<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.2//EN" "https://www.web3d.org/specifications/x3d-3.2.dtd">
<X3D profile='Immersive'  version='3.2 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.2.xsd ' >
<head>
<meta name='titlecontent=' ThirdPersonViewChaser.x3d '/>
<meta name='descriptioncontent='X3D Follower example'/>
<meta name='creatorcontent='Herbert Stocker'/>
<meta name='translatorcontent='Don Brutzman'/>
<meta name='createdcontent='18 April 2006'/>
<meta name='translatedcontent='2 December 2011'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='referencecontent='originals/3rdPersonView-c.wrl'/>
<meta name='referencecontent='originals/3rdPersonView-f.wrl'/>
<meta name='referencecontent=' Stocker_06_Followers.pdf '/>
<meta name='referencecontent=' http://www.hersto.com/Publications/Followers '/>
<meta name='requirescontent='X3D version 3.2 or greater'/>
<meta name='subjectcontent='X3D Follower Chaser Damper'/>
<meta name=' TODO content=' Why is ScalarChaser missing from the X3D Specification? '/>
<meta name=' warning content=' under development '/>
<meta name='referencecontent=' https://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/followers.html '/>
<meta name='referencecontent=' https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html '/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/Basic/Followers/ThirdPersonViewChaser.x3d '/>
<meta name='generatorcontent=' Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html '/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

to top <!-- Event Graph ROUTE Table shows event connections -->
 
<!-- Index for DEF nodes: coord_Suzanne, DieAwayMoveDamper, DieAwayRotateDamper, EvGridGround, GrTrees, Mat, MatCrown, Proxi, ScrEvGridIniter, ScriptThirdPersonView, ScrNavi, ScrNaviSens, ScrShadowMgr, ScrTree, ScrTreeHightIniter, ShGround, TchNavi, Timer, TransObject, TrCrown, TrGround, TrHud, TrShadow, TrTrunc, VP

Index for Viewpoint node: VP Index for ExternProtoDeclare definition: ScalarDamper

Index for ProtoDeclare definition: Tree
-->
<Scene>
<WorldInfo title='ThirdPersonViewChaser.x3d'/>
<ExternProtoDeclare name='ScalarDamper'
  url=' "FollowerPrototypeDeclarations.x3d#ScalarDamper" "https://www.web3d.org/x3d/content/examples/Basic/Followers/FollowerPrototypeDeclarations.x3d#ScalarDamper" "FollowerPrototypeDeclarations.wrl#ScalarDamper" "https://www.web3d.org/x3d/content/examples/Basic/Followers/FollowerPrototypeDeclarations.wrl#ScalarDamper" ' >
<field name='isLoadedtype='SFBoolaccessType='outputOnly'/>
<field name='value_changedtype='SFFloataccessType='outputOnly'/>
<field name='set_destinationtype='SFFloataccessType='inputOnly'/>
<field name='initial_destinationtype='SFFloataccessType='initializeOnly'/>
<field name='ordertype='SFInt32accessType='initializeOnly'/>
<field name='tautype='SFFloataccessType='inputOutput'/>
<field name='set_valuetype='SFFloataccessType='inputOnly'/>
<field name='transparency_changedtype='SFFloataccessType='outputOnly'/>
<field name='initial_valuetype='SFFloataccessType='initializeOnly'/>
<field name='isActivetype='SFBoolaccessType='outputOnly'/>
<field name='epstype='SFFloataccessType='initializeOnly'/>
</ExternProtoDeclare>
<NavigationInfo headlight='falsetype='"NONE"'/>
<Background skyColor='0.6 0.7 1.0'/>
<DirectionalLight direction='1.0 -1.0 1.0'/>
<!-- ROUTE information for Proxi node:  [from position_changed to TrHud.translation ] [from orientation_changed to TrHud.rotation ] -->
<ProximitySensor DEF='Proxisize='1.0E30 1.0E30 1.0E30'/>

<!-- ROUTE information for VP node:  [from ScriptThirdPersonView.viewPos_changed to position ] [from ScriptThirdPersonView.viewOri_changed to orientation ] -->
<Viewpoint DEF='VPdescription='3rd Person View ChaserfieldOfView='1.0'/>

<ProtoDeclare name='Tree'>
<ProtoInterface>
<field name='positiontype='SFVec3fvalue='0.0 0.0 0.0accessType='inputOutput'/>
<field name='set_Colortype='SFColoraccessType='inputOnly'/>
<field name='set_Sizetype='SFFloataccessType='inputOnly'/>
</ProtoInterface>
<ProtoBody>
<Transform>
<IS>
<connect nodeField='translationprotoField='position'/>
</IS>
<Transform DEF='TrTrunctranslation='0.0 1.0 0.0'>
<Shape>
<Appearance>
<Material ambientIntensity='0.06diffuseColor='0.376 0.161 0.0196emissiveColor='0.318 0.208 0.0667shininess='0.93'/>
</Appearance>
<Cylinder radius='0.2'/>
</Shape>
</Transform>
<Transform DEF='TrCrowntranslation='0.0 3.5 0.0'>
<Shape>
<Appearance>
<!-- ROUTE information for MatCrown node:  [from ScrTree.croneDiffuseColor to diffuseColor ] [from ScrTree.croneEmissiveColor to emissiveColor ] -->
<Material DEF='MatCrownambientIntensity='0.0633diffuseColor='0.11 0.369 0.0902emissiveColor='0.051 0.176 0.0275shininess='0.09specularColor='0.09 0.09 0.09'/>
</Appearance>
<Sphere radius='1.5'/>
</Shape>
</Transform>
</Transform>
<field name='croneEmissiveColortype='SFColoraccessType='outputOnly'/>
<field name='set_Colortype='SFColoraccessType='inputOnly'/>
<field name='croneDiffuseColortype='SFColoraccessType='outputOnly'/>
<IS>
<connect nodeField='set_ColorprotoField='set_Color'/>
</IS>
<![CDATA[
          
ecmascript:

function set_Color(Col)
{
    croneDiffuseColor= new  SFColor( Col.r * .7
                                   , Col.g * .7
                                   , Col.b * .7
                                   );
    croneEmissiveColor= new SFColor( Col.r * .3
                                   , Col.g * .3
                                   , Col.b * .3
                                   );
}

        
]]>
</Script>
< ROUTE  fromNode=' ScrTree' fromField='croneDiffuseColor' toNode=' MatCrown' toField='diffuseColor'/>
< ROUTE  fromNode=' ScrTree' fromField='croneEmissiveColor' toNode=' MatCrown' toField='emissiveColor'/>
</ProtoBody>
</ProtoDeclare>
<Transform DEF='TrGroundtranslation='-120.0 0.0 -120.0'>
<Shape DEF='ShGround'>
<Appearance>
<Material ambientIntensity='0.0diffuseColor='0.2 0.41 0.0emissiveColor='0.15 0.21 0.0shininess='0.0'/>
</Appearance>
<ElevationGrid DEF='EvGridGroundcreaseAngle='4.0xDimension='40xSpacing='6.0zDimension='40zSpacing='6.0'/>
</Shape>
</Transform>
<Script DEF='ScrEvGridIniterdirectOutput='true'>
<field name='Gridtype='SFNodeaccessType='initializeOnly'>
<ElevationGrid USE=' EvGridGround'/>
</field>
<![CDATA[
      
ecmascript:

function sin0(x)
{
    return Math.sin(x * 6.28318530717959); // We don't use 2*Math.PI in the hope it will increase performance.
}

function cos0(x)
{
    return Math.cos(x * 6.28318530717959); // We don't use 2*Math.PI in the hope it will increase performance.
}

function initialize()
{
    var Heights= new MFFloat;
    Heights.length= Grid.xDimension * Grid.zDimension;

    var ZFrom= -Grid.zDimension*Grid.zSpacing/2;
    var ZTo=    Grid.zDimension*Grid.zSpacing/2 - Grid.zSpacing * .1;
    var ZStep=  Grid.zSpacing;
    var XFrom= -Grid.xDimension*Grid.xSpacing/2;
    var XTo=    Grid.xDimension*Grid.xSpacing/2 - Grid.xSpacing * .1;
    var XStep=  Grid.xSpacing;

//        ZFrom+= Grid.zSpacing;
//        ZTo-=   Grid.zSpacing;
//        XFrom+= Grid.xSpacing;
//        XTo-=   Grid.xSpacing;

    var Idx= 0;

//        Idx+= 1 + Grid.xDimension * 1;

    for(var Z= ZFrom; Z<=ZTo; Z+= ZStep)
    {
        for(var X= XFrom; X<=XTo; X+= XStep)
        {
            var s= 9;

            var H= .7*( cos0(Z*s / 30) + cos0(X*s / 35 + X*X*s*s / 34) + sin0(X*Z*s / 40));
            H+= cos0(Math.sqrt(X*X + Z*Z) / 300) * 15;
            Heights[Idx++]= H;
        }
//            Idx+= 2;
    }
    Grid.height= Heights;
}

    
]]>
</Script>
<Group DEF='GrTrees'>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='2.0 0.0 -50.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='80.0 0.0 56.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-98.0 0.0 6.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='62.0 0.0 56.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-82.0 0.0 2.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='16.0 0.0 14.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='54.0 0.0 -62.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='0.0 0.0 58.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='78.0 0.0 0.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='88.0 0.0 -18.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='76.0 0.0 6.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='94.0 0.0 24.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='46.0 0.0 -52.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-82.0 0.0 96.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='70.0 0.0 -14.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-46.0 0.0 -98.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='6.0 0.0 -2.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-78.0 0.0 -18.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='70.0 0.0 34.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='6.0 0.0 2.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='22.0 0.0 48.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-82.0 0.0 -40.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-44.0 0.0 -80.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-44.0 0.0 66.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-34.0 0.0 -76.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-96.0 0.0 42.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-74.0 0.0 56.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-24.0 0.0 2.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-60.0 0.0 62.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='68.0 0.0 32.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-38.0 0.0 44.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-100.0 0.0 28.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='86.0 0.0 -70.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='68.0 0.0 36.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='4.0 0.0 52.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-76.0 0.0 16.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-100.0 0.0 86.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-36.0 0.0 -86.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='96.0 0.0 12.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='78.0 0.0 -78.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-36.0 0.0 -4.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='88.0 0.0 92.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-92.0 0.0 -66.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-68.0 0.0 -22.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-46.0 0.0 64.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-68.0 0.0 70.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-100.0 0.0 26.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-58.0 0.0 -82.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-48.0 0.0 64.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='78.0 0.0 -30.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-86.0 0.0 -46.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='56.0 0.0 24.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-68.0 0.0 76.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-30.0 0.0 -34.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-58.0 0.0 32.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-98.0 0.0 -28.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-4.0 0.0 -64.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-48.0 0.0 -86.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='50.0 0.0 -30.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='56.0 0.0 -96.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='10.0 0.0 34.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-42.0 0.0 -84.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='28.0 0.0 32.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='8.0 0.0 18.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='32.0 0.0 -32.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='60.0 0.0 86.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='38.0 0.0 76.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='10.0 0.0 -74.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-24.0 0.0 -14.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='96.0 0.0 48.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='30.0 0.0 30.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-70.0 0.0 -16.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-52.0 0.0 8.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-54.0 0.0 -84.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-70.0 0.0 -74.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='28.0 0.0 12.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-8.0 0.0 -94.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-96.0 0.0 8.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-32.0 0.0 -26.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-44.0 0.0 12.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='56.0 0.0 -50.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-2.0 0.0 78.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='52.0 0.0 -16.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='56.0 0.0 -46.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-10.0 0.0 -76.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-72.0 0.0 34.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='52.0 0.0 -44.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-18.0 0.0 6.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='0.0 0.0 -94.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='32.0 0.0 -66.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='4.0 0.0 72.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='98.0 0.0 22.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-38.0 0.0 -88.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-90.0 0.0 96.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='34.0 0.0 -70.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-12.0 0.0 -98.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-28.0 0.0 -58.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-30.0 0.0 54.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='54.0 0.0 16.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-36.0 0.0 66.0'/>
</ProtoInstance>
<ProtoInstance name='Tree'>
<fieldValue name='positionvalue='-78.0 0.0 86.0'/>
</ProtoInstance>
</Group>
<Script DEF='ScrTreeHightIniterdirectOutput='true'>
<field name='TreeGrouptype='SFNodeaccessType='initializeOnly'>
<Group USE=' GrTrees'/>
</field>
<field name='GroundTranstype='SFNodeaccessType='initializeOnly'>
<Transform USE=' TrGround'/>
</field>
<field name='GroundGridtype='SFNodeaccessType='initializeOnly'>
<ElevationGrid USE=' EvGridGround'/>
</field>
<field name='Treestype='MFNodeaccessType='initializeOnly'>
<!-- no initialization nodes since this is a local field to hold content -->
</field>
<![CDATA[
      
ecmascript:

function initialize()
{
    Trees= TreeGroup.children;

    for(var C= 0; C<Trees.length; C++ )
        Trees[C].position= AddGroundHeight(Trees[C].position);
}

// receives an SFVec3f of a position over ground, evaluates the ground height at that 
// position and adds it to the y value of the vector.

function AddGroundHeight(Vec)
{
    var PosOnGrid= Vec.subtract(GroundTrans.translation);

    var FloatIdxX= PosOnGrid.x / GroundGrid.xSpacing;
    var FloatIdxZ= PosOnGrid.z / GroundGrid.zSpacing;

    var FracX= FloatIdxX - Math.floor(FloatIdxX);
    var FracZ= FloatIdxZ - Math.floor(FloatIdxZ);


    // We do linear interpolation in the square we have.

    var IdxLowerX= Math.floor(FloatIdxX);
    var IdxLowerZ= Math.floor(FloatIdxZ);
    var IdxHigherX= IdxLowerX + 1;
    var IdxHigherZ= IdxLowerZ + 1;

    if(IdxLowerX  < 0) IdxLowerX= 0;
    if(IdxLowerZ  < 0) IdxLowerZ= 0;
    if(IdxHigherX < 0) IdxHigherX= 0;
    if(IdxHigherZ < 0) IdxHigherZ= 0;
    if(IdxLowerX  >= GroundGrid.xDimension) IdxLowerX=  GroundGrid.xDimension - 1;
    if(IdxHigherX >= GroundGrid.xDimension) IdxHigherX= GroundGrid.xDimension - 1;
    if(IdxLowerZ  >= GroundGrid.zDimension) IdxLowerZ=  GroundGrid.zDimension - 1;
    if(IdxHigherZ >= GroundGrid.zDimension) IdxHigherZ= GroundGrid.zDimension - 1;

    var LowerXHeight=  GetGroundGridHeightAt(IdxLowerX,  IdxLowerZ) * (1 - FracZ) + GetGroundGridHeightAt(IdxLowerX,  IdxHigherZ) * FracZ;
    var HigherXHeight= GetGroundGridHeightAt(IdxHigherX, IdxLowerZ) * (1 - FracZ) + GetGroundGridHeightAt(IdxHigherX, IdxHigherZ) * FracZ;

    var Height= LowerXHeight * (1 - FracX) + HigherXHeight * FracX;

    return new SFVec3f(Vec.x, Vec.y + Height, Vec.z);
}

function GetGroundGridHeightAt(IdxX, IdxZ)
{
    return GroundGrid.height[IdxX + IdxZ * GroundGrid.xDimension];
}

    
]]>
</Script>
<!-- ROUTE information for TransObject node:  [from ScrNavi.objectPos_changed to translation ] [from ScrNavi.objectOri_changed to rotation ] -->
<Transform DEF='TransObject'>
<Transform rotation='0.0 1.0 0.0 3.1415927translation='0.0 0.3 0.5'>
<Transform rotation='-0.074 0.991 0.113 -1.177translation='-0.0 1.386 0.5'>
<Shape>
<Appearance>
<Material DEF='MatambientIntensity='0.04diffuseColor='0.44 0.27 0.17emissiveColor='0.21 0.13 0.08shininess='0.19specularColor='0.29 0.31 0.05'/>
</Appearance>
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-0.788 0.046 0.726 0.103 0.184 -1.016 -0.761 0.095 0.698 0.101 0.247 -1.075 -0.813 0.153 0.737 0.116 0.201 -1.114 -0.833 0.104 0.768 0.131 0.226 -1.166 -0.867 0.124 0.813 0.114 0.287 -1.145 -0.863 0.187 0.792 -0.013 0.44 -1.131 -0.934 0.345 0.694 0.03 0.476 -1.362 -1.095 0.36 0.868 0.142 0.314 -1.445 -1.088 0.188 0.994 0.113 0.068 -1.411 -1.067 -0.053 0.93 0.039 -0.081 -1.149 -0.896 -0.177 0.704 0.076 -0.117 -0.852 -0.634 -0.19 0.555 0.0080 0.387 -0.939 -0.765 0.307 0.594'/>
</IndexedFaceSet>
</Shape>
</Transform>
</Transform>
</Transform>
<!-- ROUTE information for TrHud node:  [from Proxi.position_changed to translation ] [from Proxi.orientation_changed to rotation ] -->
<Transform DEF='TrHud'>
<Collision enabled='false'>
<Transform scale='0.5 0.5 0.5translation='0.0 0.0 -0.2'>
<!-- ROUTE information for TchNavi node:  [from hitTexCoord_changed to ScrNaviSens.set_hitCoord ] [from isActive to ScrNaviSens.set_activated ] [from isActive to ScrNavi.set_sensorIsActive ] -->
<TouchSensor DEF='TchNavidescription='touch to activate'/>

<Shape>
<Appearance>
<Material diffuseColor='0.0 0.0 0.0emissiveColor='0.3 0.3 0.3transparency='1.0'/>
</Appearance>
<IndexedFaceSet coordIndex='0 1 2 3 -1'>
<Coordinate point='-1.0 -1.0 0.0 1.0 -1.0 0.0 1.0 1.0 0.0 -1.0 1.0 0.0'/>
</IndexedFaceSet>
</Shape>
</Transform>
</Collision>
</Transform>
< ROUTE  fromNode=' Proxi' fromField='position_changed' toNode=' TrHud' toField='translation'/>
< ROUTE  fromNode=' Proxi' fromField='orientation_changed' toNode=' TrHud' toField='rotation'/>
<field name='hitCoordtype='SFVec2fvalue='0.0 0.0accessType='initializeOnly'/>
<field name='userInputtype='SFVec2faccessType='outputOnly'/>
<field name='set_hitCoordtype='SFVec2faccessType='inputOnly'/>
<field name='set_activatedtype='SFBoolaccessType='inputOnly'/>
<field name='cScaletype='SFFloatvalue='15.0accessType='initializeOnly'/>
<field name='ActivationCoordstype='SFVec2fvalue='0.0 0.0accessType='initializeOnly'/>
<field name='SensIsActivetype='SFBoolvalue='falseaccessType='initializeOnly'/>
<![CDATA[
      
ecmascript:

function set_hitCoord(C)
{
    hitCoord= C;

    if(SensIsActive)
    {
        userInput= C.subtract(ActivationCoords).multiply(cScale);
    }
}

function set_activated(a)
{
    SensIsActive= a;
    if(a)
        ActivationCoords= hitCoord;
    else
        userInput= new SFVec2f(0, 0);
}

    
]]>
</Script>
< ROUTE  fromNode=' TchNavi' fromField='hitTexCoord_changed' toNode=' ScrNaviSens' toField='set_hitCoord'/>
< ROUTE  fromNode=' TchNavi' fromField='isActive' toNode=' ScrNaviSens' toField='set_activated'/>
<!-- ROUTE information for DieAwayMoveDamper node:  [from value_changed to ScrNavi.damperedMoveInput ] -->
<ProtoInstance name='ScalarDamperDEF='DieAwayMoveDamper'>
<fieldValue name='ordervalue='4'/>
<fieldValue name='tauvalue='0.2'/>
</ProtoInstance>
<!-- ROUTE information for DieAwayRotateDamper node:  [from value_changed to ScrNavi.damperedRotateInput ] -->
<ProtoInstance name='ScalarDamperDEF='DieAwayRotateDamper'>
<fieldValue name='ordervalue='3'/>
<fieldValue name='tauvalue='0.1'/>
</ProtoInstance>
<field name='Ticktype='SFTimeaccessType='inputOnly'/>
<field name='GroundTranstype='SFNodeaccessType='initializeOnly'>
<Transform USE=' TrGround'/>
</field>
<field name='cInputNominalYtype='SFFloatvalue='1.0accessType='initializeOnly'/>
<field name='cNominalMoveSpeedtype='SFFloatvalue='10.0accessType='initializeOnly'/>
<field name='cInputNominalXtype='SFFloatvalue='1.0accessType='initializeOnly'/>
<field name='ObjectOritype='SFRotationvalue='0.0 0.0 1.0 0.0accessType='initializeOnly'/>
<field name='objectOri_changedtype='SFRotationaccessType='outputOnly'/>
<field name='cNominalOriSpeedtype='SFFloatvalue='1.0accessType='initializeOnly'/>
<field name='DieAwayMoveDampertype='SFNodeaccessType='initializeOnly'>
<ProtoInstance USE=' DieAwayMoveDamper'/>
</field>
<field name='damperedMoveInputtype='SFFloataccessType='inputOnly'/>
<field name='MoveSpeedtype='SFFloatvalue='0.0accessType='initializeOnly'/>
<field name='set_sensorIsActivetype='SFBoolaccessType='inputOnly'/>
<field name='damperedRotateInputtype='SFFloataccessType='inputOnly'/>
<field name='ObjectPostype='SFVec3fvalue='0.0 0.0 0.0accessType='initializeOnly'/>
<field name='lastTicktype='SFTimevalue='0.0accessType='initializeOnly'/>
<field name='userInputtype='SFVec2faccessType='inputOnly'/>
<field name='sensorIsActivetype='SFBoolvalue='falseaccessType='initializeOnly'/>
<field name='initial_objectOritype='SFRotationvalue='0.02 -0.999 0.027 2.08accessType='initializeOnly'/>
<field name='GroundGridtype='SFNodeaccessType='initializeOnly'>
<ElevationGrid USE=' EvGridGround'/>
</field>
<field name='objectPos_changedtype='SFVec3faccessType='outputOnly'/>
<field name='lastUserInputtype='SFVec2fvalue='0.0 0.0accessType='initializeOnly'/>
<field name='DieAwayRotateDampertype='SFNodeaccessType='initializeOnly'>
<ProtoInstance USE=' DieAwayRotateDamper'/>
</field>
<field name='initial_objectPostype='SFVec3fvalue='-37.577 1.65 -83.856accessType='initializeOnly'/>
<field name='OriSpeedtype='SFFloatvalue='0.0accessType='initializeOnly'/>
<![CDATA[
      
ecmascript:


function NonLin(x)
{
    var cAmount= .3;
    var cBmount= 1 - cAmount;
    return (x * x * (x>0? 1:-1)) * cAmount + (x) * cBmount; // TBD: Some exponential function would be better.
}

function userInput(inp)
{
    lastUserInput= inp;

    if(sensorIsActive)
    {
        ProcessMoveInput(inp.y);
        ProcessRotateInput(inp.x);
    }
}

function damperedMoveInput(inp)
{
    if(!sensorIsActive)
        ProcessMoveInput(inp);
}

function damperedRotateInput(inp)
{
    if(!sensorIsActive)
        ProcessRotateInput(inp);
}

function ProcessMoveInput(inp)
{
    MoveSpeed= NonLin(inp / cInputNominalX) * cNominalMoveSpeed;
}

function ProcessRotateInput(inp)
{
    OriSpeed=  NonLin(inp / cInputNominalY) * cNominalOriSpeed;
}

function set_sensorIsActive(a)
{
    sensorIsActive= a;

    if(!a)
    {
        DieAwayMoveDamper.set_value= lastUserInput.y;
        DieAwayMoveDamper.set_destination= 0;

        DieAwayRotateDamper.set_value= lastUserInput.x;
        DieAwayRotateDamper.set_destination= 0;

        // They now creates a transition from lastUserInput.y to 0.
    }
}

function Tick(Now)
{
    if(!lastTick)
    {
        lastTick= Now;
return;
    }

    var DeltaT= Now - lastTick;
    lastTick= Now;

    if(OriSpeed || MoveSpeed)
    {
        ObjectOri= ObjectOri.multiply(new SFRotation(0, 1, 0, -OriSpeed * DeltaT));
        ObjectPos= ObjectPos.add(ObjectOri.multVec(new SFVec3f(0, 0, -MoveSpeed * DeltaT)));

        objectPos_changed= AddGroundHeight(ObjectPos);
        objectOri_changed=                 ObjectOri;
    }
}

// receives an SFVec3f of a position over ground, evaluates the ground height at that 
// position and adds it to the y value of the vector.

function AddGroundHeight(Vec)
{
    var PosOnGrid= Vec.subtract(GroundTrans.translation);

    var FloatIdxX= PosOnGrid.x / GroundGrid.xSpacing;
    var FloatIdxZ= PosOnGrid.z / GroundGrid.zSpacing;

    var FracX= FloatIdxX - Math.floor(FloatIdxX);
    var FracZ= FloatIdxZ - Math.floor(FloatIdxZ);


    // We do linear interpolation in the square we have.

    var IdxLowerX= Math.floor(FloatIdxX);
    var IdxLowerZ= Math.floor(FloatIdxZ);
    var IdxHigherX= IdxLowerX + 1;
    var IdxHigherZ= IdxLowerZ + 1;

    if(IdxLowerX  < 0) IdxLowerX= 0;
    if(IdxLowerZ  < 0) IdxLowerZ= 0;
    if(IdxHigherX < 0) IdxHigherX= 0;
    if(IdxHigherZ < 0) IdxHigherZ= 0;
    if(IdxLowerX  >= GroundGrid.xDimension) IdxLowerX=  GroundGrid.xDimension - 1;
    if(IdxHigherX >= GroundGrid.xDimension) IdxHigherX= GroundGrid.xDimension - 1;
    if(IdxLowerZ  >= GroundGrid.zDimension) IdxLowerZ=  GroundGrid.zDimension - 1;
    if(IdxHigherZ >= GroundGrid.zDimension) IdxHigherZ= GroundGrid.zDimension - 1;

    var LowerXHeight=  GetGroundGridHeightAt(IdxLowerX,  IdxLowerZ) * (1 - FracZ) + GetGroundGridHeightAt(IdxLowerX,  IdxHigherZ) * FracZ;
    var HigherXHeight= GetGroundGridHeightAt(IdxHigherX, IdxLowerZ) * (1 - FracZ) + GetGroundGridHeightAt(IdxHigherX, IdxHigherZ) * FracZ;

    var Height= LowerXHeight * (1 - FracX) + HigherXHeight * FracX;

    return new SFVec3f(Vec.x, Vec.y + Height, Vec.z);
}

function GetGroundGridHeightAt(IdxX, IdxZ)
{
    return GroundGrid.height[IdxX + IdxZ * GroundGrid.xDimension];
}

    
]]>
</Script>
< ROUTE  fromNode=' ScrNaviSens' fromField='userInput' toNode=' ScrNavi' toField='userInput'/>
< ROUTE  fromNode=' TchNavi' fromField='isActive' toNode=' ScrNavi' toField='set_sensorIsActive'/>
< ROUTE  fromNode=' DieAwayMoveDamper' fromField='value_changed' toNode=' ScrNavi' toField='damperedMoveInput'/>
< ROUTE  fromNode=' DieAwayRotateDamper' fromField='value_changed' toNode=' ScrNavi' toField='damperedRotateInput'/>
< ROUTE  fromNode=' ScrNavi' fromField='objectPos_changed' toNode=' TransObject' toField='translation'/>
< ROUTE  fromNode=' ScrNavi' fromField='objectOri_changed' toNode=' TransObject' toField='rotation'/>
<!-- ROUTE information for Timer node:  [from time to ScrNavi.Tick ] -->
<TimeSensor DEF='Timerloop='true'/>

< ROUTE  fromNode=' Timer' fromField='time' toNode=' ScrNavi' toField='Tick'/>
<field name='avatarPostype='SFVec3fvalue='0.0 0.0 0.0accessType='initializeOnly'/>
<field name='cCameraOffsetPostype='SFVec3fvalue='0.0 4.0 8.0accessType='initializeOnly'/>
<field name='set_avatarPostype='SFVec3faccessType='inputOnly'/>
<field name='avatarOritype='SFRotationvalue='0.0 0.0 1.0 0.0accessType='initializeOnly'/>
<field name='cCameraOffsetOritype='SFRotationvalue='1.0 0.0 0.0 -0.2accessType='initializeOnly'/>
<field name='viewPos_changedtype='SFVec3faccessType='outputOnly'/>
<field name='set_avatarOritype='SFRotationaccessType='inputOnly'/>
<field name='viewOri_changedtype='SFRotationaccessType='outputOnly'/>
<![CDATA[
      
ecmascript:

function set_avatarPos(Pos)
{
    avatarPos= Pos;
    Update();
}

function set_avatarOri(Ori)
{
    avatarOri= Ori;
    Update();
}

function Update()
{
    var viewPos= avatarPos.add(avatarOri.multVec(cCameraOffsetPos));
    var viewOri= cCameraOffsetOri.multiply(avatarOri);

    if( viewPos_changed != viewPos)
        viewPos_changed=   viewPos;

    if( viewOri_changed != viewOri)
        viewOri_changed=   viewOri;
}

    
]]>
</Script>
< ROUTE  fromNode=' ScrNavi' fromField='objectPos_changed' toNode=' ScriptThirdPersonView' toField='set_avatarPos'/>
< ROUTE  fromNode=' ScrNavi' fromField='objectOri_changed' toNode=' ScriptThirdPersonView' toField='set_avatarOri'/>
< ROUTE  fromNode=' ScriptThirdPersonView' fromField='viewPos_changed' toNode=' VP' toField='position'/>
< ROUTE  fromNode=' ScriptThirdPersonView' fromField='viewOri_changed' toNode=' VP' toField='orientation'/>
<!-- ROUTE information for TrShadow node:  [from ScrShadowMgr.ShadowPos_changed to translation ] [from ScrShadowMgr.ShadowOri_changed to rotation ] -->
<Transform DEF='TrShadowscale='1.75 1.0 1.2'>
<Shape>
<Appearance>
<Material diffuseColor='0.0 0.0 0.0emissiveColor='1.0 1.0 1.0transparency='0.9'/>
<ImageTexture
  url=' "MonkeyShadow.png " "https://www.web3d.org/x3d/content/examples/Basic/Followers/MonkeyShadow.png " ' />
</Appearance>
<IndexedFaceSet solid='falsecoordIndex='0 1 2 3 -1'>
<TextureCoordinate point='1.0 1.0 0.0 1.0 0.0 0.0 1.0 0.0'/>
<Coordinate point='-1.0 0.0 -1.0 1.0 0.0 -1.0 1.0 0.0 1.0 -1.0 0.0 1.0'/>
</IndexedFaceSet>
</Shape>
</Transform>
<field name='ShadowPos_changedtype='SFVec3faccessType='outputOnly'/>
<field name='set_MonkeyPostype='SFVec3faccessType='inputOnly'/>
<field name='ShadowOri_changedtype='SFRotationaccessType='outputOnly'/>
<field name='MonkeyPostype='SFVec3fvalue='0.0 0.0 0.0accessType='initializeOnly'/>
<field name='GroundTranstype='SFNodeaccessType='initializeOnly'>
<Transform USE=' TrGround'/>
</field>
<field name='set_MonkeyOritype='SFRotationaccessType='inputOnly'/>
<field name='GroundGridtype='SFNodeaccessType='initializeOnly'>
<ElevationGrid USE=' EvGridGround'/>
</field>
<field name='MonkeyOritype='SFRotationvalue='0.0 0.0 1.0 0.0accessType='initializeOnly'/>
<![CDATA[
      
ecmascript:

function set_MonkeyPos(Pos)
{
    MonkeyPos= Pos;
    Update();
}

function set_MonkeyOri(Ori)
{
    MonkeyOri= Ori;
    Update();
}

function Update()
{
    ShadowPos_changed= AddGroundHeight(new SFVec3f(MonkeyPos.x, .4, MonkeyPos.z));

    var ViewDir= MonkeyOri.multVec(new SFVec3f(0, 0, -1));
    ViewDir.y= 0; // make it horizontal.

    var HorzOri= new SFRotation(new SFVec3f(0, 0, -1), ViewDir);
    // now we have a horizontal orientation only.

    // figure out the normal vector of the ground.
    // for this, figure out three points on the ground around the monkey position.

    var cRadius= 2.3;

    var EvGridPointA= AddGroundHeight((new SFVec3f(MonkeyPos.x, 0, MonkeyPos.z)).add(HorzOri.multVec((new SFVec3f(  0, 0, -1  )).multiply(cRadius))));
    var EvGridPointB= AddGroundHeight((new SFVec3f(MonkeyPos.x, 0, MonkeyPos.z)).add(HorzOri.multVec((new SFVec3f( .866, 0, .5)).multiply(cRadius))));
    var EvGridPointC= AddGroundHeight((new SFVec3f(MonkeyPos.x, 0, MonkeyPos.z)).add(HorzOri.multVec((new SFVec3f(-.866, 0, .5)).multiply(cRadius))));

    var Normal= EvGridPointC.subtract(EvGridPointA).cross(EvGridPointB.subtract(EvGridPointA));

    var NormalOri= new SFRotation(new SFVec3f(0, 1, 0), Normal);

    ShadowOri_changed= HorzOri.multiply(NormalOri);
}

// receives an SFVec3f of a position over ground, evaluates the ground height at that 
// position and adds it to the y value of the vecotr.

function AddGroundHeight(Vec)
{
    var PosOnGrid= Vec.subtract(GroundTrans.translation);

    var FloatIdxX= PosOnGrid.x / GroundGrid.xSpacing;
    var FloatIdxZ= PosOnGrid.z / GroundGrid.zSpacing;

    var FracX= FloatIdxX - Math.floor(FloatIdxX);
    var FracZ= FloatIdxZ - Math.floor(FloatIdxZ);


    // We do linear interpolation in the square we have.

    var IdxLowerX= Math.floor(FloatIdxX);
    var IdxLowerZ= Math.floor(FloatIdxZ);
    var IdxHigherX= IdxLowerX + 1;
    var IdxHigherZ= IdxLowerZ + 1;

    if(IdxLowerX  < 0) IdxLowerX= 0;
    if(IdxLowerZ  < 0) IdxLowerZ= 0;
    if(IdxHigherX < 0) IdxHigherX= 0;
    if(IdxHigherZ < 0) IdxHigherZ= 0;
    if(IdxLowerX  >= GroundGrid.xDimension) IdxLowerX=  GroundGrid.xDimension - 1;
    if(IdxHigherX >= GroundGrid.xDimension) IdxHigherX= GroundGrid.xDimension - 1;
    if(IdxLowerZ  >= GroundGrid.zDimension) IdxLowerZ=  GroundGrid.zDimension - 1;
    if(IdxHigherZ >= GroundGrid.zDimension) IdxHigherZ= GroundGrid.zDimension - 1;

    var LowerXHeight=  GetGroundGridHeightAt(IdxLowerX,  IdxLowerZ) * (1 - FracZ) + GetGroundGridHeightAt(IdxLowerX,  IdxHigherZ) * FracZ;
    var HigherXHeight= GetGroundGridHeightAt(IdxHigherX, IdxLowerZ) * (1 - FracZ) + GetGroundGridHeightAt(IdxHigherX, IdxHigherZ) * FracZ;

    var Height= LowerXHeight * (1 - FracX) + HigherXHeight * FracX;

    return new SFVec3f(Vec.x, Vec.y + Height, Vec.z);
}

function GetGroundGridHeightAt(IdxX, IdxZ)
{
    return GroundGrid.height[IdxX + IdxZ * GroundGrid.xDimension];
}

    
]]>
</Script>
< ROUTE  fromNode=' ScrNavi' fromField='objectPos_changed' toNode=' ScrShadowMgr' toField='set_MonkeyPos'/>
< ROUTE  fromNode=' ScrNavi' fromField='objectOri_changed' toNode=' ScrShadowMgr' toField='set_MonkeyOri'/>
< ROUTE  fromNode=' ScrShadowMgr' fromField='ShadowPos_changed' toNode=' TrShadow' toField='translation'/>
< ROUTE  fromNode=' ScrShadowMgr' fromField='ShadowOri_changed' toNode=' TrShadow' toField='rotation'/>
</Scene>
</X3D>
<!--

to top <!-- Event Graph ROUTE Table shows event connections -->
 
<!-- Index for DEF nodes: coord_Suzanne, DieAwayMoveDamper, DieAwayRotateDamper, EvGridGround, GrTrees, Mat, MatCrown, Proxi, ScrEvGridIniter, ScriptThirdPersonView, ScrNavi, ScrNaviSens, ScrShadowMgr, ScrTree, ScrTreeHightIniter, ShGround, TchNavi, Timer, TransObject, TrCrown, TrGround, TrHud, TrShadow, TrTrunc, VP

Index for Viewpoint node: VP Index for ExternProtoDeclare definition: ScalarDamper

Index for ProtoDeclare definition: Tree
-->

Event Graph ROUTE Table entries with 21 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

TchNavi
TouchSensor
hitTexCoord_changed
SFVec3f

ROUTE
event to
(1)
ScrNaviSens
Script
set_hitCoord
SFVec2f

 
 
then
ScrNaviSens
Script
userInput
SFVec2f

ROUTE
event to
(2)
ScrNavi
Script
userInput
SFVec2f

 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(3)
TransObject
Transform
rotation
SFRotation
 
 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(3)
ScriptThirdPersonView
Script
set_avatarOri
SFRotation

 
 
then
ScriptThirdPersonView
Script
viewOri_changed
SFRotation

ROUTE
event to
(4)
VP
Viewpoint
orientation
SFRotation
 
 
 
then
ScriptThirdPersonView
Script
viewPos_changed
SFVec3f

ROUTE
event to
(4)
VP
Viewpoint
position
SFVec3f
 
 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(3)
ScrShadowMgr
Script
set_MonkeyOri
SFRotation

 
 
then
ScrShadowMgr
Script
ShadowOri_changed
SFRotation

ROUTE
event to
(4)
TrShadow
Transform
rotation
SFRotation
 
 
 
then
ScrShadowMgr
Script
ShadowPos_changed
SFVec3f

ROUTE
event to
(4)
TrShadow
Transform
translation
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(3)
TransObject
Transform
translation
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(3)
ScriptThirdPersonView
Script
set_avatarPos
SFVec3f

 
 
then
ScriptThirdPersonView
Script
viewOri_changed
SFRotation

ROUTE
event to
(4)
VP
Viewpoint
orientation
SFRotation
 
 
 
then
ScriptThirdPersonView
Script
viewPos_changed
SFVec3f

ROUTE
event to
(4)
VP
Viewpoint
position
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(3)
ScrShadowMgr
Script
set_MonkeyPos
SFVec3f

 
 
then
ScrShadowMgr
Script
ShadowOri_changed
SFRotation

ROUTE
event to
(4)
TrShadow
Transform
rotation
SFRotation
 
 
 
then
ScrShadowMgr
Script
ShadowPos_changed
SFVec3f

ROUTE
event to
(4)
TrShadow
Transform
translation
SFVec3f
TchNavi
TouchSensor
isActive
SFBool

ROUTE
event to
(1)
ScrNaviSens
Script
set_activated
SFBool

 
 
then
ScrNaviSens
Script
userInput
SFVec2f

ROUTE
event to
(2)
ScrNavi
Script
userInput
SFVec2f

 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(3)
TransObject
Transform
rotation
SFRotation
 
 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(3)
ScriptThirdPersonView
Script
set_avatarOri
SFRotation

 
 
then
ScriptThirdPersonView
Script
viewOri_changed
SFRotation

ROUTE
event to
(4)
VP
Viewpoint
orientation
SFRotation
 
 
 
then
ScriptThirdPersonView
Script
viewPos_changed
SFVec3f

ROUTE
event to
(4)
VP
Viewpoint
position
SFVec3f
 
 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(3)
ScrShadowMgr
Script
set_MonkeyOri
SFRotation

 
 
then
ScrShadowMgr
Script
ShadowOri_changed
SFRotation

ROUTE
event to
(4)
TrShadow
Transform
rotation
SFRotation
 
 
 
then
ScrShadowMgr
Script
ShadowPos_changed
SFVec3f

ROUTE
event to
(4)
TrShadow
Transform
translation
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(3)
TransObject
Transform
translation
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(3)
ScriptThirdPersonView
Script
set_avatarPos
SFVec3f

 
 
then
ScriptThirdPersonView
Script
viewOri_changed
SFRotation

ROUTE
event to
(4)
VP
Viewpoint
orientation
SFRotation
 
 
 
then
ScriptThirdPersonView
Script
viewPos_changed
SFVec3f

ROUTE
event to
(4)
VP
Viewpoint
position
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(3)
ScrShadowMgr
Script
set_MonkeyPos
SFVec3f

 
 
then
ScrShadowMgr
Script
ShadowOri_changed
SFRotation

ROUTE
event to
(4)
TrShadow
Transform
rotation
SFRotation
 
 
 
then
ScrShadowMgr
Script
ShadowPos_changed
SFVec3f

ROUTE
event to
(4)
TrShadow
Transform
translation
SFVec3f
TchNavi
TouchSensor
isActive
SFBool

ROUTE
event to
(1)
ScrNavi
Script
set_sensorIsActive
SFBool

 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(2)
TransObject
Transform
rotation
SFRotation
 
 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(2)
ScriptThirdPersonView
Script
set_avatarOri
SFRotation

 
 
then
ScriptThirdPersonView
Script
viewOri_changed
SFRotation

ROUTE
event to
(3)
VP
Viewpoint
orientation
SFRotation
 
 
 
then
ScriptThirdPersonView
Script
viewPos_changed
SFVec3f

ROUTE
event to
(3)
VP
Viewpoint
position
SFVec3f
 
 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(2)
ScrShadowMgr
Script
set_MonkeyOri
SFRotation

 
 
then
ScrShadowMgr
Script
ShadowOri_changed
SFRotation

ROUTE
event to
(3)
TrShadow
Transform
rotation
SFRotation
 
 
 
then
ScrShadowMgr
Script
ShadowPos_changed
SFVec3f

ROUTE
event to
(3)
TrShadow
Transform
translation
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(2)
TransObject
Transform
translation
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(2)
ScriptThirdPersonView
Script
set_avatarPos
SFVec3f

 
 
then
ScriptThirdPersonView
Script
viewOri_changed
SFRotation

ROUTE
event to
(3)
VP
Viewpoint
orientation
SFRotation
 
 
 
then
ScriptThirdPersonView
Script
viewPos_changed
SFVec3f

ROUTE
event to
(3)
VP
Viewpoint
position
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(2)
ScrShadowMgr
Script
set_MonkeyPos
SFVec3f

 
 
then
ScrShadowMgr
Script
ShadowOri_changed
SFRotation

ROUTE
event to
(3)
TrShadow
Transform
rotation
SFRotation
 
 
 
then
ScrShadowMgr
Script
ShadowPos_changed
SFVec3f

ROUTE
event to
(3)
TrShadow
Transform
translation
SFVec3f


Timer
TimeSensor
time
SFTime

ROUTE
event to
(1)
ScrNavi
Script
Tick
SFTime

 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(2)
TransObject
Transform
rotation
SFRotation
 
 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(2)
ScriptThirdPersonView
Script
set_avatarOri
SFRotation

 
 
then
ScriptThirdPersonView
Script
viewOri_changed
SFRotation

ROUTE
event to
(3)
VP
Viewpoint
orientation
SFRotation
 
 
 
then
ScriptThirdPersonView
Script
viewPos_changed
SFVec3f

ROUTE
event to
(3)
VP
Viewpoint
position
SFVec3f
 
 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(2)
ScrShadowMgr
Script
set_MonkeyOri
SFRotation

 
 
then
ScrShadowMgr
Script
ShadowOri_changed
SFRotation

ROUTE
event to
(3)
TrShadow
Transform
rotation
SFRotation
 
 
 
then
ScrShadowMgr
Script
ShadowPos_changed
SFVec3f

ROUTE
event to
(3)
TrShadow
Transform
translation
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(2)
TransObject
Transform
translation
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(2)
ScriptThirdPersonView
Script
set_avatarPos
SFVec3f

 
 
then
ScriptThirdPersonView
Script
viewOri_changed
SFRotation

ROUTE
event to
(3)
VP
Viewpoint
orientation
SFRotation
 
 
 
then
ScriptThirdPersonView
Script
viewPos_changed
SFVec3f

ROUTE
event to
(3)
VP
Viewpoint
position
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(2)
ScrShadowMgr
Script
set_MonkeyPos
SFVec3f

 
 
then
ScrShadowMgr
Script
ShadowOri_changed
SFRotation

ROUTE
event to
(3)
TrShadow
Transform
rotation
SFRotation
 
 
 
then
ScrShadowMgr
Script
ShadowPos_changed
SFVec3f

ROUTE
event to
(3)
TrShadow
Transform
translation
SFVec3f


ScrEvGridIniter
Script
No ROUTE connection found for output from this node.
Contains SFNode field with indirect access to another node. 


ScrTree
Script
croneDiffuseColor
SFColor

ROUTE
event to
(1)
MatCrown
Material
diffuseColor
SFColor
ScrTree
Script
croneEmissiveColor
SFColor

ROUTE
event to
(1)
MatCrown
Material
emissiveColor
SFColor


ScrTreeHightIniter
Script
No ROUTE connection found for output from this node.
Contains SFNode field with indirect access to another node. 


Proxi
ProximitySensor
position_changed
SFVec3f

ROUTE
event to
(1)
TrHud
Transform
translation
SFVec3f
Proxi
ProximitySensor
orientation_changed
SFRotation

ROUTE
event to
(1)
TrHud
Transform
rotation
SFRotation



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 



ProtoInstance
Tree
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 


DieAwayMoveDamper
ProtoInstance
value_changed
SFFloat

ROUTE
event to
(1)
ScrNavi
Script
damperedMoveInput
SFFloat

 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(2)
TransObject
Transform
rotation
SFRotation
 
 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(2)
ScriptThirdPersonView
Script
set_avatarOri
SFRotation

 
 
then
ScriptThirdPersonView
Script
viewOri_changed
SFRotation

ROUTE
event to
(3)
VP
Viewpoint
orientation
SFRotation
 
 
 
then
ScriptThirdPersonView
Script
viewPos_changed
SFVec3f

ROUTE
event to
(3)
VP
Viewpoint
position
SFVec3f
 
 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(2)
ScrShadowMgr
Script
set_MonkeyOri
SFRotation

 
 
then
ScrShadowMgr
Script
ShadowOri_changed
SFRotation

ROUTE
event to
(3)
TrShadow
Transform
rotation
SFRotation
 
 
 
then
ScrShadowMgr
Script
ShadowPos_changed
SFVec3f

ROUTE
event to
(3)
TrShadow
Transform
translation
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(2)
TransObject
Transform
translation
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(2)
ScriptThirdPersonView
Script
set_avatarPos
SFVec3f

 
 
then
ScriptThirdPersonView
Script
viewOri_changed
SFRotation

ROUTE
event to
(3)
VP
Viewpoint
orientation
SFRotation
 
 
 
then
ScriptThirdPersonView
Script
viewPos_changed
SFVec3f

ROUTE
event to
(3)
VP
Viewpoint
position
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(2)
ScrShadowMgr
Script
set_MonkeyPos
SFVec3f

 
 
then
ScrShadowMgr
Script
ShadowOri_changed
SFRotation

ROUTE
event to
(3)
TrShadow
Transform
rotation
SFRotation
 
 
 
then
ScrShadowMgr
Script
ShadowPos_changed
SFVec3f

ROUTE
event to
(3)
TrShadow
Transform
translation
SFVec3f


DieAwayRotateDamper
ProtoInstance
value_changed
SFFloat

ROUTE
event to
(1)
ScrNavi
Script
damperedRotateInput
SFFloat

 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(2)
TransObject
Transform
rotation
SFRotation
 
 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(2)
ScriptThirdPersonView
Script
set_avatarOri
SFRotation

 
 
then
ScriptThirdPersonView
Script
viewOri_changed
SFRotation

ROUTE
event to
(3)
VP
Viewpoint
orientation
SFRotation
 
 
 
then
ScriptThirdPersonView
Script
viewPos_changed
SFVec3f

ROUTE
event to
(3)
VP
Viewpoint
position
SFVec3f
 
 
 
then
ScrNavi
Script
objectOri_changed
SFRotation

ROUTE
event to
(2)
ScrShadowMgr
Script
set_MonkeyOri
SFRotation

 
 
then
ScrShadowMgr
Script
ShadowOri_changed
SFRotation

ROUTE
event to
(3)
TrShadow
Transform
rotation
SFRotation
 
 
 
then
ScrShadowMgr
Script
ShadowPos_changed
SFVec3f

ROUTE
event to
(3)
TrShadow
Transform
translation
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(2)
TransObject
Transform
translation
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(2)
ScriptThirdPersonView
Script
set_avatarPos
SFVec3f

 
 
then
ScriptThirdPersonView
Script
viewOri_changed
SFRotation

ROUTE
event to
(3)
VP
Viewpoint
orientation
SFRotation
 
 
 
then
ScriptThirdPersonView
Script
viewPos_changed
SFVec3f

ROUTE
event to
(3)
VP
Viewpoint
position
SFVec3f
 
 
 
then
ScrNavi
Script
objectPos_changed
SFVec3f

ROUTE
event to
(2)
ScrShadowMgr
Script
set_MonkeyPos
SFVec3f

 
 
then
ScrShadowMgr
Script
ShadowOri_changed
SFRotation

ROUTE
event to
(3)
TrShadow
Transform
rotation
SFRotation
 
 
 
then
ScrShadowMgr
Script
ShadowPos_changed
SFVec3f

ROUTE
event to
(3)
TrShadow
Transform
translation
SFVec3f


-->

<!-- Online at
https://www.web3d.org/x3d/content/examples/Basic/Followers/ThirdPersonViewChaserIndex.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Basic/Followers/ThirdPersonViewChaser.x3d -->

<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
    <ProtoInstance name='ProtoName'> <field name='fieldName'/> </ProtoInstance> -->

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