package Basic.ExperimentalBinaryCompression;
/*
Copyright (c) 1995-2023 held by the author(s). All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of the Web3D Consortium (https://www.web3d.org)
nor the names of its contributors may be used to endorse or
promote products derived from this software without specific
prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
import org.web3d.x3d.jsail.Core.*;
import org.web3d.x3d.jsail.EnvironmentalEffects.*;
import org.web3d.x3d.jsail.fields.*;
import org.web3d.x3d.jsail.Grouping.*;
import org.web3d.x3d.jsail.Navigation.*;
import org.web3d.x3d.jsail.Rendering.*;
import org.web3d.x3d.jsail.Shape.*;
import org.web3d.x3d.jsail.Texturing.*;
// Javadoc metadata annotations follow, see below for X3DJSAIL Java source code.
/**
*
ASCII-coded IndexedFaceSet example.
Related links: LionCoded.java source, LionCoded catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
is used to create Java source code from an original .x3d
model.
* @author Martin Isenburg
*/
public class LionCoded
{
/** Default constructor to create this object. */
public LionCoded ()
{
initialize();
}
/** Create and initialize the X3D model for this object. */
public final void initialize()
{
try { // catch-all
x3dModel = new X3D().setProfile(X3D.PROFILE_IMMERSIVE).setVersion(X3D.VERSION_3_0)
.setHead(new head()
.addMeta(new meta().setName(meta.NAME_TITLE ).setContent("LionCoded.x3d"))
.addMeta(new meta().setName(meta.NAME_DESCRIPTION).setContent("ASCII-coded IndexedFaceSet example."))
.addMeta(new meta().setName(meta.NAME_CREATOR ).setContent("Martin Isenburg"))
.addMeta(new meta().setName(meta.NAME_TRANSLATOR ).setContent("Don Brutzman"))
.addMeta(new meta().setName(meta.NAME_CREATED ).setContent("4 May 2003"))
.addMeta(new meta().setName(meta.NAME_TRANSLATED ).setContent("5 May 2003"))
.addMeta(new meta().setName(meta.NAME_MODIFIED ).setContent("20 October 2019"))
.addMeta(new meta().setName(meta.NAME_SUBJECT ).setContent("X3D VRML binary compression"))
.addMeta(new meta().setName(meta.NAME_IDENTIFIER ).setContent("https://www.web3d.org/x3d/content/examples/Basic/ExperimentalBinaryCompression/LionCoded.x3d"))
.addMeta(new meta().setName(meta.NAME_GENERATOR ).setContent("X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit"))
.addMeta(new meta().setName(meta.NAME_GENERATOR ).setContent("Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html"))
.addMeta(new meta().setName(meta.NAME_LICENSE ).setContent("../license.html")))
.setScene(new Scene()
.addChild(new WorldInfo().setTitle("LionCoded.x3d"))
.addChild(new ExternProtoDeclare("CodedIndexedFaceSet").setName("CodedIndexedFaceSet").setAppinfo("An ASCII-coded IndexedFaceSet").setUrl(new String[] {"CodedCompressedPrototypes.x3d#CodedIndexedFaceSet","https://www.web3d.org/x3d/content/examples/Basic/ExperimentalBinaryCompression/CodedCompressedPrototypes.x3d#CodedIndexedFaceSet","CodedCompressedPrototypes.wrl#CodedIndexedFaceSet","https://www.web3d.org/x3d/content/examples/Basic/ExperimentalBinaryCompression/CodedCompressedPrototypes.wrl#CodedIndexedFaceSet"})
.addField(new field().setName("code").setType(field.TYPE_MFINT32).setAccessType(field.ACCESSTYPE_INITIALIZEONLY).setAppinfo("ASCII-coded coordIndex and texCoordIndex values"))
.addField(new field().setName("pos").setType(field.TYPE_SFFLOAT).setAccessType(field.ACCESSTYPE_INITIALIZEONLY).setAppinfo("dequantization multiplier for Coordinate values"))
.addField(new field().setName("tex").setType(field.TYPE_SFFLOAT).setAccessType(field.ACCESSTYPE_INITIALIZEONLY).setAppinfo("dequantization multiplier for TextureCoordinate values"))
.addField(new field().setName("coord").setType(field.TYPE_SFNODE).setAccessType(field.ACCESSTYPE_INITIALIZEONLY).setAppinfo("Coordinate node"))
.addField(new field().setName("texCoord").setType(field.TYPE_SFNODE).setAccessType(field.ACCESSTYPE_INITIALIZEONLY).setAppinfo("TextureCoordinate node")))
.addChild(new Viewpoint().setDescription("1M view").setPosition(0.0,0.0,1.0))
.addChild(new Background().setGroundColor(new MFColor(new double[] {0.05,0.1,0.3})).setSkyColor(new MFColor(new double[] {0.05,0.1,0.3})))
.addChild(new Transform().setScale(0.025,0.025,0.025)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(1.0,1.0,1.0))
.setTexture(new ImageTexture().setUrl(new String[] {"lion.jpg","https://www.web3d.org/x3d/content/examples/Basic/ExperimentalBinaryCompression/lion.jpg"})))
.setGeometry(new ProtoInstance("CodedIndexedFaceSet").setContainerField("geometry")
.addFieldValue(new fieldValue().setName("tex").setValue(0.0037583))
.addFieldValue(new fieldValue().setName("code").setValue(getfieldValue_code_6_27_value()))
.addFieldValue(new fieldValue().setName("texCoord")
.addChild(new TextureCoordinate().setPoint(getTextureCoordinate_7_28_point())))
.addFieldValue(new fieldValue().setName("pos").setValue(0.004884))
.addFieldValue(new fieldValue().setName("coord")
.addChild(new Coordinate().setPoint(getCoordinate_7_31_point())))))));
}
catch (Exception ex)
{
System.err.println ("*** Further hints on X3DJSAIL errors and exceptions at");
System.err.println ("*** https://www.web3d.org/specifications/java/X3DJSAIL.html");
throw (ex);
}
}
// end of initialize() method
/** Define subarrays using type int[] */
private int[] getfieldValue_code_6_27_value_1()
{
int[] value = {82310,3,0,0,0,6,0,6,0,0,6,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,0,6,0,6,0,0,6,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,0,0,0,6,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,0,6,0,6,0,0,5,0,6,0,5,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0};
return value;
}
private int[] getfieldValue_code_6_27_value_2()
{
int[] value = {0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,0,6,0,6,0,0,5,0,6,0,5,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,0,0,0,6,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,5,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,5,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0};
return value;
}
private int[] getfieldValue_code_6_27_value_3()
{
int[] value = {6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,5,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,5,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,5,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,5,0,6,0,5,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,5,0,6,0,5,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,0,0,6,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_4()
{
int[] value = {0,0,0,0,6,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,5,0,6,0,5,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,0,0,6,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,0,6,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,5,0,6,0,5,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,5,0,6,0,5,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,0,0,0,6,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,0,0,0,0,0,6,0,6,0,6,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0};
return value;
}
private int[] getfieldValue_code_6_27_value_5()
{
int[] value = {0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,5,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,0,0,6,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,5,0,5,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,0,6,0,6,0,0,6,0,6,0,0,6,0,0,5,0,6,0,0,5,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,0,0,6,0,0,0,0,6,6,1,1,1,1,1,1,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,6,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,0,0,6,6,3,0,0,0,6,0,6,0,0,6,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,1,1,1,1,1,1,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,6,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3};
return value;
}
private int[] getfieldValue_code_6_27_value_6()
{
int[] value = {0,0,6,0,0,0,0,6,6,3,0,0,0,6,0,6,0,0,6,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,1,1,1,1,1,1,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,6,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,0,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,0,0,0,6,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,0,0,0,0,0,6,0,6,0,6,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,0,0,0,6,0,6,0,6,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,5,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,0,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_7()
{
int[] value = {0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,5,0,5,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,0,5,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,0,0,0,6,0,6,0,0,6,1,1,1,1,1,1,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,6,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,0,0,0,6,0,6,1,1,1,1,1,1,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,6,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,0,6,0,6,0,0,6,0,6,0,0,6,0,0,5,0,6,0,0,5,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,0,0,6,0,0,0,0,6,6,1,1,1,1,1,1,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,6,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_8()
{
int[] value = {0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,0,0,0,6,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,3,1,2,0,6,0,0,6,0,0,0,0,0,0,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,0,0,6,0,6,0,6,0,3,2,6,0,0,6,0,6,0,0,0,6,6,0,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,0,6,5,5,0,6,0,0,0,0,6,6,0,0,0,0,0,0,6,0,6,6,0,0,6,5,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,0,6,0,6,0,0,0,0,7,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,3,2,6,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_9()
{
int[] value = {0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,3,0,1,1,1,1,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,5,6,0,0,0,0,6,6,0,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,5,6,0,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,3,1,1,1,1,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,6,0,6,0,6,0,6,0,6,0,6,0,3,0,1,1,2,0,5,6,0,0,6,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,5,0,5,0,5,0,5,0,5,0,6,0,0,0,0,35,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,5,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,6,0,0,6,0,0,6,6,0,0,5,35,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,5,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,7,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,5,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,3,0,5,1,1,2,0,6,0,6,0,6,0,0,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,0,0,5,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,0,0,5,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,3,0,5,1,1,2,0,6,0,6,0,6,0,0,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,0,0,5,0,6,6,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_10()
{
int[] value = {0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,5,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,3,2,0,6,0,6,0,6,0,0,0,6,0,5,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,0,0,5,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,5,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,3,0,5,1,1,2,0,6,0,6,0,6,0,0,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,3,0,5,1,1,2,0,6,0,6,0,6,0,0,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,3,2,0,6,0,6,0,6,0,0,0,6,0,5,6,0,0,6,0,0,0,0,3,0,5,3,2,0,6,0,6,0,6,0,0,0,6,0,5,6,0,0,6,0,0,0,0,3,0,5,3,2,0,6,0,6,0,6,0,0,0,6,0,5,6,0,0,6,0,0,0,0,3,0,5,3,2,0,6,0,6,0,6,0,0,0,6,0,5,-1,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,3,0,5,1,1,2,0,6,0,6,0,6,0,0,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,3,2,0,6,0,6,0,6,0,0,0,6,0,5,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,0,0,5,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,3,0,5,1,1,2,0,6,0,6,0,6,0,0,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,3,0,5,1,1,2,0,6,0,6,0,6,0,0,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,3,0,5,1,1,2,0,6,0,6,0,6,0,0,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,3,0,5,1,1,2,0,6,0,6,0,6,0,0,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,0,0,5,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,0,0,5,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,0,0,5,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,3,2,0,6,0,6,0,6,0,0,0,6,0,5,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,5,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0};
return value;
}
private int[] getfieldValue_code_6_27_value_11()
{
int[] value = {6,0,6,0,6,0,0,3,0,5,1,1,2,0,6,0,6,0,6,0,0,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,3,2,0,6,0,6,0,6,0,0,0,6,0,5,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,3,0,5,1,1,2,0,6,0,6,0,6,0,0,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,0,0,5,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,3,2,0,6,0,6,0,6,0,0,0,6,0,5,6,0,0,6,0,0,0,0,3,0,5,3,2,0,6,0,6,0,6,0,0,0,6,0,5,6,0,0,6,0,0,0,0,3,0,5,3,2,0,6,0,6,0,6,0,0,0,6,0,5,6,0,0,6,0,0,0,0,3,0,5,3,2,0,6,0,6,0,6,0,0,0,6,0,5,-1,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,0,0,5,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,5,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,3,0,5,1,1,2,0,6,0,6,0,6,0,0,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,0,0,5,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,0,0,5,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,0,6,5,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,0,6,6,0,6,0,0,0,6,6,0,0,3,0,0,6,1,1,1,2,0,6,5,0,0,6,0,0,5,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,0,6,6,0,0,0,6,0,6,5,0,6,0,5,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,0,0,6,6,0,6,0,0,6,0,0,0,6,6,0,0,0,0,0,6,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,0,6,6,0,0,0,5,0,6,0,0,5,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,5,0,6,0,0,0,0,3,0,0,6,3,0,0,0,6,0,6,0,0,0,0,0,6,0,6,6,0,0,6,5,0,0,6,0,3,2,5,0,6,0,0,5,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,0,6,0,6,0,0,0,0,6,6,0,0,6,0,1,1,2,0,5,0,6,0,5,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,6,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_12()
{
int[] value = {0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,6,0,0,0,0,6,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,0,0,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,5,0,0,6,0,5,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,0,6,5,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,0,6,6,0,6,0,0,0,6,6,0,0,3,0,0,6,1,1,1,2,0,6,5,0,0,6,0,0,5,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,0,6,6,0,0,0,6,0,6,5,0,6,0,5,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,0,0,6,6,0,6,0,0,6,0,0,0,6,6,0,0,0,0,0,6,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,0,6,6,0,0,0,5,0,6,0,0,5,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,5,0,6,0,0,0,0,3,0,0,6,0,0,6,0,5,0,6,0,0,5,0,6,0,0,5,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,10,0,0,0,0,0,0,0,0,3,0,0,0,6,5,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,0,6,6,0,6,0,0,0,6,6,0,0,3,0,0,6,1,1,1,2,0,6,5,0,0,6,0,0,5,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,0,6,6,0,0,0,6,0,6,5,0,6,0,5,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,0,0,6,6,0,6,0,0,6,0,0,0,6,6,0,0,0,0,0,6,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,0,6,6,0,0,0,5,0,6,0,0,5,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_13()
{
int[] value = {0,0,0,6,0,6,0,0,0,6,0,6,0,0,5,0,6,0,0,0,0,3,0,0,0,6,5,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,0,6,6,0,6,0,0,0,6,6,0,0,3,0,0,6,1,1,1,2,0,6,5,0,0,6,0,0,5,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,0,6,6,0,0,0,6,0,6,5,0,6,0,5,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,0,0,6,6,0,6,0,0,6,0,0,0,6,6,0,0,0,0,0,6,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,0,6,6,0,0,0,5,0,6,0,0,5,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,5,0,6,0,0,0,0,3,0,0,6,0,0,5,0,6,0,5,0,6,0,0,5,0,6,0,0,5,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,10,0,0,0,0,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,0,0,0,6,0,6,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,5,0,6,0,0,5,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,5,0,6,0,5,0,0,6,0,0,0,3,0,0,6,2,0,5,0,6,0,6,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,5,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,0,0,6,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,0,6,0,0,5,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,5,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,0,6,6,0,0,0,5,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,0,0,0,6,0,6,0,6,0,6,0,0,6,0,0,6,5,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,5,0,6,0,5,0,3,0,0,6,1,1,1,2,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,6,0,5,0,6,0,0,5,0,6,0,0,5,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_14()
{
int[] value = {0,5,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,0,0,6,0,6,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,0,6,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,6,0,0,5,0,6,0,0,5,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,5,0,6,0,0,6,0,0,0,0,3,0,5,0,0,6,0,0,0,0,6,0,6,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,5,0,6,0,0,5,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,5,0,6,0,5,0,0,6,0,0,0,3,0,0,6,2,0,5,0,6,0,6,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,5,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,0,0,6,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,0,6,0,0,5,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,5,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,0,6,6,0,0,0,5,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,5,0,6,0,0,5,0,6,0,0,5,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,10,0,0,0,0,0,0,0,0,3,0,5,0,0,0,0,0,6,0,6,0,6,0,0,5,6,0,0,6,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,5,0,6,0,0,5,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,5,0,6,0,5,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,6,0,0,0,0,6,3,0,5,1,2,0,5,5,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,5,6,0,0,0,6,0,0,5,6,0,0,6,0,6,0,0,0,6,6,0,0,0,5,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,5,6,0,0,0,0,6,6,0,0,0,5,0,6,0,5,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,6,0,0,0,0,6,3,2,0,5,5,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,5,6,0,0,0};
return value;
}
private int[] getfieldValue_code_6_27_value_15()
{
int[] value = {6,0,0,5,0,0,0,6,6,0,5,0,6,0,0,5,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,5,6,0,0,0,0,6,6,0,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,0,0,6,6,0,6,0,0,0,6,0,0,6,0,5,0,0,6,0,5,0,6,0,0,3,0,0,0,5,0,0,0,6,0,0,5,6,0,6,0,6,0,0,6,0,0,6,0,6,0,6,0,0,0,0,6,6,0,0,0,5,0,6,0,0,5,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,5,0,6,0,5,0,0,0,6,0,6,0,6,0,0,0,5,6,0,0,0,0,0,6,6,0,6,0,0,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,5,0,5,0,0,5,0,0,0,6,6,0,0,5,5,0,5,0,0,6,0,6,0,0,1,1,1,1,1,2,0,5,0,6,0,6,0,0,6,0,0,5,0,0,0,6,6,0,0,5,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,6,0,6,0,6,0,6,6,0,6,0,0,6,0,5,0,0,5,0,6,0,0,5,0,0,0,6,6,0,0,5,0,6,0,0,5,5,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,5,5,0,6,0,0,0,6,0,6,0,0,5,0,0,5,6,0,0,6,0,0,0,5,5,0,6,0,0,0,6,0,6,0,0,5,0,5,0,0,5,5,0,0,6,0,5,0,5,0,6,0,0,0,0,3,0,5,0,0,6,0,0,0,0,6,0,6,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,5,0,6,0,0,5,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,5,0,6,0,5,0,0,6,0,0,0,3,0,0,6,2,0,5,0,6,0,6,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,5,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,0,0,6,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,0,6,0,0,5,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,5,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,0,6,6,0,0,0,5,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,0,0,0,6,0,6,0,6,0,6,0,0,6,0,0,6,5,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,5,0,6,0,5,0,3,0,0,6,1,1,1,2,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,6,0,5,0,6,0,0,5,0,6,0,0,5,0,6,0,5,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,0,0,6,0,6,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_16()
{
int[] value = {6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,6,0,0,5,0,6,0,0,5,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,5,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,5,0,6,0,0,5,0,6,0,0,5,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,10,0,0,0,0,0,0,0,0,3,0,5,0,0,0,0,0,6,0,6,0,6,0,0,5,6,0,0,6,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,5,0,6,0,0,5,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,5,0,6,0,5,0,3,2,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,6,0,0,0,6,0,0,0,0,5,0,0,0,6,0,0,5,6,0,6,6,0,5,5,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,5,0,5,0,0,5,0,5,6,0,0,0,0,6,6,0,0,0,5,0,6,0,0,5,6,0,0,0,0,6,6,0,0,0,5,5,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,5,6,0,0,0,0,0,6,6,0,6,0,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,3,2,0,6,0,6,0,5,0,5,0,0,5,0,0,0,6,6,0,0,5,5,0,5,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,3,0,5,0,0,0,0,0,6,0,6,0,6,0,0,5,6,0,0,6,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,5,0,6,0,0,5,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,5,0,6,0,5,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,6,0,0,0,0,6,3,2,0,5,5,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,5,6,0,0,0,6,0,0,5,0,0,0,6,6,0,5,0,6,0,0,5,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,5,6,0,0,0,0,6,6,0,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,3,2,0,0,6,0,6,0,6,6,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,0,6,0,6,0,0,5,0,0,5,0,6,0,6,0,0,0,6,0,0,6,0,5,2,0,5,0,6,6,0,0,0,6,0,5,0,0,5,0,6,0,0,5,0,0,0,6,6,0,0,5,0,6,0,0,5,5,0,0,6,0,6,0,0,0,6,0,0,5,6,0,0,6,0,0,5,0,6,0,0,6,0,6,0,0,0,6,0,5,0,0,5,0,6,0,5,0,0,5,0,0,5,5,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,5,0,6,0,0,0,0};
return value;
}
private int[] getfieldValue_code_6_27_value_17()
{
int[] value = {6,0,6,0,0,0,6,6,0,0,0,6,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,0,6,0,0,6,0,5,0,0,6,0,0,5,0,6,0,5,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,5,0,0,0,3,0,0,0,0,6,0,6,0,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,0,0,6,0,6,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,0,0,0,0,0,0,6,0,6,0,6,0,6,0,6,6,3,1,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,5,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,0,0,0,0,6,0,6,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,5,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,0,6,0,6,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,0,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0};
return value;
}
private int[] getfieldValue_code_6_27_value_18()
{
int[] value = {0,6,0,6,0,0,0,0,0,0,0,0,0,6,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,5,0,0,6,0,5,0,6,0,0,6,0,0,0,0,3,0,0,0,0,0,6,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,0,0,6,0,6,6,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,0,6,0,6,0,0,5,0,6,0,0,0,0,3,0,0,0,0,0,6,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,0,0,6,0,6,6,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,0,6,0,6,0,0,5,0,6,0,0,0,0,3,0,0,0,0,0,6,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,0,0,6,6,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,0,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0};
return value;
}
private int[] getfieldValue_code_6_27_value_19()
{
int[] value = {6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,0,0,0,0,0,6,0,6,0,6,0,6,6,3,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,0,0,0,0,6,0,6,0,6,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,0,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,5,0,5,0,6,0,0,0,0,3,0,0,0,6,0,6,0,0,5,0,6,0,5,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_20()
{
int[] value = {0,6,0,0,6,0,0,0,0,3,0,0,0,6,0,6,0,0,6,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,0,6,0,6,0,0,6,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,0,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,0,0,6,0,5,0,3,2,0,6,6,0,6,0,0,6,0,0,6,7,0,0,0,0,6,0,0,0,0,0,6,6,0,6,0,0,0,8,0,0,0,0,6,6,0,0,5,0,0,6,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,0,7,0,0,0,0,7,6,0,0,0,6,0,3,0,0,0,0,0,0,0,0,3,2,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,3,0,5,0,3,2,0,6,0,6,3,0,0,0,6,0,6,1,0,0,6,0,0,6,3,2,0,6,6,0,0,6,0,0,5,0,6,0,0,0,6,0,6,0,0,6,0,0,0,6,6,0,0,0,0,6,0,6,0};
return value;
}
private int[] getfieldValue_code_6_27_value_21()
{
int[] value = {0,6,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,3,2,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,0,6,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,1,1,1,1,1,2,0,6,0,6,0,0,0,6,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,6,0,0,0,6,0,0,6,0,6,0,6,0,0,5,0,6,0,6,0,6,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,3,2,6,0,6,0,0,6,0,0,6,0,0,0,0,6,6,0,0,6,0,0,6,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,6,0,0,0,6,0,0,0,6,6,0,0,0,7,0,0,0,0,8,0,0,3,2,5,0,6,0,0,6,0,0,6,0,0,6,0,0,3,2,0,5,6,0,6,0,0,6,0,0,5,6,0,0,7,0,0,0,0,6,0,5,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,0,6,6,0,0,5,0,3,0,0,3,1,1,1,1,2,0,6,0,6,0,6,0,0,6,3,2,0,0,7,0,6,0,0,6,0,0,6,0,0,5,6,0,0,6,0,0,6,6,0,6,0,0,6,0,0,0,0,0,0,3,2,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,6,0,0,3,2,0,0,6,6,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,3,2,0,0,6,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,1,2,0,6,0,6,6,0,0,0,6,0,6,0,0,0,5,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,6,0,0,0,6,7,0,0,0,0,6,0,0,7,0,0,6,0,0,0,6,0,5,0,6,0,6,0,0,5,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,6,0,0,0,6,0,0,5,6,0,6,0,5,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,6,0,0,5,0,0,6,0,6,0,0,6,0,0,0,0,6,0,6,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,5,0,5,0,0,5,0,5,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,5,0,0,6,0,0,0,6,0,6,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_22()
{
int[] value = {0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,7,0,0,0,5,0,5,5,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,5,0,5,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,2,0,6,0,6,0,0,6,0,6,0,0,7,0,0,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,0,8,0,0,0,7,0,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,7,0,6,0,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,3,1,1,2,0,6,5,0,5,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,5,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,28,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,0,6,3,2,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,11,0,0,0,0,0,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,0,0,7,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,3,2,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,5,0,5,0,5,0,5,0,5,0,5,0,6,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,0,6,0};
return value;
}
private int[] getfieldValue_code_6_27_value_23()
{
int[] value = {6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,5,6,0,0,0,6,0,6,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,6,0,0,6,0,3,2,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,0,5,5,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,11,0,0,0,0,0,0,2,0,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,1,2,6,0,0,0,6,0,6,0,6,0,0,0,6,0,0,0,6,0,7,0,0,6,0,0,0,6,0,0,0,6,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,6,0,0,0,5,0,6,0,0,6,0,0,5,0,5,5,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28,0,0,0,0,0,0,0,0,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,5,0,0,6,0,6,0,0,0,0,6,0,5,5,0,0,6,0,6,0,0,6,0,0,3,2,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,0,5,0,7,0,6,0,0,5,0,0,5,5,0,6,0,0,0,6,0,5,0,0,6,0,0,7,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,7,0,0,0,6,0,6,0,0,5,0,0,5,0,5,6,0,0,0,0,6,0,6,0,0,7,0,0,6,0,0,0,6,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,6,0,0,0,6,0,0,0,6,6,0,0,0,5,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,0,6,0,5,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,0,0,0,0,0,0,0,6,0,6,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_24()
{
int[] value = {0,6,0,6,0,6,0,6,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,0,0,0,0,6,0,6,0,6,5,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,0,0,0,0,6,0,6,0,6,5,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,5,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,5,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_25()
{
int[] value = {0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,7,0,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,0,7,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,6,0,6,0,5,0,3,0,0,5,0,6,2,0,0,6,0,6,0,0,0,6,6,0,6,0,0,6,0,0,5,0,6,0,0,0,6,0,6,0,0,6,0,0,0,0,6,6,0,0,6,0,6,0,0,5,0,6,0,0,0,6,0,6,0,0,6,0,0,0,0,6,0,6,6,0,0,0,5,0,6,0,6,0,0,0,0,6,0,6,0,0,0,6,6,0,0,0,0,6,5,0,0,0,6,0,6,0,0,6,0,3,1,3,1,1,1,2,0,6,0,0,6,0,0,6,6,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,3,1,2,5,5,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,0,6,0,6,0,0,5,6,6,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,5,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,6,0,0,6,0,6,0,6,0,6,3,3,2,0,6,0,0,0,6,0,0,3,0,0,0,5,6,2,0,6,0,6,6,0,5,0,6,0,0,0,6,6,0,0,5,0,0,6,0,0,6,5,0,0,0,6,6,0,0,0,0,6,0,6,0,0,0,6,6,0,0,0,6,0,0,5,6,0,0,0,0,0,6,6,0,6,0,0,6,0,0,0,6,0,6,0,0,5,6,0,0,0,6,0,0,0,0,6,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,3,1,2,0,6,0,6,0,0,6,0,0,0,6,6,0,0,0,5,6,0,0,0,5,0,6,0,0,6,0,0,6,0,0,0,5,0,0,0,0,6,0,6,0,6,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,3,1,2,6,5,0,0,5,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,6,1,1,1,1,1,1,1,1,1,1,1,1,2,0,6,0,5,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,5,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,3,0,5,2,6,0,0,6,0,0,6,0,6,0,0,6,0,0,6,0,0,0,5,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,0,6,0,6,0,5,0,6,3,2,0,6,0,0,6,0,6,0,5,0,0,5,5,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_26()
{
int[] value = {5,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,0,5,0,6,0,6,0,0,0,5,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,0,6,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,6,0,5,0,6,0,6,0,6,0,6,0,6,5,0,0,6,0,6,0,6,5,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,5,6,0,0,0,6,0,0,5,0,5,0,6,0,0,5,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,5,0,0,0,6,6,0,0,0,6,0,0,6,0,0,0,6,5,0,0,5,5,0,6,0,0,6,3,2,0,6,0,6,0,5,0,0,6,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,5,6,0,0,6,0,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,0,6,0,0,5,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,6,0,0,5,6,0,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,3,2,0,6,6,0,0,0,6,0,0,5,5,0,6,0,0,0,6,0,0,6,3,2,0,6,0,0,6,6,0,0,0,6,0,0,5,5,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,6,0,0,5,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,5,0,6,0,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,5,0,0,5,0,6,0,6,0,0,0,6,3,2,0,6,0,6,0,0,6,0,6,0,0,5,0,0,5,0,6,0,6,0,0,3,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,5,0,0,5,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,0,5,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,6,0,0,0};
return value;
}
private int[] getfieldValue_code_6_27_value_27()
{
int[] value = {6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,5,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,6,0,6,0,0,0,0,6,5,0,5,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,5,0,5,0,0,0,6,6,0,0,0,6,0,6,0,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,6,0,0,0,6,0,0,6,0,5,0,6,0,0,0,0,6,6,0,0,0,0,6,5,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,0,6,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,5,0,5,0,6,0,6,0,0,6,0,6,0,0,6,0,0,0,5,0,6,0,0,6,0,0,0,6,5,0,6,0,0,0,6,0,6,0,0,0,5,0,6,0,0,0,5,6,0,0,0,6,0,6,0,0,6,0,0,6,0,5,0,0,5,5,0,6,0,0,0,0,6,6,0,0,0,5,5,0,0,6,0,5,0,5,0,5,0,5,0,0,6,0,5,0,5,0,5,0,0,6,0,5,0,0,6,0,5,0,5,0,0,6,0,5,0,5,0,5,0,5,0,0,6,0,5,0,0,6,0,5,0,5,0,0,6,0,5,0,5,0,5,0,5,0,5,0,0,6,0,5,0,5,0,0,6,0,5,0,5,0,5,0,0,6,0,5,0,5,0,5,0,0,6,0,5,0,5,0,5,0,5,0,5,0,5,0,0,6,0,5,0,5,0,5,0,0,6,0,5,0,5,0,5,0,0,6,0,5,0,5,0,0,6,0,5,0,5,0,5,0,5,0,5,0,0,6,0,5,0,5,0,0,6,0,5,0,0,6,0,5,0,5,0,5,0,5,0,0,6,0,5,0,5,0,0,6,0,5,0,0,6,0,5,0,5,0,5,0,0,6,0,5,0,5,0,5,0,5,0,0,6,0,5,0,0,5,6,0,0,0,0,6,6,0,0,5,0,0,5,5,0,0,6,0,0,6,0,0,6,0,0,0,6,0,0,5,6,0,0,6,0,0,5,6,0,0,0,6,0,6,0,0,5,0,0,0,6,0,6,0,0,6,0,0,5,6,0,0,6,0,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_28()
{
int[] value = {0,0,0,0,6,6,0,0,0,5,5,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,5,0,5,0,5,0,5,0,5,0,5,0,0,6,0,0,0,6,0,6,0,6,0,0,0,6,0,5,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,5,0,6,0,0,5,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,5,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,5,0,6,0,0,6,0,5,0,0,5,6,0,0,0,6,0,0,5,6,0,0,0,0,30,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,5,0,6,0,6,0,0,0,5,5,0,0,6,0,0,6,0,0,5,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,0,0,5,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,5,0,0,6,5,0,0,6,0,0,6,0,5,0,0,0,6,0,5,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,6,0,0,0,0,6,0,6,0,5,0,0,6,0,0,0,5,0,0,6,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,5,5,0,6,0,0,0,6,0,5,0,0,5,0,6,0,0,5,0,5,0,6,0,0,5,5,0,0,6,0,6,0,0,5,0,0,5,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,3,1,2,0,6,5,0,0,6,0,0,6,0,0,0,6,5,0,0,5,0,6,0,0,5,0,6,0,0,5,0,6,0,0,6,0,0,5,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,0,5,0,5,6,0,0,0,6,0,0,6,0,0,5,6,0,0,6,0,0,0,5,0,6,0,0,6,0,6,0,0,0,5,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,5,0,6,0,0,6,0,6,0,0,0,0,6,5,0,0,6,0,0,5,6,0,0,5,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,6,0,0,0,5,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,5,0,6,0,0,5,0,6,0,5,0,5,6,0,0,6,0,0,0,6,0,5,0,0,0,6,6,0,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,5,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,5,0,5,0,6,0,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,5,0,5,0,6,0,0,6,0,0,5,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,6,0,0,6,0,6,0,0,5,0,0,5,0,6,0,6,0,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,5,0,6,0,5,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,6,0,5,0,0,6,0,0,6,0,0};
return value;
}
private int[] getfieldValue_code_6_27_value_29()
{
int[] value = {6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,5,0,6,0,0,6,0,0,5,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,5,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,5,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,5,0,6,0,0,0,5,0,6,0,5,0,5,0,6,0,0,0,5,6,0,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,5,0,6,0,0,5,0,0,5,6,0,0,0,6,0,6,0,0,0,5,6,0,0,6,0,0,6,0,0,0,0,3,0,0,0,0,0,6,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,0,0,6,0,6,0,6,0,0,0,0,0,6,0,6,6,0,0,0,0,0,0,0,6,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,0,6,0,6,0,6,0,0,6,0,0};
return value;
}
private int[] getfieldValue_code_6_27_value_30()
{
int[] value = {6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,5,5,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,0,6,0,6,0,0,6,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,0,6,0,6,0,0,6,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,0,6,0,6,0,0,5,0,6,0,5,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0};
return value;
}
private int[] getfieldValue_code_6_27_value_31()
{
int[] value = {0,3,0,0,0,0,0,6,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,0,0,0,6,0,6,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,0,0,6,0,6,0,6,0,0,0,0,0,6,0,6,6,0,0,0,0,0,0,0,6,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,0,0,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_32()
{
int[] value = {0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,5,5,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,0,6,0,6,0,0,5,0,6,0,5,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,14,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,6,6,6,0,6,0,6,0,6,0,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,6,0,0,0,6,0,14,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,14,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,6,6,6,0,6,0,6,0,6,0,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0};
return value;
}
private int[] getfieldValue_code_6_27_value_33()
{
int[] value = {0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,6,0,0,0,6,0,14,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,5,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,0,0,6,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,5,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,0,0,6,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,5,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,5,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_34()
{
int[] value = {0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,0,0,0,6,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,5,0,6,0,5,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,5,0,6,0,5,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,5,0,6,0,5,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,0,5,0,6,0,5,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,3,0,0,3,0,0,0,0,0,0,0,10,3,0,0,0,0,0,0,0,0,10,0,6,5,2,6,1,1,2,0,0,0,10,0,0,6,0,6,0,0,6,0,0,6,0,6,0,5,6,0,0,6,0,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_35()
{
int[] value = {0,0,6,0,0,6,0,0,6,0,6,0,0,5,6,6,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,2,0,0,6,5,0,0,6,0,6,6,0,0,0,6,0,6,0,6,6,6,0,0,0,6,0,0,6,6,0,0,6,0,6,0,0,6,6,6,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,6,-1,11368,6,-1,11369,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,6,-1,11378,6,-1,11379,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,0,6,6,6,0,6,0,6,0,6,-1,11388,6,-1,11389,0,0,6,0,0,0,0,10,0,0,0,6,0,0,6,6,0,6,0,6,0,0,0,0,0,13,6,6,6,0,6,6,6,0,6,6,6,0,6,6,6,0,6,6,6,0,0,6,6,0,6,6,0,6,6,6,0,0,6,0,0,6,6,0,0,6,0,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,6,6,0,6,0,0,0,6,6,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,5,6,6,0,0,6,0,6,6,6,0,6,0,6,6,6,0,6,0,6,6,6,0,6,6,6,6,0,6,6,0,6,6,5,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,0,6,6,0,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,0,0,6,0,6,0,6,0,6,0,0,0,6,0,5,0,0,0,0,5,0,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,5,0,5,6,0,0,0,6,0,6,0,0,0,5,5,0,0,6,0,0,0,6,0,6,0,0,6,0,0,0,6,0,5,5,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,6,0,5,0,0,6,0,0,5,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,0,5,0,6,0,5,0,6,0,0,5,5,0,0,5,0,5,0,6,0,0,5,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,6,0,0,6,0,3,2,6,0,5,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,5,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,5,0,5,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,5,0,6,0,5,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,5,0,0,5,5,0,0,6,0,6,0,0,0,6,0,5,0,0,5,5,0,0,5,5,0,0,6,0,0,5,0,6,0,6,0,0,5,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0};
return value;
}
private int[] getfieldValue_code_6_27_value_36()
{
int[] value = {0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,3,0,0,0,3,3,1,2,0,0,6,0,0,5,0,6,5,3,0,3,1,2,0,6,0,0,5,0,6,5,3,3,2,3,2,6,3,2,0,6,0,5,5,0,3,2,0,6,6,0,0,0,6,0,0,0,0,6,6,0,6,0,6,0,0,0,6,0,0,6,6,0,0,0,6,0,0,0,6,0,6,0,0,6,6,0,0,0,6,0,0,0,6,6,6,6,0,6,0,0,0,0,3,2,6,0,0,5,0,6,0,5,0,6,0,0,6,6,6,0,0,6,0,6,6,0,6,6,0,0,7,0,0,0,0,0,6,0,6,0,0,5,0,6,0,6,0,0,0,0,6,3,1,1,1,1,1,1,2,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,5,0,6,0,0,0,6,7,0,0,0,0,6,0,0,6,6,6,6,0,0,0,0,6,6,0,0,6,6,0,5,0,0,0,5,6,6,0,0,0,0,6,6,6,6,0,6,0,0,0,6,0,0,6,6,0,6,6,0,6,0,0,0,0,6,0,6,6,0,6,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,6,0,6,0,6,0,0,5,5,0,0,6,0,0,6,0,0,5,6,0,0,0,0,6,0,6,6,6,0,6,0,6,6,6,0,6,0,0,6,0,6,0,6,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,6,6,0,6,0,0,6,6,6,0,6,0,0,0,6,6,6,0,6,0,6,0,0,5,0,6,0,0,6,0,5,0,0,5,6,0,0,0,6,6,0,6,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,6,6,0,6,0,6,0,6,0,0,6,0,0,6,6,0,0,0,0,6,0,6,0,0,0,0,6,6,0,0,5,6,0,0,0,0,6,0,6,0,0,6,6,0,6,0,6,0,6,0,0,6,0,0,6,0,0,6,0,3,2,6,6,6,0,0,6,0,0,6,6,6,0,6,0,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,5,6,0,0,6,0,6,0,0,6,5,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,3,0,0,0,3,1,1,2,0,0,6,0,6,0,6,0,6,0,6,0,0,6,0,0,14,0,0,0,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,0,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,1,1,1,1,2,0,6,0,6,0,0,6,0,3,1,1,1,1,1,1,1,0,0,6,0,0,6,0,0,14,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,6,6,0,6,0,0,6,0,0,0,6,6,0,0,6,0,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,1,1,1,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,5,0,0,0,6,5,0,0,6,6,6,0,0,6,0,0,6,6,6,0,6,0,3,2,6,6,6,0,6,0,0,6,6,6,0,6,0,0,0,6,6,0,0,6,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,6,0,6,0,6,0,0,6,6,0,0,0,5,6,0,0,0,0,6,0,6,0,6,0,0,0,0,0,0,6,6,0,6,0,0,5,5,0,5,0,5,0,0,5,0,6,0,0,6,0,0,6,6,0,6,0,6,0,6,0,0,6,0,0};
return value;
}
private int[] getfieldValue_code_6_27_value_37()
{
int[] value = {6,0,0,6,0,6,0,0,5,0,5,6,0,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,5,5,0,0,6,0,6,0,0,6,0,6,5,0,6,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,5,5,0,5,0,0,5,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,6,6,0,0,6,6,0,0,0,6,0,0,6,0,0,5,5,0,5,0,0,5,5,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,5,0,0,6,0,0,6,0,6,0,0,0,6,0,5,0,0,5,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,6,0,0,5,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,6,0,6,0,6,0,6,0,0,5,5,0,5,0,5,0,0,5,0,6,0,6,0,0,0,6,0,0,3,1,0,3,2,0,0,6,6,0,3,1,2,6,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,5,5,0,6,0,0,6,0,0,0,6,6,0,0,0,0,6,6,0,0,6,0,3,1,1,1,1,2,6,0,0,6,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,0,6,0,0,6,0,0,0,5,5,0,6,0,0,6,0,6,0,0,0,3,2,6,0,6,0,0,6,0,0,0,6,0,5,5,0,0,6,0,5,0,0,0,7,0,0,5,6,0,0,0,5,6,0,0,0,0,5,6,0,0,5,6,0,0,6,0,6,0,6,0,6,3,2,0,5,0,6,0,3,2,0,5,6,0,6,0,0,6,0,0,6,6,0,6,0,6,0,6,0,6,0,0,0,5,0,0,5,6,0,6,0,0,0,5,6,0,0,0,5,0,0,7,0,5,0,0,6,0,5,0,0,5,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,0,0,6,6,0,0,6,6,0,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,5,0,6,0,0,0,0,5,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,6,0,6,0,6,0,6,0,6,0,0,5,0,0,0,6,0,6,0,0,5,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,5,6,0,0,0,0,6,6,0,5,6,0,0,0,6,0,0,6,0,0,6,6,0,6,0,6,0,6,0,6,0,0,0,5,0,0,5,6,0,6,0,0,5,0,0,0,6,6,0,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,1,1,1,1,1,2,6,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,6,0,6,0,6,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,0,6,0,0,6,0,0,5,0,6,0,6,0,0,0,5,0,6,0,6,0,0,6,0,0,0,5,0,6,0,0,6,0,5,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,0,6,6,0,0,0,6,0,0,5,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,0,6,0,6,0,0,0,0,6,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,5,0,0,6,0,0,6,0,0,5,6,0,0,6,0,0,0,6,0,0,5,6,0,0,0,6,0,0,5,0,6,0,0,6,0,6,0,0,0,5,6,0,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,6,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,6,0,0,6,0,6,0,6,6,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,5,6,0,0,0,6,0,0,6,0,0,6,6,0,6,0,6,0,6,0,6,0,0,0,5,0,6,0,0,0,6,5};
return value;
}
private int[] getfieldValue_code_6_27_value_38()
{
int[] value = {0,6,0,0,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,5,0,0,0,6,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,6,0,6,0,6,0,6,0,6,0,0,0,5,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,6,0,0,0,5,5,0,0,6,0,0,6,0,0,6,6,0,6,0,6,0,6,0,0,6,0,0,6,0,5,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,3,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,3,2,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,6,0,6,0,6,0,6,0,5,0,0,5,6,0,0,0,6,0,0,0,6,6,0,0,0,6,0,6,0,0,0,5,6,0,0,0,0,6,6,0,0,0,6,0,5,0,0,5,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,6,0,6,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,6,0,6,0,6,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,5,5,0,0,6,0,6,0,0,0,0,6,6,0,0,0,5,6,0,0,0,6,0,6,0,0,0,6,0,3,2,5,0,6,0,5,0,0,6,0,0,6,0,0,6,6,0,6,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,5,5,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,5,3,0,5,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,6,0,0,0,5,0,6,0,0,5,0,6,0,5,0,0,6,0,3,1,1,2,0,0,7,0,6,0,3,2,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,6,6,6,6,0,0,0,6,0,6,0,6,0,0,0,0,6,6,0,0,6,0,6,0,0,6,0,6,0,6,6,0,0,6,0,5,0,6,6,0,6,0,6,5,0,6,0,1,1,0,0,0,3,1,1,1,2,0,5,0,6,0,6,6,0,0,6,3,1,2,0,6,0,6,0,0,6,6,0,0,6,0,0,5,6,0,0,0,7,6,6,6,0,0,6,0,6,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,3,2,5,0,6,0,0,5,6,0,0,0,5,0,6,0,0,6,0,6,0,0,0,7,6,0,6,0,6,0,5,0,5,0,0,6,0,0,0,5,6,0,0,0,5,6,0,0,6,0,6,6,0,5,3,1,2,0,6,0,5,0,6,0,0,5,0,6,0,0,6,0,6,0,0,0,5,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,2,0,5,0,6,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,3,0,0,3,1,1,1,2,0,5,0,6,0,6,3,0,0,6,0,0,5,0,6,0,0,0,3,1,1,1,2,0,7,0,6,5,0,6,0,0,5,0,6,0,0,5,6,0,0,0,0,6,0,6,0,6,0,0,0,6,0,3,2,5,0,6,0,0,5,6,6,6,0,6,0,0,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,6,6,0,0,6,6,6,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,6,0,1,2,0,6,0,6,3,1,2,0,6,0,0};
return value;
}
private int[] getfieldValue_code_6_27_value_39()
{
int[] value = {6,6,0,0,0,6,0,0,5,6,0,0,6,0,6,0,5,0,6,0,5,3,1,2,0,6,0,5,6,0,0,0,6,0,0,6,0,0,0,5,6,0,0,0,5,6,0,0,6,0,5,0,5,0,7,0,6,6,0,6,0,6,0,0,6,0,0,6,0,5,0,0,0,6,5,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,7,0,6,6,0,6,0,6,6,0,6,6,0,0,0,5,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,6,2,0,5,6,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,5,0,0,5,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,6,0,6,0,6,0,6,0,5,0,0,6,0,5,0,0,0,6,6,0,0,6,0,0,0,5,0,5,0,5,5,0,5,0,5,0,0,5,0,5,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,6,0,6,0,6,0,0,5,0,6,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,6,0,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,0,0,5,6,0,6,0,0,6,6,0,6,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,5,0,5,5,0,5,0,5,0,0,5,0,5,0,5,6,0,0,6,0,0,6,0,0,5,0,5,5,0,6,0,0,0,6,0,0,6,6,0,6,0,6,0,6,0,6,0,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,5,6,0,0,0,6,0,6,0,0,0,0,6,6,6,6,6,0,0,0,6,0,6,0,6,5,0,0,6,0,0,6,0,0,6,0,5,0,6,0,1,2,0,6,0,5,6,0,0,0,0,6,6,0,0,6,0,0,0,0,6,6,0,0,6,0,6,0,0,6,0,6,0,0,0,5,0,6,0,6,0,0,0,6,6,0,6,0,0,0,6,0,6,0,6,6,0,0,6,0,6,6,6,0,6,0,0,0,0,6,6,0,0,6,0,6,0,5,6,0,6,0,0,6,0,6,0,5,6,0,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,0,6,6,0,0,6,0,5,0,0,0,0,0,6,0,6,0,6,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,0,6,0,0,0,7,0,0,6,0,0,7,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,7,0,0,6,0,0,0,7,0,0,6,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,0,0,6,0,6,0,6,6,0,5,0,6,0,6,0,0,0,6,6,6,6,0,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,6,0,6,0,6,0,5,6,0,6,0,0,6,0,6,0,5,0,6,0,0,6,6,6,0,0,6,0,6,6,6,0,6,0,0,0,6,0,6,6,0,6,0,0,1,2,0,6,0,5,6,0,0,0,6,0,6,0,0,6,0,0,0,6,0,6,0,6,0,6,0,0,0,0,6,6,0,0,0,5,0,6,0,6,0,0,0,6,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,5,0,6,0,6,6,0,6,0,0,0,6,6,6,0,0,6,6,0,0,0,6,0,6,0,0,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,0,6,6,0,6,0,6,6,0,0,5,0,0,5,5,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,6,0,0,0,0,6,6,0,0,0,7,6,0,6,0,6,0,0,0,5,0,6,0,6,0,6,0,0,0,6,0,0,6,0,0};
return value;
}
private int[] getfieldValue_code_6_27_value_40()
{
int[] value = {6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,0,5,6,0,7,0,0,6,6,0,6,0,6,0,0,0,6,6,0,0,0,6,0,5,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,6,0,6,0,6,6,0,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,0,5,0,6,0,6,0,0,5,0,0,5,0,5,6,6,6,6,0,0,0,6,0,6,6,0,0,0,6,0,5,0,5,0,0,6,0,5,0,0,5,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,5,0,6,0,0,6,0,6,0,0,0,5,5,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,6,6,0,6,0,0,5,6,6,0,6,0,6,0,0,0,6,0,0,6,0,3,2,5,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,5,0,6,0,0,6,0,0,6,0,0,5,0,6,0,5,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,3,2,6,0,0,5,0,6,0,0,6,0,6,0,0,0,5,6,6,6,0,6,0,0,6,0,6,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,5,0,0,5,6,0,0,0,6,0,0,6,0,0,5,6,0,0,0,5,0,6,0,0,5,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,5,5,0,0,6,0,5,0,5,0,0,6,0,6,0,6,6,0,0,0,6,0,5,0,5,5,6,0,0,0,6,6,6,0,0,0,6,0,0,5,6,0,0,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,6,0,6,6,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,6,6,0,6,0,6,0,6,0,6,5,0,0,5,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,0,6,0,5,5,0,6,0,6,6,0,6,0,0,0,6,6,6,0,6,0,6,0,0,6,0,6,0,0,0,0,6,0,6,6,6,0,6,0,6,6,0,0,6,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,6,0,0,0,5,6,0,0,0,5,6,0,6,6,0,6,0,5,6,6,0,6,0,0,0,0,0,6,6,6,0,6,0,6,0,0,0,0,5,6,0,0,5,0,0,6,0,0,6,0,6,0,0,5,6,6,6,0,0,0,0,6,6,6,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,6,6,0,6,0,0,6,6,0,6,6,0,6,0,0,5,0,0,6,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,6,0,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,6,0,0,0,6,0,5,6,0,0,0,6,0,6,6,6,6,0,0,6,0,6,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,5,6,6,0,6,0,0,6,6,0,6,6,0,0,0,6,0,0,6,0,5,0,6,0,0,0,5};
return value;
}
private int[] getfieldValue_code_6_27_value_41()
{
int[] value = {6,0,0,0,0,6,5,6,6,0,6,0,0,0,6,6,6,0,6,0,0,0,6,0,6,0,6,0,5,6,0,0,0,5,6,0,0,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,6,6,6,0,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,0,0,6,0,6,0,0,6,0,5,6,0,0,0,6,0,0,0,6,0,6,0,0,5,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,5,0,6,0,0,0,6,0,6,0,6,0,0,0,5,0,0,6,0,6,0,6,6,6,0,0,6,0,6,0,6,0,6,0,0,6,0,6,0,6,0,0,0,6,0,0,5,6,0,0,5,0,0,5,0,5,6,0,0,0,0,6,0,6,0,5,6,6,0,0,6,0,0,6,6,6,0,6,0,0,0,0,6,6,6,0,6,0,5,6,0,0,6,0,6,0,0,0,6,0,5,6,0,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,5,6,0,0,6,0,6,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,5,0,6,0,5,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,5,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,5,0,0,6,6,6,0,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,6,6,6,0,6,0,6,0,6,0,6,0,5,0,0,6,5,0,0,6,6,6,0,0,0,6,0,0,6,6,6,0,6,0,5,6,6,0,6,0,0,0,0,6,6,0,0,6,0,6,0,0,6,6,0,0,0,5,0,5,5,0,6,0,0,0,5,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,5,0,6,5,0,0,0,6,0,6,0,0,5,6,0,0,0,6,0,0,5,0,6,0,5,0,0,6,0,0,7,0,0,0,6,0,0,6,0,0,7,0,0,0,6,0,5,0,0,6,0,0,5,0,6,0,6,0,0,0,5,0,6,0,0,0,6,5,0,0,0,0,5,6,6,0,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,5,0,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,5,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,0,6,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,5,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,6,0,0,0,6,0,5,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,0,0,5,6,0,6,0,6,0,0,0,5,0,6,0,0,6,0,0,6,0,5,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,6,0,0,0,5,0,6,6,0,0,3,2,0,6,5,0,6,0,0,0,7,0,0,0,5,0,6,0,5,0,6,0,0,0,0,6,0,6,0,6,0,0,0,7,0,0,0,6,0,0,0,7,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_42()
{
int[] value = {0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,0,7,0,0,6,0,0,7,0,0,6,0,0,0,6,0,0,0,6,6,0,0,5,0,0,6,0,0,5,0,7,0,0,6,0,0,5,0,0,6,0,0,3,2,5,6,0,0,0,6,0,6,0,0,5,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,5,0,0,0,6,6,0,0,5,0,0,5,0,5,5,0,6,0,0,0,0,6,5,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,5,0,6,0,0,0,6,6,0,0,5,0,0,0,5,6,0,0,6,0,6,0,6,0,0,0,6,0,6,0,0,0,0,0,5,6,0,6,0,6,0,0,5,0,0,6,0,0,5,0,6,0,5,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,5,0,0,7,0,6,0,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,0,7,0,0,5,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,0,6,5,0,0,6,0,0,5,0,6,0,5,0,6,0,0,0,6,0,0,0,5,0,6,6,0,0,0,6,0,6,0,0,0,6,0,0,0,6,6,0,0,5,0,0,6,5,0,0,6,0,0,5,0,6,0,5,0,0,6,0,5,0,0,6,0,0,0,0,0,6,0,6,5,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,0,6,6,0,0,3,2,5,0,5,6,0,0,0,0,6,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,0,0,0,6,0,6,5,0,6,0,5,0,0,6,0,5,0,0,6,0,0,5,0,6,0,5,0,0,6,0,0,0,0,0,6,0,6,0,6,6,0,0,0,5,0,6,0,6,0,0,0,5,0,6,0,0,6,0,0,5,0,6,0,6,0,0,0,0,6,0,6,0,0,7,0,0,0,0,6,6,0,0,6,0,0,0,5,6,0,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,5,6,0,0,0,5,6,0,0,6,0,0,0,0,6,0,7,0,0,0,6,0,0,0,6,6,0,0,0,6,0,0,5,0,6,0,0,6,0,0,5,6,0,0,0,6,0,0,5,6,0,0,0,6,0,0,0,0,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,7,0,0,0,0,6,0,0,5,0,6,0,0,5,0,6,0,0,7,0,0,0,6,0,6,0,0,0,6,0,0,0,6,6,0,0,0,6,0,5,0,3,2,6,0,0,6,0,5,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,6,0,0,7,0,0,0,6,0,0,5,0,6,0,0,5,0,6,0,7,0,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,5,0,6,0,0,5,0,6,0,0,6,0,6,0,0,5,0,0,6,0,0,0,0,0,6,0,6,5,0,6,0,5,0,0,6,0,5,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,5,0,0,0,0,5,6,6,0,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,0,5,0,6,5,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,5,0,0,6,0,5,0,0,6,0,0,0,0,0,6,0,6,5,0,6,0,5,0,6,0,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,5,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,6,0,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,0,6,5,0,0,6,0,5,0,0,6,0,0,6,0,5,0,6,0,5,0,0,0,6,0,6,0,0,6,0,6,0,0,0,5,0,6,0,6,0,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,5,0,0,0,6,5};
return value;
}
private int[] getfieldValue_code_6_27_value_43()
{
int[] value = {0,0,6,0,5,0,0,6,0,0,5,0,6,0,0,5,0,6,0,6,0,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,6,0,0,0,6,0,0,5,0,6,0,0,5,0,6,0,5,0,0,6,0,5,0,0,0,6,5,0,0,6,0,0,6,0,6,0,0,0,0,7,0,0,6,0,0,7,0,0,0,6,0,0,8,0,0,0,6,0,0,0,6,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,0,6,5,0,0,0,6,0,0,6,5,0,0,0,6,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,6,0,6,0,0,0,8,0,0,0,0,6,0,0,7,0,0,0,6,0,0,7,0,0,3,2,6,0,0,7,0,0,0,0,6,5,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,5,0,0,0,6,0,7,0,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,5,0,0,0,6,6,0,0,0,6,0,0,6,0,0,5,6,0,0,0,0,6,5,0,0,0,6,0,0,6,5,0,0,0,6,6,0,0,0,5,0,6,0,0,6,0,6,0,0,0,0,6,5,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,5,6,0,0,5,0,0,0,6,7,0,0,0,0,6,0,0,7,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,7,0,0,0,6,0,7,0,0,0,0,0,6,5,0,6,0,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,5,6,0,0,0,0,6,6,0,0,0,0,6,5,0,0,3,2,6,0,0,6,5,0,0,0,6,6,0,0,0,0,6,6,0,0,0,5,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,5,6,0,0,0,0,6,6,0,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,6,0,0,0,0,6,6,0,0,0,5,0,6,0,5,0,0,6,0,6,0,0,0,5,6,0,0,0,5,6,0,0,0,5,6,0,0,0,5,6,0,0,0,0,6,5,0,0,6,0,5,3,2,0,5,5,3,2,0,5,5,0,5,0,6,0,5,0,0,0,6,6,0,0,0,5,6,0,0,0,5,6,0,0,0,5,6,0,0,0,5,6,0,0,6,0,0,3,2,5,0,6,0,0,0,6,6,0,0,0,5,6,0,0,5,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,5,0,6,0,0,0,5,6,0,0,0,0,6,0,6,0,5,0,0,0,5,6,0,0,6,0,0,5,5,0,6,0,0,0,5,6,0,0,5,0,0,6,0,0,6,0,5,0,5,6,0,0,6,0,0,5,0,5,0,6,0,0,6,0,5,0,6,0,0,0,5,6,0,0,5,0,0,5,0,6,0,6,0,0,5,3,1,0,3,0,0,0,0,0,0,0,10,0};
return value;
}
private int[] getfieldValue_code_6_27_value_44()
{
int[] value = {6,0,5,0,0,0,0,0,0,0,0,10,0,6,0,0,0,0,0,0,0,0,0,10,0,6,3,1,2,0,0,6,0,6,0,6,0,6,0,6,0,0,6,0,3,2,0,6,5,6,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,5,6,0,6,0,6,6,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,5,6,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,6,0,6,0,6,0,6,0,0,6,0,0,0,0,0,10,0,0,6,0,0,6,6,0,6,0,6,0,0,0,0,0,14,6,6,6,0,6,6,6,0,6,6,6,0,6,6,6,0,6,6,6,0,6,6,6,0,0,6,6,0,6,6,0,6,6,0,6,0,0,6,0,0,0,0,10,0,0,0,6,6,0,0,0,0,6,0,6,6,6,0,6,0,6,-1,14202,6,-1,14203,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,6,-1,14212,6,-1,14213,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,6,-1,14222,6,-1,14223,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,0,0,6,0,6,0,6,6,6,0,0,6,0,0,0,0,5,6,6,6,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,6,6,0,0,6,0,6,6,6,0,6,0,6,6,6,0,6,0,6,6,6,0,6,6,6,6,0,6,6,0,6,6,0,5,6,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,6,6,0,6,0,6,0,6,0,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,6,6,0,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,0,0,6,0,6,0,6,0,0,6,0,0,6,0,0,6,6,6,0,0,6,0,6,6,6,0,6,0,6,0,6,0,6,0,0,6,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,0,5,6,0,0,6,0,0,6,0,6,0,0,0,5,0,5,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,6,0,0,0,0,6,3,2,6,0,0,5,5,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,5,0,0,6,0,5,0,5,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,6,0,5,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,5,0,6,0,0,0,6,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,5,0,5,0,0,6,0,5,0,5,0,5,0,0,6,0,5,0,0,5,5,0,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0};
return value;
}
private int[] getfieldValue_code_6_27_value_45()
{
int[] value = {0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,3,2,6,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,3,2,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,5,0,6,0,1,1,2,6,1,1,2,0,6,0,5,6,0,0,5,0,0,0,6,0,6,0,6,0,0,5,0,0,6,0,5,0,0,6,0,5,0,0,6,0,0,6,0,5,0,0,6,0,5,0,0,6,0,5,0,6,0,0,0,6,0,0,0,6,5,0,6,0,0,0,5,0,6,0,0,0,3,0,0,0,0,0,0,10,3,0,0,0,0,0,0,0,10,3,0,0,0,0,0,0,0,0,10,0,6,5,2,6,1,2,0,6,3,1,2,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,5,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,5,6,6,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,3,2,0,0,6,5,0,0,6,0,6,6,0,0,0,6,0,6,0,6,6,6,0,0,0,6,0,0,6,6,0,0,6,0,6,0,6,6,6,0,0,6,0,0,0,6,6,6,6,0,0,6,0,0,0,6,0,6,3,2,0,6,0,0,5,0,6,0,6,6,6,0,6,0,0,6,6,0,0,6,0,6,0,6,6,6,0,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,6,-1,14637,6,-1,14638,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,6,-1,14647,6,-1,14648,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,0,6,6,6,0,6,0,6,0,6,-1,14657,6,-1,14658,0,0,6,0,0,0,0,10,0,0,0,6,0,0,6,6,0,6,0,6,0,0,0,0,0,14,6,6,6,0,6,6,6,0,6,6,6,0,6,6,6,0,6,6,6,0,6,6,6,0,0,6,6,0,6,6,0,6,6,0,6,0,0,6,0,0,10,0,0,0,0,0,6,6,0,0,0,6,6,0,6,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,6,6,0,6,0,0,0,6,6,6,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,5,6,6,0,0,6,0,6,6,6,0,6,0,6,6,6,0,6,0,6,6,6,0,6,6,6,6,0,6,6,0,6,6,0,5,6,6,0,6,0,0,6,0,6,0,0,0,0,6,6,6,6,0,6,0,6,0,6,0,6,0,6,0,0,0,6,0,6,0,0};
return value;
}
private int[] getfieldValue_code_6_27_value_46()
{
int[] value = {6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,0,6,6,0,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,0,0,6,0,6,0,6,0,0,6,0,6,0,6,0,0,6,0,6,0,0,6,6,0,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,5,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,5,0,0,6,0,5,0,5,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,6,0,5,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,5,0,0,5,6,0,0,0,0,6,5,0,0,6,0,0,6,0,0,6,0,5,0,0,5,5,0,0,6,0,5,0,5,0,5,0,0,6,0,5,0,5,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,3,2,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,5,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,3,2,0,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,6,0,0,0,6,0,0,6,3,2,5,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,1,1,2,0,0,6,0,0,5,6,6,5,0,0,5,7,0,0,0,5,0,5,0,0,6,0,0,6,0,5,0,5,0,7,0,0,0,0,5,5,0,6,0,6,5,0,5,0,5,0,7,0,0,0,0,6,6,0,0,6,0,6,6,0,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,0,0,5,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,0,5,6,0,0,6,0,0,6,6,0,6,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6};
return value;
}
private int[] getfieldValue_code_6_27_value_47()
{
int[] value = {0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,0,6,0,7,0,0,0,5,5,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,5,6,0,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,0,6,0,6,0,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,6,0,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,0,0,5,6,0,6,0,0,0,6,0,0,6,0,0,0,6,6,0,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,5,6,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,0,0,6,6,0,0,6,0,0,5,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,5,0,0,0,6,5,0,0,0,6,6,0,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,5,0,0,0,6,5,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,5,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,0,0,6,6,0,0,0,6,0,0,5,6,0,0,6,0,0,0,5,0,0,6,6,0,0,0,0,6,6,0,0,0,0,6,6,0,0,0,0,0,5,6,6,0,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,5,0,6,6,0,0,0,0,6,6,0,0,0,0,6,6,0,0,0,0,6,0,5,6,0,0,6,0,0,0,5,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,5,6,0,0,6,0,0,0,6,0,0,0,6,6,0,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,5,6,0,0,5,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,5,5,0,6,0,0,0,5,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,6,0,0,0,0,6,0,6,0,6,0,0,6,0,0,0,5,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,5,0,0,0,6,6,0,0,0,5,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,5,6,0,0,0,0,6,5,0,6,0,0,0,0,6,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,3,2,6,0,0,0,6,6,0,0,0,0,0,5,6,6,0};
return value;
}
private int[] getfieldValue_code_6_27_value_48()
{
int[] value = {0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,6,0,0,0,0,5,0,6,6,0,0,0,0,6,6,0,0,3,0,0,6,0,0,3,1,1,2,0,6,0,6,5,1,2,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,1,2,6,0,5,0,6,0,6,0,0,3,0,0,0,0,0,0,0,10,0,6,0,5,0,0,0,0,0,0,0,0,10,0,6,3,0,0,0,0,0,0,10,1,2,3,2,0,6,0,6,0,6,0,0,6,0,3,2,0,6,5,6,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,5,6,0,6,0,6,6,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,5,6,0,6,0,6,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,6,6,0,6,0,6,0,0,0,6,0,0,0,0,13,6,6,6,0,6,6,6,0,6,6,6,0,6,6,6,0,6,6,6,0,0,6,6,0,6,6,0,6,6,0,6,0,0,6,0,0,0,0,10,0,0,0,6,6,0,0,0,0,6,0,6,6,6,0,6,0,6,-1,15500,6,-1,15501,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,6,-1,15510,6,-1,15511,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,6,-1,15520,6,-1,15521,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,0,6,6,6,6,0,0,6,0,6,0,6,0,6,0,0,5,6,0,6,6,0,6,0,6,6,6,0,6,0,6,6,6,0,6,6,6,6,0,6,6,0,6,6,0,5,6,6,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,6,6,0,6,0,6,0,6,0,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,6,6,0,0,6,0,6,6,6,0,6,0,6,0,6,0,6,0,0,6,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,3,2,5,0,5,6,0,0,6,0,6,0,0,0,5,0,5,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,5,6,0,0,0,6,0,0,6,0,6,0,6,0,0,0,6,0,6,0,0,0,5,0,6,0,5,0,0,6,0,5,0,5,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,6,0,0,6,0,0,6,0,5,0,5,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,5,0,0,5,0,0,6,0,6,0,6,0,0,0,0,5,5,0,5,0,6,0,0,5,0,6,0,0,5,0,5,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,3,2,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,6,0,0,6,0,0,5,0,6,0,5,0,0,0,6,0,5,5,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,5,0,5};
return value;
}
private int[] getfieldValue_code_6_27_value_49()
{
int[] value = {0,5,6,0,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,6,0,0,6,0,5,0,0,6,0,5,0,0,6,0,5,0,0,5,6,0,0,0,6,0,0,5,0,6,0,5,0,0,5,5,0,0,5,5,0,0,6,0,6,0,0,0,6,0,5,0,0,5,5,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,6,0,0,0,0,6,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,3,1,1,1,2,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,0,0,6,0,6,0,6,0,0,6,0,6,0,6,1,2,0,6,6,0,0,6,0,6,0,6,0,0,0,0,6,0,6,0,0,5,6,0,6,0,0,0,6,6,0,0,0,6,0,0,0,6,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,0,6,0,6,0,6,0,0,0,0,6,6,0,0,6,0,5,0,6,0,0,0,6,6,0,0,0,6,0,0,0,6,6,0,6,1,2,0,0,6,0,6,0,6,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,5,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,6,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,6,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,5,0,6,0,6,0,6,0,0,0,6,0,0,6,0,0,0,6,0,6,0,5,0,6,0,0,0,5,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,0,6,6,0,0,0,6,0,0,5,6,0,0,5,0,0,6,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,5,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,5,0,6,0,6,0,0,0,6,0,0,6,0,3,2,0,6,0,6,0,6,0,0,0,6,0,5,0,0,5,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,5,6,0,0,0,6,0};
return value;
}
private int[] getfieldValue_code_6_27_value_50()
{
int[] value = {0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,5,0,6,0,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,5,5,0,0,6,0,6,0,0,0,6,0,3,2,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,5,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,5,0,6,0,0,6,0,0,5,0,6,0,5,0,0,6,0,0,6,0,3,2,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,3,2,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,5,0,6,0,0,6,0,0,5,0,6,0,0,6,0,5,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,5,0,5,6,0,0,6,0,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,5,0,5,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,6,0,0,5,0,5,6,0,0,6,0,0,0,6,0,0,6,0,6,0,0,6,0,0,5,0,5,6,0,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,5,0,6,0,0,0,0,6,0,6,0,5,0,0,6,0,6,0,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,6,0,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,6,0,0,6,0,0,0,5,0,6,0,0,5,0,6,0,0,6,0,6,0,0,0,6,0,5,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,5,0,0,5,0,5,6,0,0,6,0,0,0,5,0,5,5,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,5,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,0,6,6,0,0,0,6,0,0,5,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,6,0,0,0,5,6,0,0,0,0,6,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,6,0,0,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,6,0,0,6,0,0,0,0,6,0,6,0,0,6,0,6,0,0,0,5,0,6,0,0,5,5,0,5,0,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,5,5,0,5,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,0,6,0,0,0,0,5,5,5,0,0,5,0,6,0,6,0,0,0,6,0,0,6,0,0,5,6,0,0,6,0,0,0,5,0,6,0,0,6,0,6,0,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0,6,6,6,0,6,0,0};
return value;
}
private int[] getfieldValue_code_6_27_value_51()
{
int[] value = {6,6,6,0,6,0,6,6,6,0,6,0,6,0,6,0,6,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,0,6,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,0,6,0,6,0,0,0,3,1,2,5,0,6,0,0,5,6,0,0,6,0,0,6,0,0,0,5,6,0,0,6,0,0,5,0,5,0,6,0,3,2,6,0,0,6,0,0,6,0,5,0,0,0,5,0,6,6,0,0,6,0,5,5,0,6,0,0,0,5,5,0,5,0,0,6,0,0,6,0,5,0,5,0,0,5,0,0,5,6,0,0,6,0,0,6,0,0,5,0,6,0,0,5,6,0,0,0,6,0,0,6,6,0,0,0,5,6,0,0,0,0,0,5,6,0,6,0,6,0,0,0,0,0,5,6,0,5,5,0,0,5,0,0,5,6,0,0,5,3,2,6,0,0,6,0,0,5,0,0,5,6,0,0,5,0,5,5,0,6,0,0,0,6,0,0,6,0,0,0,5,6,0,0,6,0,5,0,0,6,0,0,6,0,5,0,6,0,0,0,6,0,6,0,0,0,5,5,0,0,0,5,6,0,0,6,0,5,0,0,5,6,0,0,6,0,0,6,0,0,0,6,0,0,6,6,0,0,6,0,0,6,0,0,0,5,0,5,5,0,0,0,5,6,0,0,5,0,5,6,0,0,6,0,0,0,6,0,6,0,0,0,0,0,5,6,6,0,0,0,5,0,6,0,0,5,6,0,0,5,0,0,6,0,0,6,0,5,0,0,6,0,6,0,0,6,0,0,0,5,0,6,0,6,0,0,5,0,0,5,5,0,5,0,0,6,0,6,0,0,0,6,0,5,0,0,6,0,5,0,5,0,6,0,0,0,0,2};
return value;
}
/** Define subarrays using type double[] */
private double[] getTextureCoordinate_7_28_point_1()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-3.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-2.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-3.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-4.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,-3.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,25.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_2()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-3.0,0.0,1.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-3.0,0.0,0.0,0.0,1.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-3.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-3.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,-3.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,3.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_3()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,4.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,4.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_4()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-3.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-3.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-4.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,-4.0,1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-3.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,25.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-3.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_5()
{
double[] value = {1.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-3.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,1.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-4.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-4.0,2.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-3.0,1.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,3.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,4.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_6()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,4.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,46.0,170.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,-1.0,0.0,0.0,1.0,1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_7()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-6.0,-1.0,2.0,0.0,0.0,0.0,-2.0,0.0,1.0,-2.0,0.0,0.0,2.0,0.0,0.0,0.0,-1.0,-1.0,-1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-6.0,5.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,-2.0,0.0,0.0,1.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_8()
{
double[] value = {0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-5.0,5.0,2.0,0.0,0.0,0.0,-2.0,0.0,0.0,-2.0,0.0,0.0,1.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_9()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-3.0,9.0,2.0,0.0,0.0,1.0,-2.0,0.0,0.0,-2.0,0.0,-1.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,27.0,5.0,1.0,0.0,0.0,0.0,-2.0,0.0,0.0,-1.0,0.0,0.0,1.0,-1.0,0.0,0.0,-1.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_10()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,-1.0,2.0,0.0,0.0,0.0,-2.0,0.0,0.0,-2.0,0.0,0.0,2.0,0.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_11()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,5.0,5.0,2.0,0.0,0.0,0.0,-2.0,-1.0,0.0,-1.0,0.0,0.0,2.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,4.0,5.0,2.0,0.0,0.0,0.0,-2.0,-1.0,0.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_12()
{
double[] value = {0.0,0.0,2.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,9.0,2.0,1.0,-1.0,0.0,-1.0,-1.0,0.0,-2.0,0.0,0.0,2.0,1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_13()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-63.0,-138.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_14()
{
double[] value = {1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,9.0,2.0,-1.0,1.0,-1.0,0.0,-1.0,-1.0,-1.0,-1.0,-1.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,-1.0,1.0,-3.0,1.0,-2.0,2.0,1.0,2.0,0.0,0.0,3.0,-1.0,2.0,-1.0,1.0,-1.0,0.0,-2.0,0.0,-1.0,-1.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,-1.0,-1.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,1.0,0.0,1.0,1.0,0.0,0.0,0.0,1.0,-2.0,1.0,-2.0,1.0,-4.0,2.0,-1.0,1.0,0.0,2.0,1.0,2.0,1.0,1.0,0.0,0.0,2.0,-1.0,3.0,-2.0,2.0,-1.0,1.0,-1.0,0.0,-1.0,0.0,-2.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,-2.0,-1.0,-1.0,-1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,1.0,0.0,0.0,0.0,1.0,-1.0,1.0,-3.0,1.0,-4.0,1.0,-2.0,2.0,-1.0,2.0,1.0,1.0,1.0,2.0,0.0,2.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_15()
{
double[] value = {2.0,-2.0,3.0,-1.0,3.0,-2.0,1.0,-1.0,1.0,-1.0,0.0,-2.0,0.0,-1.0,0.0,0.0,0.0,-2.0,-1.0,-1.0,0.0,-2.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-1.0,1.0,-3.0,1.0,-4.0,1.0,-3.0,1.0,-1.0,2.0,0.0,1.0,1.0,0.0,0.0,2.0,2.0,2.0,0.0,2.0,0.0,1.0,0.0,0.0,1.0,-1.0,2.0,-2.0,3.0,-2.0,3.0,-1.0,1.0,-1.0,1.0,-1.0,0.0,-2.0,0.0,-2.0,0.0,-1.0,-1.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,-1.0,1.0,-3.0,1.0,-4.0,1.0,-2.0,2.0,-2.0,2.0,0.0,0.0,1.0,1.0,1.0,1.0,1.0,2.0,0.0,1.0,0.0,-1.0,3.0,-2.0,2.0,-1.0,3.0,-2.0,2.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,1.0,-3.0,1.0,-3.0,2.0,-3.0,1.0,-1.0,2.0,1.0,1.0,0.0,0.0,0.0,0.0,1.0,1.0,2.0,-2.0,2.0,-2.0,3.0,-1.0,2.0,-1.0,-1.0,-1.0,0.0,0.0,0.0,0.0,-2.0,1.0,-4.0,2.0,-1.0,0.0,0.0,0.0,0.0,0.0,2.0,-1.0,3.0,0.0,-3.0,0.0,4.0,-1.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_16()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-10.0,11.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,-1.0,2.0,-1.0,3.0,-2.0,3.0,-1.0,1.0,-2.0,1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,2.0,-1.0,1.0,-2.0,1.0,-3.0,2.0,-2.0,1.0,-2.0,2.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,2.0,-2.0,3.0,-1.0,3.0,-2.0,1.0,-1.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,1.0,-1.0,1.0,-3.0,2.0,-3.0,1.0,-1.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,-2.0,3.0,-1.0,3.0,-1.0,1.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,-3.0,1.0,-2.0,1.0,0.0,0.0,0.0,0.0,3.0,-1.0,2.0,0.0,-2.0,0.0,2.0,-2.0,-1.0,-13.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-16.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_17()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,15.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,-2.0,0.0,-1.0,0.0,-3.0,1.0,-3.0,1.0,-3.0,0.0,-3.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,3.0,0.0,3.0,-2.0,3.0,0.0,3.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,-2.0,0.0,-4.0,1.0,-2.0,1.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,3.0,0.0,3.0,-2.0,3.0,-1.0,3.0,0.0,1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,-3.0,0.0,-3.0,2.0,-2.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,3.0,-1.0,3.0,-2.0,2.0,0.0,-1.0,0.0,0.0,0.0,-3.0,0.0,-2.0,1.0,3.0,0.0,-3.0,1.0,10.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-14.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_18()
{
double[] value = {0.0,0.0,14.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-3.0,0.0,-3.0,2.0,-3.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,-1.0,3.0,-1.0,4.0,-1.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,-2.0,1.0,-3.0,1.0,-3.0,1.0,-2.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,2.0,-1.0,3.0,-1.0,4.0,-1.0,2.0,-1.0,1.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,1.0,-4.0,1.0,-1.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,-1.0,4.0,-2.0,1.0,0.0,-1.0,-1.0,0.0,0.0,-2.0,1.0,-2.0,1.0,2.0,0.0,-3.0,1.0,-4.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_19()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-11.0,7.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_20()
{
double[] value = {1.0,0.0,2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,9.0,2.0,-1.0,1.0,-1.0,0.0,-1.0,-1.0,-1.0,-1.0,0.0,0.0,0.0,1.0,1.0,1.0,0.0,0.0,1.0,0.0,1.0,-1.0,2.0,-1.0,1.0,-2.0,1.0,-3.0,0.0,0.0,-1.0,0.0,-2.0,3.0,-2.0,3.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,-1.0,-1.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,2.0,1.0,1.0,0.0,2.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,0.0,2.0,-1.0,1.0,-1.0,1.0,-2.0,1.0,-3.0,2.0,-2.0,0.0,0.0,0.0,-1.0,-2.0,0.0,-2.0,0.0,-2.0,2.0,-1.0,4.0,-2.0,2.0,-1.0,1.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_21()
{
double[] value = {0.0,-1.0,-1.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,1.0,1.0,1.0,1.0,0.0,2.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,2.0,-2.0,1.0,-1.0,1.0,-3.0,2.0,-3.0,1.0,-2.0,2.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,-2.0,0.0,-2.0,-1.0,-2.0,0.0,-1.0,2.0,-2.0,2.0,-2.0,4.0,-1.0,3.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,0.0,2.0,0.0,1.0,0.0,2.0,-2.0,1.0,-1.0,1.0,-3.0,1.0,-3.0,2.0,-2.0,2.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,-2.0,-1.0,-2.0,0.0,-2.0,0.0,0.0,0.0,-1.0,2.0,-2.0,3.0,-1.0,4.0,-1.0,3.0,-1.0,1.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,-1.0,2.0,-1.0,1.0,-2.0,1.0,-3.0,2.0,-2.0,1.0,-3.0,2.0,0.0,0.0,0.0,-2.0,-1.0,-2.0,-1.0,-1.0,0.0,-1.0,1.0,0.0,2.0,-2.0,2.0,-2.0,4.0,-1.0,3.0,-1.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,-1.0,1.0,-3.0,1.0,-3.0,1.0,-2.0,2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_22()
{
double[] value = {-2.0,1.0,-1.0,-2.0,0.0,0.0,0.0,0.0,0.0,-1.0,2.0,-2.0,3.0,-1.0,3.0,-2.0,2.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-2.0,2.0,-4.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,2.0,-1.0,3.0,-1.0,-3.0,1.0,4.0,-1.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-10.0,11.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,2.0,-1.0,3.0,-2.0,3.0,-1.0,1.0,-2.0,1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,2.0,-1.0,1.0,-1.0,1.0,-3.0,2.0,-3.0,1.0,-2.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,2.0,-2.0,2.0,-1.0,3.0,-2.0,2.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,-1.0,1.0,-1.0,2.0,-3.0,1.0,-3.0,1.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,2.0,-2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_23()
{
double[] value = {3.0,-1.0,3.0,-2.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-2.0,2.0,-3.0,1.0,-2.0,0.0,0.0,0.0,0.0,0.0,3.0,-2.0,2.0,0.0,-2.0,1.0,2.0,-2.0,-16.0,-15.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,14.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,-1.0,-2.0,0.0,-1.0,0.0,-3.0,1.0,-3.0,1.0,-3.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,-1.0,4.0,0.0,2.0,0.0,2.0,0.0,1.0,1.0,1.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,0.0,-2.0,0.0,-3.0,0.0,-3.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,3.0,-1.0,3.0,0.0,2.0,0.0,1.0,1.0,1.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,-1.0,-1.0,-1.0,-2.0,0.0,-3.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_24()
{
double[] value = {3.0,0.0,2.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,-2.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,4.0,4.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-14.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,3.0,-1.0,3.0,-2.0,3.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,-1.0,0.0,-2.0,1.0,-4.0,1.0,-3.0,1.0,-2.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,-1.0,3.0,-1.0,3.0,-1.0,2.0,-1.0,1.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,-2.0,0.0,-2.0,1.0,-4.0,1.0,-3.0,1.0,-2.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,3.0,0.0,2.0,-2.0,4.0,-1.0,2.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-2.0,0.0,-4.0,2.0,-2.0,0.0,0.0,-1.0,0.0,0.0,3.0,-2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_25()
{
double[] value = {2.0,0.0,-2.0,1.0,2.0,0.0,-7.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-7.0,24.0,0.0,-1.0,11.0,-8.0,-2.0,2.0,-2.0,1.0,0.0,1.0,0.0,1.0,-6.0,6.0,0.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_26()
{
double[] value = {0.0,4.0,1.0,0.0,0.0,1.0,0.0,0.0,-2.0,2.0,-2.0,1.0,-1.0,0.0,0.0,0.0,0.0,-6.0,0.0,-3.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,2.0,-1.0,8.0,-5.0,0.0,-1.0,5.0,-4.0,0.0,1.0,0.0,-2.0,-1.0,2.0,0.0,2.0,-2.0,0.0,0.0,4.0,0.0,0.0,-1.0,3.0,0.0,4.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-6.0,5.0,-4.0,4.0,-3.0,3.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,-5.0,2.0,-5.0,0.0,-2.0,0.0,-2.0,0.0,-2.0,0.0,-3.0,1.0,-2.0,0.0,2.0,0.0,-2.0,9.0,-3.0,0.0,-1.0,0.0,-1.0,1.0,-1.0,6.0,-2.0,0.0,1.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,-3.0,0.0,-3.0,-1.0,4.0,-1.0,2.0,-1.0,2.0,0.0,0.0,0.0,0.0,-1.0,4.0,-1.0,3.0,0.0,4.0,-1.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,3.0,-5.0,4.0,-4.0,4.0,-2.0,2.0,0.0,-3.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,-1.0,0.0,-1.0,1.0,-6.0,0.0,-4.0,0.0,-1.0,0.0,-1.0,2.0,-6.0,0.0,-1.0,2.0,-2.0,0.0,-1.0,-2.0,3.0,0.0,0.0,0.0,2.0,0.0,-1.0,1.0,-1.0,1.0,-3.0,8.0,-3.0,5.0,-3.0,1.0,-2.0,0.0,0.0,0.0,3.0,0.0,2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_27()
{
double[] value = {0.0,-2.0,0.0,0.0,0.0,-4.0,1.0,-2.0,0.0,0.0,-1.0,4.0,0.0,2.0,-1.0,2.0,0.0,0.0,0.0,0.0,-1.0,3.0,-2.0,3.0,0.0,3.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,5.0,-2.0,4.0,-6.0,6.0,-4.0,3.0,-2.0,1.0,1.0,-4.0,4.0,-9.0,1.0,0.0,0.0,0.0,1.0,0.0,-2.0,0.0,0.0,0.0,-1.0,0.0,-1.0,-3.0,0.0,-3.0,1.0,-1.0,1.0,-4.0,0.0,-1.0,1.0,-1.0,1.0,-1.0,0.0,-1.0,0.0,0.0,-2.0,2.0,0.0,0.0,-1.0,3.0,1.0,-2.0,1.0,-3.0,7.0,-3.0,5.0,-3.0,2.0,-3.0,0.0,0.0,0.0,3.0,0.0,-3.0,0.0,3.0,0.0,-3.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,3.0,-1.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,-1.0,2.0,-1.0,1.0,0.0,4.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,-2.0,3.0,-1.0,4.0,-1.0,4.0,-7.0,6.0,-4.0,3.0,-2.0,0.0,2.0,-4.0,2.0,-7.0,2.0,-5.0,1.0,2.0,2.0,0.0,0.0,-1.0,0.0,0.0,-1.0,1.0,0.0,0.0,-2.0,-1.0,0.0,-2.0,0.0,-2.0,2.0,-4.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,-1.0,1.0,-1.0,0.0,-2.0,-1.0,2.0,0.0,0.0,-2.0,2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_28()
{
double[] value = {0.0,-1.0,0.0,1.0,1.0,-2.0,6.0,-3.0,4.0,-4.0,2.0,-3.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,-2.0,0.0,0.0,0.0,2.0,-1.0,1.0,0.0,1.0,0.0,2.0,0.0,2.0,-1.0,1.0,0.0,1.0,0.0,0.0,0.0,2.0,0.0,1.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,-1.0,0.0,-1.0,-1.0,2.0,-2.0,3.0,-1.0,4.0,-1.0,4.0,-2.0,2.0,-7.0,6.0,-3.0,1.0,-1.0,0.0,1.0,-5.0,1.0,-6.0,3.0,-5.0,4.0,-8.0,0.0,-1.0,-1.0,2.0,0.0,1.0,-1.0,1.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,-1.0,2.0,-4.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,5.0,-4.0,4.0,-3.0,2.0,-2.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-1.0,2.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,2.0,-1.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,-2.0,1.0,-9.0,0.0,2.0,-1.0,1.0,0.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_29()
{
double[] value = {0.0,2.0,0.0,2.0,-1.0,1.0,0.0,1.0,0.0,2.0,-1.0,2.0,-1.0,3.0,-2.0,4.0,0.0,4.0,-2.0,1.0,-7.0,6.0,-3.0,0.0,0.0,0.0,0.0,-4.0,2.0,-6.0,1.0,-4.0,0.0,-1.0,1.0,-1.0,1.0,-1.0,0.0,-2.0,0.0,0.0,0.0,0.0,1.0,-2.0,10.0,-7.0,1.0,-3.0,-2.0,2.0,-4.0,3.0,-4.0,3.0,1.0,-1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,1.0,0.0,6.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,1.0,-1.0,0.0,-1.0,1.0,-2.0,0.0,-2.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,-1.0,0.0,1.0,0.0,2.0,0.0,3.0,0.0,0.0,0.0,1.0,0.0,3.0,-1.0,2.0,0.0,1.0,-1.0,3.0,-2.0,3.0,0.0,4.0,-2.0,3.0,-2.0,1.0,-8.0,6.0,-2.0,0.0,-1.0,-1.0,0.0,-3.0,2.0,-6.0,0.0,-1.0,2.0,-2.0,1.0,-2.0,0.0,-1.0,0.0,0.0,1.0,-2.0,1.0,-2.0,5.0,-2.0,0.0,2.0,5.0,-3.0,2.0,-4.0,0.0,-3.0,0.0,-1.0,0.0,1.0,0.0,2.0,0.0,3.0,0.0,0.0,0.0,0.0,-1.0,4.0,0.0,2.0,-2.0,3.0,-1.0,4.0,0.0,3.0,-4.0,2.0,-9.0,5.0,-2.0,0.0,0.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_30()
{
double[] value = {0.0,-3.0,2.0,-3.0,1.0,-2.0,0.0,-1.0,0.0,0.0,1.0,-2.0,0.0,-2.0,0.0,2.0,8.0,-3.0,5.0,-3.0,2.0,-3.0,0.0,0.0,0.0,-4.0,0.0,-2.0,-1.0,3.0,0.0,4.0,0.0,0.0,0.0,0.0,-1.0,4.0,-1.0,4.0,0.0,3.0,-6.0,3.0,-9.0,2.0,0.0,-2.0,1.0,-1.0,0.0,-1.0,1.0,-1.0,8.0,-3.0,6.0,-3.0,1.0,-3.0,0.0,-2.0,0.0,4.0,-1.0,0.0,0.0,0.0,0.0,3.0,-1.0,2.0,-6.0,2.0,0.0,-1.0,0.0,-1.0,7.0,-2.0,0.0,-1.0,0.0,1.0,1.0,0.0,132.0,110.0,0.0,0.0,0.0,0.0,4.0,-1.0,0.0,0.0,0.0,0.0,3.0,-1.0,0.0,0.0,0.0,0.0,8.0,-4.0,0.0,0.0,0.0,0.0,-3.0,2.0,-2.0,1.0,0.0,0.0,0.0,0.0,2.0,-1.0,0.0,0.0,-12.0,4.0,0.0,0.0,0.0,0.0,3.0,-1.0,0.0,0.0,0.0,0.0,3.0,-3.0,0.0,0.0,0.0,0.0,4.0,-2.0,0.0,0.0,0.0,0.0,3.0,-3.0,1.0,-1.0,0.0,0.0,0.0,0.0,-2.0,2.0,0.0,0.0,-12.0,8.0,0.0,0.0,0.0,0.0,4.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,4.0,-1.0,0.0,0.0,0.0,0.0,4.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,-2.0,1.0,0.0,0.0,-14.0,3.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_31()
{
double[] value = {4.0,0.0,0.0,0.0,0.0,0.0,4.0,0.0,0.0,0.0,0.0,0.0,8.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,-3.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,-14.0,0.0,0.0,0.0,0.0,0.0,4.0,0.0,0.0,0.0,0.0,0.0,4.0,1.0,0.0,0.0,0.0,0.0,3.0,1.0,0.0,0.0,0.0,0.0,3.0,2.0,2.0,0.0,0.0,0.0,0.0,0.0,-3.0,-1.0,0.0,0.0,-13.0,-5.0,0.0,0.0,0.0,0.0,4.0,-1.0,0.0,0.0,0.0,0.0,4.0,0.0,0.0,0.0,0.0,0.0,3.0,-1.0,0.0,0.0,0.0,0.0,2.0,-1.0,0.0,0.0,0.0,0.0,-13.0,4.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,4.0,0.0,0.0,0.0,0.0,1.0,6.0,0.0,-3.0,0.0,0.0,0.0,0.0,0.0,3.0,1.0,0.0,0.0,-14.0,0.0,0.0,0.0,0.0,0.0,4.0,2.0,0.0,0.0,0.0,0.0,3.0,1.0,0.0,0.0,0.0,0.0,3.0,2.0,0.0,0.0,0.0,0.0,3.0,3.0,2.0,1.0,0.0,0.0,0.0,0.0,-3.0,-2.0,0.0,0.0,-10.0,-7.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,-10.0,0.0,0.0,0.0,0.0,0.0,4.0,0.0,0.0,1.0,0.0,0.0,3.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_32()
{
double[] value = {0.0,0.0,0.0,0.0,9.0,3.0,0.0,0.0,0.0,0.0,-2.0,-2.0,-3.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,-14.0,-3.0,0.0,0.0,0.0,0.0,4.0,0.0,0.0,0.0,0.0,0.0,4.0,1.0,0.0,0.0,0.0,0.0,8.0,3.0,0.0,0.0,0.0,0.0,-3.0,-2.0,-2.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,-13.0,0.0,0.0,0.0,0.0,0.0,5.0,1.0,-2.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,-5.0,-3.0,0.0,0.0,0.0,0.0,6.0,0.0,-3.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,0.0,0.0,-6.0,1.0,0.0,0.0,0.0,0.0,6.0,0.0,-3.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,-8.0,2.0,0.0,0.0,0.0,0.0,6.0,2.0,-2.0,-1.0,0.0,0.0,0.0,0.0,2.0,1.0,0.0,0.0,-6.0,-6.0,0.0,0.0,0.0,0.0,2.0,-2.0,0.0,0.0,0.0,0.0,1.0,-3.0,0.0,0.0,0.0,0.0,5.0,-4.0,0.0,0.0,0.0,0.0,-2.0,1.0,-1.0,1.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,-6.0,8.0,0.0,0.0,0.0,0.0,1.0,-2.0,1.0,0.0,0.0,0.0,1.0,-3.0,0.0,0.0,0.0,0.0,2.0,-3.0,-1.0,1.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,-4.0,9.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_33()
{
double[] value = {0.0,0.0,2.0,-2.0,0.0,0.0,0.0,0.0,2.0,-2.0,1.0,0.0,0.0,0.0,2.0,-1.0,0.0,0.0,0.0,0.0,3.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,-2.0,1.0,0.0,0.0,-9.0,4.0,0.0,0.0,0.0,0.0,2.0,-2.0,0.0,0.0,0.0,0.0,1.0,-2.0,0.0,0.0,0.0,0.0,5.0,-5.0,0.0,0.0,0.0,0.0,-2.0,2.0,-1.0,1.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,-7.0,7.0,1.0,0.0,0.0,0.0,1.0,-2.0,0.0,0.0,0.0,0.0,1.0,-3.0,0.0,0.0,0.0,0.0,5.0,-4.0,0.0,0.0,0.0,0.0,-2.0,1.0,-1.0,1.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,-12.0,7.0,0.0,0.0,0.0,0.0,-3.0,-1.0,-1.0,0.0,0.0,0.0,-3.0,-1.0,0.0,0.0,0.0,0.0,-8.0,-4.0,0.0,0.0,0.0,0.0,3.0,2.0,2.0,1.0,0.0,0.0,0.0,0.0,-2.0,-1.0,0.0,0.0,12.0,4.0,0.0,0.0,0.0,0.0,-3.0,-1.0,0.0,0.0,0.0,0.0,-3.0,-3.0,0.0,0.0,0.0,0.0,-8.0,-6.0,0.0,0.0,0.0,0.0,2.0,2.0,3.0,2.0,0.0,0.0,0.0,0.0,-3.0,-2.0,1.0,0.0,11.0,8.0,0.0,0.0,0.0,0.0,-4.0,0.0,0.0,0.0,0.0,0.0,-3.0,0.0,0.0,0.0,0.0,0.0,-4.0,-1.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_34()
{
double[] value = {-4.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,2.0,1.0,0.0,0.0,14.0,3.0,0.0,0.0,0.0,0.0,-4.0,0.0,0.0,0.0,0.0,0.0,-4.0,0.0,0.0,0.0,0.0,0.0,-3.0,0.0,0.0,0.0,0.0,0.0,-4.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,14.0,0.0,0.0,0.0,0.0,0.0,-4.0,0.0,0.0,0.0,0.0,1.0,-3.0,0.0,0.0,0.0,0.0,0.0,-4.0,1.0,0.0,0.0,0.0,0.0,-3.0,2.0,-2.0,0.0,0.0,0.0,0.0,0.0,3.0,-1.0,0.0,0.0,13.0,-5.0,0.0,0.0,0.0,0.0,-4.0,-1.0,0.0,0.0,0.0,0.0,-3.0,0.0,0.0,0.0,0.0,0.0,-6.0,-2.0,2.0,1.0,0.0,0.0,0.0,0.0,-2.0,-1.0,0.0,0.0,13.0,4.0,0.0,0.0,0.0,0.0,-3.0,0.0,0.0,0.0,0.0,0.0,-4.0,0.0,0.0,0.0,0.0,0.0,-3.0,1.0,0.0,0.0,0.0,0.0,-3.0,1.0,0.0,0.0,0.0,0.0,14.0,0.0,0.0,0.0,0.0,0.0,-4.0,2.0,0.0,0.0,0.0,0.0,-3.0,1.0,0.0,0.0,0.0,0.0,-8.0,6.0,0.0,0.0,0.0,0.0,3.0,-2.0,2.0,-2.0,0.0,0.0,0.0,0.0,-2.0,2.0,0.0,0.0,10.0,-7.0,0.0,0.0,0.0,0.0,-3.0,0.0,0.0,0.0,0.0,0.0,-6.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_35()
{
double[] value = {-3.0,0.0,0.0,0.0,10.0,0.0,0.0,0.0,0.0,0.0,-4.0,0.0,0.0,0.0,0.0,0.0,-3.0,1.0,0.0,0.0,0.0,0.0,-9.0,3.0,0.0,0.0,0.0,0.0,3.0,-2.0,2.0,0.0,0.0,0.0,0.0,0.0,-3.0,0.0,1.0,0.0,13.0,-3.0,0.0,0.0,0.0,0.0,-4.0,0.0,0.0,0.0,0.0,0.0,-3.0,1.0,0.0,0.0,0.0,0.0,-4.0,1.0,0.0,0.0,0.0,0.0,-3.0,1.0,-2.0,1.0,0.0,0.0,0.0,0.0,3.0,-2.0,0.0,0.0,13.0,0.0,0.0,0.0,0.0,0.0,-5.0,1.0,2.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,5.0,-3.0,0.0,0.0,0.0,0.0,-6.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,-3.0,0.0,0.0,0.0,6.0,1.0,0.0,0.0,0.0,0.0,-6.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,-3.0,0.0,0.0,0.0,8.0,2.0,0.0,0.0,0.0,0.0,-6.0,2.0,2.0,-1.0,0.0,0.0,0.0,0.0,-2.0,1.0,0.0,0.0,5.0,-6.0,0.0,0.0,0.0,0.0,-1.0,-2.0,0.0,0.0,0.0,0.0,-2.0,-3.0,0.0,0.0,0.0,0.0,-2.0,-2.0,0.0,0.0,0.0,0.0,-2.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,6.0,8.0,0.0,0.0,0.0,0.0,-1.0,-2.0,0.0,0.0,0.0,0.0,-1.0,-3.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_36()
{
double[] value = {0.0,0.0,-2.0,-2.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,4.0,9.0,0.0,0.0,0.0,0.0,-2.0,-2.0,0.0,0.0,0.0,0.0,-2.0,-2.0,0.0,0.0,0.0,0.0,-7.0,-2.0,0.0,0.0,0.0,0.0,2.0,1.0,2.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,9.0,4.0,0.0,0.0,0.0,0.0,-1.0,-2.0,0.0,0.0,0.0,0.0,-2.0,-2.0,0.0,0.0,0.0,0.0,-1.0,-2.0,0.0,0.0,0.0,-1.0,-3.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,2.0,1.0,0.0,6.0,7.0,0.0,0.0,0.0,0.0,-1.0,-2.0,-1.0,0.0,0.0,0.0,-1.0,-3.0,0.0,0.0,0.0,0.0,-2.0,-2.0,0.0,0.0,0.0,0.0,-2.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-171.0,-95.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-4.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,1.0,0.0,2.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_37()
{
double[] value = {0.0,-1.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,-1.0,1.0,0.0,1.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,-1.0,0.0,-2.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-2.0,0.0,0.0,1.0,-1.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,-2.0,0.0,-1.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,1.0,0.0,0.0,1.0,-1.0,0.0,-1.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,15.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,1.0,0.0,0.0,1.0,0.0,1.0,-1.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-3.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,3.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,1.0,1.0,0.0,2.0,0.0,0.0,0.0,1.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_38()
{
double[] value = {0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-1.0,1.0,-1.0,0.0,0.0,1.0,-1.0,0.0,0.0,1.0,1.0,0.0,2.0,0.0,0.0,0.0,1.0,-2.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,2.0,-1.0,0.0,0.0,1.0,1.0,0.0,2.0,0.0,0.0,-2.0,1.0,0.0,0.0,0.0,-1.0,-2.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,2.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,2.0,1.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,14.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,1.0,2.0,0.0,0.0,-1.0,1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,-1.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_39()
{
double[] value = {0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,-1.0,1.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,-1.0,1.0,0.0,1.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,-1.0,0.0,-2.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,-2.0,0.0,0.0,1.0,-1.0,2.0,-1.0,0.0,0.0,0.0,1.0,0.0,0.0,-2.0,0.0,-1.0,1.0,0.0,2.0,0.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,8.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_40()
{
double[] value = {0.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,-2.0,-1.0,0.0,-1.0,0.0,-1.0,1.0,0.0,0.0,0.0,2.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,-2.0,-1.0,-1.0,-1.0,0.0,-1.0,1.0,-1.0,0.0,0.0,3.0,1.0,0.0,2.0,0.0,1.0,0.0,0.0,-2.0,-1.0,-1.0,0.0,0.0,-2.0,0.0,-1.0,1.0,0.0,3.0,0.0,1.0,2.0,0.0,1.0,-1.0,0.0,-2.0,0.0,0.0,-1.0,-1.0,-2.0,0.0,-1.0,1.0,0.0,3.0,1.0,1.0,2.0,0.0,0.0,-1.0,0.0,0.0,0.0,-2.0,0.0,-1.0,-2.0,0.0,0.0,1.0,0.0,2.0,1.0,0.0,-1.0,0.0,5.0,-26.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-2.0,-2.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,-1.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,2.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-2.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,-2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_41()
{
double[] value = {-1.0,0.0,-2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,2.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,-2.0,-1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,2.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,1.0,0.0,0.0,-2.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-2.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,7.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,1.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,0.0,-2.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,1.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_42()
{
double[] value = {1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,0.0,-2.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,2.0,1.0,2.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,1.0,-2.0,0.0,-2.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,1.0,-1.0,1.0,0.0,0.0,-2.0,-1.0,-1.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,17.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-2.0,1.0,-1.0,0.0,0.0,1.0,0.0,0.0,2.0,0.0,1.0,-1.0,0.0,-2.0,0.0,0.0,-1.0,1.0,-1.0,0.0,-1.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,2.0,-1.0,0.0,-2.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_43()
{
double[] value = {0.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,-1.0,0.0,1.0,2.0,0.0,1.0,0.0,0.0,1.0,0.0,2.0,-1.0,0.0,-1.0,0.0,0.0,-2.0,0.0,-2.0,0.0,-1.0,0.0,-2.0,1.0,0.0,0.0,2.0,2.0,0.0,0.0,1.0,-1.0,3.0,0.0,0.0,0.0,-3.0,0.0,0.0,-2.0,0.0,0.0,-1.0,0.0,-2.0,1.0,0.0,2.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,-1.0,-1.0,1.0,-27.0,-10.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,2.0,0.0,0.0,-1.0,-1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,-2.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,1.0,1.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,-1.0,-1.0,-1.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,1.0,1.0,0.0,0.0,1.0,1.0,2.0,-1.0,0.0,0.0,-1.0,-1.0,-1.0,-1.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_44()
{
double[] value = {0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,-2.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,1.0,0.0,0.0,-1.0,-1.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,15.0,0.0,1.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,-1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,1.0,0.0,0.0,1.0,0.0,1.0,-1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,-3.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,1.0,1.0,0.0,1.0,0.0,1.0,-1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,1.0,1.0,0.0,1.0,0.0,1.0,1.0,0.0,0.0,0.0,2.0,0.0,0.0,-1.0,-1.0,-1.0,-1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_45()
{
double[] value = {0.0,0.0,1.0,0.0,0.0,-1.0,0.0,-1.0,2.0,0.0,0.0,1.0,0.0,1.0,0.0,-1.0,-1.0,0.0,-2.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,14.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,1.0,1.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,1.0,0.0,1.0,0.0,1.0,1.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,-1.0,-1.0,-1.0,-1.0,0.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,1.0,0.0,0.0,1.0,1.0,0.0,0.0,1.0,2.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_46()
{
double[] value = {0.0,0.0,-1.0,-1.0,-1.0,0.0,0.0,-2.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,1.0,0.0,0.0,-1.0,2.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,-1.0,-2.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,7.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,0.0,-1.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,1.0,0.0,1.0,0.0,0.0,-1.0,0.0,-2.0,-1.0,0.0,-1.0,1.0,0.0,0.0,0.0,2.0,0.0,1.0,2.0,0.0,1.0,0.0,0.0,-1.0,-1.0,-2.0,0.0,0.0,0.0,0.0,-2.0,1.0,0.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_47()
{
double[] value = {1.0,3.0,1.0,0.0,2.0,-1.0,0.0,-1.0,-1.0,-2.0,0.0,0.0,-1.0,0.0,-1.0,1.0,0.0,1.0,0.0,3.0,2.0,0.0,1.0,-1.0,0.0,-1.0,0.0,0.0,-1.0,-2.0,-1.0,0.0,-1.0,0.0,0.0,2.0,1.0,1.0,1.0,0.0,0.0,0.0,15.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_48()
{
double[] value = {0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,-7.0,-1.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-2.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,4.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,-4.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_49()
{
double[] value = {0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,-2.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,-10.0,-24.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,-1.0,-1.0,-1.0,0.0,1.0,0.0,2.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,-2.0,0.0,0.0,1.0,0.0,2.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,-1.0,-1.0,0.0,0.0,0.0,0.0,-2.0,1.0,0.0,0.0,0.0,2.0,1.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_50()
{
double[] value = {1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-2.0,0.0,-2.0,-1.0,-1.0,0.0,0.0,0.0,1.0,-3.0,0.0,0.0,1.0,1.0,2.0,1.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-2.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-2.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,1.0,2.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,2.0,1.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,-2.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,6.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,1.0,0.0,1.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,-1.0,0.0,0.0,-2.0,0.0,0.0,0.0,1.0,2.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-1.0,-1.0,-1.0,0.0,0.0,-2.0,1.0,0.0,0.0,1.0,2.0,0.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_51()
{
double[] value = {1.0,0.0,0.0,0.0,0.0,1.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,-1.0,0.0,-1.0,-1.0,0.0,-2.0,0.0,0.0,0.0,0.0,2.0,1.0,1.0,0.0,-1.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,-2.0,0.0,-2.0,-1.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,2.0,2.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,1.0,2.0,0.0,1.0,1.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-2.0,0.0,0.0,0.0,1.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,17.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,1.0,-1.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,-2.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,2.0,-1.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,2.0,0.0,0.0,2.0,0.0,1.0,-1.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_52()
{
double[] value = {-2.0,0.0,0.0,-1.0,0.0,-2.0,1.0,0.0,2.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,-1.0,0.0,-2.0,0.0,0.0,-1.0,0.0,-2.0,1.0,0.0,2.0,0.0,0.0,0.0,0.0,-1.0,0.0,2.0,-1.0,1.0,-2.0,0.0,0.0,-1.0,0.0,-3.0,1.0,-1.0,2.0,0.0,0.0,-1.0,0.0,1.0,0.0,2.0,-1.0,0.0,-2.0,0.0,0.0,-1.0,0.0,-2.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,0.0,2.0,0.0,0.0,-2.0,0.0,0.0,-2.0,0.0,2.0,20.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_53()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,1.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,1.0,-9.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,1.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,1.0,0.0,0.0,0.0,4.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_54()
{
double[] value = {0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,1.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,86.0,-73.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_55()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-10.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,4.0,8.0,-1.0,-2.0,-1.0,-2.0,-1.0,-2.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,2.0,2.0,1.0,2.0,1.0,2.0,0.0,2.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_56()
{
double[] value = {-1.0,0.0,0.0,0.0,0.0,-1.0,-1.0,-2.0,-1.0,-2.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,3.0,0.0,2.0,0.0,1.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-1.0,0.0,0.0,0.0,-1.0,-1.0,-1.0,0.0,-2.0,0.0,-2.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,2.0,0.0,1.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,-1.0,1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,1.0,-1.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_57()
{
double[] value = {-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,-1.0,0.0,-4.0,-9.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,2.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,2.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_58()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,-3.0,-9.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,2.0,0.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,2.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_59()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-11.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_60()
{
double[] value = {0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-10.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_61()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,-7.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-2.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_62()
{
double[] value = {1.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,-2.0,-1.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,-1.0,0.0,-1.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,1.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,1.0,-1.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-2.0,0.0,0.0,1.0,-1.0,2.0,-1.0,1.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,-1.0,1.0,-1.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,1.0,-1.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-2.0,1.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_63()
{
double[] value = {0.0,0.0,1.0,-1.0,1.0,-1.0,1.0,0.0,1.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,0.0,1.0,-1.0,1.0,0.0,1.0,-1.0,0.0,-1.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,0.0,2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-2.0,1.0,-1.0,0.0,0.0,1.0,-1.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,-1.0,2.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,4.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_64()
{
double[] value = {1.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-9.0,10.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_65()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_66()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_67()
{
double[] value = {0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-8.0,0.0,-3.0,0.0,-4.0,1.0,2.0,1.0,0.0,0.0,-3.0,-1.0,1.0,-1.0,0.0,0.0,4.0,0.0,0.0,-1.0,0.0,0.0,4.0,1.0,2.0,1.0,0.0,1.0,-1.0,0.0,-3.0,0.0,0.0,1.0,-3.0,22.0,2.0,-1.0,0.0,-1.0,4.0,-3.0,0.0,0.0,0.0,1.0,-4.0,6.0,0.0,1.0,-3.0,0.0,-3.0,0.0,0.0,-2.0,-4.0,-2.0,5.0,0.0,3.0,0.0,0.0,-2.0,1.0,-3.0,5.0,-2.0,2.0,-1.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,1.0,-2.0,3.0,0.0,2.0,-4.0,4.0,-3.0,1.0,-4.0,0.0,-4.0,0.0,0.0,-2.0,0.0,-2.0,-2.0,-3.0,1.0,-1.0,0.0,0.0,2.0,1.0,5.0,-1.0,0.0,-3.0,0.0,-5.0,4.0,0.0,4.0,-1.0,-5.0,-13.0,-2.0,0.0,3.0,0.0,0.0,-1.0,6.0,1.0,-2.0,0.0,0.0,1.0,0.0,1.0,3.0,11.0,2.0,1.0,0.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_68()
{
double[] value = {0.0,2.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,1.0,-2.0,1.0,0.0,1.0,-1.0,3.0,-4.0,3.0,-4.0,1.0,-4.0,0.0,-5.0,0.0,-1.0,-2.0,0.0,-1.0,0.0,-2.0,0.0,-2.0,0.0,-2.0,0.0,-1.0,0.0,-1.0,1.0,-1.0,0.0,2.0,2.0,0.0,0.0,-4.0,1.0,-5.0,5.0,-1.0,3.0,0.0,4.0,0.0,3.0,1.0,0.0,-3.0,0.0,-2.0,-3.0,-1.0,-2.0,-1.0,1.0,-2.0,-5.0,0.0,-2.0,-1.0,-1.0,0.0,1.0,-1.0,0.0,0.0,4.0,-1.0,4.0,1.0,3.0,1.0,1.0,2.0,0.0,0.0,0.0,0.0,-2.0,-1.0,0.0,1.0,0.0,1.0,2.0,2.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,1.0,2.0,0.0,-1.0,0.0,2.0,0.0,2.0,0.0,2.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,1.0,-1.0,9.0,0.0,1.0,0.0,1.0,0.0,1.0,-6.0,7.0,0.0,0.0,0.0,-1.0,3.0,-2.0,0.0,-1.0,0.0,-2.0,-1.0,-1.0,0.0,0.0,-1.0,-2.0,0.0,-2.0,4.0,-2.0,2.0,-4.0,0.0,3.0,0.0,0.0,0.0,2.0,0.0,2.0,0.0,1.0,0.0,0.0,-1.0,3.0,-1.0,2.0,0.0,1.0,-1.0,1.0,0.0,0.0,0.0,1.0,-3.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_69()
{
double[] value = {0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,0.0,0.0,-1.0,0.0,-3.0,0.0,-2.0,4.0,-4.0,4.0,-3.0,0.0,-2.0,1.0,1.0,0.0,-1.0,-2.0,2.0,-4.0,4.0,-4.0,1.0,0.0,1.0,-4.0,0.0,0.0,-1.0,-7.0,0.0,0.0,-2.0,1.0,-2.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,1.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,-3.0,0.0,0.0,0.0,0.0,0.0,-4.0,6.0,-1.0,5.0,-2.0,3.0,0.0,-4.0,-1.0,-3.0,0.0,0.0,-2.0,-2.0,-1.0,0.0,0.0,1.0,-2.0,3.0,0.0,-2.0,-1.0,5.0,0.0,3.0,0.0,3.0,2.0,2.0,2.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,2.0,1.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,3.0,0.0,2.0,-1.0,0.0,0.0,-1.0,0.0,0.0,-2.0,0.0,2.0,-1.0,0.0,1.0,0.0,0.0,0.0,3.0,0.0,3.0,0.0,2.0,0.0,0.0,0.0,0.0,-1.0,3.0,0.0,2.0,-1.0,1.0,0.0,1.0,0.0,3.0,0.0,0.0,-1.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_70()
{
double[] value = {0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,2.0,-1.0,-4.0,1.0,-2.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-2.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,-2.0,0.0,-4.0,0.0,-1.0,4.0,-4.0,0.0,-2.0,0.0,0.0,3.0,-1.0,0.0,1.0,0.0,1.0,0.0,3.0,-4.0,2.0,-4.0,3.0,-4.0,1.0,-6.0,2.0,-1.0,-2.0,0.0,-3.0,0.0,0.0,1.0,-3.0,0.0,-2.0,1.0,-1.0,2.0,-3.0,1.0,-2.0,0.0,-1.0,0.0,-2.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-4.0,0.0,-2.0,-3.0,0.0,0.0,0.0,8.0,-2.0,4.0,-1.0,3.0,0.0,-4.0,-1.0,-8.0,0.0,0.0,0.0,4.0,0.0,2.0,-2.0,1.0,-1.0,4.0,0.0,1.0,0.0,2.0,1.0,3.0,2.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,1.0,2.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,2.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,2.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,3.0,-1.0,2.0,0.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_71()
{
double[] value = {0.0,0.0,0.0,0.0,-1.0,4.0,-1.0,2.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,1.0,-2.0,0.0,0.0,-1.0,0.0,0.0,0.0,-4.0,1.0,-2.0,0.0,0.0,0.0,-2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-3.0,1.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,-1.0,0.0,0.0,-3.0,0.0,-1.0,0.0,-2.0,3.0,-2.0,0.0,0.0,0.0,0.0,0.0,1.0,-4.0,4.0,-4.0,2.0,-7.0,3.0,2.0,-4.0,2.0,-5.0,0.0,-2.0,1.0,-2.0,5.0,-2.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-3.0,0.0,-4.0,0.0,0.0,5.0,0.0,2.0,0.0,-3.0,-1.0,0.0,0.0,1.0,-1.0,3.0,0.0,1.0,0.0,2.0,1.0,1.0,2.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,2.0,0.0,2.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,2.0,0.0,2.0,0.0,2.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,2.0,-1.0,1.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_72()
{
double[] value = {-1.0,2.0,-1.0,3.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,2.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,3.0,-1.0,1.0,-4.0,2.0,-1.0,-1.0,-1.0,0.0,-1.0,-1.0,0.0,-2.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,-2.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,-2.0,0.0,0.0,0.0,-3.0,0.0,1.0,-1.0,-1.0,-1.0,-1.0,-1.0,0.0,-2.0,0.0,0.0,-2.0,0.0,-3.0,4.0,0.0,0.0,-2.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,-2.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,-3.0,1.0,-3.0,2.0,0.0,4.0,1.0,0.0,2.0,0.0,2.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,1.0,1.0,0.0,1.0,0.0,1.0,0.0,2.0,0.0,0.0,0.0,2.0,0.0,2.0,0.0,1.0,0.0,0.0,0.0,1.0,-1.0,1.0,-1.0,1.0,-1.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-2.0,0.0,-1.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_73()
{
double[] value = {-1.0,3.0,-2.0,1.0,0.0,-3.0,0.0,0.0,0.0,1.0,0.0,2.0,-5.0,2.0,0.0,-3.0,0.0,-3.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,-2.0,-1.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,1.0,-1.0,0.0,-2.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-2.0,-1.0,-1.0,0.0,-1.0,0.0,-1.0,10.0,-2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,2.0,0.0,1.0,-1.0,1.0,0.0,1.0,0.0,0.0,0.0,1.0,-1.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,2.0,-1.0,3.0,0.0,2.0,0.0,-1.0,-1.0,-1.0,0.0,-1.0,0.0,0.0,-4.0,2.0,-4.0,2.0,1.0,3.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-3.0,0.0,-4.0,0.0,-2.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,-3.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,7.0,-2.0,0.0,1.0,0.0,1.0,-1.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_74()
{
double[] value = {0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,-1.0,0.0,-2.0,0.0,-1.0,0.0,2.0,-1.0,1.0,0.0,3.0,0.0,2.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,-1.0,-1.0,0.0,-2.0,2.0,-4.0,1.0,0.0,-1.0,-3.0,4.0,1.0,2.0,0.0,1.0,1.0,0.0,0.0,-4.0,0.0,-3.0,0.0,-3.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,5.0,1.0,1.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,0.0,0.0,2.0,-1.0,1.0,0.0,2.0,0.0,2.0,0.0,0.0,0.0,-2.0,0.0,-2.0,-1.0,0.0,-2.0,1.0,0.0,-2.0,-4.0,3.0,-3.0,4.0,1.0,1.0,0.0,1.0,0.0,-3.0,1.0,-3.0,0.0,-1.0,1.0,1.0,0.0,0.0,7.0,-3.0,0.0,-2.0,0.0,-1.0,-13.0,0.0,1.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-3.0,4.0,-6.0,-1.0,1.0,-4.0,0.0,1.0,-2.0,-3.0,0.0,0.0,-1.0,1.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_75()
{
double[] value = {2.0,0.0,0.0,0.0,3.0,0.0,4.0,0.0,0.0,-1.0,0.0,0.0,3.0,1.0,2.0,3.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,-1.0,-1.0,-2.0,0.0,-1.0,1.0,-3.0,6.0,-1.0,3.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,1.0,10.0,0.0,0.0,0.0,0.0,2.0,-1.0,2.0,0.0,1.0,0.0,-2.0,0.0,-3.0,-1.0,0.0,0.0,0.0,-2.0,2.0,-4.0,2.0,0.0,0.0,-1.0,0.0,-2.0,3.0,1.0,1.0,0.0,-3.0,0.0,-2.0,-1.0,0.0,-4.0,1.0,-4.0,1.0,0.0,-2.0,0.0,-2.0,0.0,0.0,1.0,-2.0,0.0,-1.0,0.0,-2.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,-4.0,0.0,-3.0,5.0,-2.0,5.0,0.0,1.0,0.0,0.0,0.0,-3.0,0.0,-9.0,0.0,0.0,0.0,4.0,0.0,1.0,-2.0,2.0,-1.0,5.0,0.0,2.0,0.0,1.0,-1.0,0.0,0.0,2.0,2.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,2.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,1.0,1.0,0.0,1.0,-1.0,1.0,0.0,-2.0,0.0,0.0,-3.0,3.0,0.0,1.0,-4.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_76()
{
double[] value = {-1.0,0.0,-3.0,1.0,-3.0,5.0,0.0,-4.0,-7.0,4.0,0.0,-3.0,0.0,-2.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,1.0,-1.0,0.0,-1.0,0.0,-2.0,1.0,-4.0,0.0,-4.0,7.0,-3.0,4.0,0.0,0.0,0.0,3.0,0.0,-4.0,0.0,0.0,0.0,2.0,-1.0,3.0,1.0,3.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,1.0,2.0,0.0,2.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,-1.0,2.0,0.0,1.0,0.0,1.0,-3.0,2.0,-4.0,1.0,-4.0,4.0,0.0,3.0,-4.0,1.0,-6.0,2.0,-1.0,-1.0,0.0,-4.0,1.0,-4.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,-2.0,0.0,-1.0,0.0,-1.0,1.0,-2.0,0.0,-4.0,0.0,-4.0,7.0,-1.0,-1.0,1.0,5.0,-1.0,4.0,0.0,3.0,0.0,1.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,2.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,3.0,-1.0,1.0,-1.0,2.0,-2.0,2.0,-4.0,2.0,-4.0,2.0,-4.0,1.0,-7.0,1.0,0.0,-3.0,0.0,-2.0,1.0,-1.0,0.0,-1.0,0.0,-2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_77()
{
double[] value = {0.0,-2.0,1.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,-5.0,0.0,-3.0,3.0,0.0,5.0,-1.0,3.0,0.0,4.0,0.0,3.0,1.0,2.0,0.0,0.0,-2.0,0.0,-1.0,0.0,2.0,1.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,3.0,-1.0,2.0,-1.0,1.0,-2.0,2.0,-4.0,4.0,-4.0,1.0,-4.0,0.0,-6.0,0.0,2.0,-1.0,1.0,0.0,0.0,-2.0,0.0,-2.0,0.0,-2.0,0.0,-1.0,0.0,-3.0,0.0,-4.0,5.0,-2.0,4.0,0.0,5.0,-1.0,2.0,0.0,2.0,0.0,0.0,-1.0,0.0,2.0,0.0,2.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,2.0,0.0,1.0,0.0,1.0,-2.0,1.0,-1.0,3.0,-4.0,3.0,-4.0,1.0,-3.0,0.0,0.0,0.0,0.0,-2.0,1.0,-2.0,0.0,-2.0,0.0,-2.0,0.0,-3.0,4.0,0.0,5.0,-2.0,2.0,-2.0,2.0,0.0,0.0,2.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,1.0,-2.0,1.0,-2.0,3.0,-4.0,4.0,-2.0,0.0,0.0,-2.0,0.0,-2.0,0.0,-1.0,0.0,-1.0,2.0,0.0,5.0,-4.0,1.0,-2.0,0.0,1.0,0.0,1.0,0.0,1.0,-2.0,3.0,-4.0,4.0,0.0,-1.0,0.0,-2.0,5.0,-4.0,0.0,-1.0,9.0,-37.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_78()
{
double[] value = {0.0,0.0,-1.0,0.0,-1.0,-2.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,2.0,1.0,1.0,-1.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,4.0,4.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-5.0,0.0,0.0,2.0,-1.0,0.0,0.0,0.0,-2.0,1.0,0.0,-1.0,0.0,-1.0,0.0,-3.0,-1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,1.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_79()
{
double[] value = {0.0,3.0,0.0,1.0,0.0,0.0,3.0,-2.0,0.0,0.0,1.0,0.0,0.0,-1.0,5.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,4.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-2.0,-2.0,-1.0,0.0,-1.0,0.0,-4.0,3.0,-4.0,1.0,-2.0,-1.0,1.0,0.0,0.0,0.0,0.0,-2.0,-2.0,-3.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,1.0,0.0,1.0,1.0,0.0,1.0,3.0,0.0,2.0,-1.0,0.0,0.0,0.0,3.0,0.0,4.0,-2.0,4.0,-2.0,1.0,0.0,1.0,0.0,2.0,2.0,1.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_80()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,-1.0,0.0,-1.0,0.0,0.0,-2.0,0.0,0.0,-3.0,0.0,0.0,0.0,-3.0,0.0,-3.0,0.0,0.0,0.0,0.0,-1.0,-2.0,-2.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,1.0,1.0,1.0,2.0,0.0,0.0,0.0,0.0,4.0,0.0,3.0,0.0,0.0,0.0,3.0,1.0,0.0,0.0,0.0,1.0,1.0,0.0,1.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_81()
{
double[] value = {-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,-1.0,-3.0,-3.0,0.0,0.0,-1.0,-2.0,-3.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,3.0,3.0,0.0,1.0,3.0,0.0,1.0,3.0,0.0,0.0,0.0,0.0,1.0,-1.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-4.0,0.0,0.0,-1.0,-2.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_82()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,2.0,1.0,2.0,0.0,0.0,0.0,3.0,1.0,-1.0,1.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-5.0,-5.0,5.0,7.0,-36.0,28.0,-7.0,0.0,-6.0,0.0,-1.0,-1.0,5.0,0.0,8.0,0.0,7.0,0.0,4.0,-5.0,2.0,-14.0,3.0,-4.0,0.0,1.0,0.0,0.0,-2.0,6.0,0.0,3.0,-1.0,13.0,-5.0,3.0,0.0,0.0,-3.0,2.0,-1.0,0.0,-5.0,0.0,-6.0,-1.0,-6.0,-3.0,-25.0,-21.0,21.0,19.0,0.0,0.0,3.0,0.0,5.0,0.0,6.0,0.0,-4.0,-5.0,7.0,0.0,4.0,4.0,4.0,-7.0,4.0,-11.0,5.0,-7.0,2.0,-1.0,-2.0,3.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,1.0,-1.0,2.0,-1.0,6.0,-1.0,12.0,0.0,1.0,-5.0,3.0,-3.0,3.0,-2.0,2.0,-1.0,0.0,0.0,1.0,-3.0,-2.0,2.0,5.0,-8.0,-6.0,-7.0,-3.0,-4.0,-3.0,-28.0,-18.0,46.0,19.0,-7.0,0.0,0.0,3.0,6.0,0.0,5.0,0.0,1.0,0.0,2.0,-3.0,0.0,0.0,6.0,-3.0,1.0,-13.0,1.0,-9.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_83()
{
double[] value = {0.0,0.0,-3.0,5.0,0.0,2.0,-3.0,12.0,-4.0,5.0,-7.0,0.0,-8.0,0.0,-4.0,0.0,1.0,1.0,0.0,0.0,0.0,3.0,7.0,3.0,7.0,5.0,-2.0,-5.0,4.0,2.0,0.0,-1.0,1.0,0.0,2.0,-3.0,3.0,-3.0,4.0,-3.0,0.0,-1.0,2.0,-12.0,1.0,-6.0,1.0,-2.0,0.0,-1.0,0.0,-2.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,-2.0,-3.0,2.0,-5.0,7.0,-4.0,11.0,-4.0,6.0,-4.0,-4.0,-6.0,1.0,4.0,4.0,-7.0,0.0,-5.0,0.0,-2.0,0.0,0.0,0.0,0.0,2.0,-29.0,-19.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,7.0,-3.0,5.0,-4.0,0.0,0.0,0.0,0.0,-6.0,5.0,-7.0,2.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,1.0,1.0,1.0,2.0,2.0,3.0,2.0,1.0,1.0,0.0,0.0,2.0,1.0,5.0,2.0,1.0,0.0,4.0,2.0,2.0,1.0,1.0,0.0,3.0,0.0,0.0,0.0,2.0,-1.0,4.0,0.0,0.0,-1.0,6.0,-1.0,6.0,-1.0,5.0,-5.0,1.0,0.0,6.0,-11.0,7.0,-6.0,10.0,0.0,-4.0,0.0,-3.0,1.0,1.0,0.0,-2.0,1.0,-2.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,-1.0,3.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,2.0,-1.0,6.0,1.0,2.0,0.0,2.0,0.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_84()
{
double[] value = {0.0,2.0,0.0,5.0,-1.0,0.0,0.0,0.0,-1.0,2.0,0.0,-1.0,-4.0,5.0,-2.0,3.0,-4.0,2.0,0.0,1.0,0.0,4.0,0.0,4.0,-1.0,0.0,-6.0,-8.0,-11.0,-6.0,-3.0,-3.0,-7.0,-6.0,-1.0,0.0,-2.0,-1.0,-6.0,-1.0,-3.0,0.0,-5.0,-1.0,-3.0,-2.0,-1.0,0.0,-1.0,-1.0,-3.0,-2.0,-4.0,-2.0,-1.0,-1.0,-3.0,-1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,1.0,0.0,34.0,13.0,7.0,6.0,3.0,3.0,11.0,6.0,6.0,7.0,0.0,0.0,0.0,-5.0,0.0,-4.0,1.0,-1.0,4.0,-2.0,2.0,-3.0,4.0,-4.0,0.0,1.0,1.0,-2.0,0.0,0.0,0.0,0.0,0.0,-6.0,0.0,-2.0,-1.0,-1.0,0.0,-2.0,0.0,-2.0,2.0,-6.0,0.0,-2.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-3.0,0.0,0.0,0.0,-1.0,1.0,-1.0,2.0,-2.0,2.0,-1.0,5.0,0.0,-4.0,0.0,-4.0,0.0,-3.0,0.0,-7.0,7.0,-6.0,10.0,-1.0,0.0,-5.0,6.0,-6.0,1.0,-6.0,1.0,0.0,1.0,-4.0,0.0,-2.0,0.0,0.0,0.0,-3.0,0.0,-1.0,0.0,0.0,2.0,-2.0,-1.0,-6.0,-1.0,-3.0,0.0,-5.0,-1.0,-3.0,-2.0,-1.0,0.0,-1.0,-1.0,-3.0,-2.0,-4.0,-2.0,-1.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_85()
{
double[] value = {-3.0,-1.0,0.0,-1.0,10.0,-3.0,8.0,-3.0,0.0,0.0,0.0,0.0,0.0,0.0,6.0,-5.0,5.0,-4.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-6.0,5.0,-5.0,5.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,1.0,1.0,0.0,0.0,1.0,2.0,1.0,1.0,1.0,0.0,0.0,1.0,1.0,2.0,1.0,5.0,3.0,3.0,-1.0,0.0,0.0,-2.0,2.0,4.0,4.0,1.0,0.0,3.0,-1.0,6.0,-1.0,7.0,-1.0,5.0,-6.0,6.0,-10.0,0.0,0.0,7.0,-7.0,9.0,0.0,0.0,0.0,0.0,2.0,3.0,0.0,1.0,1.0,-1.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-3.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,-2.0,2.0,-2.0,2.0,0.0,1.0,-1.0,1.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,2.0,1.0,1.0,0.0,1.0,0.0,3.0,-1.0,8.0,-1.0,5.0,-1.0,1.0,0.0,0.0,0.0,0.0,-1.0,2.0,-2.0,3.0,-2.0,3.0,-3.0,3.0,-2.0,0.0,-1.0,4.0,0.0,3.0,-1.0,0.0,-6.0,-7.0,-11.0,-7.0,-2.0,-2.0,-7.0,-6.0,-3.0,-2.0,-4.0,0.0,-2.0,1.0,-5.0,0.0,-4.0,-2.0,-4.0,-1.0,-1.0,-1.0,-1.0,0.0,-4.0,-2.0,-3.0,-2.0,0.0,0.0,-2.0,-1.0,-4.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_86()
{
double[] value = {-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,1.0,0.0,1.0,0.0,1.0,1.0,4.0,0.0,2.0,1.0,0.0,0.0,3.0,2.0,4.0,2.0,1.0,0.0,1.0,1.0,4.0,1.0,4.0,1.0,5.0,-1.0,2.0,0.0,4.0,1.0,3.0,2.0,7.0,6.0,2.0,2.0,11.0,7.0,6.0,6.0,1.0,-1.0,0.0,-3.0,1.0,-4.0,2.0,0.0,3.0,-3.0,2.0,-3.0,2.0,-3.0,1.0,-1.0,0.0,0.0,0.0,0.0,1.0,-2.0,1.0,-5.0,0.0,-8.0,-1.0,-3.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,-1.0,1.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,1.0,-1.0,0.0,-1.0,2.0,-2.0,1.0,-2.0,0.0,0.0,0.0,0.0,2.0,0.0,3.0,1.0,1.0,0.0,1.0,0.0,0.0,0.0,-1.0,-1.0,-1.0,-1.0,-3.0,0.0,0.0,-1.0,0.0,0.0,-9.0,1.0,-7.0,7.0,0.0,0.0,-6.0,10.0,-5.0,6.0,-7.0,1.0,-6.0,1.0,-3.0,0.0,-1.0,0.0,-7.0,0.0,-4.0,-2.0,-1.0,0.0,-5.0,-2.0,-2.0,-1.0,0.0,0.0,-1.0,-1.0,-3.0,-2.0,-2.0,-2.0,-1.0,-1.0,0.0,-1.0,7.0,-3.0,6.0,-4.0,0.0,0.0,1.0,0.0,0.0,0.0,6.0,-5.0,5.0,-3.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,-6.0,3.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_87()
{
double[] value = {-6.0,4.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,1.0,1.0,1.0,0.0,1.0,1.0,1.0,2.0,1.0,0.0,1.0,1.0,2.0,1.0,2.0,2.0,0.0,0.0,4.0,-1.0,0.0,4.0,0.0,1.0,1.0,4.0,6.0,-1.0,6.0,-1.0,6.0,-6.0,7.0,-10.0,7.0,-8.0,0.0,2.0,0.0,0.0,8.0,0.0,4.0,1.0,2.0,1.0,1.0,1.0,1.0,1.0,-1.0,0.0,-1.0,1.0,-1.0,0.0,0.0,-2.0,-1.0,0.0,-2.0,0.0,-2.0,0.0,-1.0,1.0,0.0,0.0,-1.0,0.0,-1.0,1.0,0.0,0.0,-2.0,4.0,-1.0,1.0,0.0,2.0,0.0,2.0,0.0,2.0,0.0,1.0,0.0,4.0,-1.0,9.0,0.0,4.0,-1.0,2.0,-1.0,1.0,-1.0,0.0,0.0,0.0,0.0,1.0,-2.0,3.0,-1.0,3.0,-4.0,3.0,-2.0,1.0,0.0,3.0,0.0,3.0,-2.0,0.0,-6.0,-7.0,-11.0,-7.0,-2.0,-1.0,-6.0,-7.0,-4.0,-1.0,-2.0,0.0,-2.0,0.0,-4.0,0.0,-6.0,0.0,-4.0,-1.0,-1.0,-1.0,-2.0,-1.0,-3.0,-1.0,-2.0,-1.0,-1.0,-1.0,-2.0,0.0,-5.0,-1.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,1.0,1.0,1.0,0.0,1.0,0.0,5.0,1.0,2.0,0.0,1.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_88()
{
double[] value = {2.0,1.0,3.0,1.0,2.0,1.0,1.0,1.0,4.0,0.0,6.0,0.0,4.0,0.0,2.0,0.0,2.0,0.0,4.0,2.0,6.0,7.0,2.0,1.0,11.0,7.0,6.0,6.0,1.0,-1.0,0.0,-3.0,1.0,-3.0,2.0,-1.0,4.0,-3.0,1.0,-3.0,2.0,-3.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-2.0,1.0,-2.0,0.0,-4.0,0.0,-9.0,0.0,-4.0,0.0,-1.0,0.0,-2.0,0.0,-2.0,1.0,-2.0,1.0,-1.0,2.0,-4.0,0.0,0.0,1.0,-1.0,1.0,0.0,0.0,0.0,1.0,0.0,2.0,1.0,2.0,0.0,1.0,0.0,0.0,1.0,1.0,-1.0,1.0,-1.0,-1.0,0.0,-1.0,-1.0,-1.0,-1.0,-2.0,-1.0,-4.0,-1.0,-7.0,0.0,0.0,-1.0,0.0,2.0,-8.0,7.0,-7.0,10.0,-6.0,6.0,-6.0,1.0,-6.0,0.0,-1.0,-4.0,-3.0,0.0,0.0,0.0,-3.0,1.0,-1.0,0.0,-5.0,-4.0,-2.0,-1.0,-1.0,-1.0,0.0,0.0,-1.0,-1.0,-2.0,-1.0,0.0,-1.0,-1.0,0.0,0.0,-1.0,5.0,-5.0,0.0,0.0,5.0,-3.0,0.0,0.0,0.0,-1.0,0.0,0.0,6.0,-3.0,7.0,-4.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,2.0,0.0,0.0,-8.0,4.0,-5.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,1.0,1.0,1.0,0.0,1.0,2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_89()
{
double[] value = {1.0,1.0,1.0,2.0,2.0,2.0,2.0,2.0,6.0,-1.0,0.0,1.0,2.0,5.0,1.0,0.0,9.0,-5.0,7.0,-11.0,0.0,0.0,8.0,-7.0,9.0,0.0,0.0,1.0,0.0,2.0,4.0,1.0,2.0,2.0,1.0,1.0,1.0,0.0,0.0,1.0,0.0,0.0,-1.0,1.0,-1.0,0.0,-1.0,1.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-4.0,-1.0,-1.0,0.0,-1.0,0.0,-3.0,4.0,0.0,1.0,0.0,2.0,0.0,2.0,0.0,1.0,0.0,2.0,0.0,5.0,-1.0,8.0,0.0,3.0,-1.0,3.0,-1.0,1.0,-1.0,0.0,0.0,0.0,0.0,1.0,-2.0,3.0,-1.0,3.0,-4.0,3.0,-2.0,1.0,0.0,3.0,-1.0,2.0,-1.0,0.0,-6.0,-7.0,-11.0,-6.0,-1.0,-1.0,-8.0,-7.0,-3.0,-2.0,-2.0,0.0,-2.0,1.0,-4.0,0.0,-6.0,0.0,-4.0,-2.0,-1.0,0.0,-1.0,-1.0,-4.0,-2.0,-2.0,0.0,-1.0,-1.0,-2.0,0.0,-5.0,-1.0,-1.0,0.0,0.0,0.0,-2.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,2.0,0.0,0.0,0.0,1.0,1.0,5.0,1.0,2.0,0.0,1.0,1.0,2.0,0.0,4.0,2.0,1.0,1.0,1.0,0.0,4.0,1.0,6.0,0.0,4.0,-1.0,2.0,0.0,2.0,1.0,3.0,2.0,8.0,7.0,1.0,1.0,11.0,6.0,6.0,6.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_90()
{
double[] value = {1.0,0.0,1.0,-3.0,0.0,-3.0,2.0,-1.0,4.0,-3.0,1.0,-3.0,2.0,-3.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-2.0,1.0,-3.0,0.0,-3.0,0.0,-8.0,0.0,-5.0,0.0,-2.0,0.0,-1.0,0.0,-2.0,0.0,-2.0,1.0,-1.0,3.0,-3.0,1.0,0.0,1.0,0.0,4.0,1.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,-1.0,1.0,-1.0,1.0,0.0,0.0,-1.0,0.0,0.0,-1.0,-1.0,-1.0,0.0,-1.0,-1.0,-2.0,-2.0,-4.0,-1.0,0.0,-2.0,0.0,0.0,-9.0,1.0,-8.0,7.0,0.0,0.0,-7.0,11.0,-9.0,4.0,-1.0,-1.0,-8.0,0.0,0.0,-3.0,-4.0,1.0,0.0,0.0,-2.0,-3.0,-2.0,-1.0,-1.0,-1.0,-1.0,0.0,-1.0,-2.0,-1.0,-1.0,-1.0,0.0,0.0,-1.0,0.0,0.0,4.0,-4.0,0.0,-1.0,6.0,-3.0,0.0,0.0,0.0,0.0,0.0,0.0,8.0,-4.0,6.0,-3.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,-7.0,3.0,-7.0,3.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,1.0,2.0,1.0,0.0,3.0,4.0,1.0,1.0,7.0,-4.0,0.0,0.0,1.0,1.0,2.0,3.0,1.0,1.0,2.0,4.0,8.0,-11.0,8.0,-6.0,9.0,0.0,4.0,1.0,0.0,1.0,2.0,3.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_91()
{
double[] value = {2.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,1.0,0.0,1.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-3.0,0.0,-7.0,-1.0,-4.0,5.0,0.0,14.0,-1.0,11.0,-1.0,0.0,-7.0,7.0,-4.0,5.0,-11.0,-9.0,-19.0,-10.0,-14.0,-2.0,-7.0,-4.0,-5.0,-1.0,5.0,0.0,-5.0,0.0,6.0,2.0,7.0,4.0,14.0,2.0,19.0,10.0,11.0,8.0,4.0,-6.0,7.0,-7.0,1.0,0.0,1.0,-11.0,0.0,-14.0,4.0,-4.0,7.0,1.0,3.0,0.0,0.0,0.0,1.0,0.0,1.0,-1.0,1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,-1.0,-2.0,-1.0,-2.0,-3.0,0.0,-1.0,-4.0,0.0,-9.0,1.0,-8.0,6.0,-8.0,10.0,-2.0,-4.0,-9.0,4.0,0.0,0.0,-6.0,1.0,-2.0,-3.0,-2.0,-2.0,-1.0,-2.0,-1.0,-1.0,-1.0,-2.0,-1.0,0.0,0.0,-1.0,6.0,-4.0,0.0,0.0,7.0,-4.0,1.0,0.0,6.0,-3.0,4.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-5.0,1.0,-6.0,2.0,0.0,0.0,2.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,2.0,0.0,0.0,0.0,0.0,1.0,2.0,0.0,1.0,1.0,2.0,8.0,-7.0,1.0,1.0,0.0,0.0,1.0,1.0,1.0,3.0,1.0,0.0,2.0,0.0,9.0,-5.0,9.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_92()
{
double[] value = {5.0,1.0,2.0,2.0,0.0,1.0,2.0,3.0,0.0,1.0,0.0,0.0,-1.0,1.0,0.0,0.0,-1.0,1.0,0.0,1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-4.0,0.0,-1.0,1.0,2.0,-1.0,4.0,0.0,1.0,0.0,0.0,-1.0,1.0,0.0,0.0,-1.0,1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,-1.0,-1.0,-3.0,0.0,-1.0,-3.0,-2.0,-5.0,0.0,-9.0,1.0,-9.0,5.0,-2.0,0.0,-8.0,6.0,-2.0,-3.0,-1.0,0.0,-7.0,4.0,-1.0,-2.0,-3.0,-4.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,8.0,-6.0,0.0,-1.0,6.0,-3.0,0.0,0.0,5.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,-1.0,0.0,-1.0,0.0,-4.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,2.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,9.0,-2.0,0.0,0.0,0.0,2.0,1.0,0.0,7.0,0.0,0.0,1.0,0.0,1.0,-6.0,0.0,3.0,0.0,10.0,0.0,6.0,1.0,3.0,2.0,2.0,4.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,-1.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,1.0,0.0,0.0,-1.0,0.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_93()
{
double[] value = {0.0,-1.0,-1.0,-1.0,0.0,0.0,-2.0,-4.0,-3.0,-2.0,-6.0,0.0,-9.0,0.0,3.0,-1.0,0.0,1.0,-7.0,0.0,-7.0,5.0,-1.0,-3.0,-1.0,0.0,0.0,0.0,-8.0,7.0,-1.0,-1.0,0.0,-3.0,0.0,-1.0,-2.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,7.0,-4.0,0.0,0.0,5.0,-2.0,-1.0,0.0,-1.0,0.0,0.0,0.0,2.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,-2.0,0.0,1.0,-1.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,2.0,1.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,8.0,-1.0,1.0,-1.0,1.0,0.0,1.0,1.0,0.0,1.0,3.0,1.0,-1.0,2.0,0.0,0.0,1.0,1.0,5.0,0.0,5.0,1.0,2.0,3.0,1.0,1.0,0.0,3.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,-1.0,-3.0,-1.0,-1.0,-2.0,-3.0,-5.0,-1.0,-5.0,0.0,-1.0,-1.0,0.0,0.0,-4.0,0.0,-7.0,0.0,0.0,-1.0,0.0,-1.0,-9.0,4.0,-1.0,-1.0,0.0,0.0,0.0,0.0,-1.0,-1.0,-1.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,6.0,-2.0,0.0,0.0,3.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_94()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,-1.0,1.0,-1.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,3.0,1.0,1.0,0.0,0.0,0.0,1.0,0.0,2.0,1.0,0.0,0.0,4.0,0.0,1.0,0.0,1.0,0.0,2.0,0.0,1.0,1.0,2.0,1.0,0.0,2.0,4.0,2.0,3.0,2.0,1.0,2.0,1.0,1.0,0.0,2.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-3.0,0.0,-2.0,-2.0,-1.0,-1.0,-2.0,-3.0,-2.0,-4.0,-2.0,-3.0,-2.0,-4.0,-1.0,0.0,-1.0,-1.0,0.0,-9.0,2.0,-1.0,0.0,0.0,0.0,-2.0,-1.0,0.0,0.0,-1.0,0.0,0.0,-2.0,4.0,0.0,0.0,0.0,0.0,1.0,-1.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,1.0,0.0,1.0,0.0,4.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,2.0,0.0,3.0,1.0,0.0,0.0,1.0,0.0,1.0,0.0,2.0,1.0,4.0,2.0,0.0,2.0,3.0,3.0,1.0,1.0,1.0,2.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-2.0,-1.0,-2.0,-1.0,-1.0,-3.0,-3.0,-3.0,-3.0,-3.0,-1.0,-1.0,0.0,-2.0,0.0,-4.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-1.0,-2.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,-4.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_95()
{
double[] value = {0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,6.0,0.0,1.0,-1.0,1.0,0.0,2.0,0.0,2.0,1.0,3.0,1.0,0.0,0.0,1.0,0.0,1.0,1.0,4.0,4.0,2.0,1.0,1.0,2.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,-1.0,-1.0,-1.0,-2.0,-3.0,-4.0,-4.0,-2.0,-2.0,-1.0,-1.0,0.0,-3.0,0.0,-1.0,0.0,0.0,0.0,-2.0,0.0,-1.0,0.0,0.0,1.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,5.0,1.0,5.0,3.0,2.0,3.0,0.0,0.0,0.0,0.0,-1.0,-3.0,-4.0,-4.0,-1.0,-1.0,-1.0,0.0,-3.0,-1.0,0.0,0.0,-2.0,0.0,-1.0,1.0,1.0,1.0,0.0,0.0,5.0,2.0,4.0,2.0,0.0,-1.0,-4.0,-3.0,-1.0,0.0,-1.0,-1.0,6.0,15.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_96()
{
double[] value = {0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-1.0,1.0,0.0,1.0,0.0,1.0,-1.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-1.0,1.0,-1.0,0.0,-1.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_97()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-2.0,1.0,-1.0,1.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,1.0,0.0,0.0,-1.0,1.0,-1.0,0.0,0.0,0.0,-1.0,1.0,-1.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,-1.0,0.0,-1.0,1.0,-1.0,0.0,-1.0,1.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,1.0,-1.0,1.0,-1.0,0.0,0.0,0.0,-1.0,1.0,-1.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,-1.0,0.0,-1.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-2.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,1.0,-1.0,0.0,-1.0,0.0,-1.0,1.0,0.0,1.0,-1.0,0.0,0.0,0.0,1.0,-1.0,0.0,-1.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_98()
{
double[] value = {-2.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,-1.0,1.0,-1.0,1.0,0.0,0.0,0.0,-1.0,1.0,-1.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,1.0,0.0,-1.0,0.0,0.0,0.0,0.0,5.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_99()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-9.0,10.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_100()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_101()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-15.0,-22.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_102()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,4.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,-1.0,-1.0,-1.0,0.0,0.0,1.0,2.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_103()
{
double[] value = {1.0,1.0,0.0,1.0,-1.0,2.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,-1.0,-2.0,0.0,-1.0,0.0,-2.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,3.0,0.0,2.0,1.0,1.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,-2.0,0.0,-1.0,0.0,-2.0,0.0,-4.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,4.0,1.0,3.0,0.0,2.0,1.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,-2.0,0.0,-3.0,0.0,-3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,4.0,0.0,3.0,1.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,-2.0,0.0,-4.0,0.0,-2.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_104()
{
double[] value = {0.0,0.0,-1.0,1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,3.0,0.0,3.0,0.0,4.0,1.0,2.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-3.0,0.0,-4.0,0.0,-2.0,0.0,-2.0,0.0,0.0,0.0,0.0,1.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,3.0,0.0,3.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-5.0,0.0,-2.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,-2.0,0.0,2.0,0.0,-2.0,1.0,15.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_105()
{
double[] value = {0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,118.0,221.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-2.0,-15.0,4.0,16.0,-3.0,-18.0,3.0,16.0,-4.0,-17.0,4.0,16.0,-5.0,-17.0,3.0,15.0,-5.0,-16.0,4.0,16.0,-5.0,-16.0,3.0,16.0,-4.0,-14.0,3.0,15.0,-4.0,-14.0,4.0,16.0,-3.0,-14.0,3.0,16.0,-2.0,-15.0,4.0,16.0,-2.0,-15.0,4.0,16.0,1.0,-1.0,-4.0,-16.0,1.0,1.0,2.0,-2.0,0.0,-3.0,-1.0,-2.0,-2.0,-2.0,-2.0,0.0,-3.0,0.0,-1.0,2.0,0.0,3.0,1.0,3.0,1.0,2.0,3.0,0.0,1.0,1.0,3.0,-1.0,2.0,-2.0,0.0,-4.0,-1.0,-3.0,-3.0,-3.0,-3.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_106()
{
double[] value = {-3.0,1.0,-2.0,2.0,0.0,3.0,1.0,4.0,2.0,3.0,0.0,0.0,4.0,1.0,4.0,-1.0,3.0,-3.0,0.0,-4.0,-1.0,-4.0,-3.0,-4.0,-4.0,0.0,-4.0,1.0,-3.0,3.0,0.0,4.0,1.0,4.0,1.0,0.0,3.0,4.0,4.0,0.0,4.0,-1.0,3.0,-3.0,0.0,-5.0,-1.0,-4.0,-3.0,-4.0,-5.0,0.0,-4.0,1.0,-3.0,3.0,0.0,4.0,1.0,0.0,0.0,0.0,1.0,5.0,4.0,3.0,4.0,1.0,4.0,-1.0,4.0,-4.0,0.0,-4.0,-2.0,-5.0,-3.0,-3.0,-5.0,-1.0,-4.0,1.0,-2.0,3.0,1.0,0.0,0.0,0.0,0.0,4.0,1.0,4.0,-1.0,1.0,4.0,4.0,4.0,0.0,4.0,-1.0,3.0,-3.0,0.0,-5.0,-1.0,-4.0,-3.0,-4.0,-5.0,0.0,-3.0,1.0,1.0,0.0,0.0,1.0,-2.0,2.0,0.0,4.0,1.0,3.0,2.0,3.0,0.0,2.0,4.0,0.0,4.0,-1.0,2.0,-3.0,0.0,-4.0,-1.0,-4.0,-3.0,-3.0,-3.0,-1.0,0.0,1.0,0.0,1.0,-2.0,1.0,-1.0,2.0,0.0,3.0,0.0,2.0,2.0,2.0,2.0,1.0,0.0,1.0,4.0,-1.0,2.0,-2.0,0.0,-4.0,-1.0,-3.0,-3.0,-2.0,0.0,1.0,-1.0,1.0,-1.0,0.0,-2.0,1.0,0.0,1.0,0.0,1.0,0.0,2.0,1.0,1.0,2.0,1.0,2.0,0.0,0.0,1.0,2.0,-2.0,0.0,-3.0,-1.0,-2.0,-1.0,1.0,-2.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_107()
{
double[] value = {0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,-1.0,-1.0,2.0,1.0,16.0,20.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,2.0,-16.0,-4.0,15.0,3.0,-14.0,-3.0,16.0,4.0,-14.0,-4.0,15.0,5.0,-14.0,-4.0,16.0,5.0,-15.0,-3.0,15.0,5.0,-16.0,-4.0,15.0,5.0,-16.0,-3.0,15.0,4.0,-17.0,-4.0,16.0,3.0,-17.0,-3.0,15.0,2.0,-17.0,-3.0,16.0,2.0,-16.0,-5.0,16.0,0.0,0.0,3.0,-16.0,-1.0,-1.0,-2.0,2.0,0.0,2.0,1.0,3.0,1.0,1.0,3.0,0.0,2.0,0.0,2.0,-2.0,0.0,-3.0,0.0,-3.0,-2.0,-2.0,-3.0,0.0,0.0,-1.0,-4.0,1.0,-2.0,3.0,0.0,3.0,1.0,4.0,2.0,2.0,3.0,0.0,4.0,-1.0,2.0,-3.0,0.0,-4.0,-1.0,-3.0,-2.0,-2.0,0.0,-2.0,-4.0,0.0,-4.0,1.0,-3.0,4.0,0.0,4.0,1.0,4.0,3.0,3.0,3.0,0.0,4.0,-2.0,3.0,-3.0,1.0,-4.0,-1.0,-4.0,0.0,-1.0,-3.0,-3.0,-5.0,0.0,-4.0,1.0,-3.0,4.0,-1.0,4.0,1.0,5.0,3.0,3.0,5.0,0.0,4.0,-1.0,3.0,-4.0,1.0,-4.0,-1.0,-1.0,0.0,0.0,-1.0,-5.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_108()
{
double[] value = {-3.0,-3.0,-4.0,0.0,-5.0,2.0,-3.0,3.0,-1.0,5.0,1.0,4.0,3.0,4.0,5.0,0.0,4.0,-2.0,3.0,-3.0,-1.0,-1.0,-1.0,-1.0,1.0,-4.0,0.0,-4.0,0.0,0.0,-3.0,-3.0,-4.0,0.0,-5.0,1.0,-3.0,4.0,0.0,4.0,1.0,5.0,3.0,3.0,4.0,0.0,3.0,-1.0,-1.0,-1.0,0.0,-2.0,2.0,-3.0,0.0,-3.0,0.0,-4.0,-2.0,-2.0,1.0,-1.0,-4.0,0.0,-4.0,2.0,-3.0,3.0,0.0,4.0,1.0,4.0,2.0,3.0,3.0,0.0,0.0,-2.0,0.0,-2.0,3.0,-1.0,1.0,-2.0,0.0,-2.0,0.0,-3.0,-2.0,-2.0,-2.0,-1.0,0.0,0.0,-3.0,1.0,-3.0,3.0,0.0,3.0,1.0,4.0,2.0,1.0,1.0,-1.0,0.0,-2.0,2.0,0.0,1.0,-1.0,1.0,-1.0,0.0,-2.0,0.0,-1.0,-1.0,-1.0,-2.0,0.0,-2.0,0.0,0.0,-1.0,-2.0,2.0,0.0,3.0,1.0,2.0,1.0,-2.0,2.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,1.0,1.0,-2.0,1.0,-117.0,13.0,1.0,0.0,0.0,0.0,-2.0,0.0,0.0,-2.0,0.0,0.0,2.0,-1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_109()
{
double[] value = {1.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-4.0,5.0,2.0,-1.0,0.0,0.0,-3.0,1.0,0.0,-2.0,0.0,0.0,2.0,-1.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_110()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,8.0,0.0,-2.0,0.0,1.0,-1.0,1.0,-1.0,-2.0,0.0,0.0,1.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,9.0,1.0,-1.0,0.0,0.0,-1.0,1.0,-2.0,-1.0,0.0,0.0,1.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_111()
{
double[] value = {0.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,26.0,-4.0,2.0,0.0,0.0,-1.0,-2.0,0.0,0.0,-2.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_112()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,5.0,2.0,1.0,0.0,0.0,-2.0,-2.0,1.0,-1.0,0.0,0.0,2.0,1.0,0.0,0.0,0.0,-1.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,7.0,1.0,2.0,-1.0,0.0,0.0,-3.0,1.0,-1.0,1.0,0.0,0.0,2.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_113()
{
double[] value = {0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,7.0,0.0,2.0,0.0,0.0,0.0,-2.0,1.0,-1.0,1.0,0.0,0.0,2.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_114()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-78.0,-13.0,0.0,0.0,-1.0,0.0,0.0,3.0,-2.0,0.0,0.0,-2.0,-2.0,0.0,-1.0,0.0,0.0,0.0,0.0,2.0,0.0,2.0,1.0,1.0,-33.0,34.0,33.0,-34.0,-1.0,0.0,-1.0,-2.0,-2.0,0.0,0.0,1.0,0.0,0.0,1.0,2.0,2.0,1.0,0.0,0.0,0.0,0.0,-34.0,32.0,2.0,0.0,34.0,-34.0,2.0,-1.0,-33.0,35.0,0.0,0.0,35.0,-37.0,0.0,0.0,2.0,0.0,1.0,-1.0,-2.0,-1.0,-30.0,39.0,30.0,-39.0,-29.0,39.0,28.0,-40.0,-28.0,40.0,28.0,-40.0,-28.0,40.0,26.0,-40.0,-30.0,40.0,30.0,-38.0,-27.0,38.0,24.0,-40.0,-24.0,40.0,23.0,-40.0,-23.0,40.0,22.0,-39.0,-25.0,39.0,24.0,-37.0,-28.0,37.0,29.0,-35.0,-27.0,35.0,25.0,-36.0,-26.0,36.0,24.0,-35.0,-25.0,35.0,25.0,-35.0,-28.0,35.0,30.0,-33.0,-32.0,33.0,34.0,-31.0,-1.0,0.0,2.0,0.0,1.0,1.0,0.0,0.0,-38.0,30.0,39.0,-30.0,-38.0,30.0,37.0,-32.0,-35.0,32.0,36.0,-33.0,-34.0,33.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_115()
{
double[] value = {36.0,-35.0,-34.0,35.0,35.0,-35.0,-34.0,35.0,36.0,-36.0,-36.0,36.0,1.0,0.0,37.0,-37.0,0.0,0.0,-35.0,37.0,0.0,0.0,3.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-3.0,0.0,-1.0,0.0,0.0,0.0,-2.0,0.0,-1.0,0.0,-3.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,32.0,-31.0,-32.0,31.0,33.0,-30.0,0.0,0.0,0.0,0.0,1.0,1.0,4.0,2.0,0.0,-1.0,0.0,0.0,-42.0,28.0,1.0,0.0,42.0,-28.0,-44.0,28.0,45.0,-27.0,-43.0,27.0,46.0,-29.0,-42.0,29.0,44.0,-32.0,0.0,-2.0,-40.0,34.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,5.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-4.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,-4.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,-1.0,0.0,1.0,0.0,33.0,-30.0,-35.0,30.0,37.0,-28.0,4.0,2.0,-45.0,26.0,1.0,0.0,2.0,0.0,4.0,0.0,-1.0,-1.0,0.0,0.0,-1.0,-2.0,7.0,0.0,5.0,-1.0,4.0,-1.0,1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-4.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,-2.0,0.0,-5.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_116()
{
double[] value = {-1.0,0.0,0.0,0.0,-3.0,0.0,-1.0,0.0,1.0,5.0,-2.0,0.0,0.0,0.0,-3.0,0.0,1.0,0.0,2.0,0.0,-1.0,0.0,-1.0,-3.0,-4.0,-4.0,2.0,-1.0,3.0,0.0,2.0,3.0,8.0,-1.0,4.0,-1.0,2.0,-2.0,0.0,-2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-2.0,-1.0,0.0,-3.0,1.0,0.0,0.0,0.0,0.0,-2.0,0.0,-1.0,0.0,-4.0,2.0,0.0,0.0,0.0,0.0,-2.0,0.0,-2.0,1.0,-1.0,2.0,2.0,4.0,-2.0,2.0,0.0,1.0,0.0,0.0,-2.0,-1.0,-4.0,-6.0,0.0,-1.0,2.0,0.0,3.0,-2.0,2.0,0.0,2.0,0.0,0.0,1.0,0.0,1.0,6.0,-2.0,2.0,-1.0,0.0,-2.0,0.0,0.0,-1.0,-1.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,1.0,-2.0,0.0,-3.0,2.0,-1.0,3.0,-1.0,4.0,-1.0,3.0,-4.0,-6.0,0.0,-2.0,0.0,-3.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,2.0,0.0,2.0,0.0,3.0,-1.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,-1.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,-2.0,1.0,-3.0,0.0,-2.0,1.0,-3.0,3.0,0.0,-2.0,0.0,-3.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,1.0,2.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_117()
{
double[] value = {3.0,0.0,1.0,0.0,4.0,-1.0,2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,-1.0,2.0,-2.0,0.0,-2.0,0.0,-2.0,0.0,-3.0,1.0,-2.0,0.0,-1.0,-3.0,-1.0,-3.0,-2.0,0.0,1.0,1.0,2.0,1.0,3.0,1.0,4.0,1.0,5.0,-1.0,1.0,-1.0,0.0,-1.0,-1.0,-1.0,-1.0,0.0,-3.0,0.0,-3.0,0.0,-1.0,0.0,-2.0,0.0,-2.0,-12.0,-3.0,0.0,1.0,0.0,3.0,1.0,2.0,2.0,5.0,3.0,5.0,1.0,1.0,0.0,0.0,-3.0,-1.0,-1.0,-3.0,-1.0,-3.0,-1.0,-4.0,-1.0,0.0,-10.0,-2.0,0.0,-3.0,0.0,-1.0,0.0,0.0,1.0,4.0,2.0,3.0,2.0,7.0,3.0,3.0,0.0,2.0,0.0,0.0,0.0,0.0,-1.0,-2.0,-1.0,-3.0,0.0,-3.0,-3.0,0.0,-1.0,-4.0,-5.0,-2.0,0.0,-4.0,0.0,-1.0,0.0,0.0,0.0,4.0,4.0,3.0,3.0,7.0,2.0,4.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,-3.0,-1.0,-1.0,-1.0,1.0,-4.0,-3.0,-3.0,-4.0,-4.0,-3.0,0.0,-2.0,0.0,-3.0,0.0,0.0,0.0,4.0,4.0,3.0,3.0,7.0,3.0,3.0,0.0,3.0,0.0,0.0,0.0,-1.0,-1.0,-1.0,-1.0,147.0,-192.0,3.0,-1.0,2.0,-2.0,-3.0,1.0,-3.0,-2.0,0.0,2.0,-4.0,-1.0,2.0,2.0,0.0,1.0,85.0,103.0,-82.0,-98.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_118()
{
double[] value = {81.0,101.0,2.0,-3.0,-76.0,-98.0,76.0,97.0,-77.0,-104.0,0.0,-2.0,0.0,-2.0,1.0,-1.0,10.0,-2.0,0.0,2.0,-10.0,2.0,-3.0,0.0,2.0,-2.0,-7.0,0.0,-5.0,0.0,1.0,2.0,-3.0,-1.0,-10.0,-2.0,2.0,-1.0,9.0,3.0,2.0,1.0,0.0,2.0,88.0,105.0,-89.0,-103.0,0.0,6.0,89.0,99.0,-3.0,2.0,0.0,-1.0,-16.0,-94.0,15.0,95.0,-12.0,-94.0,1.0,0.0,11.0,94.0,-5.0,-92.0,5.0,93.0,1.0,0.0,1.0,0.0,0.0,-1.0,2.0,-4.0,0.0,-2.0,-66.0,-106.0,0.0,-2.0,3.0,-1.0,0.0,0.0,0.0,0.0,-1.0,-1.0,-5.0,1.0,72.0,108.0,-72.0,-110.0,73.0,110.0,-80.0,-108.0,72.0,95.0,1.0,2.0,2.0,2.0,2.0,3.0,2.0,3.0,1.0,2.0,0.0,2.0,0.0,0.0,-87.0,-108.0,87.0,107.0,-94.0,-108.0,93.0,108.0,-100.0,-110.0,0.0,1.0,-6.0,0.0,0.0,1.0,1.0,0.0,0.0,1.0,2.0,1.0,0.0,2.0,100.0,106.0,-1.0,2.0,-2.0,4.0,0.0,0.0,-1.0,0.0,-24.0,-93.0,24.0,93.0,0.0,-1.0,-18.0,-95.0,0.0,0.0,3.0,-1.0,0.0,0.0,3.0,1.0,6.0,2.0,0.0,1.0,5.0,2.0,0.0,1.0,-2.0,91.0,2.0,-1.0,2.0,-1.0,1.0,-2.0,2.0,-3.0,0.0,-1.0,-62.0,-107.0,62.0,106.0,-62.0,-109.0,62.0,110.0,-61.0,-108.0,63.0,107.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_119()
{
double[] value = {-65.0,-110.0,0.0,0.0,66.0,110.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,-2.0,-2.0,-3.0,-2.0,-3.0,-2.0,-2.0,-1.0,-3.0,-13.0,-1.0,1.0,0.0,1.0,0.0,2.0,-1.0,0.0,0.0,0.0,-2.0,0.0,1.0,0.0,1.0,0.0,0.0,2.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,0.0,-1.0,-2.0,0.0,1.0,-1.0,1.0,0.0,3.0,1.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,4.0,0.0,0.0,0.0,-8.0,-2.0,-3.0,3.0,1.0,0.0,1.0,0.0,2.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,-1.0,-1.0,0.0,-3.0,0.0,-1.0,0.0,0.0,2.0,3.0,0.0,0.0,1.0,1.0,0.0,1.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,5.0,1.0,2.0,2.0,1.0,3.0,2.0,2.0,2.0,3.0,2.0,3.0,0.0,2.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,1.0,-104.0,-110.0,104.0,110.0,-105.0,-110.0,103.0,111.0,-104.0,-108.0,104.0,107.0,-104.0,-109.0,0.0,3.0,104.0,108.0,-1.0,1.0,-2.0,3.0,-1.0,2.0,-2.0,1.0,-2.0,0.0,-25.0,-92.0,0.0,-1.0,6.0,-2.0,0.0,-1.0,4.0,-1.0,0.0,1.0,4.0,0.0,4.0,0.0,1.0,-1.0,3.0,2.0,0.0,1.0,6.0,0.0,3.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_120()
{
double[] value = {0.0,1.0,0.0,1.0,-6.0,92.0,2.0,-1.0,2.0,-2.0,2.0,-2.0,1.0,-3.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,2.0,-1.0,0.0,0.0,0.0,-2.0,0.0,0.0,-1.0,-2.0,-2.0,-2.0,-1.0,-2.0,-2.0,-3.0,-2.0,-3.0,-1.0,-1.0,-5.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,1.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-1.0,1.0,-1.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,-2.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,1.0,0.0,1.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,1.0,-1.0,1.0,-1.0,0.0,0.0,2.0,4.0,1.0,2.0,2.0,3.0,2.0,3.0,1.0,2.0,2.0,2.0,0.0,2.0,-1.0,0.0,0.0,2.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-2.0,3.0,-2.0,2.0,-2.0,2.0,-2.0,0.0,-27.0,-93.0,1.0,-1.0,0.0,0.0,3.0,0.0,5.0,0.0,0.0,-2.0,4.0,-2.0,4.0,-1.0,0.0,-4.0,0.0,15.0,3.0,-1.0,-4.0,0.0,-4.0,0.0,-4.0,-1.0,1.0,1.0,0.0,2.0,4.0,0.0,0.0,0.0,4.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_121()
{
double[] value = {0.0,0.0,0.0,0.0,4.0,0.0,1.0,-1.0,3.0,0.0,0.0,-2.0,0.0,-1.0,-5.0,0.0,-4.0,0.0,-4.0,0.0,0.0,0.0,-6.0,0.0,0.0,1.0,0.0,0.0,0.0,2.0,1.0,1.0,1.0,1.0,1.0,0.0,0.0,0.0,5.0,0.0,0.0,0.0,0.0,1.0,4.0,94.0,2.0,-1.0,0.0,-2.0,-3.0,-85.0,0.0,-1.0,0.0,-2.0,0.0,-4.0,4.0,0.0,0.0,-1.0,0.0,0.0,4.0,0.0,1.0,0.0,1.0,0.0,1.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,0.0,-2.0,0.0,-5.0,0.0,-5.0,0.0,0.0,-3.0,-5.0,-8.0,0.0,8.0,-5.0,0.0,0.0,0.0,0.0,1.0,0.0,3.0,0.0,2.0,0.0,1.0,1.0,1.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,1.0,4.0,0.0,2.0,0.0,1.0,9.0,85.0,-1.0,2.0,-3.0,1.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,3.0,-1.0,3.0,-1.0,1.0,-2.0,2.0,-85.0,0.0,-1.0,0.0,-2.0,2.0,-4.0,0.0,0.0,0.0,-1.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,-3.0,0.0,-1.0,-1.0,0.0,-5.0,0.0,-1.0,-7.0,-4.0,0.0,0.0,-9.0,0.0,0.0,7.0,2.0,-2.0,8.0,4.0,2.0,6.0,3.0,5.0,1.0,0.0,1.0,0.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_122()
{
double[] value = {-11.0,92.0,2.0,-1.0,3.0,-2.0,2.0,-2.0,2.0,-3.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,-2.0,0.0,0.0,-1.0,-2.0,-2.0,-3.0,-2.0,-2.0,-2.0,-3.0,-1.0,-2.0,-1.0,0.0,-2.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,-1.0,1.0,-1.0,2.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,-1.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,-2.0,1.0,0.0,1.0,0.0,1.0,1.0,1.0,1.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,1.0,0.0,1.0,3.0,2.0,3.0,2.0,2.0,2.0,3.0,0.0,2.0,0.0,0.0,0.0,2.0,-1.0,1.0,-1.0,0.0,0.0,0.0,0.0,1.0,-2.0,3.0,-2.0,2.0,-3.0,2.0,-2.0,0.0,-28.0,-93.0,1.0,-1.0,0.0,-1.0,5.0,-1.0,5.0,-3.0,3.0,-2.0,-2.0,-8.0,-1.0,-7.0,0.0,0.0,2.0,6.0,-4.0,0.0,0.0,8.0,-1.0,1.0,1.0,2.0,0.0,1.0,0.0,6.0,0.0,3.0,0.0,2.0,1.0,0.0,0.0,2.0,-1.0,0.0,0.0,1.0,-1.0,3.0,-1.0,2.0,0.0,1.0,15.0,85.0,-2.0,2.0,-2.0,1.0,-3.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_123()
{
double[] value = {-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,3.0,0.0,2.0,-2.0,2.0,-2.0,9.0,-85.0,0.0,-1.0,-1.0,-2.0,-1.0,-3.0,0.0,-1.0,0.0,0.0,0.0,-2.0,1.0,0.0,0.0,-2.0,0.0,-3.0,0.0,-6.0,0.0,-1.0,0.0,-2.0,0.0,-1.0,0.0,-8.0,-5.0,0.0,2.0,-6.0,-8.0,0.0,0.0,-2.0,0.0,-3.0,0.0,0.0,0.0,0.0,0.0,4.0,9.0,3.0,2.0,4.0,0.0,6.0,5.0,4.0,5.0,4.0,0.0,2.0,0.0,0.0,-14.0,94.0,2.0,-2.0,3.0,-2.0,3.0,-2.0,2.0,-3.0,0.0,-1.0,0.0,0.0,0.0,-2.0,-2.0,-3.0,-2.0,-2.0,0.0,-1.0,-2.0,-2.0,-2.0,0.0,-2.0,-2.0,0.0,1.0,-1.0,0.0,-1.0,0.0,-1.0,-2.0,0.0,-2.0,1.0,-3.0,3.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,-2.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,2.0,0.0,2.0,0.0,1.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,-3.0,1.0,0.0,3.0,0.0,2.0,2.0,1.0,1.0,0.0,1.0,-1.0,0.0,0.0,2.0,2.0,2.0,0.0,2.0,3.0,0.0,1.0,2.0,2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_124()
{
double[] value = {1.0,3.0,0.0,2.0,-1.0,0.0,0.0,1.0,-2.0,3.0,-3.0,2.0,-3.0,2.0,-2.0,1.0,-27.0,-95.0,1.0,0.0,0.0,-2.0,5.0,-4.0,4.0,-4.0,-1.0,-6.0,0.0,-3.0,2.0,-5.0,0.0,0.0,0.0,1.0,0.0,2.0,-3.0,1.0,0.0,0.0,-2.0,1.0,3.0,5.0,0.0,3.0,0.0,2.0,0.0,0.0,1.0,8.0,0.0,5.0,0.0,4.0,0.0,0.0,-1.0,2.0,-3.0,2.0,0.0,2.0,0.0,0.0,14.0,88.0,-1.0,1.0,-1.0,1.0,-3.0,0.0,-1.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,0.0,1.0,-1.0,3.0,0.0,1.0,-1.0,1.0,-1.0,15.0,-88.0,-1.0,0.0,0.0,-2.0,-4.0,-2.0,0.0,-2.0,0.0,0.0,1.0,-4.0,0.0,-5.0,1.0,-8.0,1.0,0.0,0.0,-2.0,0.0,-3.0,1.0,-5.0,-2.0,-1.0,0.0,0.0,-3.0,-1.0,0.0,-2.0,0.0,0.0,0.0,0.0,4.0,6.0,4.0,5.0,0.0,5.0,5.0,4.0,0.0,2.0,0.0,0.0,-17.0,96.0,2.0,-3.0,3.0,-2.0,3.0,-2.0,2.0,-3.0,-2.0,-3.0,-2.0,-1.0,-1.0,-2.0,-3.0,-1.0,-1.0,-1.0,-2.0,0.0,-1.0,-4.0,0.0,-2.0,1.0,-4.0,3.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-1.0,-1.0,-2.0,-2.0,-2.0,-13.0,-4.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_125()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,-50.0,-35.0,50.0,35.0,-48.0,-35.0,-1.0,0.0,-1.0,0.0,0.0,0.0,50.0,36.0,-52.0,-35.0,53.0,36.0,0.0,0.0,1.0,0.0,3.0,0.0,-4.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-50.0,-35.0,50.0,35.0,0.0,0.0,-50.0,-36.0,0.0,1.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,-1.0,1.0,-1.0,0.0,-2.0,-1.0,0.0,0.0,-5.0,3.0,58.0,34.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-4.0,0.0,1.0,0.0,1.0,0.0,2.0,0.0,0.0,2.0,0.0,0.0,1.0,1.0,0.0,1.0,0.0,0.0,1.0,5.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-12.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-72.0,-37.0,72.0,37.0,-77.0,-37.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,74.0,37.0,-74.0,-38.0,75.0,38.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,4.0,0.0,-1.0,0.0,-1.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_126()
{
double[] value = {0.0,-1.0,-2.0,-3.0,0.0,1.0,0.0,1.0,0.0,2.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,-68.0,-35.0,-6.0,-3.0,0.0,1.0,-2.0,1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,1.0,-1.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,76.0,37.0,-76.0,-37.0,77.0,38.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,3.0,0.0,1.0,0.0,5.0,1.0,1.0,0.0,2.0,2.0,2.0,2.0,0.0,2.0,0.0,1.0,-1.0,0.0,0.0,1.0,-3.0,1.0,0.0,4.0,1.0,2.0,1.0,4.0,2.0,0.0,1.0,1.0,3.0,1.0,1.0,2.0,2.0,1.0,1.0,3.0,-3.0,3.0,-3.0,2.0,-3.0,2.0,-2.0,2.0,-26.0,-97.0,1.0,0.0,0.0,-2.0,4.0,-4.0,0.0,-5.0,0.0,-3.0,3.0,-4.0,0.0,0.0,-2.0,1.0,-1.0,4.0,1.0,1.0,3.0,5.0,0.0,1.0,1.0,8.0,0.0,6.0,-3.0,0.0,0.0,3.0,0.0,1.0,0.0,1.0,13.0,90.0,-2.0,1.0,0.0,1.0,-2.0,1.0,-1.0,0.0,-1.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,-1.0,1.0,0.0,1.0,0.0,2.0,-1.0,0.0,-1.0,2.0,-1.0,16.0,-90.0,0.0,-1.0,0.0,-1.0,0.0,-3.0,-3.0,0.0,0.0,-6.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_127()
{
double[] value = {2.0,-8.0,0.0,-1.0,2.0,-5.0,0.0,-1.0,-2.0,-4.0,0.0,0.0,0.0,1.0,4.0,4.0,3.0,5.0,1.0,0.0,0.0,4.0,0.0,1.0,0.0,0.0,-19.0,98.0,2.0,-3.0,3.0,-2.0,1.0,-2.0,-3.0,-3.0,0.0,-2.0,0.0,-2.0,-1.0,0.0,-2.0,-1.0,-1.0,-3.0,0.0,-2.0,0.0,-3.0,1.0,-4.0,0.0,-1.0,2.0,-1.0,-1.0,-2.0,-2.0,-2.0,-2.0,-2.0,-3.0,0.0,0.0,0.0,-2.0,0.0,-2.0,0.0,-2.0,0.0,-57.0,-31.0,57.0,31.0,0.0,-2.0,-52.0,-33.0,0.0,0.0,1.0,0.0,1.0,1.0,1.0,1.0,1.0,0.0,0.0,1.0,4.0,2.0,1.0,-1.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,-1.0,1.0,0.0,1.0,-2.0,-4.0,-1.0,-1.0,0.0,-1.0,-3.0,5.0,-2.0,-1.0,-2.0,-1.0,56.0,32.0,-57.0,-33.0,57.0,32.0,0.0,0.0,-54.0,-34.0,2.0,0.0,52.0,33.0,-53.0,-34.0,2.0,0.0,-2.0,-1.0,53.0,35.0,-51.0,-38.0,51.0,37.0,-48.0,-41.0,48.0,40.0,-45.0,-46.0,46.0,44.0,-1.0,-2.0,1.0,0.0,2.0,0.0,1.0,0.0,0.0,1.0,1.0,0.0,0.0,2.0,0.0,1.0,0.0,1.0,1.0,0.0,1.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_128()
{
double[] value = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,-1.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,-1.0,0.0,0.0,0.0,-3.0,0.0,1.0,0.0,1.0,-1.0,-81.0,-42.0,80.0,45.0,-77.0,-39.0,76.0,41.0,-73.0,-37.0,73.0,39.0,0.0,0.0,-72.0,-36.0,-2.0,2.0,74.0,34.0,-72.0,-35.0,0.0,0.0,2.0,2.0,70.0,34.0,-67.0,-33.0,67.0,34.0,0.0,0.0,-69.0,-33.0,-3.0,1.0,-2.0,0.0,-7.0,-1.0,-2.0,0.0,-1.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,1.0,1.0,2.0,0.0,0.0,-1.0,2.0,-2.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,1.0,-1.0,0.0,-1.0,1.0,0.0,1.0,0.0,74.0,35.0,-69.0,-30.0,70.0,32.0,0.0,0.0,2.0,0.0,2.0,0.0,2.0,0.0,0.0,0.0,1.0,0.0,2.0,1.0,2.0,2.0,2.0,2.0,0.0,2.0,-2.0,1.0,0.0,1.0,-1.0,4.0,0.0,3.0,0.0,2.0,2.0,3.0,2.0,1.0,0.0,0.0,0.0,2.0,1.0,2.0,2.0,3.0,-2.0,2.0,-3.0,2.0,-2.0,2.0,-24.0,-99.0,1.0,0.0,0.0,-1.0,0.0,-4.0,0.0,0.0,2.0,-4.0,0.0,1.0,0.0,1.0,0.0,1.0,1.0,6.0,1.0,3.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_129()
{
double[] value = {1.0,5.0,0.0,0.0,0.0,4.0,0.0,1.0,12.0,92.0,-1.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,-1.0,0.0,-2.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,2.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,0.0,1.0,0.0,19.0,-93.0,0.0,-1.0,0.0,-4.0,0.0,0.0,2.0,-5.0,0.0,-3.0,1.0,-6.0,0.0,-1.0,0.0,-1.0,0.0,0.0,2.0,4.0,1.0,2.0,0.0,0.0,-22.0,101.0,3.0,-4.0,1.0,-2.0,-1.0,-3.0,-1.0,-1.0,1.0,-2.0,-1.0,-1.0,-2.0,-3.0,0.0,-3.0,0.0,-4.0,0.0,-1.0,0.0,-5.0,-1.0,-2.0,-1.0,-2.0,-2.0,0.0,-3.0,0.0,-60.0,-25.0,59.0,26.0,-1.0,-2.0,-56.0,-31.0,1.0,2.0,3.0,3.0,1.0,0.0,0.0,0.0,1.0,1.0,1.0,0.0,5.0,-3.0,0.0,0.0,2.0,-2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,-1.0,0.0,-1.0,-6.0,3.0,-1.0,1.0,-1.0,-1.0,-1.0,-4.0,4.0,-3.0,2.0,-1.0,-1.0,0.0,0.0,-3.0,3.0,-5.0,3.0,-5.0,41.0,43.0,-38.0,-43.0,37.0,43.0,0.0,0.0,-1.0,2.0,-1.0,2.0,-1.0,1.0,0.0,0.0,2.0,-3.0,1.0,-2.0,2.0,-2.0,0.0,-1.0,2.0,0.0,1.0,0.0,1.0,0.0,1.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_130()
{
double[] value = {0.0,1.0,0.0,1.0,1.0,1.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,1.0,0.0,1.0,-2.0,2.0,-1.0,2.0,-1.0,2.0,1.0,0.0,1.0,-2.0,1.0,-2.0,0.0,-2.0,-83.0,-43.0,84.0,44.0,0.0,0.0,-81.0,-44.0,3.0,6.0,2.0,5.0,0.0,2.0,-1.0,0.0,3.0,2.0,3.0,3.0,-2.0,3.0,-1.0,0.0,-1.0,-1.0,-6.0,-2.0,0.0,1.0,-1.0,1.0,-1.0,0.0,0.0,-1.0,0.0,2.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,2.0,2.0,0.0,-1.0,6.0,3.0,1.0,0.0,0.0,-1.0,0.0,0.0,2.0,-1.0,3.0,-2.0,1.0,-1.0,70.0,32.0,-68.0,-25.0,70.0,27.0,1.0,-1.0,3.0,0.0,2.0,1.0,1.0,2.0,0.0,2.0,0.0,5.0,0.0,1.0,0.0,4.0,1.0,3.0,2.0,3.0,0.0,1.0,-1.0,2.0,2.0,1.0,0.0,3.0,-2.0,2.0,-3.0,3.0,-21.0,-102.0,1.0,0.0,1.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_131()
{
double[] value = {0.0,1.0,0.0,1.0,0.0,1.0,3.0,5.0,11.0,97.0,-12.0,-97.0,2.0,5.0,11.0,95.0,-2.0,1.0,-1.0,1.0,0.0,0.0,1.0,1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,0.0,2.0,-1.0,2.0,-1.0,20.0,-94.0,-21.0,92.0,23.0,-98.0,0.0,0.0,2.0,-5.0,0.0,-1.0,0.0,0.0,-23.0,101.0,24.0,-102.0,0.0,0.0,-23.0,102.0,2.0,-6.0,-1.0,-1.0,-1.0,-2.0,2.0,-1.0,-2.0,-4.0,0.0,-4.0,0.0,-6.0,-3.0,-2.0,-2.0,-2.0,-1.0,0.0,-1.0,-3.0,-57.0,-25.0,55.0,26.0,-51.0,-23.0,50.0,24.0,-47.0,-22.0,2.0,-4.0,2.0,3.0,3.0,-6.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,-2.0,1.0,-1.0,37.0,30.0,-40.0,-24.0,40.0,24.0,-43.0,-26.0,-2.0,-3.0,0.0,-2.0,5.0,-4.0,0.0,-1.0,-1.0,0.0,1.0,-2.0,2.0,-4.0,4.0,-4.0,35.0,39.0,-31.0,-31.0,29.0,35.0,-1.0,2.0,0.0,2.0,0.0,-2.0,0.0,0.0,0.0,0.0,1.0,-3.0,1.0,-3.0,2.0,-2.0,1.0,-2.0,1.0,-1.0,1.0,0.0,2.0,0.0,1.0,0.0,1.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_132()
{
double[] value = {0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,-1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,-1.0,1.0,-1.0,1.0,-1.0,2.0,-2.0,2.0,-1.0,3.0,0.0,3.0,0.0,0.0,0.0,1.0,0.0,-2.0,0.0,-1.0,-84.0,-37.0,86.0,35.0,1.0,-3.0,-84.0,-40.0,5.0,4.0,1.0,5.0,0.0,1.0,0.0,0.0,1.0,2.0,4.0,3.0,0.0,2.0,72.0,30.0,-74.0,-26.0,74.0,26.0,-77.0,-26.0,-2.0,-5.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,3.0,6.0,2.0,-2.0,75.0,27.0,-73.0,-22.0,74.0,21.0,-71.0,-25.0,3.0,-2.0,71.0,27.0,1.0,2.0,1.0,0.0,2.0,3.0,2.0,2.0,0.0,6.0,1.0,4.0,1.0,4.0,-2.0,1.0,2.0,2.0,0.0,1.0,-3.0,5.0,-18.0,-102.0,17.0,102.0,-17.0,-101.0,16.0,102.0,-16.0,-100.0,0.0,1.0,15.0,100.0,-2.0,2.0,0.0,2.0,-1.0,1.0,-1.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,2.0,-1.0,0.0,-1.0,0.0,-2.0,3.0,-2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_133()
{
double[] value = {26.0,-100.0,0.0,0.0,-26.0,100.0,-1.0,-3.0,1.0,0.0,0.0,-1.0,-1.0,-3.0,0.0,-4.0,2.0,-3.0,-1.0,-6.0,-2.0,-4.0,-3.0,-3.0,-1.0,1.0,-2.0,-2.0,-43.0,-18.0,42.0,16.0,-40.0,-22.0,40.0,22.0,-41.0,-22.0,0.0,-1.0,41.0,24.0,0.0,0.0,0.0,-3.0,-41.0,-25.0,41.0,25.0,-36.0,-27.0,36.0,26.0,-34.0,-28.0,34.0,28.0,-37.0,-27.0,36.0,27.0,-36.0,-29.0,3.0,-3.0,33.0,32.0,-1.0,2.0,-1.0,3.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,-1.0,0.0,-1.0,2.0,-3.0,1.0,-2.0,2.0,-2.0,1.0,-2.0,1.0,-1.0,0.0,0.0,2.0,0.0,1.0,0.0,1.0,1.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-2.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,1.0,0.0,0.0,-1.0,1.0,-1.0,2.0,-2.0,2.0,-1.0,2.0,-1.0,3.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,2.0,-4.0,0.0,-2.0,-81.0,-32.0,81.0,33.0,-78.0,-29.0,79.0,29.0,-80.0,-28.0,80.0,28.0,-82.0,-29.0,82.0,30.0,-80.0,-29.0,5.0,3.0,75.0,27.0,0.0,2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_134()
{
double[] value = {0.0,-1.0,-75.0,-24.0,75.0,24.0,-76.0,-22.0,76.0,22.0,-77.0,-23.0,3.0,6.0,76.0,20.0,2.0,1.0,1.0,-1.0,3.0,4.0,2.0,4.0,0.0,6.0,-2.0,3.0,1.0,4.0,0.0,3.0,-1.0,1.0,-1.0,0.0,-1.0,1.0,-2.0,2.0,0.0,2.0,0.0,1.0,0.0,1.0,-2.0,0.0,0.0,0.0,1.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-1.0,-1.0,0.0,-1.0,1.0,0.0,1.0,0.0,0.0,-1.0,0.0,-1.0,1.0,-2.0,1.0,-2.0,-1.0,-3.0,1.0,-1.0,1.0,-1.0,-1.0,-4.0,0.0,-4.0,-2.0,-6.0,-1.0,-2.0,-2.0,1.0,0.0,-3.0,-1.0,-2.0,-1.0,0.0,0.0,0.0,-1.0,2.0,0.0,-1.0,1.0,-4.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-2.0,3.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,-4.0,1.0,-2.0,1.0,-1.0,1.0,-2.0,2.0,-2.0,0.0,0.0,2.0,-1.0,2.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-2.0,1.0,-2.0,1.0,0.0,0.0,-2.0,2.0,-1.0,2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_135()
{
double[] value = {-1.0,1.0,-1.0,2.0,0.0,4.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,-2.0,2.0,-2.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,4.0,0.0,0.0,2.0,-2.0,0.0,1.0,1.0,0.0,0.0,2.0,0.0,2.0,3.0,-1.0,1.0,3.0,2.0,6.0,0.0,4.0,0.0,4.0,-2.0,1.0,-1.0,1.0,-3.0,2.0,-1.0,0.0,1.0,2.0,1.0,1.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,1.0,-2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,-1.0,0.0,0.0,2.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,-2.0,-1.0,0.0,-2.0,1.0,0.0,0.0,-3.0,2.0,-1.0,0.0,-1.0,-1.0,-3.0,-2.0,-5.0,-2.0,0.0,0.0,-5.0,0.0,-2.0,-1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,-2.0,0.0,-1.0,1.0,-4.0,1.0,-3.0,1.0,-2.0,2.0,-2.0,2.0,-1.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,1.0,-2.0,1.0,-2.0,2.0,-1.0,2.0,-1.0,3.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_136()
{
double[] value = {0.0,4.0,0.0,1.0,0.0,1.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,3.0,0.0,4.0,2.0,0.0,2.0,6.0,0.0,3.0,-1.0,1.0,-2.0,1.0,-3.0,1.0,-1.0,1.0,-1.0,1.0,3.0,1.0,2.0,2.0,0.0,2.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,-1.0,0.0,-2.0,-2.0,-2.0,-2.0,-1.0,2.0,-1.0,0.0,-1.0,-2.0,-3.0,2.0,-1.0,3.0,-1.0,-2.0,-3.0,-2.0,-3.0,0.0,-4.0,-1.0,0.0,0.0,-2.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,-2.0,0.0,-4.0,1.0,0.0,0.0,-3.0,1.0,-2.0,2.0,-2.0,2.0,-2.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,1.0,0.0,0.0,-2.0,0.0,0.0,0.0,-2.0,2.0,-2.0,2.0,-1.0,2.0,0.0,3.0,-1.0,0.0,0.0,4.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,2.0,2.0,0.0,0.0,4.0,2.0,3.0,1.0,3.0,-4.0,1.0,-2.0,1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,2.0,0.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_137()
{
double[] value = {4.0,1.0,0.0,0.0,0.0,2.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,-2.0,0.0,0.0,-3.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,-1.0,0.0,-1.0,-1.0,-1.0,-1.0,-1.0,0.0,0.0,0.0,-3.0,2.0,0.0,1.0,0.0,-1.0,-4.0,-1.0,-1.0,-1.0,-3.0,2.0,0.0,1.0,-2.0,0.0,-1.0,0.0,-4.0,1.0,-2.0,0.0,-2.0,1.0,-1.0,1.0,-3.0,0.0,-1.0,0.0,0.0,2.0,-2.0,0.0,0.0,1.0,-1.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,-1.0,1.0,0.0,1.0,0.0,0.0,-2.0,1.0,0.0,0.0,-1.0,2.0,-1.0,3.0,-1.0,1.0,0.0,2.0,-1.0,2.0,0.0,4.0,0.0,1.0,-1.0,2.0,-1.0,0.0,2.0,3.0,1.0,1.0,0.0,4.0,-2.0,0.0,-1.0,0.0,1.0,3.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,-2.0,0.0,-1.0,0.0,1.0,1.0,2.0,1.0,2.0,0.0,1.0,2.0,1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,-1.0,0.0,-1.0,-1.0,-1.0,-2.0,-2.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_138()
{
double[] value = {-2.0,-1.0,0.0,-1.0,2.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,-1.0,-1.0,-2.0,-1.0,0.0,-2.0,0.0,0.0,-2.0,2.0,-1.0,1.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,-1.0,-3.0,1.0,-2.0,1.0,0.0,0.0,-1.0,1.0,-2.0,0.0,-4.0,1.0,-2.0,0.0,-3.0,2.0,-1.0,0.0,-2.0,1.0,-2.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,1.0,-1.0,1.0,0.0,1.0,-1.0,2.0,0.0,2.0,-2.0,1.0,0.0,3.0,-1.0,2.0,0.0,4.0,-1.0,2.0,0.0,1.0,-1.0,0.0,0.0,2.0,1.0,3.0,0.0,1.0,0.0,1.0,-1.0,1.0,0.0,1.0,0.0,0.0,-1.0,0.0,-1.0,1.0,0.0,2.0,2.0,0.0,0.0,1.0,0.0,2.0,0.0,2.0,-1.0,1.0,-1.0,0.0,0.0,0.0,2.0,2.0,1.0,1.0,2.0,1.0,0.0,1.0,1.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,-1.0,3.0,0.0,2.0,1.0,-1.0,0.0,-2.0,1.0,-3.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,-2.0,-1.0,0.0,-1.0,-2.0,-1.0,-1.0,-1.0,-1.0,-2.0,0.0,0.0,2.0,0.0,0.0,-1.0,0.0,-2.0,0.0,-2.0,-3.0,0.0,-1.0,-1.0,0.0,-2.0,1.0,-1.0,2.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_139()
{
double[] value = {1.0,-1.0,0.0,-1.0,-2.0,-1.0,-1.0,-1.0,0.0,-1.0,2.0,0.0,2.0,0.0,0.0,-1.0,0.0,-2.0,0.0,0.0,0.0,-2.0,0.0,-2.0,0.0,-3.0,0.0,-2.0,-1.0,-1.0,-1.0,-1.0,4.0,-2.0,0.0,-1.0,0.0,-2.0,0.0,-1.0,0.0,-2.0,0.0,0.0,-1.0,0.0,1.0,0.0,-1.0,1.0,0.0,2.0,0.0,1.0,0.0,2.0,0.0,1.0,-3.0,2.0,2.0,1.0,0.0,1.0,0.0,2.0,-1.0,3.0,0.0,2.0,0.0,2.0,0.0,0.0,0.0,2.0,0.0,0.0,-2.0,0.0,-1.0,0.0,0.0,2.0,2.0,1.0,1.0,1.0,0.0,1.0,-2.0,1.0,-2.0,1.0,0.0,1.0,1.0,2.0,1.0,1.0,0.0,0.0,1.0,1.0,0.0,2.0,0.0,1.0,0.0,1.0,1.0,2.0,1.0,2.0,0.0,0.0,0.0,0.0,0.0,1.0,-1.0,1.0,0.0,2.0,0.0,1.0,0.0,1.0,-1.0,1.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,-2.0,1.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,1.0,-2.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,-2.0,-1.0,-2.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,-1.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,-1.0,0.0,-1.0,1.0,-1.0,0.0,-1.0,-2.0,-2.0,0.0,-1.0,0.0,-1.0,1.0,-1.0,1.0,0.0,0.0,-1.0,0.0,-2.0,0.0,-2.0,0.0,-3.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_140()
{
double[] value = {-1.0,-2.0,-1.0,-1.0,-1.0,-1.0,2.0,-1.0,-1.0,-2.0,0.0,-2.0,0.0,-2.0,0.0,0.0,1.0,0.0,-1.0,0.0,0.0,1.0,0.0,2.0,1.0,2.0,0.0,2.0,-2.0,1.0,2.0,1.0,1.0,1.0,0.0,2.0,0.0,3.0,0.0,2.0,0.0,2.0,0.0,1.0,-2.0,0.0,0.0,1.0,0.0,1.0,1.0,1.0,1.0,2.0,0.0,1.0,-2.0,1.0,0.0,1.0,0.0,1.0,0.0,2.0,-1.0,0.0,1.0,2.0,1.0,2.0,1.0,3.0,1.0,2.0,0.0,2.0,-1.0,1.0,0.0,1.0,1.0,2.0,-1.0,1.0,-1.0,2.0,0.0,2.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-2.0,2.0,-2.0,0.0,-1.0,-1.0,-2.0,1.0,-1.0,0.0,-1.0,-1.0,-2.0,-1.0,-2.0,-1.0,-3.0,-1.0,-2.0,-1.0,-2.0,-3.0,-1.0,4.0,-1.0,0.0,-2.0,0.0,-2.0,1.0,-1.0,0.0,0.0,0.0,-2.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,-2.0,-1.0,-3.0,0.0,-2.0,-1.0,-1.0,-1.0,-2.0,0.0,-2.0,0.0,-2.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,1.0,2.0,0.0,2.0,1.0,2.0,1.0,1.0,0.0,2.0,0.0,3.0,0.0,2.0,0.0,2.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,0.0,-2.0,1.0,0.0,2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_141()
{
double[] value = {0.0,2.0,-3.0,1.0,1.0,2.0,1.0,2.0,1.0,2.0,1.0,2.0,1.0,3.0,-1.0,1.0,1.0,3.0,-1.0,2.0,0.0,2.0,1.0,2.0,-1.0,2.0,1.0,1.0,-1.0,4.0,0.0,2.0,0.0,-3.0,1.0,-4.0,-1.0,-1.0,1.0,-2.0,-1.0,-2.0,1.0,-2.0,0.0,-2.0,-1.0,-3.0,1.0,-1.0,-2.0,-3.0,-1.0,-2.0,-1.0,-2.0,-1.0,-1.0,-3.0,0.0,-1.0,-1.0,2.0,-3.0,0.0,-2.0,4.0,-3.0,0.0,-1.0,0.0,-2.0,0.0,-2.0,-2.0,-1.0,0.0,-3.0,-1.0,-2.0,0.0,-1.0,0.0,-2.0,-1.0,-3.0,0.0,-2.0,-1.0,-2.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,1.0,2.0,0.0,2.0,1.0,3.0,0.0,2.0,0.0,1.0,1.0,2.0,0.0,3.0,1.0,1.0,0.0,2.0,0.0,2.0,0.0,1.0,-4.0,3.0,0.0,2.0,-2.0,3.0,2.0,1.0,1.0,2.0,1.0,2.0,1.0,3.0,-2.0,2.0,2.0,3.0,0.0,3.0,1.0,2.0,-1.0,3.0,1.0,3.0,0.0,2.0,0.0,1.0,0.0,1.0,-1.0,3.0,1.0,-3.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,-1.0,-3.0,1.0,-3.0,-1.0,-2.0,0.0,-3.0,-2.0,-3.0,2.0,-2.0,-2.0,-3.0,-1.0,-1.0,-5.0,1.0,-1.0,-4.0,2.0,-3.0,-1.0,-3.0,3.0,-2.0,0.0,-2.0,-1.0,-1.0,-2.0,-3.0,0.0,-3.0,-1.0,-2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_142()
{
double[] value = {-1.0,-3.0,0.0,-3.0,0.0,-2.0,0.0,-1.0,1.0,0.0,-1.0,1.0,0.0,1.0,0.0,2.0,1.0,3.0,1.0,3.0,1.0,2.0,0.0,3.0,2.0,3.0,0.0,1.0,0.0,2.0,-3.0,2.0,1.0,3.0,-2.0,3.0,2.0,4.0,2.0,4.0,2.0,5.0,1.0,3.0,2.0,6.0,0.0,3.0,0.0,1.0,0.0,2.0,-1.0,1.0,0.0,1.0,-2.0,5.0,1.0,-3.0,0.0,0.0,-1.0,3.0,1.0,-4.0,2.0,-2.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,-1.0,-1.0,-3.0,-2.0,-6.0,-1.0,-3.0,-2.0,-4.0,-5.0,130.0,-104.0,-49.0,0.0,0.0,1.0,-1.0,0.0,-2.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,2.0,0.0,1.0,0.0,1.0,107.0,49.0,0.0,0.0,-108.0,-50.0,0.0,0.0,0.0,-3.0,-1.0,-2.0,-1.0,0.0,-1.0,0.0,-1.0,1.0,0.0,2.0,1.0,2.0,0.0,1.0,111.0,49.0,-1.0,0.0,-112.0,-50.0,0.0,0.0,0.0,-3.0,-2.0,-1.0,-1.0,0.0,0.0,0.0,0.0,1.0,0.0,3.0,1.0,1.0,0.0,1.0,114.0,48.0,-115.0,-47.0,1.0,1.0,0.0,0.0,110.0,46.0,-109.0,-46.0,109.0,47.0,-109.0,-49.0,112.0,49.0,-110.0,-49.0,111.0,49.0,-110.0,-50.0,110.0,50.0,-107.0,-50.0,107.0,50.0,-106.0,-49.0,105.0,49.0,-105.0,-47.0,102.0,47.0,0.0,-1.0,-101.0,-47.0,0.0,0.0,3.0,-2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_143()
{
double[] value = {-2.0,1.0,103.0,48.0,-103.0,-48.0,108.0,48.0,-107.0,-51.0,110.0,51.0,-110.0,-54.0,110.0,54.0,-110.0,-54.0,110.0,54.0,-111.0,-53.0,108.0,53.0,-110.0,-51.0,114.0,51.0,-114.0,-54.0,116.0,54.0,-118.0,-55.0,118.0,55.0,-119.0,-55.0,117.0,55.0,-118.0,-54.0,114.0,54.0,-115.0,-52.0,119.0,52.0,-120.0,-54.0,120.0,54.0,-122.0,-54.0,122.0,54.0,-123.0,-54.0,121.0,54.0,-121.0,-53.0,0.0,3.0,117.0,50.0,-4.0,0.0,-113.0,-47.0,115.0,47.0,-117.0,-49.0,0.0,1.0,0.0,0.0,0.0,1.0,1.0,2.0,2.0,1.0,0.0,0.0,1.0,0.0,106.0,45.0,0.0,0.0,-106.0,-45.0,104.0,45.0,-103.0,-44.0,102.0,44.0,-99.0,-43.0,99.0,43.0,-96.0,-44.0,1.0,-1.0,98.0,45.0,0.0,-1.0,-98.0,-44.0,0.0,0.0,2.0,0.0,2.0,-4.0,0.0,-1.0,0.0,0.0,102.0,49.0,-102.0,-49.0,0.0,0.0,103.0,49.0,0.0,0.0,0.0,0.0,2.0,0.0,4.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,2.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,2.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,-4.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,-117.0,-49.0,116.0,49.0,-116.0,-48.0,111.0,48.0,-110.0,-45.0,2.0,3.0,105.0,42.0,0.0,0.0,-1.0,0.0,1.0,0.0,0.0,0.0,-94.0,-42.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_144()
{
double[] value = {101.0,42.0,-99.0,-48.0,1.0,-1.0,101.0,49.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,5.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-3.0,0.0,-4.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-3.0,0.0,0.0,0.0,-4.0,0.0,-4.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,7.0,0.0,0.0,-1.0,2.0,0.0,0.0,-5.0,2.0,0.0,1.0,0.0,0.0,0.0,1.0,-1.0,5.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,1.0,-2.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,-1.0,1.0,-4.0,1.0,-5.0,1.0,0.0,0.0,1.0,0.0,0.0,1.0,-1.0,0.0,-2.0,0.0,-5.0,0.0,0.0,0.0,-5.0,0.0,0.0,0.0,0.0,-1.0,0.0,1.0,0.0,0.0,2.0,0.0,3.0,-1.0,3.0,-2.0,-3.0,-5.0,3.0,-2.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,3.0,-1.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,0.0,-1.0,2.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,1.0,-1.0,2.0,-2.0,2.0,0.0,0.0,0.0,1.0,-3.0,1.0,-5.0,2.0,-3.0,0.0,-2.0,-2.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_145()
{
double[] value = {-4.0,-2.0,5.0,5.0,0.0,0.0,0.0,0.0,3.0,-4.0,1.0,-3.0,2.0,-4.0,3.0,-2.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,-1.0,1.0,-1.0,0.0,0.0,1.0,-2.0,2.0,-1.0,0.0,-1.0,1.0,-2.0,1.0,-5.0,-3.0,-1.0,1.0,-1.0,-1.0,-2.0,2.0,0.0,1.0,1.0,1.0,0.0,0.0,3.0,-4.0,5.0,-4.0,3.0,-2.0,1.0,0.0,-2.0,2.0,-2.0,0.0,-2.0,1.0,-1.0,0.0,-1.0,-1.0,-2.0,2.0,-1.0,-2.0,-1.0,3.0,-2.0,1.0,0.0,0.0,0.0,0.0,1.0,2.0,2.0,-4.0,2.0,-1.0,4.0,-3.0,3.0,-1.0,1.0,0.0,-1.0,1.0,-2.0,1.0,-2.0,0.0,-1.0,-1.0,-2.0,0.0,-3.0,1.0,-3.0,1.0,-3.0,1.0,0.0,0.0,2.0,0.0,2.0,-1.0,4.0,-2.0,4.0,-2.0,4.0,0.0,1.0,0.0,-1.0,0.0,-3.0,0.0,0.0,0.0,-2.0,0.0,-3.0,1.0,-3.0,1.0,-2.0,1.0,-4.0,1.0,0.0,0.0,2.0,0.0,3.0,-2.0,3.0,-1.0,5.0,-2.0,3.0,-1.0,2.0,0.0,-1.0,0.0,0.0,-1.0,-3.0,0.0,-3.0,0.0,-3.0,0.0,-3.0,1.0,-3.0,1.0,-2.0,1.0,0.0,0.0,0.0,0.0,2.0,0.0,3.0,-2.0,4.0,-1.0,4.0,-1.0,3.0,-1.0,1.0,0.0,0.0,-1.0,0.0,0.0,-3.0,0.0,-3.0,0.0,-4.0,0.0,-2.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_146()
{
double[] value = {-3.0,1.0,-3.0,1.0,0.0,0.0,1.0,0.0,1.0,0.0,3.0,-2.0,4.0,-1.0,4.0,-1.0,3.0,0.0,0.0,-5.0,2.0,0.0,0.0,0.0,-3.0,0.0,-4.0,0.0,-4.0,0.0,-3.0,1.0,-3.0,0.0,-2.0,1.0,0.0,0.0,1.0,0.0,1.0,0.0,3.0,-2.0,4.0,0.0,2.0,-1.0,3.0,0.0,1.0,-8.0,3.0,0.0,2.0,0.0,0.0,0.0,-4.0,0.0,-4.0,0.0,-4.0,1.0,-4.0,1.0,-4.0,1.0,-2.0,1.0,0.0,-1.0,0.0,0.0,3.0,-1.0,2.0,-1.0,5.0,-1.0,2.0,0.0,0.0,-12.0,5.0,-12.0,0.0,12.0,5.0,0.0,0.0,1.0,-4.0,1.0,-3.0,0.0,-5.0,1.0,-5.0,0.0,-6.0,0.0,-4.0,0.0,0.0,0.0,1.0,0.0,4.0,-1.0,3.0,0.0,6.0,-2.0,0.0,-12.0,5.0,-1.0,1.0,-4.0,3.0,-1.0,7.0,-59.0,0.0,0.0,-2.0,-7.0,0.0,-4.0,5.0,-3.0,2.0,-5.0,-2.0,-3.0,-2.0,-4.0,-1.0,-4.0,0.0,-3.0,0.0,-2.0,0.0,-1.0,1.0,-1.0,-1.0,2.0,0.0,1.0,1.0,2.0,0.0,3.0,1.0,4.0,2.0,4.0,1.0,3.0,-3.0,5.0,-4.0,3.0,1.0,4.0,1.0,7.0,0.0,0.0,-123.0,77.0,0.0,-2.0,0.0,-2.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,2.0,0.0,1.0,-1.0,0.0,0.0,-2.0,-1.0,-2.0,-1.0,0.0,-1.0,0.0,-1.0,1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_147()
{
double[] value = {0.0,2.0,1.0,2.0,136.0,51.0,-138.0,-52.0,0.0,0.0,0.0,-2.0,-2.0,-1.0,0.0,0.0,0.0,0.0,0.0,2.0,1.0,3.0,1.0,0.0,0.0,1.0,137.0,49.0,1.0,0.0,-136.0,-51.0,3.0,0.0,133.0,51.0,-1.0,0.0,-130.0,-50.0,130.0,50.0,-128.0,-50.0,128.0,50.0,-126.0,-50.0,-1.0,1.0,126.0,49.0,3.0,0.0,-128.0,-51.0,132.0,51.0,-133.0,-54.0,135.0,54.0,-135.0,-55.0,135.0,55.0,-136.0,-56.0,136.0,56.0,-137.0,-55.0,133.0,55.0,-135.0,-53.0,139.0,53.0,-140.0,-56.0,142.0,56.0,-143.0,-57.0,143.0,57.0,-144.0,-57.0,142.0,57.0,-144.0,-55.0,140.0,55.0,-140.0,-53.0,143.0,53.0,-145.0,-55.0,145.0,55.0,-146.0,-55.0,146.0,55.0,-146.0,-55.0,143.0,55.0,-143.0,-53.0,138.0,53.0,-138.0,-51.0,-1.0,0.0,2.0,2.0,1.0,1.0,0.0,0.0,133.0,48.0,-132.0,-48.0,132.0,49.0,-132.0,-50.0,135.0,50.0,-134.0,-51.0,135.0,51.0,-132.0,-51.0,132.0,51.0,-131.0,-51.0,131.0,51.0,-129.0,-51.0,128.0,51.0,-128.0,-48.0,125.0,48.0,0.0,-1.0,-124.0,-48.0,0.0,0.0,1.0,-2.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,126.0,50.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,4.0,0.0,2.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_148()
{
double[] value = {-1.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-4.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-142.0,-51.0,142.0,51.0,-142.0,-51.0,0.0,1.0,0.0,0.0,0.0,2.0,2.0,3.0,2.0,-1.0,0.0,1.0,130.0,46.0,0.0,0.0,-129.0,-47.0,126.0,47.0,-126.0,-45.0,126.0,45.0,-123.0,-44.0,124.0,44.0,-120.0,-46.0,0.0,0.0,122.0,46.0,0.0,-1.0,-122.0,-45.0,1.0,0.0,0.0,0.0,2.0,-1.0,120.0,46.0,-120.0,-47.0,1.0,-2.0,124.0,49.0,0.0,0.0,0.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,4.0,0.0,3.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-5.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-142.0,-50.0,140.0,50.0,-139.0,-48.0,3.0,4.0,129.0,44.0,-1.0,0.0,0.0,0.0,1.0,0.0,-119.0,-44.0,119.0,44.0,0.0,0.0,3.0,0.0,0.0,-1.0,0.0,-1.0,6.0,0.0,2.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,1.0,0.0,5.0,-1.0,4.0,-1.0,0.0,-1.0,-1.0,0.0,0.0,0.0,1.0,-1.0,1.0,0.0,0.0,0.0,-2.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,-5.0,0.0,-1.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_149()
{
double[] value = {-1.0,0.0,-1.0,1.0,0.0,5.0,-3.0,0.0,0.0,0.0,-7.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,-2.0,3.0,-1.0,5.0,-2.0,2.0,-1.0,0.0,-1.0,0.0,0.0,3.0,-2.0,1.0,-2.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,-1.0,0.0,-1.0,0.0,0.0,-2.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,1.0,-3.0,1.0,0.0,1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-2.0,2.0,3.0,5.0,-4.0,2.0,-3.0,0.0,-2.0,0.0,0.0,0.0,0.0,-2.0,-1.0,-2.0,0.0,-1.0,3.0,-2.0,2.0,-2.0,1.0,-1.0,1.0,0.0,2.0,-2.0,0.0,-1.0,1.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,-3.0,2.0,-2.0,4.0,-1.0,3.0,-3.0,3.0,0.0,0.0,0.0,-1.0,-4.0,-5.0,2.0,-2.0,1.0,-2.0,2.0,-2.0,1.0,-1.0,2.0,-1.0,2.0,0.0,1.0,-1.0,-2.0,1.0,-3.0,2.0,-5.0,4.0,-3.0,3.0,0.0,0.0,0.0,-2.0,0.0,-1.0,3.0,-2.0,0.0,-3.0,1.0,2.0,2.0,-3.0,2.0,0.0,2.0,-1.0,2.0,-1.0,0.0,0.0,-2.0,1.0,-3.0,1.0,-4.0,3.0,-2.0,1.0,-2.0,3.0,-1.0,-2.0,0.0,0.0,1.0,-1.0,2.0,-1.0,-2.0,-3.0,3.0,-1.0,3.0,-1.0,2.0,0.0,2.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_150()
{
double[] value = {3.0,0.0,0.0,0.0,-2.0,0.0,-4.0,1.0,-4.0,2.0,-4.0,2.0,-2.0,0.0,-1.0,0.0,0.0,0.0,0.0,-2.0,4.0,-1.0,2.0,-1.0,3.0,-1.0,3.0,-1.0,2.0,0.0,3.0,0.0,0.0,0.0,-3.0,0.0,-3.0,1.0,-5.0,2.0,-3.0,1.0,-3.0,1.0,-1.0,0.0,0.0,-4.0,0.0,0.0,0.0,-1.0,3.0,-1.0,3.0,-1.0,3.0,-1.0,3.0,0.0,3.0,0.0,2.0,0.0,0.0,0.0,-2.0,0.0,-3.0,1.0,-4.0,1.0,-4.0,1.0,-3.0,1.0,-1.0,-3.0,-1.0,0.0,0.0,0.0,0.0,-1.0,4.0,-1.0,2.0,-1.0,3.0,0.0,4.0,0.0,3.0,0.0,2.0,0.0,0.0,0.0,-3.0,0.0,-3.0,0.0,-4.0,1.0,-4.0,0.0,-1.0,-6.0,-3.0,1.0,-1.0,0.0,0.0,0.0,0.0,0.0,3.0,-2.0,3.0,0.0,3.0,0.0,4.0,0.0,4.0,0.0,2.0,0.0,-1.0,0.0,-2.0,0.0,-3.0,0.0,-3.0,0.0,-2.0,0.0,-1.0,-8.0,-5.0,1.0,-2.0,1.0,-2.0,1.0,0.0,0.0,0.0,0.0,3.0,-2.0,4.0,-1.0,4.0,-1.0,4.0,0.0,4.0,0.0,3.0,0.0,-1.0,0.0,-2.0,0.0,-3.0,0.0,-4.0,0.0,0.0,-12.0,2.0,-16.0,-1.0,4.0,-5.0,1.0,0.0,12.0,-6.0,2.0,-3.0,0.0,-4.0,0.0,0.0,0.0,0.0,0.0,5.0,0.0,6.0,-1.0,5.0,0.0,5.0,-1.0,3.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_151()
{
double[] value = {3.0,-1.0,-1.0,-1.0,-4.0,0.0,1.0,-12.0,0.0,-5.0,11.0,-52.0,3.0,13.0,6.0,-6.0,0.0,3.0,-2.0,6.0,-1.0,4.0,0.0,2.0,0.0,0.0,0.0,-1.0,1.0,-2.0,1.0,-4.0,1.0,-6.0,0.0,-2.0,-7.0,6.0,-3.0,-13.0,-1.0,34.0,0.0,0.0,-2.0,4.0,-3.0,16.0,0.0,5.0,0.0,2.0,-4.0,1.0,-1.0,0.0,-6.0,1.0,-7.0,0.0,-8.0,0.0,-3.0,0.0,0.0,0.0,1.0,-1.0,4.0,-1.0,4.0,-1.0,0.0,-5.0,7.0,-2.0,2.0,-7.0,7.0,0.0,5.0,0.0,0.0,-5.0,1.0,-3.0,1.0,-3.0,2.0,-13.0,-1.0,-22.0,-2.0,-7.0,-2.0,-7.0,-4.0,-10.0,2.0,-1.0,4.0,-3.0,-3.0,-10.0,0.0,-3.0,0.0,0.0,0.0,1.0,1.0,3.0,2.0,10.0,-5.0,3.0,-1.0,1.0,5.0,10.0,2.0,7.0,2.0,7.0,0.0,22.0,-3.0,13.0,-7.0,10.0,-7.0,0.0,-2.0,8.0,-7.0,2.0,0.0,5.0,-4.0,1.0,-4.0,1.0,0.0,0.0,1.0,0.0,3.0,0.0,8.0,0.0,7.0,-1.0,6.0,-1.0,1.0,0.0,4.0,-1.0,0.0,-2.0,0.0,-5.0,0.0,-7.0,0.0,-5.0,1.0,-3.0,2.0,-1.0,2.0,-3.0,0.0,0.0,1.0,-13.0,5.0,0.0,0.0,1.0,-1.0,-1.0,-5.0,1.0,-1.0,13.0,-1.0,2.0,-2.0,4.0,-1.0,3.0,1.0,-1.0,-2.0,6.0,0.0,8.0,-4.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_152()
{
double[] value = {-7.0,1.0,-7.0,0.0,-8.0,0.0,-4.0,0.0,0.0,0.0,1.0,-1.0,3.0,-1.0,-2.0,-9.0,8.0,-1.0,1.0,-5.0,9.0,0.0,7.0,0.0,1.0,-3.0,1.0,-3.0,3.0,-14.0,1.0,0.0,-2.0,-21.0,-2.0,-6.0,-2.0,-7.0,-4.0,-10.0,-4.0,-8.0,3.0,-3.0,2.0,-1.0,0.0,-3.0,0.0,-1.0,0.0,2.0,0.0,3.0,-3.0,1.0,-2.0,3.0,5.0,8.0,4.0,10.0,2.0,7.0,2.0,6.0,1.0,20.0,-2.0,0.0,-3.0,15.0,-1.0,3.0,-1.0,2.0,-7.0,0.0,-9.0,0.0,-1.0,6.0,-7.0,1.0,2.0,9.0,-4.0,1.0,0.0,0.0,1.0,0.0,4.0,0.0,8.0,0.0,7.0,0.0,7.0,-2.0,4.0,0.0,0.0,-8.0,1.0,-5.0,-1.0,1.0,2.0,-4.0,2.0,-4.0,1.0,-2.0,2.0,0.0,2.0,0.0,-3.0,1.0,-5.0,8.0,-2.0,-1.0,0.0,1.0,-1.0,2.0,0.0,2.0,-1.0,4.0,-8.0,1.0,-7.0,0.0,-10.0,-1.0,-6.0,-2.0,0.0,0.0,0.0,-1.0,-1.0,-5.0,6.0,-2.0,1.0,-3.0,8.0,-1.0,10.0,0.0,1.0,-3.0,0.0,-14.0,-3.0,-15.0,9.0,-3.0,-2.0,-9.0,-2.0,-5.0,-3.0,-9.0,-5.0,-6.0,1.0,-4.0,1.0,-4.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,2.0,-1.0,4.0,0.0,4.0,6.0,6.0,3.0,9.0,2.0,5.0,1.0,9.0,-9.0,3.0,3.0,15.0,-1.0,14.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_153()
{
double[] value = {-1.0,3.0,-10.0,0.0,-8.0,1.0,-1.0,3.0,-5.0,2.0,2.0,5.0,0.0,1.0,0.0,0.0,6.0,2.0,10.0,0.0,7.0,-1.0,8.0,-1.0,1.0,-4.0,0.0,-2.0,1.0,-2.0,0.0,0.0,2.0,1.0,2.0,0.0,-8.0,4.0,-3.0,0.0,-2.0,0.0,0.0,0.0,-1.0,1.0,0.0,1.0,-7.0,0.0,-12.0,-3.0,-6.0,-1.0,-1.0,-2.0,-1.0,-2.0,0.0,-1.0,0.0,-2.0,9.0,-4.0,2.0,-2.0,7.0,1.0,1.0,-12.0,-3.0,-14.0,-4.0,-13.0,8.0,-3.0,-3.0,-8.0,-1.0,-10.0,0.0,-5.0,0.0,-3.0,1.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,3.0,0.0,5.0,2.0,10.0,2.0,8.0,-8.0,3.0,5.0,13.0,2.0,14.0,-2.0,11.0,-7.0,-1.0,-2.0,3.0,-8.0,4.0,0.0,2.0,0.0,1.0,2.0,2.0,1.0,2.0,6.0,1.0,12.0,2.0,7.0,-1.0,0.0,-1.0,1.0,0.0,0.0,0.0,1.0,0.0,-6.0,0.0,0.0,0.0,-1.0,0.0,-14.0,1.0,0.0,-3.0,13.0,1.0,-1.0,0.0,0.0,1.0,0.0,0.0,-13.0,-4.0,-7.0,0.0,-1.0,-3.0,-2.0,-2.0,0.0,-1.0,1.0,-1.0,0.0,-2.0,7.0,-3.0,0.0,-6.0,4.0,-2.0,-1.0,-12.0,-2.0,-16.0,0.0,-10.0,2.0,0.0,-1.0,-10.0,0.0,-5.0,0.0,-3.0,1.0,0.0,2.0,0.0,-3.0,0.0,0.0,0.0,0.0,4.0,1.0,5.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_154()
{
double[] value = {0.0,10.0,-2.0,0.0,1.0,10.0,2.0,16.0,0.0,12.0,-4.0,2.0,0.0,6.0,-8.0,3.0,0.0,2.0,0.0,1.0,1.0,1.0,2.0,2.0,1.0,3.0,7.0,0.0,13.0,3.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-13.0,0.0,1.0,4.0,0.0,0.0,-8.0,0.0,-1.0,0.0,0.0,-4.0,0.0,-2.0,7.0,0.0,0.0,-2.0,0.0,0.0,-7.0,-3.0,-3.0,-1.0,-1.0,0.0,0.0,-3.0,0.0,0.0,1.0,-7.0,1.0,0.0,3.0,-12.0,0.0,-2.0,2.0,-1.0,-3.0,-16.0,0.0,-10.0,0.0,-5.0,4.0,-5.0,0.0,-5.0,1.0,-3.0,1.0,0.0,1.0,0.0,-2.0,0.0,-1.0,0.0,0.0,4.0,0.0,5.0,-4.0,5.0,1.0,5.0,0.0,10.0,2.0,16.0,-3.0,1.0,0.0,2.0,-3.0,12.0,-1.0,0.0,0.0,7.0,0.0,0.0,1.0,3.0,1.0,0.0,3.0,1.0,6.0,2.0,0.0,0.0,0.0,3.0,-7.0,0.0,0.0,2.0,0.0,3.0,-12.0,-1.0,0.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,-3.0,12.0,-5.0,-3.0,-1.0,0.0,-3.0,1.0,0.0,0.0,-7.0,0.0,0.0,0.0,-8.0,1.0,-3.0,0.0,-3.0,-1.0,-17.0,0.0,-11.0,1.0,-3.0,2.0,-7.0,1.0,-3.0,1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,4.0,-2.0,7.0,0.0,3.0,0.0,11.0,1.0,17.0,0.0,3.0,-2.0,3.0,0.0,8.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_155()
{
double[] value = {0.0,0.0,0.0,7.0,0.0,0.0,1.0,3.0,2.0,1.0,-12.0,5.0,0.0,3.0,-11.0,2.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,-3.0,1.0,-6.0,10.0,-2.0,1.0,-10.0,7.0,0.0,1.0,-8.0,0.0,-6.0,0.0,0.0,-2.0,-17.0,0.0,-10.0,0.0,-3.0,0.0,-4.0,1.0,-3.0,2.0,-1.0,1.0,0.0,-2.0,0.0,-2.0,2.0,0.0,3.0,0.0,4.0,0.0,3.0,0.0,10.0,2.0,17.0,0.0,0.0,0.0,6.0,-2.0,7.0,-7.0,0.0,-1.0,11.0,-10.0,2.0,-1.0,6.0,-17.0,0.0,0.0,3.0,1.0,1.0,0.0,0.0,-1.0,0.0,-1.0,-2.0,0.0,-2.0,-84.0,77.0,63.0,-30.0,0.0,0.0,1.0,0.0,2.0,-2.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-2.0,1.0,-1.0,1.0,-1.0,0.0,-59.0,31.0,0.0,0.0,60.0,-32.0,0.0,-1.0,1.0,-1.0,0.0,-2.0,0.0,-1.0,-1.0,0.0,-1.0,0.0,-2.0,2.0,0.0,2.0,-1.0,0.0,-53.0,33.0,52.0,-36.0,0.0,-1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,2.0,2.0,1.0,1.0,0.0,0.0,1.0,-52.0,33.0,50.0,-33.0,-50.0,33.0,52.0,-33.0,-52.0,33.0,53.0,-33.0,-54.0,33.0,56.0,-31.0,-58.0,31.0,59.0,-29.0,-61.0,29.0,60.0,-28.0,-63.0,28.0,0.0,0.0,65.0,-28.0,0.0,0.0,4.0,0.0,-3.0,0.0,-64.0,28.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_156()
{
double[] value = {64.0,-29.0,-62.0,29.0,65.0,-31.0,-62.0,31.0,63.0,-33.0,-62.0,33.0,62.0,-33.0,-61.0,33.0,59.0,-33.0,-61.0,33.0,59.0,-32.0,-55.0,32.0,56.0,-35.0,-53.0,35.0,52.0,-37.0,-52.0,37.0,51.0,-37.0,-51.0,37.0,50.0,-37.0,-53.0,37.0,50.0,-35.0,-46.0,35.0,46.0,-38.0,-46.0,38.0,44.0,-38.0,-44.0,38.0,44.0,-38.0,-45.0,38.0,44.0,-37.0,-47.0,37.0,46.0,-35.0,1.0,1.0,-50.0,34.0,-2.0,0.0,0.0,0.0,51.0,-32.0,-55.0,32.0,54.0,-29.0,-58.0,29.0,60.0,-26.0,-62.0,26.0,66.0,-26.0,0.0,0.0,-65.0,26.0,0.0,0.0,67.0,-26.0,0.0,0.0,1.0,1.0,4.0,-2.0,0.0,-1.0,0.0,0.0,-68.0,28.0,68.0,-28.0,0.0,0.0,-68.0,28.0,1.0,0.0,0.0,0.0,2.0,0.0,3.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,2.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,-3.0,0.0,-4.0,0.0,0.0,0.0,-5.0,0.0,-5.0,0.0,-2.0,0.0,0.0,0.0,69.0,-24.0,-65.0,24.0,71.0,-27.0,0.0,0.0,-70.0,27.0,0.0,-1.0,2.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,4.0,0.0,2.0,0.0,1.0,0.0,0.0,0.0,1.0,0.0,4.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_157()
{
double[] value = {0.0,0.0,-1.0,0.0,-3.0,0.0,-5.0,0.0,-6.0,0.0,0.0,0.0,-4.0,0.0,-3.0,0.0,0.0,0.0,4.0,0.0,0.0,0.0,1.0,0.0,-1.0,-6.0,2.0,0.0,3.0,0.0,0.0,0.0,1.0,0.0,5.0,0.0,2.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,4.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,-2.0,1.0,-4.0,1.0,-5.0,1.0,-7.0,0.0,-3.0,1.0,-1.0,-3.0,-6.0,-3.0,4.0,6.0,1.0,0.0,0.0,0.0,1.0,-2.0,1.0,-2.0,-2.0,-4.0,2.0,-2.0,2.0,-1.0,2.0,0.0,0.0,0.0,0.0,0.0,4.0,-1.0,1.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,3.0,-1.0,1.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-1.0,3.0,-2.0,2.0,-4.0,1.0,-8.0,0.0,-2.0,-3.0,-3.0,1.0,-2.0,0.0,-1.0,-1.0,-2.0,0.0,-1.0,0.0,1.0,2.0,4.0,5.0,1.0,-4.0,1.0,-4.0,1.0,-3.0,3.0,-2.0,2.0,0.0,2.0,0.0,1.0,0.0,1.0,1.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,2.0,-3.0,1.0,-6.0,1.0,0.0,-2.0,0.0,0.0,-2.0,0.0,-2.0,0.0,-2.0,-2.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,1.0,3.0,-4.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_158()
{
double[] value = {2.0,-1.0,3.0,0.0,2.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0,-1.0,0.0,-1.0,1.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-3.0,0.0,-2.0,0.0,0.0,-2.0,-3.0,-1.0,-2.0,0.0,-2.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,-1.0,1.0,2.0,2.0,-1.0,3.0,-1.0,2.0,0.0,2.0,0.0,2.0,0.0,0.0,-1.0,0.0,1.0,0.0,2.0,0.0,0.0,-1.0,0.0,0.0,0.0,-2.0,1.0,-4.0,0.0,0.0,-3.0,-4.0,-2.0,-3.0,-1.0,-2.0,-1.0,0.0,0.0,3.0,0.0,3.0,0.0,2.0,0.0,1.0,0.0,3.0,0.0,3.0,0.0,1.0,1.0,0.0,1.0,-1.0,1.0,0.0,0.0,0.0,-9.0,-5.0,-1.0,-5.0,-3.0,-2.0,-2.0,-3.0,0.0,0.0,0.0,4.0,0.0,3.0,1.0,4.0,1.0,3.0,1.0,3.0,1.0,0.0,1.0,0.0,2.0,2.0,-9.0,-1.0,0.0,-2.0,-1.0,-3.0,0.0,-7.0,-3.0,-3.0,-2.0,-3.0,-2.0,0.0,0.0,2.0,1.0,3.0,0.0,2.0,0.0,4.0,3.0,4.0,3.0,3.0,0.0,2.0,0.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-2.0,0.0,-4.0,0.0,-7.0,-3.0,-3.0,-3.0,-3.0,-3.0,0.0,0.0,2.0,1.0,4.0,0.0,2.0,0.0,4.0,5.0,4.0,2.0,2.0,0.0,2.0,-3.0,2.0,1.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_159()
{
double[] value = {-1.0,-1.0,-3.0,0.0,-3.0,0.0,-7.0,-3.0,-3.0,-3.0,-3.0,-3.0,1.0,0.0,3.0,0.0,2.0,1.0,3.0,0.0,4.0,4.0,3.0,2.0,2.0,-4.0,2.0,1.0,37.0,-48.0,4.0,-2.0,6.0,-1.0,0.0,-4.0,11.0,2.0,26.0,15.0,1.0,-11.0,18.0,0.0,0.0,-6.0,0.0,-1.0,11.0,0.0,0.0,-7.0,3.0,-17.0,0.0,-9.0,0.0,-4.0,0.0,-3.0,1.0,-4.0,2.0,-1.0,1.0,0.0,-2.0,0.0,-2.0,2.0,-1.0,4.0,0.0,3.0,0.0,4.0,0.0,9.0,-3.0,17.0,0.0,6.0,-10.0,0.0,0.0,2.0,0.0,5.0,-19.0,0.0,-1.0,11.0,-26.0,-16.0,-10.0,-1.0,0.0,5.0,-7.0,1.0,-4.0,2.0,-37.0,47.0,-2.0,-2.0,-2.0,-2.0,-2.0,-1.0,-3.0,-3.0,-2.0,0.0,-2.0,-1.0,-3.0,0.0,0.0,0.0,3.0,4.0,3.0,4.0,7.0,3.0,3.0,0.0,3.0,0.0,0.0,0.0,0.0,0.0,12.0,-14.0,10.0,-14.0,6.0,-8.0,2.0,-8.0,3.0,-3.0,2.0,-2.0,4.0,-2.0,7.0,0.0,10.0,1.0,12.0,8.0,0.0,7.0,0.0,4.0,0.0,1.0,0.0,0.0,0.0,0.0,-1.0,-2.0,0.0,-4.0,0.0,-7.0,-12.0,-8.0,-10.0,0.0,-7.0,1.0,-4.0,2.0,-2.0,2.0,-3.0,3.0,-2.0,8.0,-6.0,8.0,-10.0,14.0,-11.0,13.0,0.0,0.0,-1.0,0.0,-3.0,-1.0,-3.0,0.0,-7.0,-3.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_160()
{
double[] value = {-3.0,-4.0,-2.0,-3.0,0.0,0.0,4.0,1.0,2.0,1.0,2.0,0.0,3.0,3.0,2.0,0.0,8.0,-14.0,5.0,3.0,2.0,0.0,11.0,-13.0,6.0,-9.0,1.0,-2.0,2.0,2.0,2.0,-7.0,1.0,-2.0,0.0,-3.0,1.0,-3.0,3.0,-3.0,0.0,-5.0,9.0,1.0,10.0,3.0,13.0,4.0,0.0,-4.0,16.0,2.0,0.0,-3.0,1.0,-6.0,15.0,3.0,0.0,-7.0,1.0,-15.0,1.0,-8.0,1.0,-3.0,0.0,-3.0,1.0,-4.0,1.0,-1.0,0.0,0.0,-1.0,1.0,-1.0,1.0,-1.0,4.0,0.0,3.0,-1.0,3.0,-1.0,8.0,-1.0,15.0,0.0,6.0,-15.0,-3.0,-1.0,7.0,0.0,2.0,-16.0,-2.0,0.0,4.0,-13.0,-5.0,-10.0,-3.0,-8.0,0.0,0.0,6.0,-4.0,3.0,0.0,3.0,0.0,3.0,-2.0,2.0,-2.0,6.0,-2.0,-2.0,-1.0,3.0,-6.0,9.0,-11.0,12.0,-2.0,-1.0,-5.0,-3.0,-1.0,-1.0,-5.0,-1.0,-3.0,1.0,-4.0,1.0,-2.0,0.0,0.0,1.0,2.0,2.0,0.0,1.0,4.0,2.0,10.0,2.0,9.0,0.0,1.0,0.0,10.0,-13.0,7.0,-8.0,1.0,-3.0,0.0,-6.0,2.0,-3.0,1.0,-2.0,5.0,-2.0,7.0,0.0,10.0,3.0,0.0,9.0,0.0,3.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,-3.0,-1.0,-9.0,-10.0,-2.0,-7.0,1.0,-5.0,2.0,-1.0,2.0,-2.0,3.0,0.0,6.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_161()
{
double[] value = {-1.0,3.0,-7.0,8.0,-10.0,12.0,-1.0,-1.0,-9.0,0.0,-10.0,-2.0,-4.0,-2.0,0.0,-1.0,-1.0,-2.0,1.0,-1.0,2.0,0.0,4.0,-1.0,3.0,0.0,5.0,1.0,3.0,-12.0,6.0,1.0,2.0,0.0,6.0,1.0,6.0,-9.0,0.0,-2.0,0.0,-9.0,4.0,1.0,2.0,3.0,0.0,-6.0,0.0,-5.0,0.0,-7.0,5.0,-1.0,9.0,1.0,12.0,3.0,1.0,-2.0,12.0,4.0,0.0,-13.0,1.0,-9.0,15.0,9.0,1.0,-10.0,1.0,-9.0,0.0,-3.0,1.0,-3.0,0.0,-2.0,1.0,-2.0,1.0,0.0,-2.0,1.0,-1.0,2.0,0.0,2.0,-1.0,3.0,0.0,3.0,-1.0,9.0,-1.0,9.0,-15.0,-9.0,-1.0,10.0,0.0,12.0,-12.0,-4.0,-1.0,2.0,-12.0,-4.0,-9.0,0.0,-4.0,2.0,0.0,7.0,0.0,5.0,-1.0,5.0,-2.0,-4.0,-3.0,0.0,0.0,10.0,-1.0,2.0,-6.0,8.0,-6.0,-2.0,-2.0,0.0,-6.0,0.0,-7.0,0.0,-3.0,1.0,-3.0,2.0,-1.0,1.0,0.0,1.0,0.0,1.0,1.0,1.0,5.0,2.0,13.0,1.0,13.0,-2.0,4.0,-7.0,1.0,-2.0,2.0,-5.0,2.0,-2.0,2.0,-2.0,6.0,0.0,6.0,2.0,0.0,3.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,-3.0,0.0,-3.0,-7.0,-1.0,-6.0,1.0,-2.0,2.0,-2.0,2.0,-2.0,5.0,-1.0,2.0,-4.0,7.0,-13.0,1.0,-13.0,-2.0,-5.0,-2.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_162()
{
double[] value = {0.0,-1.0,0.0,-1.0,1.0,-1.0,1.0,-1.0,3.0,-2.0,3.0,-1.0,1.0,-10.0,5.0,0.0,6.0,1.0,4.0,1.0,2.0,0.0,1.0,-3.0,0.0,-9.0,0.0,-12.0,0.0,6.0,9.0,2.0,3.0,2.0,1.0,-6.0,0.0,-5.0,5.0,-2.0,9.0,1.0,-1.0,-10.0,14.0,1.0,0.0,-9.0,14.0,0.0,0.0,-6.0,0.0,-3.0,1.0,-3.0,0.0,-3.0,1.0,-1.0,0.0,-1.0,-1.0,2.0,-1.0,1.0,0.0,3.0,-1.0,3.0,0.0,3.0,0.0,5.0,-13.0,0.0,0.0,9.0,-14.0,-1.0,1.0,10.0,-10.0,-1.0,-5.0,3.0,0.0,5.0,-1.0,5.0,-3.0,-3.0,-9.0,-7.0,0.0,6.0,0.0,7.0,0.0,9.0,-1.0,2.0,-2.0,0.0,-4.0,-2.0,-6.0,0.0,-5.0,0.0,-4.0,1.0,-3.0,2.0,-1.0,0.0,-1.0,3.0,1.0,2.0,2.0,3.0,6.0,2.0,12.0,2.0,5.0,0.0,9.0,-2.0,1.0,-3.0,2.0,-4.0,-3.0,0.0,6.0,-2.0,3.0,-1.0,4.0,1.0,-1.0,3.0,0.0,0.0,0.0,-1.0,1.0,-3.0,-5.0,0.0,-8.0,3.0,5.0,-1.0,-2.0,2.0,-3.0,4.0,-1.0,3.0,-9.0,1.0,-5.0,0.0,-12.0,-3.0,-6.0,-2.0,-2.0,-3.0,0.0,-2.0,2.0,-3.0,1.0,0.0,3.0,-2.0,0.0,-3.0,4.0,0.0,4.0,0.0,6.0,1.0,6.0,1.0,0.0,-9.0,0.0,-7.0,0.0,-6.0,2.0,-5.0,9.0,6.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_163()
{
double[] value = {2.0,-6.0,5.0,-5.0,-1.0,-8.0,7.0,-3.0,0.0,-5.0,16.0,0.0,0.0,-3.0,0.0,-3.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,3.0,0.0,3.0,-16.0,0.0,0.0,5.0,-7.0,3.0,1.0,8.0,-6.0,5.0,-2.0,5.0,-9.0,-6.0,-1.0,6.0,0.0,6.0,0.0,7.0,-1.0,8.0,-6.0,-2.0,-6.0,0.0,-4.0,0.0,-4.0,1.0,-3.0,2.0,-2.0,3.0,1.0,2.0,2.0,2.0,7.0,3.0,12.0,2.0,5.0,0.0,3.0,-4.0,-2.0,-3.0,10.0,0.0,-2.0,0.0,2.0,0.0,-10.0,1.0,2.0,3.0,-4.0,3.0,-5.0,0.0,-12.0,-3.0,-7.0,-3.0,-2.0,-2.0,0.0,-2.0,3.0,-3.0,0.0,-10.0,3.0,-2.0,3.0,0.0,8.0,0.0,-1.0,-5.0,0.0,-4.0,0.0,-5.0,8.0,-6.0,9.0,-4.0,-2.0,-6.0,8.0,-3.0,-1.0,-5.0,10.0,-2.0,-1.0,-2.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,1.0,0.0,2.0,-10.0,2.0,1.0,5.0,-8.0,3.0,2.0,6.0,-10.0,4.0,-7.0,6.0,0.0,5.0,1.0,4.0,0.0,4.0,-9.0,0.0,-3.0,0.0,-3.0,3.0,-4.0,3.0,1.0,3.0,3.0,6.0,9.0,4.0,11.0,2.0,2.0,-2.0,0.0,-1.0,-1.0,2.0,-2.0,1.0,-11.0,-3.0,-9.0,-4.0,-3.0,-6.0,-1.0,-3.0,0.0,-5.0,5.0,-3.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_164()
{
double[] value = {4.0,-2.0,2.0,0.0,0.0,-5.0,1.0,-5.0,3.0,-3.0,6.0,-6.0,-2.0,-6.0,10.0,-5.0,0.0,-2.0,10.0,-3.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,-10.0,3.0,0.0,2.0,-10.0,5.0,2.0,6.0,-7.0,6.0,-3.0,3.0,-1.0,5.0,0.0,5.0,-2.0,0.0,-4.0,2.0,-4.0,3.0,0.0,3.0,5.0,5.0,9.0,5.0,0.0,-1.0,0.0,1.0,-10.0,-6.0,-5.0,-5.0,0.0,-5.0,0.0,-3.0,5.0,-2.0,4.0,-2.0,0.0,-7.0,2.0,-7.0,7.0,-10.0,0.0,-2.0,11.0,-3.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,1.0,-11.0,3.0,0.0,2.0,-8.0,10.0,-2.0,7.0,0.0,7.0,-4.0,2.0,-4.0,2.0,0.0,3.0,4.0,4.0,-3.0,-11.0,-2.0,-3.0,0.0,-2.0,4.0,-1.0,0.0,-5.0,1.0,-6.0,3.0,-4.0,10.0,-7.0,0.0,0.0,0.0,1.0,-11.0,7.0,-3.0,4.0,-1.0,6.0,0.0,5.0,-3.0,1.0,0.0,1.0,0.0,-8.0,0.0,0.0,0.0,-1.0,0.0,-1.0,3.0,-4.0,3.0,-5.0,2.0,-2.0,-3.0,3.0,-3.0,5.0,-2.0,4.0,131.0,121.0,-131.0,-122.0,130.0,123.0,-131.0,-121.0,132.0,122.0,-131.0,-122.0,130.0,121.0,-131.0,-121.0,132.0,120.0,-131.0,-122.0,132.0,120.0,-130.0,-123.0,132.0,120.0,-128.0,-125.0,130.0,123.0,-129.0,-125.0,127.0,127.0,-129.0,-125.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_165()
{
double[] value = {-3.0,5.0,130.0,124.0,-2.0,0.0,0.0,2.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,1.0,-2.0,1.0,-3.0,0.0,0.0,0.0,1.0,-5.0,1.0,0.0,2.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,-2.0,0.0,0.0,-4.0,0.0,-1.0,1.0,0.0,2.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-2.0,0.0,-2.0,-6.0,0.0,0.0,0.0,0.0,1.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-2.0,0.0,-1.0,-6.0,0.0,0.0,-1.0,0.0,0.0,0.0,0.0,-1.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,-2.0,-5.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-1.0,0.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,-6.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,1.0,0.0,1.0,0.0,0.0,-5.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,1.0,-1.0,1.0,0.0,1.0,0.0,1.0,-5.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,-5.0,0.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_166()
{
double[] value = {0.0,1.0,0.0,1.0,-5.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,1.0,-4.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-4.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,0.0,-1.0,-3.0,0.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,0.0,0.0,1.0,-1.0,1.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-6.0,0.0,-6.0,0.0,4.0,0.0,3.0,0.0,0.0,-2.0,-2.0,-2.0,2.0,1.0,0.0,0.0,0.0,0.0,-2.0,-1.0,2.0,3.0,-1.0,2.0,0.0,0.0,0.0,2.0,0.0,1.0,-3.0,0.0,3.0,0.0,0.0,0.0,0.0,-2.0,-4.0,0.0,0.0,0.0,0.0,-2.0,-2.0,0.0,4.0,-2.0,0.0,-3.0,0.0,0.0,0.0,1.0,-1.0,3.0,-3.0,2.0,3.0,0.0,-1.0,0.0,0.0,2.0,0.0,0.0,0.0,1.0,0.0,0.0,-2.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,-3.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-1.0,-2.0,-1.0,0.0,-1.0,1.0,0.0,2.0,-1.0};
return value;
}
private double[] getTextureCoordinate_7_28_point_167()
{
double[] value = {-1.0,0.0,0.0,-2.0,2.0,0.0,0.0,0.0,-2.0,0.0,2.0,0.0,0.0,0.0,0.0,0.0,-2.0,1.0,1.0,2.0,0.0,0.0,-1.0,2.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-2.0,-2.0,0.0,-1.0,-1.0,-1.0,0.0,0.0,1.0,0.0,0.0,-2.0,-1.0,0.0,0.0,0.0,0.0,0.0,1.0,1.0,0.0,1.0,-1.0,0.0,0.0,0.0,1.0,2.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-1.0,-2.0,-1.0,1.0,1.0,-1.0,-2.0,0.0,0.0,2.0,0.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,-1.0,-2.0,0.0,-1.0,0.0,1.0,0.0,0.0,0.7762,0.0558};
return value;
}
/** Define subarrays using type double[] */
private double[] getCoordinate_7_31_point_1()
{
double[] value = {-8.0,-9.0,4.0,-7.0,-7.0,5.0,-3.0,0.0,5.0,8.0,7.0,-5.0,9.0,8.0,-6.0,5.0,-2.0,-1.0,1.0,0.0,-1.0,0.0,-5.0,-3.0,-7.0,-9.0,4.0,-8.0,-7.0,7.0,-2.0,-1.0,3.0,8.0,7.0,-5.0,7.0,9.0,-4.0,-7.0,-24.0,31.0,3.0,7.0,-5.0,3.0,0.0,-2.0,-1.0,-5.0,1.0,-10.0,-10.0,7.0,-10.0,-3.0,5.0,-3.0,0.0,2.0,7.0,3.0,-3.0,-13.0,-7.0,30.0,11.0,6.0,-4.0,5.0,6.0,-5.0,3.0,0.0,0.0,-4.0,-7.0,6.0,-11.0,-7.0,3.0,-9.0,-4.0,3.0,-5.0,0.0,0.0,-33.0,-4.0,38.0,9.0,6.0,-2.0,14.0,8.0,-2.0,7.0,4.0,-6.0,2.0,0.0,2.0,-8.0,-5.0,9.0,-13.0,-9.0,1.0,-9.0,-5.0,2.0,-33.0,5.0,40.0,-1.0,1.0,-3.0,7.0,6.0,-3.0,11.0,10.0,-2.0,8.0,5.0,-6.0,0.0,0.0,4.0,-7.0,-7.0,8.0,-11.0,-9.0,1.0,-25.0,14.0,51.0,-6.0,-8.0,0.0,-1.0,1.0,-2.0,5.0,9.0,-1.0,9.0,10.0,-2.0,3.0,5.0,-5.0,2.0,-1.0,3.0,-3.0,-5.0,5.0,-27.0,23.0,49.0,-7.0,-12.0,3.0,-5.0,-8.0,1.0,0.0,1.0,-3.0,3.0,10.0,-1.0,8.0,12.0,-2.0,2.0,7.0,-2.0,2.0,0.0,1.0,-24.0,16.0,35.0,0.0,-9.0,2.0,-6.0,-12.0,2.0,-4.0,-9.0,0.0,-1.0,2.0,-1.0,4.0,10.0,-1.0,5.0,12.0,-2.0,0.0,8.0,-1.0,-26.0,-5.0,32.0,-6.0,-7.0,9.0,0.0,-2.0,1.0,1.0,0.0,0.0,2.0,1.0,-1.0,6.0,7.0,-8.0,-2.0,-9.0,5.0,-3.0,-12.0,1.0,-5.0,-10.0,0.0,-2.0,2.0,-2.0,5.0,11.0,-1.0,4.0,11.0,-1.0,-7.0,-8.0,9.0,0.0,-2.0,2.0,2.0,0.0,0.0,0.0,0.0,0.0,-4.0,-13.0,1.0,-5.0,-10.0,0.0,-2.0,2.0,-1.0,5.0,10.0,0.0,0.0,-2.0,2.0,0.0,-1.0,0.0,-5.0,-10.0,0.0,0.0,1.0,-1.0,204.0,22.0,-332.0,-3.0,-6.0,4.0,-4.0,-5.0,7.0,-1.0,1.0,5.0,5.0,6.0,-8.0,3.0,4.0,-6.0,5.0,-1.0,-1.0};
return value;
}
private double[] getCoordinate_7_31_point_2()
{
double[] value = {1.0,0.0,-1.0,0.0,-8.0,0.0,-4.0,-10.0,8.0,-5.0,-5.0,9.0,0.0,1.0,3.0,5.0,7.0,-9.0,5.0,8.0,-7.0,0.0,-16.0,34.0,2.0,6.0,-9.0,3.0,2.0,-3.0,-1.0,-7.0,3.0,-8.0,-11.0,15.0,-9.0,-6.0,12.0,-3.0,0.0,4.0,6.0,5.0,-9.0,-6.0,-1.0,32.0,9.0,9.0,-13.0,3.0,5.0,-9.0,3.0,1.0,-2.0,-2.0,-6.0,10.0,-9.0,-9.0,11.0,-9.0,-6.0,11.0,-5.0,0.0,2.0,-24.0,1.0,44.0,7.0,6.0,-9.0,14.0,11.0,-13.0,5.0,3.0,-10.0,2.0,1.0,2.0,-4.0,-3.0,11.0,-13.0,-12.0,12.0,-8.0,-6.0,8.0,-27.0,6.0,38.0,-2.0,0.0,-2.0,6.0,8.0,-7.0,11.0,12.0,-11.0,6.0,8.0,-10.0,2.0,0.0,3.0,-5.0,-7.0,11.0,-11.0,-12.0,10.0,-23.0,15.0,42.0,-6.0,-10.0,5.0,-3.0,0.0,-1.0,6.0,10.0,-6.0,8.0,10.0,-9.0,1.0,7.0,-7.0,3.0,0.0,3.0,-1.0,-6.0,7.0,-32.0,26.0,45.0,-7.0,-12.0,5.0,-3.0,-8.0,2.0,-2.0,1.0,0.0,3.0,8.0,-3.0,6.0,12.0,-5.0,1.0,6.0,-3.0,3.0,0.0,0.0,-32.0,20.0,36.0,0.0,-6.0,2.0,-2.0,-11.0,2.0,-2.0,-9.0,2.0,0.0,0.0,0.0,1.0,10.0,-3.0,1.0,11.0,-2.0,0.0,6.0,-1.0,-27.0,4.0,29.0,-3.0,-5.0,7.0,0.0,0.0,0.0,1.0,1.0,0.0,1.0,1.0,-2.0,4.0,3.0,-6.0,1.0,-6.0,2.0,-1.0,-12.0,5.0,0.0,-11.0,3.0,0.0,0.0,0.0,0.0,11.0,-5.0,-1.0,12.0,-2.0,-3.0,-5.0,7.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-13.0,4.0,-1.0,-12.0,5.0,0.0,0.0,0.0,0.0,11.0,-4.0,0.0,0.0,1.0,0.0,0.0,0.0,-1.0,-12.0,4.0,0.0,0.0,0.0,8.0,52.0,-38.0,0.0,0.0,0.0,0.0,-1.0,0.0,0.0,-5.0,3.0,0.0,-1.0,2.0,1.0,-1.0,0.0,1.0,1.0,-1.0,0.0,5.0,-3.0,7.0,0.0,-8.0,0.0,1.0,-1.0,-2.0,0.0,0.0,0.0,-1.0,0.0,0.0,-4.0,3.0};
return value;
}
private double[] getCoordinate_7_31_point_3()
{
double[] value = {1.0,-2.0,1.0,1.0,0.0,0.0,0.0,0.0,0.0,29.0,-9.0,-29.0,0.0,4.0,-2.0,-1.0,2.0,-1.0,-3.0,0.0,0.0,0.0,-1.0,0.0,0.0,-4.0,3.0,1.0,-2.0,1.0,2.0,-1.0,0.0,27.0,-15.0,-27.0,1.0,0.0,-1.0,0.0,6.0,-2.0,-1.0,2.0,-2.0,-3.0,0.0,0.0,-1.0,-1.0,0.0,0.0,-5.0,3.0,1.0,-2.0,0.0,31.0,-27.0,-46.0,2.0,0.0,2.0,2.0,2.0,-1.0,1.0,6.0,-6.0,-1.0,2.0,-3.0,-3.0,0.0,-2.0,-2.0,-2.0,0.0,0.0,-7.0,6.0,37.0,-17.0,-54.0,0.0,0.0,5.0,2.0,0.0,1.0,2.0,2.0,-1.0,3.0,6.0,-7.0,0.0,1.0,-4.0,-1.0,-1.0,-3.0,-1.0,-2.0,0.0,24.0,-13.0,-37.0,-2.0,-6.0,8.0,0.0,0.0,4.0,2.0,0.0,1.0,2.0,2.0,-2.0,2.0,6.0,-9.0,-1.0,0.0,-2.0,0.0,0.0,-2.0,10.0,-1.0,-31.0,-2.0,-3.0,2.0,-3.0,-5.0,9.0,1.0,-1.0,1.0,3.0,0.0,-1.0,2.0,2.0,-3.0,3.0,7.0,-7.0,0.0,1.0,-2.0,2.0,6.0,-30.0,-9.0,12.0,-27.0,-9.0,3.0,-5.0,-1.0,-2.0,4.0,9.0,-4.0,5.0,7.0,-11.0,27.0,-2.0,-4.0,2.0,-4.0,-9.0,10.0,1.0,-1.0,1.0,3.0,1.0,-3.0,3.0,4.0,-5.0,2.0,9.0,-7.0,-9.0,11.0,-28.0,-10.0,3.0,-5.0,-2.0,-4.0,8.0,7.0,-4.0,5.0,-3.0,-13.0,9.0,0.0,-1.0,0.0,2.0,2.0,-2.0,2.0,5.0,-6.0,-9.0,2.0,-5.0,-4.0,-4.0,8.0,0.0,-2.0,0.0,1.0,2.0,-4.0,-792.0,-11.0,-253.0,2.0,-8.0,11.0,4.0,-5.0,8.0,0.0,1.0,-7.0,-3.0,6.0,-10.0,-3.0,7.0,-9.0,-3.0,-10.0,-3.0,-1.0,7.0,3.0,0.0,0.0,3.0,1.0,-9.0,0.0,3.0,-7.0,9.0,3.0,-5.0,7.0,0.0,1.0,-6.0,-2.0,3.0,-9.0,-15.0,-16.0,32.0,-3.0,7.0,-12.0,-1.0,7.0,0.0,1.0,0.0,4.0,0.0,-7.0,7.0,6.0,-6.0,10.0,3.0,-5.0,8.0,-1.0,-1.0,-6.0,-9.0,0.0,39.0,-6.0,4.0,-10.0,-6.0,7.0,-8.0};
return value;
}
private double[] getCoordinate_7_31_point_4()
{
double[] value = {0.0,3.0,-6.0,4.0,0.0,2.0,0.0,-4.0,7.0,6.0,-6.0,11.0,6.0,-3.0,8.0,2.0,5.0,56.0,-4.0,0.0,0.0,-6.0,6.0,-6.0,-10.0,8.0,-10.0,0.0,2.0,-11.0,4.0,0.0,-1.0,1.0,-3.0,10.0,10.0,-6.0,12.0,5.0,15.0,60.0,3.0,-7.0,6.0,-3.0,0.0,1.0,-4.0,7.0,-6.0,-8.0,10.0,-8.0,-1.0,6.0,-11.0,3.0,0.0,-2.0,2.0,-6.0,12.0,-3.0,27.0,67.0,5.0,-10.0,6.0,3.0,-9.0,4.0,-4.0,0.0,-1.0,-3.0,9.0,-3.0,-5.0,10.0,-6.0,1.0,7.0,-6.0,4.0,1.0,0.0,0.0,37.0,67.0,0.0,-8.0,4.0,4.0,-13.0,6.0,1.0,-9.0,2.0,-4.0,-1.0,0.0,-2.0,9.0,-4.0,-2.0,13.0,-5.0,1.0,9.0,-4.0,8.0,23.0,49.0,10.0,-5.0,48.0,0.0,-8.0,11.0,1.0,0.0,1.0,2.0,1.0,0.0,0.0,1.0,-2.0,-1.0,9.0,-11.0,-11.0,4.0,-46.0,-1.0,-9.0,2.0,3.0,-12.0,3.0,0.0,-11.0,2.0,-2.0,0.0,0.0,-2.0,10.0,-3.0,-1.0,11.0,-2.0,8.0,-4.0,47.0,1.0,-9.0,12.0,1.0,0.0,1.0,2.0,1.0,0.0,0.0,2.0,-2.0,0.0,7.0,-10.0,2.0,-12.0,4.0,1.0,-12.0,1.0,-4.0,0.0,0.0,-1.0,10.0,-1.0,1.0,-9.0,10.0,0.0,0.0,1.0,2.0,1.0,0.0,1.0,0.0,-1.0,1.0,-12.0,3.0,-2.0,-1.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,2.0,-40.0,-434.0,-1.0,-6.0,6.0,0.0,-5.0,9.0,2.0,-1.0,-6.0,1.0,6.0,-8.0,0.0,5.0,-6.0,-5.0,-11.0,-3.0,0.0,8.0,2.0,0.0,2.0,1.0,-2.0,-10.0,3.0,-1.0,-6.0,8.0,0.0,-6.0,10.0,1.0,-1.0,-4.0,0.0,3.0,-9.0,-22.0,-7.0,30.0,3.0,7.0,-18.0,1.0,6.0,-2.0,0.0,0.0,5.0,-4.0,-6.0,9.0,-1.0,-6.0,16.0,0.0,-5.0,12.0,0.0,0.0,-6.0,-16.0,7.0,37.0,0.0,3.0,-14.0,0.0,8.0,-17.0,4.0,2.0,-8.0,1.0,0.0,4.0,-3.0,-4.0,10.0,0.0,-6.0,17.0,0.0,-3.0,15.0,-6.0,12.0,55.0};
return value;
}
private double[] getCoordinate_7_31_point_5()
{
double[] value = {-4.0,1.0,-2.0,-1.0,6.0,-12.0,-2.0,8.0,-19.0,2.0,1.0,-13.0,3.0,-1.0,1.0,-1.0,-2.0,14.0,3.0,-7.0,20.0,1.0,17.0,55.0,0.0,-7.0,8.0,-4.0,1.0,0.0,-1.0,9.0,-10.0,-2.0,12.0,-16.0,2.0,3.0,-14.0,3.0,-1.0,0.0,-1.0,-4.0,14.0,0.0,25.0,61.0,0.0,-11.0,12.0,0.0,-6.0,7.0,-4.0,0.0,-2.0,0.0,8.0,-7.0,-1.0,11.0,-12.0,3.0,5.0,-7.0,5.0,0.0,1.0,5.0,38.0,70.0,-1.0,-6.0,4.0,1.0,-12.0,7.0,-1.0,-8.0,3.0,-2.0,0.0,-1.0,0.0,9.0,-5.0,-1.0,12.0,-7.0,2.0,7.0,-3.0,16.0,27.0,55.0,14.0,4.0,46.0,0.0,-5.0,8.0,0.0,-1.0,1.0,0.0,0.0,0.0,1.0,1.0,-1.0,0.0,4.0,-8.0,-14.0,-4.0,-45.0,-2.0,-6.0,1.0,-1.0,-11.0,3.0,-2.0,-9.0,2.0,0.0,0.0,-2.0,1.0,10.0,-2.0,1.0,12.0,-2.0,12.0,3.0,45.0,0.0,-5.0,9.0,0.0,-1.0,1.0,1.0,0.0,0.0,0.0,1.0,-1.0,0.0,4.0,-8.0,-4.0,-12.0,3.0,-5.0,-11.0,1.0,0.0,1.0,-1.0,3.0,10.0,-3.0,0.0,-5.0,11.0,0.0,-1.0,1.0,0.0,0.0,0.0,0.0,0.0,0.0,-3.0,-11.0,4.0,0.0,0.0,-1.0,0.0,-1.0,2.0,0.0,0.0,0.0,19.0,50.0,-38.0,-2.0,0.0,0.0,-2.0,-2.0,1.0,-1.0,-5.0,3.0,0.0,0.0,0.0,2.0,1.0,0.0,3.0,2.0,0.0,1.0,4.0,-2.0,-4.0,0.0,-13.0,0.0,0.0,0.0,-3.0,-1.0,-1.0,-2.0,-2.0,0.0,-1.0,-3.0,2.0,1.0,0.0,2.0,2.0,1.0,0.0,1.0,0.0,0.0,-15.0,-11.0,-48.0,1.0,4.0,-2.0,-1.0,0.0,-1.0,-2.0,-1.0,0.0,-2.0,-2.0,1.0,0.0,-4.0,2.0,0.0,0.0,1.0,2.0,0.0,0.0,-12.0,-22.0,-42.0,2.0,2.0,-1.0,1.0,5.0,-2.0,-1.0,0.0,-1.0,-4.0,0.0,0.0,-2.0,-2.0,1.0,0.0,-5.0,2.0,0.0,-2.0,0.0,-6.0,-38.0,-65.0,3.0,0.0,-1.0,3.0,2.0,-2.0,2.0,6.0,-8.0,-2.0,1.0,0.0};
return value;
}
private double[] getCoordinate_7_31_point_6()
{
double[] value = {-3.0,0.0,1.0,-3.0,-2.0,2.0,-3.0,-6.0,7.0,-1.0,-30.0,-74.0,2.0,-2.0,1.0,3.0,0.0,-2.0,2.0,1.0,-4.0,0.0,3.0,-9.0,0.0,2.0,-1.0,-4.0,1.0,2.0,-1.0,0.0,2.0,2.0,-27.0,-54.0,-2.0,-4.0,8.0,1.0,-1.0,3.0,3.0,0.0,-2.0,2.0,1.0,-2.0,2.0,3.0,-9.0,-1.0,2.0,-2.0,-2.0,0.0,0.0,10.0,-10.0,-38.0,-1.0,-2.0,2.0,-1.0,-5.0,9.0,0.0,-1.0,5.0,2.0,0.0,1.0,1.0,2.0,-1.0,2.0,4.0,-11.0,0.0,2.0,-4.0,16.0,-2.0,-26.0,23.0,8.0,-18.0,10.0,4.0,0.0,0.0,1.0,-3.0,-11.0,-4.0,0.0,-24.0,-8.0,18.0,-1.0,-3.0,1.0,-1.0,-8.0,9.0,0.0,-1.0,4.0,0.0,1.0,5.0,1.0,1.0,-1.0,3.0,6.0,-10.0,22.0,6.0,-17.0,9.0,5.0,0.0,2.0,2.0,-9.0,-12.0,-4.0,0.0,-2.0,-12.0,11.0,0.0,-3.0,5.0,0.0,0.0,4.0,1.0,3.0,-1.0,9.0,4.0,0.0,2.0,0.0,-9.0,-2.0,-3.0,7.0,0.0,0.0,4.0,223.0,1975.0,531.0,31.0,-13.0,30.0,3.0,39.0,10.0,-31.0,13.0,-31.0,32.0,8.0,-29.0,-2.0,-39.0,-10.0,32.0,-12.0,30.0,2.0,39.0,10.0,-6.0,7.0,-17.0,-7.0,2.0,-7.0,-4.0,-14.0,-13.0,0.0,-18.0,-7.0,20.0,-7.0,20.0,0.0,18.0,6.0,10.0,9.0,-10.0,-9.0,15.0,2.0,-7.0,2.0,-6.0,-1.0,-11.0,-13.0,4.0,-14.0,-7.0,16.0,-6.0,15.0,14.0,18.0,-10.0,-6.0,9.0,11.0,-11.0,10.0,2.0,-4.0,1.0,-5.0,0.0,-6.0,-13.0,8.0,-8.0,-9.0,11.0,17.0,-1.0,11.0,-4.0,11.0,-6.0,5.0,10.0,-11.0,7.0,2.0,-3.0,1.0,-4.0,1.0,-2.0,-12.0,5.0,12.0,0.0,8.0,-3.0,-6.0,10.0,-4.0,10.0,-6.0,2.0,9.0,-11.0,4.0,2.0,-2.0,2.0,-3.0,6.0,32.0,6.0,0.0,8.0,2.0,-2.0,-19.0,-6.0,-1.0,-13.0,-2.0,1.0,2.0,-10.0,9.0,0.0,-5.0,8.0,-4.0,9.0,-6.0,0.0,8.0,-9.0,1.0,2.0,2.0,13.0,2.0,0.0,11.0,3.0};
return value;
}
private double[] getCoordinate_7_31_point_7()
{
double[] value = {0.0,9.0,2.0,-1.0,8.0,2.0,0.0,1.0,-1.0,0.0,4.0,-1.0,0.0,-10.0,-7.0,-1.0,-8.0,-5.0,0.0,-11.0,-5.0,9.0,0.0,-2.0,5.0,-3.0,6.0,-4.0,-1.0,7.0,-1.0,12.0,3.0,-2.0,9.0,3.0,-3.0,10.0,4.0,1.0,-1.0,-5.0,0.0,0.0,-1.0,2.0,-6.0,-7.0,1.0,-8.0,-4.0,4.0,-1.0,4.0,-3.0,7.0,4.0,-128.0,-67.0,-99.0,54.0,-13.0,16.0,1.0,35.0,18.0,-53.0,15.0,-16.0,22.0,20.0,-35.0,-1.0,-36.0,-18.0,54.0,-13.0,16.0,0.0,36.0,18.0,-16.0,9.0,-13.0,-12.0,2.0,-4.0,-9.0,-11.0,-14.0,0.0,-15.0,-10.0,34.0,-8.0,10.0,0.0,15.0,10.0,5.0,13.0,-9.0,-12.0,13.0,8.0,-11.0,2.0,-3.0,-6.0,-8.0,-15.0,3.0,-11.0,-11.0,28.0,-7.0,7.0,8.0,23.0,-7.0,-3.0,5.0,13.0,-13.0,7.0,8.0,-9.0,1.0,-2.0,-4.0,-2.0,-15.0,6.0,-5.0,-12.0,8.0,19.0,0.0,19.0,-4.0,6.0,-2.0,1.0,12.0,-13.0,4.0,7.0,-7.0,2.0,-2.0,-4.0,1.0,-12.0,4.0,12.0,1.0,7.0,0.0,-8.0,17.0,-5.0,5.0,-2.0,0.0,11.0,-12.0,1.0,5.0,-6.0,2.0,-1.0,5.0,31.0,12.0,0.0,7.0,4.0,-1.0,-18.0,-10.0,-2.0,-11.0,-5.0,-3.0,5.0,-9.0,8.0,1.0,-7.0,14.0,-4.0,5.0,-2.0,-4.0,9.0,-11.0,0.0,4.0,1.0,13.0,5.0,0.0,10.0,6.0,-1.0,8.0,4.0,-1.0,7.0,4.0,-2.0,0.0,0.0,-1.0,5.0,0.0,-1.0,-8.0,-10.0,-1.0,-7.0,-6.0,-1.0,-9.0,-7.0,8.0,2.0,-4.0,9.0,-3.0,3.0,0.0,-3.0,7.0,-2.0,10.0,6.0,-2.0,8.0,6.0,-4.0,8.0,7.0,0.0,0.0,-5.0,-2.0,0.0,-1.0,1.0,-4.0,-8.0,0.0,-6.0,-6.0,7.0,-1.0,2.0,-2.0,5.0,7.0,-180.0,-148.0,2.0,57.0,-7.0,0.0,3.0,43.0,20.0,-57.0,8.0,0.0,9.0,22.0,-40.0,-3.0,-44.0,-20.0,57.0,-7.0,0.0,3.0,43.0,20.0,-20.0,8.0,-8.0,-13.0,1.0,0.0,-13.0,-16.0,-12.0,0.0,-19.0,-11.0,37.0,-4.0,0.0};
return value;
}
private double[] getCoordinate_7_31_point_8()
{
double[] value = {1.0,19.0,11.0,0.0,14.0,-10.0,-10.0,14.0,12.0,-12.0,1.0,0.0,-9.0,-11.0,-13.0,1.0,-15.0,-14.0,30.0,-3.0,0.0,3.0,25.0,-8.0,0.0,8.0,14.0,-11.0,8.0,13.0,-9.0,0.0,0.0,-8.0,-5.0,-14.0,3.0,-7.0,-14.0,5.0,23.0,-1.0,22.0,-2.0,0.0,0.0,3.0,13.0,-10.0,4.0,10.0,-8.0,0.0,0.0,-7.0,0.0,-10.0,3.0,14.0,1.0,4.0,0.0,-10.0,19.0,-2.0,0.0,0.0,0.0,11.0,-10.0,1.0,9.0,-6.0,1.0,0.0,5.0,37.0,13.0,1.0,9.0,5.0,-3.0,-22.0,-11.0,-2.0,-14.0,-6.0,-5.0,4.0,-7.0,5.0,2.0,-9.0,15.0,-2.0,0.0,1.0,-4.0,10.0,-9.0,-1.0,7.0,1.0,16.0,6.0,0.0,12.0,5.0,0.0,9.0,6.0,0.0,9.0,6.0,-2.0,0.0,0.0,-2.0,5.0,0.0,-3.0,-11.0,-10.0,-2.0,-8.0,-7.0,-1.0,-11.0,-7.0,5.0,2.0,-6.0,11.0,-2.0,0.0,2.0,-3.0,7.0,-1.0,13.0,7.0,-2.0,9.0,7.0,-2.0,10.0,9.0,-1.0,-1.0,-6.0,-3.0,0.0,0.0,-2.0,-6.0,-8.0,0.0,-7.0,-7.0,8.0,0.0,0.0,-1.0,6.0,8.0,-155.0,-149.0,17.0,57.0,0.0,-2.0,-1.0,24.0,28.0,-57.0,0.0,1.0,5.0,34.0,-30.0,0.0,-24.0,-27.0,57.0,1.0,-2.0,-1.0,24.0,27.0,-21.0,5.0,-5.0,-13.0,0.0,0.0,-10.0,-8.0,-13.0,0.0,-8.0,-15.0,37.0,0.0,-1.0,-2.0,9.0,14.0,0.0,16.0,-6.0,-11.0,3.0,14.0,-13.0,0.0,0.0,-8.0,-4.0,-13.0,2.0,-4.0,-15.0,30.0,0.0,-2.0,-1.0,22.0,-2.0,0.0,0.0,14.0,-10.0,0.0,13.0,-10.0,0.0,0.0,-7.0,1.0,-12.0,2.0,0.0,-14.0,3.0,19.0,3.0,22.0,0.0,0.0,0.0,-3.0,12.0,-10.0,-2.0,10.0,-8.0,0.0,0.0,-7.0,3.0,-9.0,1.0,11.0,4.0,4.0,4.0,-10.0,19.0,0.0,0.0,0.0,-5.0,10.0,-9.0,-3.0,9.0,-6.0,0.0,0.0,0.0,23.0,19.0,0.0,4.0,6.0,0.0,-12.0,-14.0,-1.0,-8.0,-8.0,-6.0,5.0,-6.0,4.0,6.0,-8.0,16.0,0.0,0.0};
return value;
}
private double[] getCoordinate_7_31_point_9()
{
double[] value = {1.0,-6.0,8.0,-9.0,-5.0,7.0,0.0,9.0,8.0,-1.0,7.0,7.0,0.0,5.0,7.0,-1.0,4.0,7.0,-3.0,0.0,0.0,-2.0,3.0,1.0,-2.0,-4.0,-11.0,-1.0,-4.0,-7.0,-1.0,-6.0,-9.0,5.0,5.0,-6.0,11.0,0.0,0.0,3.0,-5.0,6.0,-3.0,7.0,9.0,-2.0,4.0,7.0,-3.0,4.0,11.0,-2.0,0.0,-5.0,-2.0,0.0,0.0,-1.0,-1.0,-9.0,0.0,-2.0,-7.0,7.0,0.0,0.0,-1.0,2.0,8.0,-124.0,-187.0,88.0,53.0,-3.0,-9.0,4.0,22.0,27.0,-53.0,4.0,10.0,4.0,34.0,-30.0,-4.0,-23.0,-27.0,54.0,-3.0,-10.0,3.0,22.0,26.0,-20.0,9.0,0.0,-12.0,0.0,1.0,-12.0,-7.0,-12.0,-2.0,-8.0,-15.0,35.0,-2.0,-6.0,1.0,9.0,14.0,0.0,15.0,-5.0,-8.0,4.0,16.0,-12.0,0.0,1.0,-9.0,-2.0,-12.0,0.0,-5.0,-15.0,28.0,-1.0,-6.0,1.0,22.0,-2.0,1.0,-1.0,15.0,-9.0,0.0,14.0,-9.0,1.0,1.0,-8.0,2.0,-11.0,1.0,1.0,-14.0,5.0,17.0,3.0,20.0,-2.0,-3.0,1.0,-3.0,11.0,-9.0,-2.0,12.0,-7.0,1.0,1.0,-7.0,4.0,-8.0,3.0,10.0,4.0,2.0,4.0,-11.0,18.0,-1.0,-2.0,1.0,-5.0,9.0,-8.0,-3.0,10.0,-6.0,0.0,1.0,5.0,22.0,19.0,1.0,4.0,6.0,-3.0,-11.0,-14.0,-2.0,-8.0,-8.0,-6.0,7.0,-5.0,4.0,5.0,-8.0,14.0,-1.0,-2.0,1.0,-7.0,7.0,-7.0,-4.0,8.0,1.0,9.0,8.0,1.0,6.0,8.0,0.0,5.0,6.0,0.0,3.0,7.0,-2.0,0.0,1.0,-1.0,3.0,1.0,-4.0,-3.0,-10.0,-2.0,-4.0,-7.0,-2.0,-4.0,-9.0,4.0,4.0,-6.0,11.0,0.0,-1.0,2.0,-6.0,4.0,-1.0,6.0,10.0,0.0,4.0,8.0,-2.0,3.0,10.0,-2.0,1.0,-4.0,-2.0,0.0,0.0,-3.0,-1.0,-8.0,0.0,-1.0,-8.0,7.0,0.0,-1.0,0.0,1.0,8.0,786.0,-240.0,-286.0,42.0,-7.0,-15.0,4.0,38.0,-12.0,-42.0,7.0,14.0,-17.0,-8.0,-40.0,-4.0,-38.0,12.0,42.0,-7.0,-16.0,4.0,37.0,-13.0,-14.0,-17.0,-1.0};
return value;
}
private double[] getCoordinate_7_31_point_10()
{
double[] value = {-5.0,19.0,0.0,-10.0,1.0,4.0,-12.0,-16.0,5.0,-3.0,-18.0,3.0,26.0,-5.0,-10.0,-8.0,6.0,-19.0,5.0,16.0,1.0,-4.0,16.0,3.0,-9.0,1.0,3.0,-11.0,-13.0,1.0,-4.0,-16.0,-1.0,-3.0,9.0,-23.0,19.0,-3.0,-5.0,6.0,12.0,5.0,-3.0,13.0,7.0,-7.0,0.0,2.0,-12.0,-8.0,-3.0,-1.0,9.0,-15.0,-3.0,-9.0,-7.0,17.0,-3.0,-5.0,5.0,9.0,6.0,-3.0,9.0,9.0,-5.0,2.0,1.0,-1.0,6.0,-9.0,-10.0,-4.0,-4.0,-2.0,-6.0,-8.0,15.0,-2.0,-4.0,5.0,6.0,7.0,-2.0,6.0,8.0,2.0,31.0,-15.0,0.0,8.0,-1.0,-3.0,-20.0,6.0,0.0,-11.0,5.0,-5.0,0.0,1.0,-9.0,-2.0,-5.0,0.0,-3.0,-10.0,11.0,-2.0,-3.0,6.0,3.0,7.0,1.0,14.0,-4.0,1.0,12.0,-2.0,1.0,9.0,0.0,0.0,12.0,1.0,-2.0,-4.0,3.0,-2.0,0.0,0.0,-2.0,-8.0,2.0,-2.0,-9.0,2.0,-1.0,-10.0,3.0,-7.0,0.0,-4.0,0.0,-2.0,-9.0,8.0,-1.0,-3.0,2.0,13.0,0.0,2.0,9.0,1.0,0.0,9.0,2.0,-1.0,0.0,1.0,0.0,4.0,3.0,-5.0,-12.0,1.0,-2.0,-8.0,0.0,0.0,0.0,-6.0,3.0,7.0,1.0,71.0,-118.0,11.0,58.0,0.0,4.0,1.0,39.0,-4.0,-57.0,0.0,-5.0,-3.0,-1.0,-46.0,-1.0,-40.0,5.0,58.0,0.0,4.0,1.0,39.0,-5.0,-12.0,-17.0,-10.0,-10.0,17.0,0.0,-14.0,0.0,-2.0,-13.0,-17.0,-2.0,-1.0,-19.0,0.0,37.0,0.0,2.0,-3.0,8.0,-20.0,1.0,16.0,5.0,-8.0,14.0,2.0,-13.0,0.0,-1.0,-10.0,-14.0,-5.0,0.0,-16.0,-5.0,2.0,14.0,-20.0,26.0,0.0,2.0,1.0,11.0,9.0,-8.0,10.0,7.0,-10.0,0.0,-1.0,-9.0,-9.0,-9.0,1.0,12.0,-13.0,1.0,-8.0,-9.0,22.0,0.0,2.0,2.0,9.0,10.0,-8.0,7.0,7.0,-7.0,0.0,-1.0,0.0,8.0,-7.0,-8.0,-4.0,-9.0,1.0,-5.0,-9.0,20.0,0.0,2.0,2.0,5.0,10.0,-7.0,5.0,7.0,0.0,8.0,-4.0,0.0,13.0,-3.0,0.0,11.0,-2.0};
return value;
}
private double[] getCoordinate_7_31_point_11()
{
double[] value = {0.0,10.0,0.0,0.0,7.0,0.0,-2.0,0.0,0.0,-2.0,-8.0,0.0,-1.0,-10.0,1.0,-1.0,-11.0,1.0,-1.0,-13.0,2.0,-7.0,-1.0,-9.0,2.0,-1.0,-9.0,16.0,0.0,2.0,2.0,2.0,9.0,0.0,14.0,-1.0,-1.0,12.0,0.0,-1.0,9.0,1.0,-2.0,11.0,2.0,-2.0,-2.0,-3.0,-3.0,0.0,0.0,-1.0,3.0,2.0,-4.0,-13.0,-3.0,-2.0,-9.0,-1.0,-2.0,-12.0,0.0,3.0,0.0,-7.0,11.0,0.0,1.0,-1.0,14.0,1.0,0.0,8.0,2.0,-6.0,0.0,-1.0,-1.0,-9.0,-2.0,65.0,-123.0,138.0,54.0,4.0,21.0,1.0,46.0,-8.0,-52.0,-4.0,-22.0,10.0,-4.0,-43.0,-1.0,-46.0,7.0,53.0,4.0,21.0,2.0,46.0,-8.0,-8.0,-22.0,-13.0,-11.0,20.0,-4.0,-12.0,-1.0,-5.0,-11.0,-22.0,-3.0,0.0,-22.0,0.0,35.0,2.0,13.0,1.0,9.0,-21.0,0.0,19.0,2.0,-9.0,17.0,0.0,-12.0,-1.0,-5.0,-8.0,-19.0,-6.0,2.0,-18.0,-3.0,8.0,15.0,-20.0,23.0,1.0,9.0,-1.0,15.0,8.0,-10.0,11.0,3.0,-9.0,0.0,-4.0,-6.0,-13.0,-10.0,5.0,14.0,-14.0,4.0,-9.0,-7.0,19.0,2.0,9.0,0.0,10.0,9.0,-10.0,7.0,3.0,-7.0,0.0,-3.0,2.0,10.0,-7.0,-5.0,-6.0,-11.0,4.0,-6.0,-7.0,17.0,2.0,7.0,0.0,7.0,10.0,-9.0,4.0,4.0,1.0,10.0,-5.0,0.0,16.0,-4.0,0.0,13.0,-3.0,0.0,11.0,-1.0,0.0,9.0,0.0,-2.0,-1.0,-1.0,-1.0,-10.0,0.0,-1.0,-11.0,2.0,-1.0,-13.0,2.0,-2.0,-15.0,3.0,-4.0,-3.0,-11.0,5.0,-2.0,-8.0,14.0,1.0,6.0,0.0,4.0,10.0,0.0,16.0,-3.0,-1.0,15.0,-2.0,-2.0,11.0,0.0,-3.0,13.0,0.0,0.0,-4.0,-4.0,-3.0,0.0,0.0,-3.0,4.0,2.0,-2.0,-15.0,-3.0,-1.0,-11.0,-1.0,-2.0,-15.0,0.0,6.0,0.0,-5.0,10.0,1.0,4.0,-2.0,16.0,0.0,-1.0,10.0,1.0,-5.0,-1.0,-3.0,0.0,-10.0,-1.0,38.0,-108.0,132.0,50.0,-1.0,28.0,-2.0,36.0,7.0,-49.0,2.0,-27.0,16.0,9.0,-42.0};
return value;
}
private double[] getCoordinate_7_31_point_12()
{
double[] value = {1.0,-35.0,-7.0,50.0,-1.0,27.0,-1.0,35.0,8.0,-5.0,-12.0,-19.0,-12.0,15.0,0.0,-12.0,0.0,-6.0,-7.0,-15.0,-13.0,1.0,-16.0,-6.0,33.0,0.0,17.0,3.0,12.0,-16.0,-2.0,13.0,9.0,-11.0,11.0,3.0,-11.0,0.0,-6.0,-5.0,-11.0,-13.0,3.0,-12.0,-9.0,9.0,17.0,-13.0,21.0,0.0,13.0,-2.0,7.0,12.0,-12.0,7.0,5.0,-9.0,0.0,-5.0,-4.0,-6.0,-15.0,5.0,14.0,-7.0,6.0,-4.0,-9.0,18.0,0.0,11.0,-2.0,4.0,12.0,-11.0,4.0,4.0,-6.0,0.0,-4.0,1.0,9.0,-3.0,-3.0,-1.0,-12.0,5.0,-2.0,-9.0,17.0,0.0,10.0,-2.0,2.0,11.0,-11.0,2.0,5.0,0.0,30.0,2.0,0.0,7.0,1.0,0.0,-18.0,-4.0,0.0,-11.0,-1.0,-5.0,0.0,-3.0,-3.0,1.0,-12.0,6.0,0.0,-7.0,13.0,0.0,8.0,-1.0,0.0,11.0,-1.0,12.0,2.0,-3.0,11.0,3.0,-2.0,8.0,3.0,-4.0,8.0,4.0,-3.0,-4.0,-1.0,-1.0,0.0,-1.0,0.0,-7.0,-4.0,0.0,-8.0,-2.0,0.0,-9.0,-3.0,-3.0,2.0,-9.0,6.0,1.0,-5.0,9.0,0.0,5.0,-3.0,12.0,5.0,-2.0,6.0,5.0,-4.0,6.0,4.0,-2.0,0.0,0.0,-3.0,1.0,3.0,0.0,-9.0,-8.0,0.0,-7.0,-5.0,4.0,3.0,-3.0,-1.0,6.0,6.0,-18.0,-113.0,186.0,45.0,7.0,30.0,-7.0,33.0,6.0,-44.0,-6.0,-30.0,16.0,10.0,-41.0,6.0,-33.0,-6.0,45.0,7.0,29.0,-6.0,33.0,6.0,-2.0,-12.0,-19.0,-13.0,11.0,0.0,-10.0,-1.0,-7.0,-4.0,-16.0,-12.0,3.0,-14.0,-5.0,30.0,4.0,18.0,2.0,12.0,-17.0,-4.0,12.0,9.0,-13.0,9.0,2.0,-9.0,-1.0,-6.0,-3.0,-13.0,-13.0,6.0,-11.0,-8.0,6.0,17.0,-13.0,20.0,3.0,13.0,-5.0,8.0,11.0,-12.0,4.0,5.0,-8.0,-1.0,-5.0,-1.0,-6.0,-15.0,3.0,13.0,-7.0,6.0,-3.0,-9.0,17.0,3.0,11.0,-4.0,4.0,12.0,-11.0,2.0,3.0,-5.0,0.0,-4.0,0.0,8.0,-3.0,-3.0,-2.0,-13.0,7.0,-1.0,-8.0,14.0,2.0,10.0,-3.0,2.0,12.0};
return value;
}
private double[] getCoordinate_7_31_point_13()
{
double[] value = {-10.0,1.0,4.0,-4.0,29.0,1.0,-2.0,6.0,0.0,4.0,-17.0,-3.0,1.0,-11.0,-1.0,-4.0,0.0,-3.0,-3.0,0.0,-11.0,7.0,1.0,-7.0,11.0,1.0,8.0,-1.0,0.0,11.0,-4.0,13.0,1.0,-4.0,10.0,3.0,-3.0,7.0,2.0,-6.0,7.0,4.0,-1.0,-4.0,-1.0,-1.0,0.0,-1.0,2.0,-7.0,-3.0,1.0,-8.0,-3.0,1.0,-8.0,-2.0,-3.0,0.0,-9.0,6.0,3.0,-5.0,8.0,1.0,6.0,-4.0,11.0,4.0,-4.0,6.0,5.0,-4.0,5.0,4.0,-2.0,0.0,-1.0,-3.0,1.0,3.0,2.0,-10.0,-8.0,0.0,-6.0,-4.0,4.0,3.0,-3.0,-2.0,5.0,5.0,-269.0,-1556.0,-2.0,1.0,1.0,0.0,0.0,3.0,-1.0,-2.0,7.0,-2.0,-3.0,1.0,0.0,-1.0,-2.0,1.0,0.0,-4.0,1.0,3.0,-7.0,0.0,7.0,-5.0,-7.0,1.0,0.0,0.0,2.0,1.0,-1.0,0.0,3.0,-1.0,-2.0,5.0,-1.0,-2.0,0.0,0.0,-2.0,-2.0,1.0,0.0,-2.0,0.0,17.0,-15.0,-30.0,2.0,-6.0,1.0,1.0,0.0,-2.0,2.0,2.0,-1.0,0.0,3.0,-1.0,-2.0,6.0,0.0,-2.0,0.0,1.0,-1.0,-2.0,0.0,9.0,-12.0,-36.0,0.0,-3.0,1.0,2.0,-6.0,2.0,2.0,0.0,0.0,3.0,1.0,-1.0,0.0,3.0,-2.0,-2.0,7.0,-2.0,-2.0,0.0,0.0,36.0,-35.0,-97.0,-3.0,-1.0,0.0,0.0,-3.0,1.0,0.0,-7.0,6.0,2.0,0.0,0.0,3.0,0.0,-1.0,1.0,3.0,-4.0,-1.0,6.0,-2.0,-13.0,-11.0,-33.0,-2.0,1.0,-1.0,-3.0,-1.0,0.0,-1.0,-2.0,2.0,0.0,-6.0,2.0,3.0,-2.0,0.0,3.0,1.0,-1.0,0.0,1.0,-1.0,-11.0,-8.0,-16.0,-2.0,6.0,-4.0,-1.0,1.0,0.0,-3.0,0.0,1.0,-1.0,-2.0,3.0,2.0,-7.0,2.0,2.0,-2.0,0.0,2.0,0.0,-1.0,-10.0,-13.0,-2.0,-1.0,3.0,-4.0,-1.0,7.0,-1.0,-1.0,2.0,0.0,-2.0,0.0,1.0,0.0,-2.0,1.0,1.0,-7.0,5.0,1.0,-3.0,1.0,-11.0,-11.0,1.0,-14.0,-10.0,6.0,-7.0,-2.0,4.0,1.0,-1.0,0.0,9.0,1.0,-6.0};
return value;
}
private double[] getCoordinate_7_31_point_14()
{
double[] value = {12.0,12.0,-7.0,0.0,1.0,-2.0,-2.0,7.0,-3.0,-2.0,3.0,0.0,0.0,0.0,1.0,0.0,-1.0,4.0,1.0,-6.0,3.0,-15.0,-10.0,6.0,-5.0,-3.0,3.0,0.0,-2.0,-2.0,8.0,1.0,-4.0,-4.0,7.0,-4.0,-2.0,4.0,0.0,-1.0,1.0,0.0,0.0,0.0,2.0,-5.0,-3.0,5.0,-1.0,-3.0,-3.0,0.0,4.0,0.0,0.0,1.0,2.0,-5.0,165.0,30.0,43.0,-38.0,-51.0,-3.0,-12.0,-14.0,-4.0,-17.0,-6.0,-11.0,-15.0,0.0,-18.0,-16.0,10.0,-10.0,0.0,10.0,2.0,-23.0,7.0,11.0,1.0,-10.0,20.0,16.0,-11.0,12.0,12.0,-1.0,9.0,16.0,7.0,4.0,11.0,17.0,-38.0,37.0,64.0,-9.0,19.0,45.0,-28.0,30.0,-27.0,-27.0,25.0,-22.0,25.0,-20.0,-34.0,50.0,-37.0,-43.0,2.0,-14.0,-12.0,-4.0,-17.0,-3.0,-8.0,-15.0,1.0,-16.0,-19.0,9.0,-6.0,0.0,7.0,-1.0,2.0,-1.0,-1.0,-2.0,-1.0,1.0,-4.0,1.0,3.0,-23.0,5.0,1.0,-23.0,8.0,3.0,-24.0,8.0,4.0,-13.0,5.0,3.0,-4.0,5.0,-1.0,6.0,1.0,-2.0,4.0,-4.0,-4.0,14.0,-7.0,5.0,0.0,-5.0,19.0,16.0,-14.0,14.0,11.0,-3.0,13.0,14.0,5.0,8.0,11.0,18.0,7.0,12.0,32.0,-44.0,40.0,93.0,-12.0,19.0,30.0,-25.0,31.0,-25.0,-33.0,30.0,-28.0,-27.0,27.0,-17.0,-1.0,4.0,-2.0,25.0,-22.0,-31.0,69.0,-42.0,-59.0,9.0,-15.0,-17.0,0.0,-13.0,-11.0,-3.0,-18.0,-3.0,-9.0,-15.0,1.0,-14.0,-21.0,5.0,1.0,-3.0,-1.0,0.0,-4.0,1.0,4.0,-21.0,5.0,1.0,-26.0,10.0,-1.0,-18.0,7.0,0.0,-2.0,3.0,0.0,-3.0,0.0,3.0,-12.0,5.0,2.0,-3.0,6.0,-1.0,4.0,2.0,-4.0,5.0,-4.0,15.0,17.0,-12.0,12.0,10.0,-3.0,12.0,12.0,2.0,9.0,11.0,15.0,11.0,11.0,35.0,-40.0,38.0,98.0,-10.0,17.0,35.0,-23.0,28.0,17.0,-11.0,20.0,-18.0,-27.0,34.0,-28.0,-27.0,32.0,-19.0,-17.0,26.0,-9.0,-1.0,5.0,-3.0,0.0,11.0,8.0,3.0,0.0,-1.0,1.0,-10.0,-8.0};
return value;
}
private double[] getCoordinate_7_31_point_15()
{
double[] value = {14.0,-31.0,-28.0,26.0,-22.0,-32.0,70.0,-43.0,-58.0,6.0,-15.0,-18.0,0.0,-12.0,-13.0,-2.0,-21.0,-4.0,-9.0,-17.0,2.0,1.0,-5.0,1.0,8.0,-24.0,2.0,1.0,-27.0,6.0,-2.0,-18.0,6.0,0.0,-2.0,4.0,0.0,-3.0,0.0,-1.0,-10.0,7.0,1.0,-3.0,4.0,0.0,3.0,2.0,13.0,11.0,-3.0,10.0,12.0,3.0,10.0,11.0,16.0,12.0,11.0,35.0,-41.0,39.0,98.0,-11.0,17.0,36.0,-23.0,28.0,21.0,-9.0,12.0,-1.0,-4.0,2.0,-6.0,-11.0,20.0,-20.0,-25.0,32.0,-27.0,-27.0,35.0,-13.0,-11.0,25.0,-9.0,4.0,2.0,-1.0,1.0,-11.0,-9.0,16.0,-31.0,-28.0,26.0,-21.0,-31.0,68.0,-42.0,-59.0,7.0,-16.0,-18.0,0.0,-13.0,-14.0,-2.0,-21.0,-2.0,10.0,-25.0,3.0,4.0,-29.0,5.0,-1.0,-20.0,5.0,-1.0,-2.0,1.0,0.0,-2.0,0.0,0.0,-12.0,6.0,1.0,-2.0,6.0,13.0,14.0,4.0,12.0,11.0,18.0,10.0,12.0,33.0,-41.0,40.0,97.0,-12.0,18.0,37.0,-24.0,28.0,18.0,-9.0,11.0,3.0,-4.0,4.0,-7.0,-11.0,17.0,-20.0,-26.0,33.0,-26.0,-25.0,33.0,-12.0,7.0,-11.0,-8.0,25.0,-32.0,-22.0,27.0,-20.0,-28.0,61.0,-44.0,-68.0,1.0,-14.0,-22.0,0.0,-14.0,-12.0,9.0,-30.0,5.0,0.0,-20.0,4.0,0.0,-3.0,2.0,1.0,-2.0,0.0,0.0,-11.0,4.0,11.0,12.0,17.0,9.0,11.0,34.0,-42.0,42.0,95.0,-12.0,16.0,34.0,-25.0,28.0,16.0,-10.0,13.0,-11.0,-3.0,4.0,-3.0,-3.0,5.0,-3.0,-19.0,24.0,-20.0,32.0,-31.0,-16.0,20.0,-19.0,-26.0,48.0,-43.0,-81.0,-1.0,-14.0,-29.0,3.0,-20.0,5.0,-2.0,-2.0,1.0,3.0,-2.0,0.0,7.0,12.0,33.0,-43.0,41.0,93.0,-13.0,18.0,29.0,-3.0,2.0,-2.0,-1.0,4.0,-6.0,14.0,-18.0,-26.0,44.0,-42.0,-90.0,0.0,-3.0,0.0,-44.0,41.0,92.0,-38.0,-31.0,-147.0,3.0,-5.0,0.0,4.0,-6.0,2.0,0.0,3.0,0.0,-3.0,6.0,0.0,-4.0,6.0,0.0,2.0,1.0,-11.0,2.0,-3.0,0.0,3.0,-6.0,2.0};
return value;
}
private double[] getCoordinate_7_31_point_16()
{
double[] value = {4.0,-6.0,0.0,1.0,0.0,6.0,0.0,1.0,0.0,-2.0,3.0,-5.0,-4.0,7.0,-1.0,7.0,20.0,-7.0,-4.0,4.0,-2.0,2.0,-2.0,-1.0,4.0,-5.0,0.0,4.0,-9.0,2.0,0.0,-1.0,4.0,0.0,1.0,1.0,0.0,5.0,-2.0,-114.0,169.0,150.0,0.0,-5.0,2.0,1.0,1.0,-1.0,-1.0,6.0,-2.0,-4.0,6.0,-3.0,-4.0,2.0,-2.0,0.0,-1.0,0.0,3.0,-3.0,3.0,5.0,-8.0,2.0,2.0,-10.0,-9.0,17.0,-28.0,-27.0,23.0,-15.0,-29.0,71.0,-43.0,-59.0,6.0,-16.0,-18.0,2.0,-17.0,-8.0,-2.0,-20.0,-3.0,-8.0,7.0,-1.0,-5.0,5.0,0.0,3.0,-1.0,-2.0,6.0,-6.0,3.0,8.0,-7.0,1.0,1.0,-5.0,1.0,-3.0,0.0,2.0,1.0,21.0,3.0,-1.0,17.0,8.0,-6.0,16.0,18.0,-68.0,42.0,60.0,-26.0,17.0,29.0,-18.0,28.0,27.0,-3.0,11.0,6.0,2.0,1.0,-1.0,-1.0,6.0,-2.0,-4.0,6.0,-3.0,-4.0,3.0,-2.0,-2.0,-2.0,1.0,4.0,-5.0,1.0,1.0,-9.0,-9.0,14.0,-27.0,-28.0,19.0,-15.0,-32.0,71.0,-41.0,-55.0,8.0,-16.0,-17.0,2.0,-17.0,-8.0,-5.0,6.0,-1.0,3.0,0.0,0.0,7.0,-6.0,2.0,10.0,-8.0,2.0,1.0,-6.0,2.0,0.0,17.0,11.0,-6.0,16.0,16.0,-71.0,43.0,58.0,-25.0,17.0,32.0,-20.0,28.0,24.0,-1.0,6.0,-3.0,-5.0,6.0,-3.0,-5.0,2.0,-2.0,-1.0,-2.0,0.0,13.0,-25.0,-30.0,18.0,-14.0,-32.0,68.0,-39.0,-53.0,10.0,-17.0,-17.0,3.0,0.0,-1.0,7.0,-6.0,2.0,11.0,-7.0,4.0,-7.0,16.0,18.0,-71.0,42.0,57.0,-23.0,16.0,31.0,-9.0,7.0,-6.0,-5.0,4.0,-3.0,19.0,-14.0,-32.0,68.0,-39.0,-54.0,8.0,-7.0,2.0,-70.0,40.0,56.0,95.0,-271.0,252.0,-1.0,-9.0,2.0,1.0,0.0,0.0,2.0,10.0,-2.0,1.0,11.0,-4.0,-2.0,7.0,-2.0,0.0,0.0,0.0,1.0,-7.0,2.0,-10.0,20.0,-281.0,-2.0,-6.0,4.0,-1.0,-7.0,2.0,3.0,0.0,4.0,1.0,6.0,-4.0,1.0,6.0,-4.0,3.0,-1.0,-4.0};
return value;
}
private double[] getCoordinate_7_31_point_17()
{
double[] value = {-1.0,0.0,-1.0,-1.0,-4.0,-5.0,-1.0,-8.0,2.0,0.0,-6.0,5.0,1.0,0.0,4.0,1.0,6.0,-5.0,2.0,5.0,-1.0,17.0,-18.0,6.0,-2.0,8.0,0.0,1.0,0.0,-4.0,0.0,-7.0,-1.0,-1.0,-8.0,5.0,-2.0,-6.0,5.0,0.0,0.0,2.0,2.0,6.0,-2.0,19.0,-7.0,8.0,15.0,-13.0,20.0,9.0,-3.0,33.0,10.0,7.0,45.0,-40.0,32.0,81.0,-15.0,12.0,38.0,-9.0,-6.0,39.0,-1.0,-7.0,8.0,-1.0,-11.0,3.0,-2.0,-10.0,3.0,3.0,0.0,0.0,2.0,10.0,-2.0,1.0,11.0,-5.0,-2.0,7.0,-2.0,-2.0,1.0,0.0,1.0,8.0,-9.0,10.0,5.0,-38.0,16.0,-13.0,-39.0,40.0,-34.0,-84.0,-11.0,-4.0,-44.0,-13.0,4.0,-31.0,-14.0,11.0,-19.0,4.0,0.0,-1.0,0.0,-6.0,1.0,-3.0,-9.0,5.0,-4.0,-6.0,2.0,0.0,0.0,3.0,2.0,6.0,-3.0,13.0,-14.0,21.0,9.0,-4.0,34.0,8.0,8.0,46.0,-37.0,31.0,80.0,-12.0,12.0,36.0,-9.0,-6.0,38.0,-1.0,-9.0,2.0,3.0,-1.0,0.0,2.0,10.0,-3.0,0.0,10.0,-3.0,0.0,7.0,-3.0,10.0,5.0,-38.0,16.0,-12.0,-38.0,40.0,-34.0,-84.0,-10.0,-4.0,-45.0,-12.0,2.0,-30.0,3.0,-7.0,3.0,-6.0,-9.0,5.0,-4.0,-7.0,3.0,-2.0,0.0,3.0,6.0,-2.0,33.0,-19.0,20.0,74.0,-8.0,17.0,50.0,-11.0,11.0,35.0,3.0,0.0,0.0,2.0,9.0,-3.0,3.0,9.0,-4.0,15.0,-12.0,-37.0,39.0,-33.0,-82.0,-10.0,-7.0,-43.0,-6.0,-10.0,5.0,-5.0,-5.0,5.0,-20.0,21.0,74.0,-6.0,15.0,49.0,3.0,7.0,-3.0,36.0,-29.0,-79.0,-42.0,68.0,146.0,2.0,-9.0,3.0,0.0,0.0,-1.0,-3.0,10.0,-4.0,-3.0,12.0,-4.0,-2.0,4.0,0.0,0.0,0.0,1.0,2.0,-6.0,0.0,-23.0,-16.0,-263.0,1.0,-5.0,1.0,1.0,-3.0,4.0,2.0,0.0,3.0,-2.0,5.0,-4.0,-1.0,3.0,-3.0,3.0,-1.0,-3.0,1.0,-1.0,-3.0,0.0,-5.0,-3.0,3.0,-7.0,4.0,2.0,-4.0,4.0,1.0,0.0,3.0,-3.0,6.0,-5.0};
return value;
}
private double[] getCoordinate_7_31_point_18()
{
double[] value = {0.0,4.0,-3.0,23.0,-11.0,5.0,-5.0,6.0,-1.0,-1.0,1.0,-2.0,3.0,-6.0,-2.0,7.0,-11.0,6.0,3.0,-6.0,7.0,0.0,-1.0,3.0,-3.0,8.0,-5.0,17.0,1.0,4.0,23.0,-7.0,21.0,16.0,-2.0,23.0,7.0,7.0,40.0,-44.0,36.0,85.0,-21.0,14.0,40.0,-9.0,0.0,35.0,0.0,-4.0,9.0,3.0,-12.0,4.0,2.0,-9.0,3.0,0.0,1.0,-3.0,-3.0,10.0,-3.0,-2.0,12.0,-3.0,-3.0,4.0,0.0,0.0,0.0,0.0,0.0,3.0,-9.0,12.0,-1.0,-34.0,21.0,-13.0,-43.0,41.0,-35.0,-88.0,-10.0,-6.0,-40.0,-17.0,1.0,-22.0,-22.0,8.0,-18.0,2.0,0.0,-2.0,7.0,-6.0,3.0,2.0,-10.0,7.0,2.0,-9.0,3.0,-1.0,0.0,3.0,-3.0,8.0,-6.0,24.0,-11.0,22.0,12.0,0.0,28.0,6.0,9.0,39.0,-44.0,36.0,82.0,-19.0,15.0,36.0,-8.0,-2.0,35.0,2.0,-7.0,2.0,0.0,1.0,-1.0,-2.0,8.0,-3.0,-2.0,10.0,-3.0,-1.0,4.0,-1.0,12.0,-1.0,-34.0,22.0,-13.0,-44.0,42.0,-36.0,-88.0,-11.0,-4.0,-40.0,-16.0,0.0,-21.0,7.0,-6.0,6.0,3.0,-13.0,5.0,1.0,-8.0,5.0,-2.0,-1.0,3.0,12.0,-1.0,28.0,4.0,9.0,40.0,-44.0,37.0,79.0,-17.0,15.0,33.0,1.0,0.0,0.0,-1.0,9.0,-3.0,0.0,8.0,-3.0,22.0,-15.0,-40.0,45.0,-37.0,-85.0,-8.0,-5.0,-39.0,0.0,-12.0,10.0,1.0,-9.0,7.0,4.0,9.0,40.0,-44.0,37.0,77.0,0.0,7.0,-4.0,45.0,-36.0,-79.0,-83.0,79.0,132.0,-1.0,1.0,0.0,-1.0,0.0,0.0,0.0,-1.0,1.0,2.0,-4.0,2.0,1.0,-1.0,1.0,1.0,0.0,0.0,1.0,0.0,-2.0,2.0,0.0,-10.0,-1.0,4.0,-1.0,-1.0,1.0,0.0,-2.0,0.0,0.0,0.0,-1.0,1.0,2.0,-3.0,2.0,1.0,-2.0,0.0,2.0,0.0,-1.0,16.0,-5.0,-36.0,0.0,1.0,0.0,-2.0,4.0,-2.0,-1.0,1.0,0.0,-2.0,0.0,0.0,0.0,-1.0,1.0,1.0,-4.0,2.0,2.0,-1.0,0.0,17.0,-9.0,-33.0,2.0,0.0,0.0,0.0,0.0,-1.0};
return value;
}
private double[] getCoordinate_7_31_point_19()
{
double[] value = {-2.0,5.0,-1.0,-2.0,1.0,0.0,-3.0,0.0,0.0,0.0,-1.0,1.0,3.0,-4.0,1.0,38.0,-34.0,-84.0,3.0,-3.0,1.0,3.0,0.0,-2.0,0.0,2.0,-1.0,-4.0,8.0,-2.0,-4.0,1.0,0.0,-3.0,0.0,0.0,-1.0,-2.0,0.0,-13.0,-6.0,-38.0,5.0,-6.0,3.0,4.0,-1.0,0.0,2.0,0.0,0.0,0.0,2.0,0.0,-5.0,6.0,-5.0,-3.0,1.0,0.0,-4.0,0.0,0.0,-14.0,-2.0,-19.0,0.0,-2.0,2.0,4.0,-5.0,1.0,3.0,-2.0,0.0,3.0,0.0,0.0,0.0,3.0,0.0,-5.0,6.0,-3.0,-3.0,2.0,0.0,-19.0,5.0,-13.0,-20.0,6.0,-7.0,-22.0,6.0,0.0,-9.0,2.0,2.0,2.0,-2.0,3.0,9.0,-3.0,-3.0,22.0,-7.0,3.0,18.0,-5.0,7.0,0.0,-1.0,1.0,4.0,-6.0,1.0,2.0,-1.0,-2.0,2.0,0.0,-2.0,-1.0,3.0,-2.0,-5.0,6.0,-2.0,-21.0,6.0,-6.0,-22.0,6.0,-1.0,-10.0,2.0,3.0,3.0,-4.0,4.0,7.0,-1.0,-1.0,23.0,-8.0,1.0,4.0,-5.0,1.0,0.0,0.0,-1.0,0.0,0.0,-1.0,-1.0,2.0,-3.0,-23.0,5.0,-1.0,-10.0,2.0,4.0,2.0,-3.0,5.0,9.0,-2.0,-3.0,0.0,-1.0,0.0,-1.0,2.0,-2.0,-9.0,2.0,2.0,0.0,0.0,2.0,-788.0,113.0,-44.0,1.0,0.0,2.0,2.0,1.0,1.0,2.0,7.0,0.0,0.0,3.0,-1.0,-1.0,0.0,-2.0,-2.0,-1.0,-1.0,-3.0,-7.0,-1.0,-2.0,-10.0,-12.0,0.0,-3.0,1.0,2.0,0.0,3.0,1.0,1.0,0.0,2.0,6.0,0.0,0.0,2.0,0.0,-1.0,1.0,-2.0,-2.0,-1.0,-2.0,0.0,-23.0,-41.0,-2.0,-8.0,0.0,0.0,-3.0,1.0,1.0,-1.0,3.0,2.0,3.0,1.0,2.0,7.0,1.0,0.0,3.0,-2.0,0.0,1.0,-2.0,9.0,-24.0,-43.0,-1.0,-1.0,0.0,-2.0,-7.0,0.0,0.0,-3.0,2.0,1.0,0.0,3.0,2.0,1.0,0.0,2.0,7.0,0.0,1.0,2.0,-2.0,53.0,-3.0,-18.0,-2.0,0.0,0.0,-2.0,-2.0,0.0,-2.0,-7.0,1.0,0.0,-2.0,3.0,3.0,0.0,1.0,2.0,1.0,0.0};
return value;
}
private double[] getCoordinate_7_31_point_20()
{
double[] value = {3.0,6.0,-3.0,27.0,-15.0,-17.0,-1.0,2.0,-2.0,-3.0,0.0,0.0,-2.0,-2.0,0.0,-1.0,-8.0,0.0,1.0,-2.0,0.0,3.0,0.0,3.0,2.0,1.0,0.0,18.0,-9.0,-7.0,2.0,6.0,-2.0,-1.0,0.0,-2.0,-3.0,0.0,-1.0,-2.0,-2.0,0.0,0.0,-6.0,1.0,0.0,-1.0,2.0,2.0,0.0,3.0,11.0,-13.0,1.0,2.0,3.0,0.0,2.0,6.0,-3.0,0.0,0.0,-2.0,-2.0,-1.0,-1.0,-3.0,-4.0,0.0,-2.0,-7.0,2.0,1.0,0.0,1.0,9.0,-15.0,5.0,11.0,-11.0,9.0,4.0,-1.0,6.0,0.0,3.0,0.0,-4.0,2.0,-5.0,-9.0,11.0,-8.0,2.0,4.0,0.0,4.0,8.0,0.0,0.0,0.0,-3.0,-2.0,-3.0,-1.0,-2.0,-4.0,0.0,-4.0,-8.0,1.0,12.0,-10.0,9.0,5.0,-2.0,7.0,0.0,7.0,1.0,-3.0,1.0,-5.0,5.0,8.0,-1.0,1.0,1.0,0.0,0.0,-2.0,-2.0,-1.0,-5.0,0.0,5.0,0.0,6.0,1.0,6.0,2.0,1.0,0.0,-1.0,-1.0,-2.0,0.0,-30.0,161.0,0.0,7.0,-20.0,-18.0,6.0,-16.0,-10.0,7.0,-19.0,-3.0,8.0,-17.0,3.0,13.0,-17.0,12.0,5.0,1.0,10.0,5.0,24.0,-2.0,-4.0,-1.0,-8.0,-9.0,21.0,-12.0,-7.0,17.0,-1.0,-2.0,21.0,3.0,-3.0,15.0,11.0,0.0,19.0,15.0,-24.0,11.0,-1.0,-5.0,-11.0,35.0,-61.0,-49.0,-30.0,41.0,-9.0,-5.0,14.0,-20.0,-19.0,11.0,-15.0,-11.0,8.0,-20.0,-2.0,13.0,-13.0,6.0,14.0,-14.0,15.0,3.0,-1.0,10.0,-6.0,-25.0,2.0,-7.0,-12.0,1.0,-4.0,-6.0,0.0,3.0,-4.0,-1.0,3.0,3.0,-2.0,9.0,16.0,-1.0,7.0,25.0,-2.0,4.0,24.0,-3.0,3.0,23.0,-1.0,0.0,5.0,0.0,0.0,3.0,0.0,-5.0,-1.0,-8.0,-10.0,21.0,-10.0,-6.0,18.0,-2.0,-2.0,22.0,3.0,-2.0,15.0,11.0,0.0,19.0,16.0,-22.0,12.0,-3.0,2.0,30.0,50.0,-1.0,-5.0,-1.0,-28.0,-29.0,-2.0,-38.0,-35.0,2.0,-29.0,-32.0,4.0,4.0,-25.0,-39.0,46.0,-9.0,-11.0,20.0,-19.0,-21.0,17.0,-14.0,-9.0};
return value;
}
private double[] getCoordinate_7_31_point_21()
{
double[] value = {11.0,-18.0,0.0,11.0,-13.0,8.0,11.0,-14.0,16.0,-5.0,-15.0,3.0,-4.0,-3.0,0.0,0.0,-6.0,-3.0,6.0,6.0,-2.0,3.0,11.0,-1.0,0.0,3.0,0.0,4.0,4.0,-3.0,3.0,19.0,-4.0,4.0,26.0,-4.0,6.0,23.0,0.0,0.0,5.0,0.0,-12.0,22.0,-11.0,-7.0,19.0,-2.0,-3.0,23.0,3.0,0.0,17.0,12.0,1.0,20.0,16.0,-24.0,11.0,-3.0,4.0,31.0,50.0,0.0,35.0,41.0,0.0,11.0,9.0,2.0,-2.0,2.0,0.0,-12.0,-9.0,0.0,-5.0,1.0,-20.0,-27.0,-4.0,-33.0,-35.0,-2.0,-33.0,-34.0,5.0,-19.0,-20.0,9.0,-6.0,-34.0,-37.0,5.0,-27.0,-40.0,54.0,-7.0,-17.0,24.0,-19.0,-20.0,18.0,-12.0,-7.0,13.0,-14.0,2.0,8.0,-11.0,5.0,-5.0,-4.0,0.0,-2.0,-5.0,-3.0,6.0,4.0,-2.0,1.0,12.0,-3.0,0.0,3.0,0.0,2.0,2.0,-3.0,0.0,19.0,-4.0,6.0,29.0,-1.0,7.0,27.0,3.0,-7.0,19.0,-3.0,-4.0,24.0,2.0,-1.0,17.0,13.0,-1.0,19.0,15.0,-22.0,12.0,-3.0,4.0,31.0,50.0,2.0,35.0,42.0,0.0,11.0,10.0,2.0,-3.0,2.0,-17.0,-28.0,-2.0,-26.0,-34.0,-7.0,-33.0,-34.0,6.0,-20.0,-18.0,10.0,-7.0,-2.0,4.0,-7.0,-12.0,-8.0,-7.0,-37.0,-39.0,6.0,-28.0,-41.0,54.0,-7.0,-20.0,25.0,-18.0,-19.0,19.0,-13.0,-6.0,10.0,-14.0,0.0,-4.0,-2.0,-3.0,5.0,4.0,-3.0,0.0,12.0,-4.0,1.0,2.0,0.0,0.0,4.0,-1.0,0.0,19.0,-2.0,9.0,33.0,1.0,-7.0,24.0,5.0,-7.0,16.0,9.0,-6.0,20.0,16.0,-26.0,11.0,-1.0,6.0,30.0,47.0,12.0,36.0,42.0,0.0,11.0,11.0,-26.0,-34.0,-7.0,-33.0,-34.0,6.0,-19.0,-17.0,9.0,-7.0,-4.0,3.0,-8.0,-13.0,-9.0,-6.0,-35.0,-39.0,5.0,-28.0,-41.0,51.0,-8.0,-16.0,26.0,-18.0,-19.0,19.0,-13.0,-9.0,2.0,7.0,-3.0,0.0,12.0,-1.0,1.0,2.0,0.0,0.0,3.0,-1.0,3.0,22.0,0.0,-12.0,16.0,10.0,-15.0,19.0,21.0,-38.0,11.0,3.0,4.0,26.0,40.0};
return value;
}
private double[] getCoordinate_7_31_point_22()
{
double[] value = {15.0,36.0,40.0,-25.0,-25.0,3.0,-3.0,-5.0,1.0,-5.0,-3.0,1.0,-14.0,-13.0,3.0,-7.0,-34.0,-38.0,6.0,-28.0,-41.0,48.0,-7.0,-13.0,22.0,-18.0,-18.0,3.0,12.0,-2.0,1.0,3.0,2.0,0.0,4.0,0.0,-19.0,19.0,19.0,-43.0,10.0,8.0,-4.0,23.0,38.0,-1.0,-4.0,2.0,-3.0,-2.0,1.0,5.0,-25.0,-40.0,44.0,-8.0,-9.0,2.0,2.0,0.0,-43.0,9.0,9.0,140.0,-12.0,-16.0,3.0,6.0,2.0,0.0,3.0,0.0,-4.0,-6.0,-1.0,-5.0,-8.0,-2.0,0.0,-2.0,0.0,0.0,1.0,-4.0,3.0,0.0,-2.0,6.0,7.0,0.0,3.0,7.0,1.0,-2.0,1.0,1.0,-5.0,-5.0,0.0,-4.0,-7.0,-1.0,-2.0,-1.0,1.0,-3.0,17.0,-8.0,-1.0,-2.0,-2.0,4.0,3.0,-1.0,5.0,9.0,0.0,7.0,7.0,3.0,0.0,2.0,0.0,-6.0,-6.0,0.0,-6.0,-5.0,-1.0,-20.0,165.0,124.0,6.0,6.0,0.0,3.0,5.0,0.0,-1.0,0.0,-1.0,-4.0,-5.0,0.0,-6.0,-6.0,0.0,-1.0,-6.0,2.0,1.0,0.0,0.0,2.0,3.0,-2.0,-1.0,-11.0,-10.0,-3.0,-31.0,-42.0,0.0,-24.0,-45.0,20.0,-14.0,1.0,0.0,-21.0,-17.0,1.0,-20.0,-10.0,0.0,-24.0,-3.0,-3.0,-6.0,1.0,-1.0,0.0,-3.0,2.0,6.0,0.0,7.0,7.0,3.0,7.0,5.0,0.0,1.0,1.0,2.0,-5.0,-5.0,0.0,2.0,25.0,3.0,1.0,21.0,9.0,1.0,20.0,16.0,-23.0,15.0,0.0,0.0,22.0,46.0,0.0,30.0,40.0,0.0,12.0,10.0,3.0,4.0,-1.0,-1.0,1.0,-1.0,-4.0,-5.0,0.0,-6.0,-6.0,0.0,-1.0,-6.0,2.0,1.0,-1.0,0.0,0.0,-12.0,-9.0,-8.0,-32.0,-43.0,-1.0,-24.0,-47.0,21.0,-15.0,-1.0,0.0,-21.0,-16.0,4.0,-18.0,-7.0,-2.0,1.0,-2.0,2.0,7.0,0.0,10.0,8.0,2.0,7.0,5.0,1.0,3.0,0.0,1.0,1.0,20.0,10.0,2.0,22.0,19.0,-24.0,14.0,-3.0,-2.0,22.0,45.0,-1.0,29.0,40.0,-1.0,0.0,-2.0,-5.0,-4.0,0.0,-7.0,-6.0,0.0,-2.0,-6.0,1.0,-7.0,-32.0,-43.0};
return value;
}
private double[] getCoordinate_7_31_point_23()
{
double[] value = {-2.0,-26.0,-48.0,23.0,-13.0,2.0,0.0,-20.0,-16.0,4.0,8.0,0.0,12.0,8.0,2.0,7.0,6.0,0.0,3.0,22.0,19.0,-24.0,13.0,-2.0,-1.0,21.0,44.0,-7.0,-5.0,0.0,-10.0,-7.0,-2.0,-1.0,-24.0,-46.0,23.0,-13.0,2.0,12.0,8.0,1.0,-23.0,14.0,-1.0,-205.0,-251.0,157.0,0.0,-11.0,3.0,0.0,-9.0,3.0,1.0,0.0,0.0,0.0,10.0,-3.0,0.0,11.0,-4.0,2.0,7.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-1.0,-2.0,-8.0,1.0,0.0,-11.0,4.0,0.0,-8.0,3.0,2.0,1.0,0.0,0.0,10.0,-3.0,0.0,11.0,-3.0,3.0,7.0,-1.0,4.0,6.0,-9.0,-2.0,-1.0,0.0,-2.0,-7.0,1.0,0.0,-12.0,2.0,0.0,-8.0,4.0,2.0,2.0,0.0,0.0,9.0,-2.0,0.0,11.0,-4.0,184.0,8.0,-150.0,0.0,-7.0,2.0,0.0,-5.0,2.0,3.0,0.0,-3.0,0.0,6.0,-2.0,0.0,7.0,-2.0,-3.0,-8.0,-4.0,-20.0,-23.0,-3.0,-20.0,-14.0,0.0,-25.0,-12.0,7.0,-27.0,-3.0,17.0,-47.0,-7.0,-2.0,-23.0,30.0,52.0,-9.0,25.0,44.0,1.0,7.0,-1.0,-2.0,-2.0,0.0,-1.0,-8.0,1.0,1.0,-10.0,4.0,1.0,-7.0,4.0,1.0,1.0,1.0,0.0,8.0,-4.0,10.0,-26.0,-42.0,24.0,-29.0,-52.0,39.0,-9.0,-31.0,35.0,20.0,12.0,24.0,15.0,-7.0,18.0,14.0,0.0,21.0,22.0,3.0,0.0,-5.0,2.0,3.0,1.0,-3.0,0.0,5.0,-2.0,-1.0,7.0,-2.0,-4.0,5.0,3.0,0.0,0.0,0.0,-18.0,-21.0,-3.0,-18.0,-13.0,0.0,-25.0,-13.0,5.0,-26.0,0.0,16.0,-38.0,6.0,29.0,-34.0,14.0,19.0,-2.0,-2.0,-1.0,-1.0,-7.0,4.0,1.0,-11.0,7.0,1.0,-7.0,5.0,2.0,1.0,0.0,26.0,-29.0,-50.0,37.0,-9.0,-33.0,28.0,3.0,-21.0,32.0,33.0,25.0,17.0,14.0,-1.0,1.0,0.0,-2.0,0.0,7.0,-3.0,3.0,10.0,-4.0,-3.0,4.0,2.0,-21.0,-14.0,1.0,-27.0,-15.0,5.0,-26.0,0.0,16.0,-37.0,6.0,29.0,-12.0,-23.0,-28.0,2.0,-10.0,8.0,3.0,-8.0,5.0};
return value;
}
private double[] getCoordinate_7_31_point_24()
{
double[] value = {36.0,-9.0,-33.0,29.0,3.0,-24.0,32.0,33.0,26.0,-1.0,8.0,-2.0,-3.0,7.0,-3.0,-27.0,-13.0,6.0,-34.0,-22.0,-16.0,3.0,-9.0,8.0,35.0,21.0,13.0,65.0,62.0,0.0,4.0,5.0,-1.0,1.0,4.0,-1.0,-3.0,0.0,3.0,-3.0,-4.0,0.0,-2.0,-5.0,0.0,-2.0,-11.0,-6.0,0.0,-1.0,-2.0,6.0,5.0,-1.0,3.0,8.0,-1.0,0.0,6.0,4.0,-3.0,0.0,1.0,0.0,-6.0,-3.0,-4.0,-6.0,0.0,-27.0,-19.0,-6.0,-5.0,-6.0,2.0,3.0,1.0,-4.0,6.0,8.0,0.0,7.0,10.0,0.0,1.0,5.0,2.0,-1.0,-1.0,0.0,-5.0,-6.0,-1.0,-165.0,40.0,151.0,2.0,5.0,0.0,0.0,0.0,-1.0,-3.0,-5.0,0.0,-4.0,-12.0,2.0,-3.0,-10.0,0.0,0.0,0.0,0.0,4.0,11.0,0.0,5.0,12.0,-2.0,5.0,2.0,-9.0,8.0,-11.0,-39.0,6.0,-27.0,-50.0,34.0,-11.0,-18.0,32.0,-7.0,-26.0,25.0,-2.0,-8.0,29.0,6.0,-2.0,-6.0,-11.0,1.0,-5.0,-7.0,2.0,2.0,0.0,-4.0,5.0,10.0,0.0,6.0,12.0,-1.0,5.0,6.0,1.0,0.0,-3.0,2.0,-28.0,-5.0,2.0,-26.0,4.0,7.0,-33.0,7.0,25.0,-38.0,8.0,18.0,-6.0,28.0,53.0,-9.0,9.0,40.0,-5.0,-3.0,6.0,0.0,0.0,-1.0,-2.0,-5.0,0.0,-4.0,-12.0,0.0,-3.0,-10.0,1.0,0.0,0.0,1.0,4.0,11.0,0.0,5.0,2.0,-9.0,11.0,-9.0,-38.0,5.0,-29.0,-46.0,30.0,-13.0,-17.0,30.0,-9.0,-25.0,26.0,0.0,-14.0,-6.0,-9.0,3.0,-1.0,0.0,-4.0,6.0,11.0,-2.0,6.0,14.0,0.0,7.0,6.0,1.0,-27.0,3.0,6.0,-32.0,7.0,26.0,-36.0,7.0,15.0,-6.0,28.0,53.0,-8.0,10.0,41.0,-3.0,-5.0,0.0,-3.0,-11.0,1.0,-3.0,-11.0,1.0,0.0,-1.0,0.0,13.0,-7.0,-38.0,16.0,-15.0,-15.0,8.0,-43.0,-78.0,29.0,-12.0,-30.0,-2.0,0.0,-2.0,13.0,30.0,33.0,7.0,14.0,-7.0,-30.0,9.0,27.0,-34.0,8.0,15.0,-6.0,27.0,53.0,-1.0,-9.0,2.0,-1.0,-9.0,1.0,6.0,-27.0,-45.0};
return value;
}
private double[] getCoordinate_7_31_point_25()
{
double[] value = {17.0,-30.0,-48.0,13.0,27.0,29.0,-29.0,11.0,16.0,2.0,64.0,75.0,-1.0,0.0,-1.0,-1.0,-2.0,0.0,-2.0,-4.0,2.0,0.0,0.0,1.0,1.0,1.0,0.0,1.0,2.0,0.0,3.0,3.0,-1.0,2.0,-1.0,-11.0,0.0,0.0,-1.0,-1.0,-1.0,-1.0,-1.0,-1.0,0.0,-2.0,-4.0,1.0,0.0,0.0,1.0,2.0,1.0,1.0,1.0,1.0,0.0,6.0,-17.0,-44.0,1.0,4.0,-1.0,0.0,0.0,-1.0,-2.0,-1.0,-1.0,-1.0,-2.0,0.0,-1.0,-3.0,1.0,0.0,0.0,1.0,1.0,0.0,1.0,6.0,-18.0,-41.0,2.0,2.0,0.0,2.0,4.0,-1.0,0.0,0.0,-1.0,-2.0,0.0,-2.0,-2.0,-2.0,0.0,-2.0,-5.0,1.0,0.0,-1.0,0.0,36.0,-6.0,-8.0,3.0,0.0,2.0,3.0,3.0,0.0,4.0,7.0,0.0,0.0,1.0,0.0,-3.0,0.0,-2.0,-3.0,-3.0,-1.0,-4.0,-7.0,-1.0,34.0,-6.0,-20.0,0.0,-1.0,0.0,4.0,0.0,2.0,3.0,2.0,0.0,5.0,7.0,0.0,-1.0,1.0,0.0,-3.0,-1.0,-2.0,-3.0,-2.0,0.0,26.0,-3.0,-8.0,-5.0,-7.0,0.0,1.0,-2.0,0.0,1.0,0.0,3.0,3.0,3.0,0.0,5.0,7.0,1.0,0.0,2.0,-1.0,-2.0,0.0,-1.0,21.0,2.0,-1.0,-1.0,-2.0,-1.0,-5.0,-6.0,0.0,0.0,-2.0,1.0,0.0,0.0,1.0,3.0,2.0,2.0,4.0,7.0,1.0,2.0,3.0,0.0,20.0,4.0,2.0,21.0,8.0,8.0,6.0,3.0,4.0,0.0,0.0,0.0,-6.0,-2.0,-6.0,-22.0,-10.0,-9.0,-2.0,-2.0,0.0,-3.0,-7.0,0.0,-2.0,-2.0,1.0,-1.0,-1.0,2.0,2.0,3.0,0.0,6.0,8.0,1.0,20.0,6.0,7.0,7.0,4.0,5.0,1.0,0.0,-2.0,-6.0,-2.0,-6.0,-4.0,-8.0,1.0,-3.0,-4.0,1.0,0.0,0.0,2.0,1.0,2.0,0.0,7.0,3.0,4.0,3.0,1.0,-1.0,-3.0,-3.0,1.0,-2.0,-1.0,1.0,455.0,395.0,229.0,12.0,-6.0,9.0,21.0,-104.0,-149.0,59.0,-40.0,0.0,-62.0,63.0,36.0,-10.0,7.0,-1.0,-13.0,13.0,-14.0,-19.0,86.0,108.0,-21.0,26.0,-21.0};
return value;
}
private double[] getCoordinate_7_31_point_26()
{
double[] value = {-56.0,62.0,-9.0,-15.0,-4.0,-17.0,-16.0,9.0,-15.0,-50.0,12.0,-9.0,0.0,29.0,39.0,38.0,26.0,37.0,13.0,-9.0,15.0,13.0,-1.0,15.0,47.0,-82.0,0.0,31.0,-49.0,6.0,12.0,-22.0,5.0,13.0,-9.0,14.0,22.0,-27.0,7.0,9.0,-8.0,-26.0,22.0,-78.0,-122.0,32.0,-23.0,18.0,43.0,-50.0,-70.0,30.0,-28.0,-1.0,-30.0,-19.0,-3.0,-33.0,27.0,2.0,-16.0,29.0,6.0,-12.0,6.0,5.0,-47.0,64.0,0.0,34.0,-3.0,-1.0,-66.0,49.0,-7.0,-50.0,65.0,2.0,-23.0,10.0,-2.0,-19.0,0.0,-23.0,-59.0,25.0,-3.0,-55.0,-29.0,-34.0,-1.0,90.0,105.0,16.0,61.0,68.0,15.0,41.0,59.0,23.0,-1.0,-2.0,21.0,11.0,18.0,10.0,-10.0,7.0,9.0,-10.0,15.0,23.0,-74.0,1.0,40.0,-75.0,-21.0,18.0,-31.0,-2.0,20.0,-23.0,15.0,32.0,-25.0,12.0,0.0,-61.0,-1.0,48.0,-31.0,-5.0,-1.0,49.0,7.0,15.0,-36.0,3.0,41.0,-49.0,-138.0,8.0,-16.0,12.0,14.0,-6.0,6.0,23.0,-24.0,0.0,49.0,-53.0,-91.0,-19.0,29.0,1.0,-15.0,4.0,-1.0,-12.0,-17.0,-13.0,-17.0,7.0,-7.0,-3.0,-49.0,-1.0,-4.0,-54.0,-5.0,-9.0,56.0,6.0,-33.0,29.0,1.0,-15.0,29.0,7.0,-13.0,2.0,2.0,-16.0,2.0,-6.0,3.0,57.0,11.0,-60.0,57.0,-5.0,-50.0,59.0,-16.0,-21.0,22.0,10.0,-14.0,-1.0,-21.0,-62.0,11.0,-25.0,-64.0,-18.0,-21.0,-25.0,2.0,11.0,-4.0,46.0,14.0,10.0,79.0,98.0,17.0,59.0,71.0,19.0,39.0,51.0,-9.0,-57.0,-12.0,16.0,12.0,8.0,23.0,-13.0,-12.0,22.0,21.0,28.0,12.0,-10.0,0.0,9.0,-21.0,11.0,36.0,-92.0,-13.0,39.0,-60.0,2.0,17.0,-13.0,4.0,15.0,-16.0,15.0,0.0,-87.0,-21.0,29.0,-27.0,5.0,53.0,-16.0,-4.0,14.0,-38.0,-7.0,-1.0,61.0,29.0,16.0,-7.0,-6.0,-7.0,44.0,15.0,12.0,-9.0,-1.0,18.0,-30.0,-5.0,28.0,-40.0,-6.0,48.0,-35.0,-94.0,46.0,-63.0,-91.0,-12.0,-28.0,-15.0,-14.0,2.0,-12.0,-20.0,38.0,1.0,-12.0,43.0,2.0};
return value;
}
private double[] getCoordinate_7_31_point_27()
{
double[] value = {-2.0,-37.0,-2.0,-17.0,0.0,3.0,-4.0,-57.0,-2.0,-6.0,-36.0,-10.0,-15.0,9.0,-10.0,-12.0,51.0,7.0,-31.0,27.0,0.0,-14.0,24.0,3.0,-12.0,0.0,1.0,-18.0,6.0,-7.0,-21.0,39.0,8.0,4.0,48.0,18.0,-40.0,48.0,-2.0,-16.0,14.0,0.0,-20.0,2.0,-12.0,-62.0,4.0,-17.0,-67.0,-6.0,-14.0,-21.0,-1.0,0.0,-15.0,-13.0,-8.0,-39.0,70.0,-35.0,-14.0,61.0,25.0,13.0,95.0,120.0,16.0,52.0,69.0,21.0,30.0,52.0,-10.0,-68.0,-15.0,-20.0,-136.0,-74.0,18.0,8.0,-10.0,16.0,1.0,1.0,36.0,-22.0,-21.0,29.0,20.0,35.0,16.0,-4.0,5.0,13.0,-10.0,19.0,30.0,-49.0,24.0,33.0,-41.0,23.0,16.0,-9.0,1.0,-2.0,-68.0,-36.0,18.0,-8.0,15.0,31.0,-17.0,6.0,52.0,-11.0,5.0,15.0,-33.0,-9.0,50.0,-13.0,-21.0,-35.0,49.0,47.0,8.0,-3.0,10.0,0.0,55.0,20.0,16.0,-33.0,-8.0,33.0,-36.0,-4.0,45.0,-35.0,-95.0,46.0,-65.0,-77.0,-11.0,-42.0,-19.0,-19.0,0.0,-11.0,-22.0,49.0,-2.0,-6.0,-48.0,1.0,-11.0,45.0,-1.0,-5.0,-39.0,-5.0,-10.0,-25.0,-11.0,-15.0,6.0,1.0,-17.0,11.0,-7.0,-11.0,36.0,0.0,-30.0,28.0,-1.0,-16.0,23.0,4.0,-9.0,3.0,4.0,-16.0,6.0,-6.0,-21.0,26.0,2.0,-37.0,22.0,-1.0,1.0,52.0,12.0,-16.0,4.0,0.0,-19.0,2.0,-8.0,-61.0,3.0,-16.0,-62.0,-5.0,-14.0,-19.0,-3.0,-1.0,-15.0,-4.0,-7.0,-40.0,-30.0,-16.0,-9.0,49.0,14.0,-41.0,54.0,-39.0,-2.0,54.0,7.0,-21.0,120.0,137.0,27.0,38.0,72.0,41.0,23.0,60.0,-17.0,-74.0,-31.0,-16.0,-110.0,-45.0,7.0,-88.0,-34.0,37.0,30.0,-14.0,20.0,4.0,-18.0,17.0,-2.0,1.0,37.0,-19.0,-3.0,24.0,22.0,25.0,15.0,1.0,8.0,10.0,-6.0,25.0,28.0,-31.0,35.0,34.0,-33.0,7.0,2.0,-59.0,-32.0,18.0,0.0,3.0,16.0,-8.0,12.0,29.0,-12.0,7.0,53.0,-2.0,5.0,16.0,-22.0,-1.0,49.0,-20.0,-30.0,-40.0,-33.0,-24.0,46.0,28.0,35.0,-1.0,41.0,38.0};
return value;
}
private double[] getCoordinate_7_31_point_28()
{
double[] value = {16.0,-24.0,-12.0,-33.0,46.0,47.0,68.0,-47.0,-34.0,38.0,-49.0,-75.0,11.0,-41.0,-46.0,-12.0,-37.0,-21.0,-21.0,3.0,-8.0,2.0,-17.0,-6.0,-21.0,26.0,-3.0,-11.0,-22.0,-6.0,-19.0,-25.0,4.0,-19.0,28.0,-4.0,-6.0,14.0,3.0,-15.0,12.0,-5.0,-18.0,33.0,-4.0,-26.0,25.0,0.0,-18.0,18.0,1.0,-6.0,12.0,3.0,-13.0,5.0,-4.0,-17.0,18.0,0.0,-32.0,15.0,-6.0,-15.0,11.0,2.0,0.0,35.0,5.0,-15.0,2.0,-9.0,-60.0,0.0,-13.0,-60.0,-3.0,-15.0,-21.0,-3.0,0.0,-15.0,-4.0,-10.0,-35.0,-23.0,-15.0,-21.0,-27.0,-10.0,-4.0,32.0,4.0,-7.0,44.0,14.0,-5.0,62.0,13.0,1.0,62.0,7.0,-55.0,17.0,-28.0,-22.0,108.0,135.0,16.0,24.0,53.0,38.0,10.0,39.0,-22.0,-75.0,-18.0,-4.0,-98.0,-27.0,14.0,-84.0,-47.0,-119.0,-139.0,-107.0,10.0,4.0,-5.0,55.0,-35.0,-4.0,-45.0,46.0,17.0,10.0,26.0,13.0,46.0,6.0,28.0,32.0,15.0,12.0,20.0,9.0,0.0,16.0,1.0,9.0,33.0,21.0,15.0,36.0,15.0,-7.0,18.0,9.0,-8.0,13.0,-6.0,7.0,28.0,-6.0,4.0,21.0,11.0,17.0,16.0,7.0,4.0,7.0,-9.0,19.0,26.0,-14.0,27.0,0.0,-66.0,-28.0,31.0,-6.0,4.0,15.0,0.0,-2.0,13.0,-6.0,8.0,59.0,-12.0,-10.0,36.0,-3.0,6.0,12.0,-12.0,4.0,14.0,-14.0,8.0,15.0,-15.0,4.0,41.0,29.0,21.0,25.0,3.0,21.0,34.0,-54.0,-60.0,15.0,-31.0,-40.0,-8.0,-27.0,-21.0,-9.0,-6.0,-11.0,-12.0,-13.0,-7.0,-28.0,-16.0,0.0,-20.0,15.0,5.0,-20.0,27.0,-3.0,-3.0,16.0,1.0,-15.0,11.0,-5.0,-20.0,32.0,-4.0,-25.0,25.0,0.0,-18.0,18.0,2.0,-4.0,13.0,3.0,-15.0,4.0,-4.0,-16.0,18.0,0.0,-34.0,12.0,-8.0,-14.0,14.0,0.0,-17.0,-7.0,-7.0,1.0,11.0,-7.0,-54.0,-2.0,-14.0,-57.0,-1.0,-12.0,-20.0,-1.0,0.0,-16.0,-12.0,-9.0,-35.0,-18.0,-8.0,-17.0,-20.0,-8.0,-101.0,-135.0,-36.0,-17.0,-30.0,-2.0,24.0,49.0,8.0,16.0,14.0,2.0};
return value;
}
private double[] getCoordinate_7_31_point_29()
{
double[] value = {20.0,36.0,3.0,27.0,29.0,10.0,17.0,20.0,9.0,1.0,12.0,4.0,-11.0,29.0,-4.0,-7.0,33.0,4.0,-10.0,47.0,15.0,-3.0,62.0,11.0,-28.0,45.0,-40.0,-17.0,24.0,28.0,-22.0,103.0,130.0,10.0,17.0,46.0,29.0,6.0,30.0,-16.0,-59.0,-11.0,0.0,-95.0,-29.0,14.0,-78.0,-44.0,-20.0,-7.0,2.0,-30.0,-21.0,-16.0,-46.0,-15.0,-29.0,-4.0,-39.0,-22.0,-14.0,-3.0,-6.0,-12.0,-2.0,5.0,-6.0,-29.0,-20.0,-6.0,-100.0,-85.0,13.0,-29.0,2.0,16.0,-36.0,-14.0,-20.0,77.0,48.0,-18.0,50.0,29.0,35.0,-6.0,-6.0,53.0,-29.0,5.0,14.0,17.0,4.0,14.0,15.0,2.0,14.0,14.0,2.0,35.0,4.0,16.0,26.0,7.0,12.0,17.0,8.0,1.0,11.0,1.0,13.0,25.0,12.0,18.0,77.0,7.0,10.0,29.0,2.0,-6.0,12.0,15.0,-55.0,-53.0,-2.0,-12.0,-20.0,7.0,-2.0,-15.0,-16.0,-7.0,-33.0,-15.0,-7.0,-18.0,-20.0,-8.0,-15.0,-4.0,-3.0,-1.0,-14.0,-4.0,-17.0,-21.0,-9.0,-26.0,-28.0,-10.0,-21.0,-35.0,-5.0,-15.0,-13.0,-1.0,-4.0,-19.0,-3.0,-20.0,-31.0,-4.0,-17.0,-18.0,-12.0,-24.0,16.0,-10.0,23.0,33.0,3.0,14.0,39.0,2.0,14.0,9.0,9.0,16.0,11.0,0.0,16.0,41.0,4.0,30.0,32.0,11.0,13.0,26.0,10.0,-10.0,37.0,6.0,-6.0,46.0,13.0,0.0,57.0,8.0,-27.0,40.0,-44.0,-26.0,27.0,37.0,-25.0,101.0,136.0,9.0,13.0,49.0,19.0,-8.0,25.0,-12.0,-51.0,-7.0,0.0,-90.0,-31.0,-31.0,-31.0,-18.0,-44.0,-23.0,-39.0,-6.0,-44.0,-22.0,-14.0,-6.0,-11.0,-9.0,-3.0,3.0,-6.0,-32.0,-21.0,-24.0,-38.0,-27.0,24.0,-48.0,-45.0,-22.0,37.0,-49.0,25.0,-33.0,12.0,17.0,-49.0,-11.0,11.0,-55.0,-2.0,17.0,-25.0,-2.0,5.0,11.0,0.0,22.0,32.0,5.0,13.0,45.0,7.0,17.0,3.0,3.0,16.0,10.0,-1.0,12.0,55.0,11.0,31.0,32.0,12.0,-6.0,41.0,9.0,-1.0,57.0,10.0,1.0,55.0,8.0,-60.0,24.0,-7.0,-29.0,94.0,146.0,4.0,7.0,32.0,7.0,-7.0,23.0};
return value;
}
private double[] getCoordinate_7_31_point_30()
{
double[] value = {-7.0,-58.0,-6.0,-45.0,-38.0,-42.0,-13.0,-44.0,-21.0,-10.0,-10.0,-17.0,-10.0,-6.0,0.0,-9.0,-37.0,-22.0,-23.0,-40.0,-30.0,0.0,42.0,19.0,13.0,-58.0,-123.0,31.0,-33.0,1.0,18.0,-34.0,-10.0,18.0,0.0,-5.0,-1.0,-67.0,0.0,12.0,-45.0,2.0,16.0,46.0,6.0,12.0,54.0,4.0,17.0,2.0,8.0,19.0,3.0,0.0,10.0,63.0,10.0,-2.0,58.0,8.0,-1.0,53.0,8.0,-59.0,30.0,6.0,-32.0,72.0,168.0,-21.0,-37.0,-8.0,-7.0,-18.0,-17.0,-13.0,-10.0,-10.0,-11.0,-33.0,-20.0,20.0,-60.0,-137.0,39.0,-29.0,-7.0,23.0,-41.0,-13.0,4.0,-49.0,-2.0,14.0,59.0,7.0,11.0,0.0,10.0,19.0,1.0,2.0,2.0,56.0,3.0,-20.0,29.0,5.0,-52.0,26.0,11.0,-12.0,-17.0,4.0,-15.0,-5.0,-2.0,45.0,-26.0,-15.0,18.0,-22.0,-12.0,15.0,6.0,7.0,-15.0,23.0,10.0,458.0,-130.0,-275.0,0.0,0.0,2.0,0.0,1.0,0.0,34.0,-6.0,17.0,0.0,-2.0,-1.0,0.0,0.0,2.0,33.0,-11.0,18.0,1.0,1.0,0.0,0.0,-2.0,-1.0,83.0,-56.0,58.0,0.0,1.0,1.0,-1.0,-1.0,0.0,-21.0,19.0,-19.0,-30.0,21.0,-20.0,0.0,0.0,1.0,1.0,1.0,0.0,29.0,-21.0,21.0,-1.0,-1.0,0.0,-133.0,58.0,-76.0,0.0,1.0,0.0,0.0,-1.0,-1.0,37.0,-14.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,36.0,-20.0,-1.0,0.0,-1.0,-1.0,0.0,-1.0,1.0,35.0,-23.0,-1.0,1.0,1.0,0.0,0.0,-1.0,-2.0,33.0,-28.0,-1.0,24.0,-23.0,0.0,0.0,0.0,2.0,-1.0,-1.0,0.0,-23.0,24.0,0.0,0.0,2.0,0.0,-134.0,81.0,-7.0,0.0,2.0,-1.0,1.0,-1.0,-1.0,37.0,5.0,6.0,0.0,0.0,2.0,0.0,1.0,0.0,37.0,0.0,5.0,0.0,-1.0,-1.0,0.0,-1.0,2.0,37.0,-4.0,6.0,1.0,1.0,0.0,0.0,-1.0,-1.0,37.0,-10.0,8.0,27.0,-9.0,6.0,-1.0,0.0,1.0,0.0,-1.0,0.0,-27.0,10.0,-6.0,0.0,2.0,0.0,-154.0,17.0,5.0,0.0,2.0,0.0,0.0,-1.0,-1.0};
return value;
}
private double[] getCoordinate_7_31_point_31()
{
double[] value = {37.0,-2.0,8.0,0.0,0.0,2.0,0.0,2.0,0.0,36.0,0.0,12.0,0.0,-1.0,-1.0,0.0,-1.0,2.0,91.0,12.0,56.0,0.0,1.0,-1.0,-1.0,0.0,1.0,-24.0,-7.0,-19.0,-32.0,-4.0,-21.0,0.0,2.0,0.0,1.0,0.0,-1.0,32.0,4.0,21.0,-1.0,1.0,1.0,-134.0,0.0,-89.0,0.0,-1.0,0.0,0.0,0.0,2.0,37.0,4.0,9.0,0.0,2.0,-1.0,0.0,-1.0,0.0,35.0,7.0,13.0,0.0,0.0,2.0,0.0,2.0,0.0,33.0,10.0,15.0,1.0,-1.0,0.0,0.0,0.0,2.0,31.0,14.0,19.0,23.0,13.0,16.0,0.0,1.0,-1.0,-1.0,0.0,0.0,-22.0,-13.0,-17.0,0.0,-2.0,-1.0,-133.0,-49.0,-75.0,0.0,2.0,0.0,1.0,0.0,-1.0,37.0,-2.0,4.0,0.0,-1.0,1.0,0.0,1.0,1.0,39.0,-5.0,0.0,0.0,0.0,-2.0,0.0,-2.0,0.0,38.0,-8.0,-2.0,0.0,1.0,1.0,0.0,0.0,-2.0,37.0,-12.0,-6.0,0.0,-1.0,1.0,0.0,2.0,1.0,-156.0,41.0,-9.0,0.0,0.0,-2.0,0.0,-2.0,1.0,38.0,0.0,0.0,0.0,2.0,0.0,1.0,0.0,-3.0,38.0,2.0,-2.0,0.0,-1.0,1.0,0.0,2.0,0.0,38.0,7.0,-6.0,37.0,10.0,-7.0,-37.0,-11.0,6.0,0.0,-1.0,0.0,37.0,11.0,-8.0,0.0,1.0,0.0,-161.0,-8.0,36.0,0.0,-1.0,0.0,0.0,2.0,2.0,36.0,15.0,0.0,0.0,0.0,-2.0,1.0,-1.0,0.0,34.0,20.0,0.0,0.0,1.0,1.0,0.0,1.0,-3.0,34.0,23.0,-1.0,0.0,-1.0,1.0,0.0,1.0,1.0,32.0,29.0,-3.0,23.0,24.0,-3.0,0.0,-1.0,-2.0,-1.0,1.0,0.0,-23.0,-25.0,3.0,0.0,-2.0,0.0,-119.0,-79.0,-3.0,0.0,1.0,-1.0,0.0,-1.0,-1.0,39.0,0.0,-8.0,0.0,0.0,1.0,0.0,2.0,-1.0,38.0,0.0,-13.0,0.0,-1.0,0.0,1.0,0.0,1.0,36.0,1.0,-18.0,0.0,2.0,-1.0,0.0,-2.0,0.0,-121.0,-7.0,54.0,0.0,0.0,-1.0,0.0,-1.0,0.0,36.0,1.0,10.0,0.0,1.0,1.0,1.0,1.0,-1.0,36.0,5.0,10.0};
return value;
}
private double[] getCoordinate_7_31_point_32()
{
double[] value = {0.0,-1.0,0.0,0.0,1.0,2.0,95.0,40.0,28.0,0.0,0.0,-2.0,-1.0,1.0,0.0,-25.0,-17.0,-7.0,-34.0,-14.0,-10.0,0.0,0.0,-1.0,1.0,-1.0,0.0,33.0,15.0,9.0,0.0,1.0,0.0,-137.0,-49.0,-53.0,0.0,1.0,-1.0,0.0,0.0,0.0,36.0,4.0,10.0,0.0,0.0,1.0,0.0,2.0,0.0,35.0,6.0,13.0,0.0,-1.0,0.0,0.0,0.0,2.0,88.0,39.0,52.0,0.0,1.0,-1.0,-1.0,0.0,0.0,-23.0,-15.0,-17.0,-30.0,-14.0,-19.0,0.0,1.0,-1.0,0.0,0.0,0.0,31.0,14.0,19.0,-1.0,1.0,1.0,-141.0,-12.0,-72.0,0.0,-1.0,1.0,0.0,2.0,1.0,39.0,15.0,-18.0,37.0,18.0,-19.0,-37.0,-19.0,18.0,1.0,-1.0,0.0,36.0,19.0,-20.0,0.0,1.0,0.0,-70.0,-47.0,40.0,0.0,-1.0,1.0,0.0,2.0,0.0,38.0,1.0,-16.0,36.0,2.0,-18.0,-36.0,-4.0,17.0,0.0,-1.0,1.0,37.0,4.0,-20.0,-1.0,1.0,-1.0,-70.0,9.0,-7.0,0.0,0.0,1.0,0.0,1.0,0.0,39.0,0.0,-6.0,37.0,2.0,-8.0,-37.0,-4.0,7.0,0.0,0.0,1.0,37.0,2.0,-10.0,0.0,2.0,0.0,-96.0,10.0,26.0,0.0,-1.0,1.0,0.0,2.0,0.0,38.0,18.0,-10.0,36.0,22.0,-12.0,-35.0,-23.0,10.0,0.0,0.0,0.0,36.0,22.0,-12.0,-1.0,1.0,0.0,-54.0,-475.0,42.0,1.0,0.0,0.0,0.0,0.0,-1.0,14.0,-24.0,3.0,0.0,0.0,2.0,2.0,0.0,0.0,15.0,-23.0,5.0,-1.0,0.0,0.0,0.0,-1.0,1.0,52.0,-54.0,33.0,1.0,0.0,0.0,0.0,1.0,0.0,-17.0,13.0,-12.0,-18.0,20.0,-12.0,1.0,0.0,0.0,0.0,-1.0,-1.0,18.0,-19.0,13.0,0.0,1.0,0.0,-64.0,94.0,-42.0,0.0,0.0,-1.0,-1.0,-1.0,0.0,14.0,-24.0,-5.0,1.0,0.0,0.0,0.0,0.0,-2.0,15.0,-23.0,-6.0,0.0,0.0,1.0,1.0,0.0,0.0,19.0,-21.0,-8.0,21.0,-18.0,-8.0,-22.0,18.0,7.0,0.0,-1.0,0.0,22.0,-18.0,-8.0,0.0,1.0,0.0,-65.0,94.0,35.0,-1.0,-1.0,0.0};
return value;
}
private double[] getCoordinate_7_31_point_33()
{
double[] value = {1.0,0.0,0.0,23.0,-18.0,-1.0,0.0,0.0,-1.0,-1.0,-1.0,0.0,26.0,-15.0,-1.0,1.0,0.0,1.0,0.0,0.0,-2.0,28.0,-13.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,31.0,-11.0,-1.0,24.0,-6.0,0.0,0.0,0.0,-1.0,0.0,1.0,0.0,-25.0,6.0,1.0,-1.0,0.0,0.0,-102.0,51.0,7.0,0.0,0.0,-1.0,-1.0,0.0,0.0,13.0,-25.0,2.0,1.0,0.0,1.0,1.0,0.0,0.0,15.0,-23.0,2.0,-1.0,-1.0,0.0,0.0,0.0,2.0,59.0,-54.0,15.0,0.0,0.0,-1.0,0.0,1.0,0.0,-19.0,13.0,-4.0,-21.0,19.0,-6.0,0.0,0.0,-1.0,0.0,-1.0,0.0,21.0,-18.0,6.0,1.0,1.0,0.0,-79.0,83.0,-17.0,0.0,0.0,0.0,0.0,0.0,-1.0,15.0,-24.0,0.0,0.0,0.0,1.0,2.0,0.0,0.0,16.0,-23.0,1.0,0.0,0.0,0.0,0.0,-1.0,1.0,54.0,-58.0,23.0,0.0,1.0,-1.0,0.0,0.0,0.0,-17.0,15.0,-8.0,-19.0,21.0,-9.0,1.0,0.0,0.0,0.0,-1.0,-1.0,19.0,-20.0,9.0,0.0,1.0,1.0,-309.0,457.0,0.0,0.0,0.0,2.0,0.0,-2.0,0.0,-38.0,-8.0,3.0,0.0,0.0,-1.0,0.0,1.0,1.0,-37.0,-16.0,5.0,0.0,-2.0,0.0,0.0,0.0,-1.0,-94.0,-64.0,22.0,0.0,0.0,1.0,0.0,2.0,-1.0,26.0,19.0,-9.0,33.0,24.0,-7.0,0.0,1.0,2.0,0.0,-2.0,0.0,-34.0,-23.0,7.0,0.0,2.0,-1.0,148.0,71.0,-19.0,0.0,0.0,1.0,0.0,-2.0,0.0,-33.0,-17.0,-14.0,0.0,1.0,-1.0,-1.0,0.0,1.0,-31.0,-23.0,-15.0,0.0,-1.0,0.0,0.0,0.0,-2.0,-78.0,-84.0,-36.0,0.0,0.0,2.0,0.0,2.0,0.0,22.0,25.0,8.0,27.0,31.0,13.0,-1.0,0.0,1.0,0.0,-2.0,0.0,-28.0,-30.0,-12.0,0.0,2.0,0.0,119.0,94.0,42.0,0.0,-1.0,0.0,0.0,1.0,-2.0,-37.0,2.0,-8.0,0.0,1.0,1.0,0.0,-3.0,0.0,-36.0,-2.0,-9.0,0.0,1.0,-1.0,-1.0,0.0,1.0,-36.0,-8.0,-8.0,0.0,-2.0,0.0,0.0,0.0,-2.0};
return value;
}
private double[] getCoordinate_7_31_point_34()
{
double[] value = {-36.0,-13.0,-7.0,-27.0,-12.0,-4.0,0.0,0.0,2.0,0.0,2.0,0.0,27.0,12.0,5.0,1.0,-1.0,0.0,137.0,33.0,62.0,0.0,0.0,1.0,0.0,-2.0,-1.0,-37.0,-3.0,-6.0,0.0,1.0,0.0,0.0,0.0,1.0,-38.0,-3.0,-2.0,0.0,-1.0,-1.0,0.0,0.0,0.0,-38.0,0.0,2.0,0.0,0.0,2.0,0.0,-2.0,0.0,-39.0,1.0,6.0,-29.0,2.0,8.0,0.0,2.0,0.0,0.0,-1.0,-2.0,30.0,-2.0,-7.0,0.0,1.0,0.0,157.0,13.0,-30.0,0.0,1.0,1.0,0.0,-1.0,0.0,-38.0,1.0,-4.0,0.0,0.0,-2.0,0.0,2.0,1.0,-38.0,3.0,-1.0,0.0,-1.0,0.0,0.0,1.0,-1.0,-38.0,7.0,2.0,0.0,1.0,1.0,0.0,-1.0,1.0,-38.0,10.0,5.0,-28.0,11.0,6.0,0.0,1.0,-1.0,0.0,-1.0,-1.0,29.0,-10.0,-6.0,0.0,0.0,1.0,155.0,-36.0,-20.0,0.0,0.0,1.0,0.0,-2.0,-1.0,-36.0,-4.0,-11.0,0.0,2.0,0.0,-1.0,-1.0,2.0,-34.0,-9.0,-15.0,0.0,0.0,-1.0,0.0,1.0,-1.0,-34.0,-12.0,-17.0,-30.0,-14.0,-19.0,31.0,13.0,21.0,0.0,-1.0,-1.0,-32.0,-14.0,-20.0,0.0,1.0,2.0,144.0,54.0,49.0,0.0,1.0,0.0,0.0,0.0,1.0,-35.0,-4.0,-15.0,0.0,-1.0,-2.0,0.0,1.0,-1.0,-34.0,-1.0,-17.0,0.0,0.0,1.0,0.0,-1.0,-1.0,-33.0,4.0,-20.0,0.0,2.0,0.0,-1.0,0.0,1.0,-31.0,7.0,-22.0,0.0,-1.0,-1.0,1.0,2.0,0.0,134.0,4.0,96.0,0.0,0.0,-1.0,0.0,2.0,-1.0,-35.0,12.0,-12.0,0.0,-1.0,1.0,0.0,-1.0,-2.0,-33.0,17.0,-14.0,0.0,2.0,0.0,-1.0,0.0,1.0,-84.0,68.0,-43.0,0.0,0.0,-1.0,0.0,-1.0,1.0,22.0,-22.0,13.0,31.0,-26.0,15.0,0.0,0.0,-2.0,0.0,2.0,0.0,-31.0,25.0,-15.0,0.0,-2.0,1.0,119.0,-68.0,43.0,0.0,-2.0,0.0,0.0,0.0,-2.0,-33.0,-2.0,-21.0,0.0,1.0,1.0,-1.0,-2.0,0.0,-30.0,-3.0,-28.0,-27.0,0.0,-30.0,28.0,2.0,29.0,-1.0,0.0,0.0};
return value;
}
private double[] getCoordinate_7_31_point_35()
{
double[] value = {-27.0,-1.0,-31.0,1.0,-1.0,0.0,91.0,2.0,98.0,0.0,0.0,-2.0,0.0,1.0,0.0,-37.0,-2.0,-4.0,0.0,-1.0,1.0,0.0,0.0,-2.0,-38.0,2.0,-4.0,0.0,1.0,0.0,0.0,0.0,1.0,-102.0,31.0,-11.0,0.0,1.0,-1.0,0.0,-2.0,0.0,28.0,-12.0,4.0,37.0,-12.0,3.0,0.0,0.0,-2.0,0.0,2.0,0.0,-36.0,11.0,-3.0,0.0,-2.0,0.0,151.0,-34.0,2.0,0.0,1.0,2.0,0.0,-1.0,0.0,-38.0,1.0,-5.0,0.0,0.0,-1.0,0.0,2.0,1.0,-38.0,4.0,-1.0,0.0,-2.0,0.0,0.0,1.0,-1.0,-38.0,7.0,2.0,0.0,1.0,2.0,0.0,-1.0,0.0,-38.0,11.0,6.0,-28.0,11.0,5.0,0.0,1.0,0.0,0.0,-1.0,-2.0,29.0,-10.0,-5.0,0.0,1.0,0.0,158.0,0.0,-11.0,0.0,2.0,0.0,-1.0,0.0,1.0,-30.0,12.0,-32.0,-27.0,15.0,-32.0,28.0,-17.0,31.0,0.0,2.0,-1.0,-28.0,15.0,-32.0,0.0,-2.0,1.0,54.0,-40.0,65.0,0.0,1.0,-1.0,-1.0,0.0,1.0,-29.0,-3.0,-29.0,-27.0,0.0,-31.0,28.0,-1.0,31.0,0.0,1.0,-2.0,-28.0,0.0,-31.0,0.0,-1.0,1.0,68.0,16.0,20.0,0.0,2.0,-1.0,-1.0,0.0,1.0,-33.0,-4.0,-20.0,-31.0,-1.0,-23.0,32.0,-1.0,22.0,0.0,1.0,-1.0,-32.0,-1.0,-23.0,0.0,0.0,1.0,78.0,18.0,60.0,0.0,2.0,0.0,-1.0,0.0,1.0,-33.0,15.0,-25.0,-29.0,19.0,-24.0,30.0,-21.0,23.0,0.0,2.0,-1.0,-31.0,19.0,-24.0,0.0,-2.0,0.0,74.0,-467.0,66.0,0.0,0.0,1.0,0.0,-1.0,0.0,-12.0,-25.0,-2.0,0.0,0.0,-1.0,-2.0,0.0,1.0,-14.0,-24.0,0.0,0.0,0.0,0.0,0.0,0.0,-1.0,-18.0,-23.0,3.0,0.0,0.0,0.0,0.0,-1.0,1.0,-20.0,-21.0,5.0,-18.0,-15.0,4.0,0.0,0.0,-1.0,1.0,0.0,-1.0,16.0,16.0,-4.0,0.0,0.0,0.0,69.0,100.0,-16.0,-2.0,0.0,0.0,0.0,0.0,1.0,-7.0,-25.0,-11.0,1.0,0.0,0.0,-1.0,0.0,-1.0,-10.0,-24.0,-12.0,0.0,-1.0,1.0};
return value;
}
private double[] getCoordinate_7_31_point_36()
{
double[] value = {1.0,0.0,-1.0,-13.0,-22.0,-14.0,-1.0,0.0,0.0,-1.0,0.0,1.0,-14.0,-20.0,-16.0,1.0,0.0,-1.0,0.0,1.0,0.0,38.0,98.0,57.0,1.0,0.0,-1.0,-2.0,0.0,-1.0,-18.0,-21.0,-9.0,0.0,-1.0,1.0,0.0,0.0,-1.0,-22.0,-17.0,-11.0,-1.0,0.0,0.0,0.0,0.0,1.0,-72.0,-37.0,-34.0,0.0,0.0,-1.0,1.0,0.0,1.0,21.0,9.0,11.0,27.0,13.0,11.0,0.0,0.0,-1.0,-1.0,0.0,0.0,-26.0,-13.0,-12.0,1.0,0.0,1.0,88.0,60.0,44.0,-1.0,0.0,0.0,0.0,-1.0,0.0,-10.0,-26.0,-2.0,0.0,0.0,-2.0,-1.0,0.0,0.0,-13.0,-24.0,-1.0,0.0,-1.0,0.0,0.0,0.0,-1.0,-17.0,-22.0,-2.0,-1.0,0.0,0.0,0.0,-1.0,1.0,-20.0,-21.0,-3.0,-17.0,-15.0,-1.0,0.0,0.0,-1.0,1.0,0.0,0.0,17.0,16.0,2.0,-1.0,0.0,0.0,72.0,90.0,12.0,0.0,0.0,1.0,0.0,-1.0,0.0,-12.0,-24.0,-7.0,0.0,0.0,0.0,-1.0,0.0,0.0,-14.0,-24.0,-4.0,1.0,-1.0,0.0,-1.0,0.0,-1.0,-17.0,-23.0,-1.0,0.0,0.0,1.0,0.0,-1.0,1.0,-19.0,-23.0,1.0,-17.0,-16.0,1.0,0.0,1.0,-1.0,1.0,0.0,-1.0,15.0,16.0,-1.0,0.0,1.0,1.0,185.0,431.0,259.0,0.0,3.0,0.0,0.0,1.0,2.0,3.0,-1.0,2.0,-1.0,-2.0,-2.0,0.0,-4.0,0.0,-2.0,-1.0,-2.0,-4.0,0.0,-2.0,0.0,3.0,0.0,-1.0,2.0,0.0,-3.0,2.0,2.0,-4.0,3.0,5.0,-4.0,3.0,11.0,8.0,1.0,2.0,5.0,-3.0,-9.0,5.0,-1.0,2.0,1.0,-6.0,1.0,2.0,-2.0,-7.0,6.0,-19.0,-15.0,0.0,-5.0,0.0,-4.0,0.0,-1.0,0.0,5.0,-1.0,0.0,7.0,7.0,-4.0,6.0,8.0,-2.0,3.0,2.0,-1.0,0.0,-3.0,-4.0,0.0,-2.0,-3.0,1.0,-2.0,-1.0,3.0,0.0,-3.0,1.0,1.0,-4.0,2.0,6.0,-4.0,2.0,10.0,1.0,2.0,2.0,12.0,2.0,5.0,3.0,0.0,0.0,1.0,-6.0,2.0,3.0,-9.0,2.0,5.0,-2.0,-10.0,2.0,-4.0,-11.0};
return value;
}
private double[] getCoordinate_7_31_point_37()
{
double[] value = {2.0,-5.0,-8.0,1.0,-7.0,1.0,-2.0,-4.0,0.0,-5.0,0.0,-2.0,-3.0,3.0,-2.0,0.0,6.0,-1.0,1.0,4.0,0.0,-6.0,6.0,7.0,-2.0,3.0,2.0,-4.0,2.0,-1.0,-4.0,1.0,5.0,-4.0,2.0,11.0,1.0,2.0,2.0,12.0,2.0,5.0,2.0,-9.0,3.0,2.0,-12.0,3.0,4.0,1.0,0.0,5.0,-3.0,-10.0,1.0,-3.0,-12.0,-3.0,-6.0,0.0,-6.0,-1.0,-3.0,-5.0,4.0,-2.0,-2.0,10.0,-2.0,-8.0,3.0,8.0,-4.0,2.0,10.0,3.0,1.0,3.0,2.0,-12.0,4.0,2.0,-9.0,3.0,1.0,-6.0,3.0,12.0,3.0,3.0,0.0,7.0,-2.0,2.0,0.0,-1.0,5.0,-3.0,-10.0,1.0,-1.0,-7.0,-3.0,1.0,-3.0,0.0,-3.0,-3.0,-5.0,0.0,-1.0,-3.0,2.0,2.0,-11.0,6.0,3.0,-4.0,1.0,10.0,4.0,-8.0,4.0,1.0,-7.0,2.0,5.0,-1.0,3.0,8.0,2.0,3.0,3.0,4.0,0.0,5.0,-3.0,-11.0,1.0,0.0,-7.0,-1.0,0.0,-5.0,0.0,3.0,-1.0,-2.0,-2.0,-3.0,-4.0,0.0,-1.0,-4.0,0.0,1.0,-4.0,1.0,2.0,-3.0,0.0,6.0,1.0,-7.0,3.0,5.0,-2.0,3.0,8.0,3.0,2.0,1.0,0.0,-8.0,0.0,1.0,-5.0,0.0,2.0,-2.0,-3.0,-1.0,-1.0,-4.0,-2.0,1.0,-3.0,-1.0,3.0,4.0,-1.0,1.0,3.0,2.0,-4.0,1.0,69.0,-31.0,-3.0,0.0,-2.0,0.0,5.0,-1.0,3.0,1.0,2.0,-11.0,22.0,9.0,0.0,-2.0,0.0,0.0,-3.0,0.0,-3.0,0.0,-2.0,-1.0,3.0,0.0,-1.0,2.0,0.0,-3.0,2.0,0.0,-4.0,3.0,5.0,-6.0,2.0,10.0,8.0,2.0,4.0,6.0,-3.0,-10.0,4.0,-3.0,-5.0,2.0,-1.0,2.0,0.0,-3.0,-2.0,0.0,-3.0,1.0,-2.0,-2.0,0.0,0.0,-1.0,2.0,-4.0,0.0,-6.0,-3.0,1.0,-2.0,0.0,4.0,0.0,-4.0,1.0,0.0,-5.0,2.0,5.0,-5.0,2.0,10.0,1.0,2.0,2.0,11.0,2.0,6.0,3.0,0.0,0.0,6.0,-3.0,-9.0,1.0,-6.0,1.0,2.0,-2.0,-6.0,0.0,-7.0,-4.0,5.0,-6.0,-6.0};
return value;
}
private double[] getCoordinate_7_31_point_38()
{
double[] value = {2.0,-3.0,2.0,0.0,-6.0,1.0,-2.0,-4.0,0.0,-4.0,-1.0,-2.0,-2.0,3.0,-3.0,0.0,7.0,-1.0,1.0,4.0,0.0,-7.0,5.0,7.0,-3.0,4.0,1.0,-3.0,2.0,-2.0,-5.0,1.0,5.0,-6.0,2.0,10.0,1.0,2.0,2.0,12.0,2.0,7.0,2.0,0.0,0.0,3.0,-9.0,3.0,7.0,-3.0,-9.0,3.0,-4.0,-10.0,0.0,-10.0,2.0,-3.0,-6.0,0.0,-6.0,-1.0,-4.0,-4.0,4.0,-3.0,-1.0,10.0,-3.0,-9.0,3.0,7.0,-6.0,2.0,10.0,3.0,2.0,3.0,12.0,2.0,7.0,1.0,-11.0,4.0,4.0,0.0,0.0,6.0,-3.0,-10.0,0.0,-10.0,-8.0,0.0,-3.0,-3.0,-5.0,0.0,-1.0,-3.0,2.0,2.0,-11.0,7.0,0.0,-5.0,2.0,10.0,2.0,0.0,3.0,1.0,-9.0,3.0,1.0,-6.0,3.0,11.0,4.0,6.0,0.0,6.0,-3.0,2.0,0.0,0.0,7.0,-3.0,-10.0,2.0,-2.0,-6.0,0.0,-2.0,-4.0,-2.0,-1.0,-4.0,-3.0,0.0,-1.0,-4.0,0.0,0.0,-4.0,1.0,2.0,-5.0,1.0,5.0,-6.0,2.0,10.0,1.0,-7.0,2.0,4.0,-2.0,4.0,8.0,3.0,4.0,3.0,3.0,0.0,7.0,-3.0,-9.0,1.0,-1.0,-7.0,0.0,0.0,-5.0,-1.0,0.0,-4.0,-4.0,-1.0,-1.0,-3.0,-1.0,1.0,-5.0,-1.0,2.0,-4.0,0.0,6.0,5.0,-2.0,3.0,7.0,2.0,4.0,4.0,0.0,-7.0,0.0,1.0,-5.0,-5.0,-2.0,-2.0,-3.0,-1.0,3.0,-1.0,95.0,-31.0,0.0,2.0,0.0,0.0,2.0,2.0,3.0,-2.0,2.0,-1.0,-2.0,-2.0,0.0,-3.0,0.0,-2.0,-1.0,-2.0,-3.0,0.0,-2.0,0.0,3.0,0.0,-2.0,2.0,0.0,-2.0,2.0,0.0,-5.0,3.0,5.0,-5.0,2.0,10.0,7.0,2.0,4.0,7.0,-3.0,-9.0,4.0,-2.0,3.0,0.0,-6.0,1.0,3.0,-2.0,-6.0,7.0,-19.0,-15.0,0.0,-5.0,1.0,-3.0,0.0,-2.0,0.0,5.0,-1.0,-1.0,7.0,7.0,-4.0,6.0,7.0,-3.0,3.0,2.0,0.0,0.0,-3.0,-4.0,0.0,-3.0,-3.0,1.0,-2.0,0.0,4.0,0.0,-3.0,1.0,0.0,-5.0,2.0,5.0};
return value;
}
private double[] getCoordinate_7_31_point_39()
{
double[] value = {-6.0,2.0,10.0,1.0,2.0,2.0,11.0,2.0,7.0,3.0,0.0,0.0,1.0,-6.0,2.0,3.0,-9.0,3.0,6.0,-3.0,-10.0,3.0,-4.0,-10.0,3.0,-5.0,-8.0,0.0,-6.0,1.0,-1.0,-4.0,0.0,-5.0,-1.0,-3.0,-2.0,3.0,-2.0,0.0,7.0,-1.0,1.0,4.0,0.0,-7.0,5.0,7.0,-2.0,4.0,1.0,-4.0,2.0,-2.0,-5.0,1.0,5.0,-5.0,2.0,10.0,0.0,1.0,2.0,12.0,3.0,7.0,1.0,-10.0,3.0,1.0,-11.0,4.0,5.0,0.0,0.0,6.0,-3.0,-10.0,2.0,-2.0,-11.0,-2.0,-6.0,0.0,-7.0,-1.0,-4.0,-4.0,4.0,-3.0,-1.0,10.0,-3.0,-9.0,2.0,7.0,-5.0,3.0,10.0,2.0,1.0,3.0,1.0,-13.0,4.0,1.0,-9.0,3.0,1.0,-6.0,3.0,11.0,3.0,5.0,0.0,7.0,-2.0,3.0,0.0,0.0,6.0,-3.0,-10.0,2.0,-1.0,-6.0,-2.0,1.0,-4.0,0.0,-3.0,-3.0,-4.0,0.0,-1.0,-3.0,2.0,2.0,-12.0,7.0,0.0,-5.0,1.0,10.0,3.0,-8.0,4.0,0.0,-7.0,2.0,4.0,-2.0,4.0,8.0,2.0,4.0,3.0,4.0,0.0,7.0,-3.0,-9.0,2.0,0.0,-7.0,0.0,0.0,-5.0,-1.0,3.0,-2.0,-1.0,-1.0,-3.0,-4.0,0.0,-1.0,-3.0,0.0,0.0,-5.0,1.0,2.0,-4.0,0.0,5.0,1.0,-7.0,3.0,4.0,-2.0,3.0,7.0,2.0,4.0,4.0,0.0,-7.0,0.0,2.0,-5.0,0.0,1.0,-3.0,-3.0,-1.0,-1.0,-4.0,-1.0,0.0,-3.0,-1.0,3.0,3.0,-2.0,2.0,3.0,2.0,-4.0,18.0,59.0,-87.0,-1.0,0.0,-1.0,0.0,2.0,-2.0,2.0,1.0,1.0,0.0,3.0,4.0,0.0,-3.0,3.0,-2.0,-3.0,1.0,-4.0,-1.0,-1.0,-1.0,2.0,-3.0,0.0,3.0,-4.0,2.0,3.0,-1.0,3.0,2.0,2.0,-1.0,4.0,3.0,2.0,-2.0,4.0,0.0,-5.0,5.0,-3.0,-4.0,2.0,-5.0,-1.0,-2.0,-2.0,2.0,-5.0,0.0,4.0,-4.0,2.0,5.0,-2.0,-3.0,5.0,4.0,6.0,1.0,2.0,4.0,-3.0,5.0,0.0,-6.0,6.0,-4.0,-5.0,2.0,-6.0,-1.0,-2.0,-4.0,2.0,-5.0};
return value;
}
private double[] getCoordinate_7_31_point_40()
{
double[] value = {0.0,6.0,-5.0,-4.0,4.0,4.0,3.0,6.0,-1.0,8.0,2.0,2.0,5.0,-3.0,6.0,0.0,-7.0,6.0,-4.0,-7.0,2.0,-7.0,-2.0,-2.0,-6.0,4.0,-5.0,-4.0,1.0,6.0,-1.0,11.0,-7.0,4.0,6.0,-1.0,9.0,3.0,3.0,6.0,-4.0,5.0,1.0,-10.0,7.0,-4.0,-8.0,1.0,-9.0,-2.0,-1.0,-3.0,0.0,5.0,-7.0,5.0,-4.0,-2.0,13.0,-5.0,3.0,9.0,0.0,10.0,3.0,3.0,7.0,-5.0,4.0,3.0,-13.0,5.0,-4.0,-8.0,1.0,-4.0,1.0,11.0,-11.0,-3.0,-3.0,-7.0,6.0,-4.0,-3.0,14.0,-3.0,3.0,10.0,0.0,10.0,3.0,3.0,8.0,-6.0,4.0,3.0,-14.0,4.0,-7.0,2.0,17.0,-3.0,-9.0,0.0,-10.0,-3.0,-3.0,-8.0,6.0,-3.0,-3.0,15.0,-4.0,3.0,9.0,0.0,10.0,3.0,3.0,7.0,-5.0,4.0,-1.0,-2.0,1.0,3.0,-13.0,3.0,-3.0,-8.0,0.0,-9.0,-2.0,-2.0,-6.0,4.0,-4.0,-3.0,13.0,-2.0,3.0,9.0,0.0,9.0,2.0,1.0,42.0,-152.0,-56.0,0.0,0.0,-3.0,0.0,-1.0,-2.0,-4.0,-2.0,1.0,1.0,1.0,3.0,0.0,-1.0,3.0,3.0,2.0,1.0,4.0,1.0,1.0,1.0,1.0,-3.0,1.0,0.0,-2.0,2.0,-1.0,-3.0,4.0,-5.0,-5.0,3.0,-10.0,-5.0,-9.0,-2.0,-2.0,-4.0,10.0,6.0,-5.0,-3.0,1.0,-1.0,-3.0,6.0,-1.0,7.0,4.0,-4.0,11.0,24.0,0.0,-2.0,5.0,4.0,1.0,0.0,0.0,2.0,-4.0,-1.0,-4.0,-9.0,3.0,-8.0,-9.0,2.0,0.0,-4.0,1.0,3.0,0.0,5.0,1.0,1.0,3.0,2.0,-1.0,0.0,1.0,-3.0,4.0,-1.0,-1.0,4.0,-5.0,-4.0,3.0,-11.0,-6.0,-1.0,-2.0,-2.0,-13.0,-3.0,-3.0,-4.0,0.0,0.0,0.0,-3.0,6.0,-4.0,-5.0,9.0,-4.0,10.0,5.0,-1.0,10.0,8.0,-2.0,8.0,7.0,0.0,-4.0,7.0,2.0,0.0,4.0,6.0,1.0,0.0,2.0,3.0,-2.0,0.0,4.0,-7.0,-1.0,0.0,-4.0,6.0,-7.0,-8.0,2.0,0.0,-4.0,4.0,1.0,-2.0,4.0,-6.0,-3.0,4.0,-10.0,-5.0};
return value;
}
private double[] getCoordinate_7_31_point_41()
{
double[] value = {-2.0,-2.0,-2.0,-14.0,-4.0,-4.0,-1.0,-6.0,10.0,-2.0,-6.0,11.0,-5.0,1.0,0.0,-4.0,10.0,6.0,0.0,10.0,5.0,3.0,0.0,7.0,8.0,2.0,1.0,5.0,3.0,-4.0,1.0,5.0,-10.0,8.0,-8.0,-5.0,3.0,-11.0,-6.0,-3.0,-2.0,-1.0,-2.0,-7.0,12.0,-1.0,-6.0,9.0,-2.0,-4.0,5.0,-12.0,-2.0,-4.0,0.0,4.0,-6.0,-3.0,1.0,0.0,-4.0,10.0,6.0,-1.0,7.0,3.0,4.0,3.0,0.0,0.0,3.0,4.0,5.0,0.0,1.0,3.0,-2.0,-3.0,11.0,-1.0,-8.0,4.0,-11.0,-5.0,-4.0,-6.0,8.0,-1.0,-4.0,6.0,-5.0,-3.0,1.0,-9.0,-1.0,-2.0,-4.0,1.0,-4.0,-4.0,10.0,6.0,-1.0,8.0,3.0,2.0,4.0,0.0,0.0,3.0,-2.0,3.0,2.0,2.0,4.0,0.0,0.0,4.0,-1.0,0.0,4.0,-2.0,-2.0,3.0,-6.0,-2.0,-1.0,-4.0,7.0,-5.0,-4.0,1.0,-9.0,-1.0,-2.0,-1.0,8.0,1.0,0.0,5.0,0.0,0.0,4.0,0.0,4.0,0.0,1.0,4.0,-2.0,1.0,3.0,-4.0,0.0,-5.0,-1.0,1.0,-1.0,5.0,-1.0,7.0,52.0,-88.0,0.0,0.0,-3.0,0.0,-1.0,-2.0,-3.0,-2.0,1.0,1.0,2.0,3.0,0.0,-1.0,3.0,3.0,2.0,1.0,4.0,1.0,1.0,0.0,0.0,-3.0,1.0,0.0,-2.0,3.0,0.0,-3.0,3.0,-6.0,-5.0,4.0,-10.0,-5.0,-9.0,-1.0,-2.0,-5.0,9.0,6.0,-5.0,-3.0,1.0,0.0,-2.0,6.0,-2.0,6.0,4.0,-3.0,12.0,24.0,0.0,-2.0,5.0,3.0,1.0,0.0,0.0,2.0,-5.0,0.0,-5.0,-8.0,3.0,-7.0,-9.0,2.0,-1.0,-4.0,0.0,3.0,0.0,5.0,1.0,1.0,3.0,2.0,-1.0,1.0,1.0,-3.0,3.0,-1.0,-2.0,4.0,-5.0,-3.0,4.0,-11.0,-6.0,-2.0,-1.0,-2.0,-13.0,-3.0,-3.0,-3.0,0.0,0.0,-1.0,-4.0,6.0,-4.0,-5.0,9.0,-4.0,10.0,5.0,-1.0,11.0,8.0,-1.0,7.0,7.0,0.0,-4.0,6.0,2.0,0.0,4.0,5.0,1.0,1.0,3.0,3.0,-2.0,0.0,4.0,-7.0,-1.0,0.0,-4.0,5.0,-6.0,-8.0};
return value;
}
private double[] getCoordinate_7_31_point_42()
{
double[] value = {2.0,-1.0,-5.0,5.0,1.0,-1.0,4.0,-6.0,-3.0,3.0,-10.0,-6.0,-1.0,-2.0,-1.0,-14.0,-4.0,-4.0,-2.0,-5.0,10.0,-2.0,-7.0,11.0,-4.0,1.0,0.0,-4.0,10.0,6.0,0.0,11.0,5.0,3.0,-1.0,7.0,7.0,2.0,1.0,5.0,3.0,-4.0,2.0,5.0,-10.0,7.0,-8.0,-5.0,4.0,-10.0,-6.0,-4.0,-3.0,-1.0,-1.0,-7.0,12.0,-2.0,-5.0,8.0,-1.0,-5.0,6.0,-13.0,-2.0,-4.0,0.0,4.0,-6.0,-2.0,1.0,0.0,-5.0,11.0,6.0,0.0,6.0,3.0,3.0,3.0,0.0,0.0,3.0,4.0,6.0,0.0,1.0,2.0,-2.0,-3.0,12.0,-1.0,-8.0,3.0,-10.0,-5.0,-3.0,-6.0,8.0,-1.0,-4.0,6.0,-5.0,-4.0,1.0,-9.0,-1.0,-2.0,-4.0,1.0,-4.0,-5.0,10.0,6.0,0.0,8.0,3.0,1.0,5.0,0.0,1.0,2.0,-2.0,2.0,3.0,2.0,4.0,0.0,0.0,4.0,-1.0,0.0,4.0,-3.0,-2.0,3.0,-6.0,-2.0,-1.0,-4.0,6.0,-5.0,-4.0,2.0,-9.0,-1.0,-2.0,-1.0,8.0,1.0,0.0,6.0,0.0,1.0,3.0,0.0,4.0,0.0,1.0,4.0,-2.0,1.0,2.0,-3.0,0.0,-4.0,-2.0,1.0,-2.0,5.0,-1.0,-14.0,109.0,-37.0,1.0,-3.0,0.0,2.0,0.0,0.0,0.0,4.0,0.0,3.0,1.0,-4.0,-3.0,2.0,-1.0,-4.0,-1.0,-1.0,-1.0,-3.0,0.0,1.0,-6.0,0.0,3.0,-2.0,1.0,4.0,1.0,0.0,2.0,2.0,0.0,3.0,0.0,-5.0,-1.0,7.0,0.0,-4.0,3.0,-1.0,-6.0,0.0,-1.0,-2.0,-6.0,0.0,1.0,-6.0,0.0,4.0,-4.0,0.0,6.0,0.0,1.0,2.0,-2.0,-6.0,3.0,6.0,0.0,-1.0,9.0,0.0,-5.0,4.0,-1.0,-7.0,0.0,-2.0,-2.0,-7.0,0.0,1.0,-8.0,0.0,5.0,-6.0,0.0,1.0,-3.0,-6.0,9.0,1.0,2.0,3.0,8.0,0.0,-1.0,11.0,-1.0,-6.0,5.0,-2.0,-9.0,-1.0,-2.0,-3.0,-7.0,0.0,1.0,-11.0,0.0,1.0,-4.0,-6.0,6.0,-6.0,3.0,11.0,2.0,1.0,4.0,8.0,0.0,-2.0,12.0,-3.0,-6.0,5.0,-3.0,-10.0,-1.0,-2.0};
return value;
}
private double[] getCoordinate_7_31_point_43()
{
double[] value = {-4.0,-7.0,0.0,2.0,-4.0,-12.0,3.0,-6.0,-13.0,0.0,-14.0,8.0,-3.0,7.0,13.0,7.0,-6.0,5.0,11.0,1.0,1.0,5.0,8.0,-2.0,-1.0,14.0,-6.0,-5.0,5.0,-5.0,-11.0,-1.0,-3.0,4.0,-6.0,-15.0,5.0,-10.0,-16.0,-6.0,-8.0,3.0,0.0,-15.0,8.0,5.0,-6.0,6.0,-4.0,11.0,17.0,11.0,1.0,2.0,6.0,8.0,-3.0,0.0,15.0,-9.0,-5.0,5.0,-5.0,5.0,-10.0,-18.0,-1.0,-3.0,0.0,-10.0,-1.0,-2.0,-5.0,-7.0,3.0,0.0,-13.0,8.0,5.0,-5.0,5.0,11.0,1.0,2.0,0.0,0.0,2.0,5.0,8.0,-3.0,0.0,13.0,-9.0,-1.0,-2.0,0.0,0.0,-12.0,8.0,-203.0,-98.0,182.0,0.0,-2.0,0.0,-3.0,2.0,1.0,-1.0,2.0,2.0,4.0,2.0,0.0,0.0,3.0,7.0,1.0,1.0,10.0,8.0,-1.0,0.0,-1.0,-3.0,-11.0,-1.0,-3.0,-7.0,-2.0,-2.0,-2.0,-1.0,-3.0,0.0,0.0,-1.0,1.0,-4.0,1.0,0.0,-3.0,0.0,1.0,-3.0,1.0,3.0,0.0,1.0,6.0,1.0,6.0,-1.0,1.0,3.0,12.0,2.0,0.0,1.0,13.0,-3.0,0.0,1.0,-1.0,-2.0,0.0,-3.0,-12.0,-2.0,-2.0,-6.0,-2.0,-1.0,-1.0,-1.0,-4.0,0.0,-3.0,0.0,1.0,-5.0,0.0,0.0,-1.0,-1.0,1.0,0.0,-4.0,-3.0,0.0,-6.0,-9.0,0.0,-6.0,-4.0,2.0,0.0,0.0,-1.0,-5.0,1.0,-3.0,1.0,0.0,-2.0,8.0,5.0,-2.0,5.0,10.0,-2.0,4.0,10.0,0.0,3.0,11.0,4.0,9.0,-2.0,2.0,0.0,1.0,15.0,-3.0,0.0,0.0,-1.0,-1.0,0.0,-3.0,-12.0,-2.0,-1.0,-6.0,-4.0,-2.0,0.0,-1.0,-4.0,-4.0,-1.0,-6.0,-8.0,1.0,-4.0,1.0,-1.0,-6.0,2.0,-4.0,-2.0,0.0,-5.0,1.0,0.0,-2.0,4.0,0.0,-2.0,1.0,10.0,-2.0,2.0,11.0,0.0,2.0,12.0,4.0,0.0,0.0,3.0,12.0,-2.0,14.0,-3.0,0.0,3.0,-1.0,-2.0,-1.0,-3.0,-12.0,-4.0,-3.0,-9.0,-2.0,-10.0,2.0,-5.0,-4.0,1.0,-7.0,1.0,0.0,-1.0,-2.0,4.0,-4.0,-1.0,1.0};
return value;
}
private double[] getCoordinate_7_31_point_44()
{
double[] value = {0.0,2.0,7.0,1.0,2.0,12.0,1.0,0.0,2.0,0.0,-7.0,1.0,13.0,-2.0,0.0,2.0,8.0,-2.0,1.0,8.0,-2.0,3.0,-1.0,-2.0,0.0,-3.0,-12.0,-9.0,-7.0,-6.0,-2.0,-2.0,-3.0,-5.0,0.0,0.0,0.0,-1.0,0.0,-3.0,0.0,2.0,0.0,-3.0,1.0,-3.0,0.0,4.0,0.0,1.0,7.0,0.0,2.0,12.0,4.0,-4.0,0.0,9.0,-1.0,0.0,5.0,3.0,-1.0,0.0,6.0,-2.0,0.0,-3.0,-11.0,-2.0,-2.0,-8.0,-2.0,-1.0,-3.0,-4.0,0.0,-1.0,0.0,-2.0,0.0,-4.0,0.0,0.0,-1.0,-2.0,3.0,-2.0,-2.0,4.0,0.0,0.0,7.0,9.0,-1.0,0.0,5.0,3.0,-1.0,-2.0,0.0,-7.0,-2.0,0.0,-3.0,-2.0,-1.0,0.0,1.0,-1.0,3.0,8.0,98.0,-24.0,0.0,3.0,0.0,0.0,3.0,2.0,1.0,3.0,7.0,2.0,2.0,10.0,8.0,-2.0,-1.0,-2.0,-3.0,-11.0,-2.0,-3.0,-7.0,-2.0,-2.0,-1.0,-1.0,-2.0,0.0,-1.0,-2.0,1.0,-4.0,1.0,1.0,-2.0,0.0,0.0,0.0,4.0,0.0,-1.0,2.0,3.0,0.0,3.0,6.0,2.0,2.0,12.0,3.0,0.0,0.0,13.0,-2.0,-2.0,1.0,-1.0,-2.0,-2.0,-3.0,-11.0,-3.0,-3.0,-6.0,-3.0,-1.0,-1.0,0.0,-3.0,1.0,-3.0,-1.0,0.0,-5.0,0.0,0.0,-4.0,-17.0,-14.0,3.0,0.0,0.0,0.0,-5.0,2.0,-3.0,1.0,0.0,2.0,11.0,4.0,1.0,7.0,9.0,0.0,4.0,3.0,-3.0,3.0,0.0,0.0,2.0,7.0,2.0,2.0,11.0,2.0,0.0,1.0,14.0,-2.0,-2.0,1.0,-1.0,-2.0,-2.0,-3.0,-11.0,-3.0,-2.0,-6.0,-4.0,-2.0,0.0,-1.0,-4.0,-3.0,-2.0,-6.0,-7.0,1.0,-3.0,0.0,-1.0,-7.0,2.0,-3.0,-2.0,1.0,-5.0,1.0,0.0,-1.0,3.0,0.0,0.0,7.0,-1.0,-1.0,5.0,9.0,0.0,4.0,11.0,2.0,2.0,12.0,4.0,0.0,0.0,14.0,-2.0,-2.0,3.0,-2.0,-3.0,-2.0,-3.0,-11.0,-6.0,-3.0,-9.0,-1.0,-10.0,3.0,-5.0,-3.0,2.0,-7.0,1.0,0.0,-3.0,6.0,0.0,-1.0,2.0,12.0};
return value;
}
private double[] getCoordinate_7_31_point_45()
{
double[] value = {2.0,2.0,11.0,4.0,0.0,1.0,-1.0,-9.0,3.0,0.0,-8.0,1.0,13.0,-1.0,-2.0,1.0,7.0,-2.0,2.0,8.0,-3.0,2.0,-1.0,-2.0,-2.0,-3.0,-11.0,-9.0,-7.0,-5.0,-2.0,-1.0,-2.0,-5.0,1.0,0.0,-1.0,1.0,4.0,-3.0,-1.0,2.0,0.0,3.0,7.0,1.0,2.0,11.0,0.0,-7.0,2.0,4.0,-5.0,0.0,9.0,0.0,-2.0,5.0,3.0,-1.0,0.0,6.0,-2.0,-2.0,-3.0,-12.0,-3.0,-2.0,-7.0,-3.0,-1.0,-3.0,-4.0,0.0,0.0,-3.0,1.0,0.0,-3.0,0.0,3.0,-1.0,-3.0,1.0,-1.0,0.0,4.0,0.0,0.0,8.0,4.0,-5.0,0.0,9.0,0.0,-2.0,4.0,3.0,-2.0,-2.0,0.0,-7.0,-3.0,1.0,-4.0,-4.0,0.0,0.0,-4.0,0.0,0.0,0.0,-2.0,3.0,0.0,-2.0,4.0,6.0,0.0,-2.0,0.0,2.0,-4.0,6.0,94.0,-25.0,0.0,-1.0,0.0,-3.0,1.0,1.0,-1.0,2.0,2.0,4.0,2.0,-1.0,1.0,3.0,7.0,2.0,2.0,10.0,8.0,-1.0,-1.0,-2.0,-3.0,-11.0,-2.0,-3.0,-7.0,-2.0,-3.0,-1.0,-1.0,-2.0,0.0,-1.0,-2.0,1.0,-4.0,1.0,0.0,-3.0,1.0,2.0,-1.0,0.0,3.0,0.0,2.0,6.0,1.0,6.0,-1.0,2.0,2.0,12.0,3.0,0.0,0.0,13.0,-2.0,-2.0,1.0,-1.0,-2.0,-2.0,-3.0,-11.0,-3.0,-2.0,-7.0,-3.0,-2.0,0.0,0.0,-3.0,1.0,-3.0,-1.0,1.0,-5.0,0.0,0.0,-1.0,0.0,2.0,-1.0,-4.0,-3.0,-1.0,-6.0,-9.0,0.0,-7.0,-5.0,2.0,0.0,0.0,0.0,-4.0,2.0,-4.0,0.0,0.0,-1.0,9.0,6.0,-1.0,4.0,9.0,0.0,5.0,11.0,2.0,2.0,10.0,3.0,9.0,-2.0,3.0,0.0,1.0,14.0,-2.0,-2.0,0.0,-1.0,-2.0,-2.0,-3.0,-11.0,-3.0,-2.0,-6.0,-4.0,-1.0,0.0,-1.0,-4.0,-3.0,-2.0,-6.0,-7.0,1.0,-4.0,0.0,-1.0,-7.0,2.0,-3.0,-2.0,1.0,-5.0,1.0,1.0,-2.0,4.0,0.0,-1.0,1.0,10.0,-1.0,3.0,11.0,2.0,2.0,12.0,5.0,0.0,0.0,1.0,11.0,-4.0,14.0,-2.0,-2.0};
return value;
}
private double[] getCoordinate_7_31_point_46()
{
double[] value = {3.0,-1.0,-2.0,-2.0,-3.0,-11.0,-6.0,-3.0,-9.0,-1.0,-10.0,3.0,-4.0,-4.0,2.0,-8.0,0.0,1.0,0.0,-1.0,4.0,-3.0,-1.0,2.0,0.0,2.0,7.0,2.0,2.0,11.0,2.0,0.0,2.0,0.0,-7.0,1.0,13.0,-2.0,-2.0,2.0,8.0,-2.0,1.0,7.0,-3.0,2.0,0.0,-2.0,-2.0,-3.0,-12.0,-9.0,-8.0,-4.0,-2.0,-1.0,-3.0,-5.0,0.0,0.0,0.0,-2.0,0.0,-3.0,1.0,3.0,-1.0,-3.0,1.0,-1.0,0.0,4.0,0.0,1.0,8.0,3.0,2.0,11.0,3.0,-4.0,0.0,9.0,-1.0,-2.0,5.0,3.0,-1.0,0.0,6.0,-2.0,-2.0,-3.0,-12.0,-3.0,-2.0,-7.0,-3.0,-1.0,-3.0,-3.0,0.0,0.0,-1.0,-3.0,0.0,-4.0,0.0,1.0,0.0,-2.0,3.0,0.0,-1.0,4.0,0.0,0.0,7.0,9.0,-1.0,-1.0,4.0,3.0,-2.0,-2.0,0.0,-7.0,-3.0,0.0,-3.0,-2.0,-2.0,1.0,1.0,-1.0,3.0,12.0,60.0,-93.0,-2.0,1.0,0.0,1.0,2.0,-2.0,3.0,0.0,1.0,2.0,2.0,3.0,-1.0,-4.0,4.0,-3.0,-1.0,1.0,-4.0,1.0,-1.0,-1.0,3.0,-2.0,2.0,4.0,-4.0,3.0,0.0,-1.0,3.0,0.0,1.0,2.0,4.0,4.0,1.0,-4.0,3.0,-1.0,-5.0,4.0,-5.0,-1.0,2.0,-5.0,1.0,0.0,-1.0,4.0,-3.0,1.0,5.0,-5.0,5.0,3.0,-2.0,0.0,4.0,5.0,7.0,-2.0,1.0,1.0,-5.0,4.0,-2.0,-6.0,5.0,-5.0,-2.0,2.0,-7.0,2.0,0.0,-2.0,5.0,-4.0,2.0,6.0,-5.0,0.0,5.0,6.0,6.0,2.0,-3.0,8.0,-2.0,1.0,2.0,-6.0,4.0,-2.0,-7.0,6.0,-7.0,-3.0,3.0,-8.0,2.0,-1.0,-3.0,6.0,-3.0,-1.0,3.0,6.0,4.0,10.0,-5.0,7.0,3.0,-2.0,10.0,-2.0,1.0,2.0,-7.0,3.0,-3.0,-11.0,6.0,-8.0,-3.0,2.0,-9.0,2.0,0.0,-1.0,1.0,6.0,-3.0,9.0,-2.0,4.0,13.0,-4.0,8.0,4.0,0.0,11.0,-3.0,1.0,2.0,-8.0,2.0,-4.0,-13.0,4.0,-7.0,-5.0,1.0,-1.0,2.0,12.0,-11.0,3.0,-1.0,-2.0,9.0,-1.0};
return value;
}
private double[] getCoordinate_7_31_point_47()
{
double[] value = {4.0,15.0,-2.0,8.0,6.0,0.0,11.0,-3.0,1.0,2.0,-9.0,1.0,-4.0,-15.0,3.0,-1.0,2.0,19.0,-8.0,-5.0,0.0,-11.0,3.0,-1.0,-2.0,9.0,-2.0,4.0,16.0,-2.0,8.0,5.0,0.0,11.0,-3.0,1.0,2.0,-9.0,1.0,-2.0,0.0,2.0,-3.0,-14.0,2.0,-7.0,-4.0,0.0,-10.0,2.0,-1.0,-1.0,8.0,-1.0,3.0,14.0,-2.0,7.0,4.0,0.0,10.0,-2.0,0.0,93.0,-7.0,-28.0,0.0,3.0,1.0,2.0,-2.0,1.0,0.0,2.0,4.0,-1.0,4.0,9.0,-2.0,5.0,14.0,0.0,-5.0,1.0,3.0,-6.0,-14.0,0.0,-4.0,-9.0,0.0,-1.0,-4.0,-2.0,-1.0,0.0,0.0,2.0,-3.0,-6.0,1.0,-1.0,0.0,4.0,0.0,-1.0,3.0,1.0,0.0,1.0,4.0,6.0,0.0,1.0,-2.0,5.0,9.0,-3.0,4.0,14.0,-1.0,0.0,8.0,0.0,-5.0,1.0,2.0,-4.0,-7.0,3.0,-6.0,-14.0,1.0,-3.0,-9.0,-6.0,0.0,-1.0,0.0,0.0,-4.0,-3.0,2.0,-1.0,0.0,4.0,-1.0,0.0,3.0,4.0,0.0,6.0,9.0,-3.0,5.0,14.0,-1.0,0.0,8.0,0.0,-5.0,1.0,2.0,-5.0,-7.0,2.0,-6.0,-14.0,-2.0,0.0,-10.0,0.0,2.0,2.0,0.0,3.0,-2.0,-1.0,-1.0,-4.0,-2.0,0.0,0.0,0.0,2.0,0.0,3.0,-1.0,4.0,-2.0,5.0,8.0,-3.0,6.0,14.0,-1.0,0.0,8.0,0.0,-3.0,0.0,2.0,-4.0,-7.0,3.0,-6.0,-14.0,1.0,-3.0,-9.0,-1.0,-1.0,-2.0,-3.0,-1.0,0.0,0.0,2.0,-2.0,-5.0,1.0,-1.0,0.0,4.0,0.0,-1.0,2.0,0.0,0.0,1.0,2.0,6.0,0.0,1.0,-1.0,5.0,9.0,-4.0,5.0,14.0,0.0,-1.0,8.0,0.0,-5.0,0.0,1.0,-4.0,-6.0,3.0,-6.0,-14.0,1.0,-3.0,-9.0,-6.0,0.0,-1.0,0.0,0.0,-2.0,-3.0,3.0,-1.0,0.0,4.0,-1.0,0.0,1.0,2.0,0.0,7.0,8.0,-3.0,5.0,15.0,0.0,0.0,8.0,0.0,-5.0,0.0,1.0,-5.0,-6.0,2.0,-6.0,-14.0,-1.0,0.0,-9.0,-1.0,1.0,1.0,0.0,3.0,-2.0,0.0,-1.0,-2.0};
return value;
}
private double[] getCoordinate_7_31_point_48()
{
double[] value = {0.0,0.0,-1.0,-1.0,6.0,10.0,-3.0,6.0,15.0,-1.0,0.0,7.0,0.0,-3.0,0.0,2.0,-4.0,-6.0,3.0,-6.0,-15.0,0.0,-3.0,-8.0,0.0,-1.0,-3.0,-3.0,-1.0,0.0,0.0,1.0,-1.0,-4.0,1.0,-1.0,0.0,3.0,-1.0,4.0,0.0,1.0,0.0,3.0,1.0,0.0,2.0,2.0,-2.0,4.0,8.0,-3.0,5.0,14.0,0.0,0.0,8.0,0.0,-5.0,1.0,1.0,-4.0,-6.0,3.0,-6.0,-15.0,1.0,-4.0,-8.0,-6.0,0.0,-1.0,0.0,0.0,-3.0,-2.0,2.0,-1.0,0.0,4.0,0.0,2.0,2.0,0.0,-1.0,2.0,2.0,-2.0,5.0,8.0,-3.0,5.0,14.0,0.0,-1.0,8.0,0.0,-4.0,1.0,1.0,-5.0,-7.0,2.0,-5.0,-14.0,-2.0,1.0,-1.0,1.0,-4.0,-9.0,0.0,0.0,-2.0,0.0,4.0,-1.0,0.0,2.0,3.0,-2.0,4.0,8.0,-3.0,5.0,14.0,0.0,-5.0,1.0,-38.0,-10.0,-26.0,3.0,-5.0,-9.0,1.0,-1.0,-3.0,3.0,2.0,0.0,1.0,-2.0,0.0,4.0,1.0,1.0,0.0,-4.0,0.0,-5.0,-2.0,0.0,-1.0,0.0,1.0,-3.0,1.0,0.0,-1.0,2.0,4.0,-3.0,4.0,9.0,-2.0,5.0,13.0,0.0,5.0,-1.0,4.0,3.0,0.0,3.0,-6.0,-15.0,2.0,-3.0,-8.0,7.0,1.0,1.0,0.0,-3.0,-3.0,2.0,-1.0,2.0,0.0,-4.0,1.0,-3.0,-2.0,0.0,0.0,0.0,3.0,-7.0,-1.0,-1.0,-2.0,4.0,10.0,-3.0,6.0,14.0,-1.0,5.0,5.0,0.0,5.0,0.0,7.0,1.0,0.0,2.0,0.0,-8.0,3.0,-6.0,-14.0,4.0,-5.0,-6.0,0.0,1.0,2.0,0.0,-5.0,1.0,0.0,0.0,-2.0,-5.0,1.0,9.0,-3.0,6.0,15.0,-1.0,4.0,5.0,4.0,2.0,0.0,0.0,2.0,0.0,1.0,-1.0,-8.0,3.0,-6.0,-14.0,3.0,-4.0,-8.0,0.0,-1.0,-1.0,0.0,-3.0,1.0,-2.0,0.0,2.0,-2.0,4.0,9.0,-2.0,5.0,14.0,2.0,4.0,8.0,7.0,2.0,1.0,4.0,1.0,1.0,3.0,0.0,1.0,7.0,0.0,0.0,1.0,-4.0,-6.0,3.0,-7.0,-14.0,1.0,-3.0,-9.0,0.0,0.0,-2.0};
return value;
}
private double[] getCoordinate_7_31_point_49()
{
double[] value = {0.0,1.0,-2.0,-4.0,0.0,-1.0,0.0,3.0,0.0,4.0,1.0,1.0,0.0,3.0,0.0,0.0,2.0,2.0,-1.0,4.0,8.0,-3.0,5.0,15.0,-2.0,0.0,7.0,-7.0,-1.0,-2.0,-3.0,-1.0,0.0,-4.0,0.0,-1.0,-6.0,-2.0,-2.0,2.0,0.0,-8.0,3.0,-6.0,-14.0,2.0,-4.0,-8.0,1.0,-2.0,-2.0,0.0,-1.0,0.0,5.0,0.0,2.0,0.0,-4.0,0.0,-6.0,-1.0,0.0,0.0,-1.0,1.0,-1.0,1.0,3.0,-2.0,4.0,8.0,-2.0,6.0,14.0,7.0,1.0,2.0,3.0,2.0,0.0,3.0,-1.0,1.0,4.0,-6.0,-15.0,1.0,-4.0,-8.0,0.0,0.0,-2.0,-1.0,2.0,-2.0,0.0,4.0,0.0,2.0,2.0,0.0,-1.0,2.0,2.0,-2.0,4.0,8.0,-3.0,6.0,13.0,-4.0,-2.0,0.0,-2.0,0.0,-1.0,3.0,-6.0,-15.0,2.0,-4.0,-8.0,0.0,-2.0,-1.0,2.0,-2.0,1.0,-1.0,-4.0,2.0,-3.0,-1.0,0.0,0.0,0.0,2.0,0.0,4.0,8.0,3.0,2.0,0.0,2.0,-3.0,-9.0,0.0,5.0,0.0,-2.0,4.0,7.0,1.0,-5.0,-7.0,0.0,-4.0,1.0,0.0,2.0,1.0,0.0,3.0,-1.0,-54.0,-152.0,-39.0,0.0,0.0,2.0,3.0,-2.0,-1.0,2.0,-1.0,-2.0,-3.0,2.0,-3.0,0.0,-6.0,-5.0,-1.0,-10.0,-7.0,-9.0,2.0,0.0,1.0,10.0,7.0,1.0,6.0,5.0,1.0,0.0,4.0,0.0,-1.0,3.0,0.0,-1.0,1.0,4.0,-1.0,0.0,4.0,-2.0,0.0,2.0,-2.0,0.0,1.0,-6.0,-4.0,0.0,2.0,-6.0,-1.0,-10.0,-7.0,-3.0,0.0,-1.0,-14.0,2.0,-1.0,-1.0,2.0,1.0,1.0,10.0,7.0,1.0,6.0,5.0,3.0,0.0,3.0,0.0,-2.0,3.0,2.0,-1.0,2.0,5.0,-1.0,1.0,0.0,-2.0,0.0,0.0,1.0,5.0,-1.0,8.0,9.0,-1.0,3.0,7.0,-4.0,0.0,0.0,0.0,-3.0,5.0,4.0,0.0,0.0,4.0,-4.0,-10.0,2.0,-8.0,-7.0,2.0,-10.0,-7.0,-1.0,-10.0,-7.0,0.0,5.0,-9.0,-2.0,0.0,-2.0,-15.0,2.0,0.0,-1.0,2.0,1.0,1.0,11.0,7.0,2.0,5.0,4.0};
return value;
}
private double[] getCoordinate_7_31_point_50()
{
double[] value = {3.0,-1.0,3.0,0.0,2.0,5.0,1.0,6.0,9.0,-4.0,-2.0,3.0,0.0,-4.0,7.0,2.0,-2.0,3.0,5.0,0.0,0.0,4.0,0.0,-3.0,1.0,-10.0,-4.0,2.0,-11.0,-6.0,-1.0,-11.0,-6.0,-4.0,0.0,-1.0,2.0,7.0,-12.0,-15.0,3.0,-1.0,-4.0,2.0,1.0,1.0,10.0,7.0,4.0,8.0,8.0,-1.0,-6.0,9.0,3.0,-3.0,6.0,8.0,-1.0,0.0,0.0,-5.0,1.0,3.0,-3.0,1.0,0.0,-6.0,-4.0,-1.0,-11.0,-7.0,-2.0,-1.0,0.0,-2.0,-3.0,6.0,-13.0,2.0,-2.0,1.0,4.0,-7.0,0.0,5.0,-7.0,-3.0,3.0,0.0,1.0,10.0,7.0,7.0,2.0,12.0,2.0,2.0,4.0,4.0,-1.0,0.0,0.0,0.0,2.0,3.0,-2.0,0.0,0.0,-2.0,3.0,2.0,-5.0,-1.0,0.0,-8.0,-3.0,-1.0,-10.0,-7.0,-6.0,0.0,2.0,-9.0,1.0,-1.0,-3.0,3.0,-3.0,1.0,4.0,-6.0,1.0,11.0,7.0,2.0,6.0,5.0,3.0,3.0,3.0,3.0,0.0,2.0,0.0,-2.0,2.0,3.0,0.0,1.0,0.0,-4.0,1.0,0.0,-5.0,0.0,0.0,-7.0,-3.0,-9.0,1.0,-1.0,-3.0,3.0,-3.0,2.0,7.0,3.0,3.0,3.0,1.0,1.0,-1.0,2.0,-1.0,-4.0,0.0,24.0,58.0,-85.0,1.0,0.0,-3.0,1.0,-1.0,-3.0,0.0,-6.0,-6.0,-1.0,-9.0,-6.0,-8.0,1.0,0.0,0.0,11.0,6.0,1.0,5.0,6.0,2.0,0.0,3.0,0.0,0.0,3.0,0.0,-2.0,2.0,4.0,0.0,0.0,3.0,-1.0,0.0,1.0,1.0,-3.0,2.0,-2.0,-3.0,0.0,-6.0,-4.0,-1.0,-11.0,-7.0,-2.0,0.0,-2.0,-14.0,2.0,0.0,-2.0,2.0,1.0,1.0,11.0,7.0,2.0,5.0,5.0,2.0,1.0,3.0,0.0,-2.0,3.0,2.0,-2.0,2.0,5.0,0.0,0.0,-1.0,10.0,22.0,-4.0,0.0,0.0,0.0,-3.0,4.0,4.0,-1.0,0.0,1.0,-1.0,-13.0,2.0,-7.0,-9.0,0.0,-1.0,-5.0,4.0,0.0,-2.0,0.0,-7.0,-4.0,-1.0,-10.0,-7.0,-2.0,0.0,-1.0,-15.0,2.0,-1.0,-1.0,2.0,2.0,1.0,10.0,6.0,2.0,5.0,5.0};
return value;
}
private double[] getCoordinate_7_31_point_51()
{
double[] value = {3.0,-1.0,2.0,0.0,2.0,6.0,1.0,6.0,9.0,-3.0,-2.0,3.0,-1.0,-4.0,6.0,3.0,-2.0,3.0,5.0,0.0,0.0,3.0,2.0,-3.0,1.0,3.0,-6.0,3.0,-9.0,-7.0,2.0,-10.0,-7.0,-1.0,-10.0,-7.0,-5.0,0.0,-2.0,-15.0,2.0,0.0,-3.0,2.0,0.0,1.0,11.0,7.0,3.0,8.0,8.0,0.0,-6.0,10.0,3.0,-4.0,5.0,8.0,0.0,0.0,5.0,1.0,-5.0,1.0,-11.0,-5.0,-1.0,-11.0,-7.0,-4.0,-1.0,0.0,-2.0,-5.0,8.0,-2.0,-3.0,6.0,-13.0,2.0,-1.0,1.0,4.0,-7.0,1.0,6.0,-7.0,-3.0,2.0,0.0,1.0,11.0,7.0,7.0,2.0,11.0,1.0,1.0,4.0,6.0,-1.0,0.0,1.0,-2.0,-3.0,3.0,-3.0,2.0,0.0,-7.0,-5.0,-1.0,-11.0,-5.0,-1.0,-4.0,6.0,-5.0,0.0,2.0,-10.0,1.0,-1.0,-3.0,3.0,-4.0,1.0,4.0,-5.0,1.0,11.0,7.0,2.0,6.0,4.0,3.0,3.0,3.0,4.0,0.0,2.0,4.0,0.0,0.0,3.0,-3.0,-1.0,0.0,-2.0,3.0,1.0,-5.0,-1.0,0.0,-7.0,-2.0,-5.0,-1.0,3.0,-10.0,2.0,-1.0,-3.0,3.0,-4.0,2.0,7.0,4.0,3.0,4.0,1.0,4.0,1.0,1.0,4.0,-1.0,0.0,0.0,-3.0,1.0,0.0,-5.0,0.0,-7.0,2.0,-1.0,2.0,5.0,0.0,17.0,107.0,-31.0,0.0,3.0,0.0,-2.0,0.0,-1.0,0.0,-4.0,0.0,0.0,-4.0,-4.0,4.0,0.0,1.0,2.0,4.0,0.0,0.0,5.0,0.0,-3.0,3.0,-1.0,-4.0,0.0,0.0,-2.0,-4.0,-1.0,0.0,-5.0,0.0,0.0,-2.0,-6.0,3.0,-4.0,0.0,6.0,0.0,1.0,3.0,5.0,1.0,0.0,7.0,0.0,-4.0,4.0,-1.0,-5.0,0.0,-1.0,-4.0,-4.0,0.0,0.0,0.0,-7.0,0.0,-10.0,0.0,4.0,-5.0,0.0,8.0,0.0,1.0,3.0,6.0,0.0,0.0,9.0,0.0,-4.0,5.0,0.0,-6.0,0.0,-1.0,0.0,0.0,-9.0,-5.0,-6.0,0.0,0.0,-11.0,1.0,4.0,-7.0,1.0,9.0,0.0,1.0,5.0,8.0,0.0,0.0,10.0,-1.0,-3.0,6.0,-1.0,1.0,-1.0,-10.0};
return value;
}
private double[] getCoordinate_7_31_point_52()
{
double[] value = {-11.0,0.0,-1.0,-6.0,-7.0,0.0,0.0,-13.0,3.0,5.0,-7.0,2.0,11.0,0.0,1.0,6.0,8.0,-1.0,1.0,12.0,-2.0,2.0,-3.0,-12.0,-5.0,7.0,-4.0,-12.0,0.0,-1.0,-7.0,-7.0,3.0,0.0,-14.0,6.0,5.0,-7.0,4.0,11.0,0.0,1.0,7.0,6.0,-2.0,2.0,-6.0,-13.0,1.0,14.0,-9.0,-5.0,7.0,-5.0,-12.0,0.0,-1.0,-7.0,-7.0,4.0,-1.0,-14.0,8.0,6.0,-8.0,5.0,12.0,0.0,1.0,2.0,-10.0,-17.0,7.0,7.0,-4.0,1.0,15.0,-8.0,-5.0,7.0,-5.0,-12.0,0.0,-1.0,-7.0,-7.0,3.0,-1.0,-15.0,9.0,5.0,-6.0,4.0,1.0,0.0,-2.0,11.0,0.0,1.0,6.0,6.0,-3.0,0.0,13.0,-8.0,-4.0,6.0,-4.0,-11.0,0.0,-1.0,-6.0,-6.0,3.0,0.0,-12.0,8.0,119.0,18.0,38.0,1.0,-2.0,-1.0,3.0,1.0,0.0,1.0,-2.0,-4.0,3.0,-4.0,-9.0,2.0,-6.0,-14.0,0.0,4.0,-1.0,-3.0,7.0,14.0,-2.0,4.0,9.0,-2.0,1.0,3.0,-3.0,1.0,-1.0,-1.0,0.0,2.0,-4.0,0.0,-2.0,0.0,-4.0,1.0,0.0,-3.0,-1.0,0.0,-1.0,-3.0,7.0,-1.0,2.0,2.0,-4.0,-9.0,3.0,-7.0,-14.0,1.0,0.0,-8.0,0.0,4.0,-1.0,-1.0,6.0,5.0,-3.0,7.0,14.0,-3.0,3.0,9.0,-6.0,1.0,-2.0,-1.0,0.0,4.0,-2.0,-2.0,0.0,0.0,-3.0,1.0,0.0,-2.0,-4.0,0.0,-1.0,-3.0,5.0,-5.0,-4.0,3.0,-7.0,-14.0,1.0,-1.0,-8.0,0.0,5.0,-1.0,-1.0,6.0,5.0,-3.0,7.0,14.0,-5.0,0.0,9.0,0.0,0.0,-2.0,-1.0,1.0,1.0,-1.0,1.0,1.0,-3.0,1.0,-1.0,-1.0,-2.0,2.0,-4.0,0.0,-1.0,0.0,-3.0,2.0,5.0,0.0,1.0,1.0,-2.0,0.0,3.0,1.0,0.0,1.0,-1.0,-2.0,2.0,-4.0,-8.0,3.0,-7.0,-14.0,1.0,-1.0,-8.0,0.0,2.0,0.0,-2.0,5.0,6.0,-3.0,7.0,13.0,-3.0,2.0,-2.0,-2.0,3.0,8.0,-7.0,0.0,-1.0,0.0,0.0,2.0,-2.0,-2.0,0.0,0.0,-3.0,2.0,3.0,-3.0,1.0};
return value;
}
private double[] getCoordinate_7_31_point_53()
{
double[] value = {0.0,-1.0,-1.0,6.0,0.0,2.0,2.0,-4.0,-9.0,3.0,-6.0,-14.0,1.0,-1.0,-8.0,0.0,5.0,-1.0,-1.0,6.0,4.0,-7.0,0.0,-2.0,-3.0,7.0,15.0,-4.0,0.0,8.0,0.0,-1.0,-2.0,0.0,-3.0,3.0,0.0,0.0,1.0,4.0,-6.0,-6.0,4.0,-7.0,-15.0,0.0,0.0,-7.0,0.0,3.0,-3.0,-3.0,0.0,0.0,-2.0,1.0,-1.0,1.0,4.0,7.0,-3.0,7.0,14.0,-3.0,2.0,9.0,0.0,0.0,3.0,0.0,-3.0,1.0,1.0,-1.0,-2.0,2.0,-5.0,-9.0,3.0,-6.0,-14.0,1.0,-2.0,-7.0,-4.0,0.0,0.0,-6.0,0.0,-2.0,0.0,4.0,-2.0,-50.0,11.0,33.0,0.0,0.0,-3.0,-2.0,-2.0,1.0,0.0,-2.0,-5.0,2.0,-4.0,-9.0,2.0,-6.0,-13.0,-1.0,-4.0,3.0,-3.0,7.0,13.0,0.0,4.0,10.0,0.0,1.0,4.0,2.0,0.0,0.0,0.0,2.0,0.0,6.0,1.0,0.0,1.0,4.0,-1.0,0.0,0.0,-4.0,1.0,-1.0,-4.0,-6.0,-1.0,0.0,1.0,-4.0,-9.0,3.0,-6.0,-14.0,1.0,-6.0,-4.0,0.0,-4.0,2.0,-2.0,2.0,8.0,-3.0,6.0,14.0,-1.0,5.0,9.0,6.0,1.0,0.0,0.0,2.0,3.0,3.0,2.0,-1.0,0.0,3.0,-3.0,1.0,-1.0,-4.0,0.0,-2.0,-11.0,3.0,-7.0,-14.0,0.0,-6.0,-4.0,0.0,-3.0,3.0,-2.0,1.0,7.0,-2.0,7.0,14.0,2.0,6.0,8.0,1.0,0.0,-3.0,0.0,4.0,-2.0,0.0,0.0,2.0,0.0,0.0,2.0,1.0,-3.0,-12.0,4.0,-7.0,-14.0,0.0,-5.0,-4.0,0.0,-2.0,1.0,-2.0,2.0,7.0,-3.0,7.0,14.0,0.0,4.0,9.0,0.0,1.0,2.0,3.0,-1.0,0.0,0.0,3.0,0.0,5.0,0.0,0.0,0.0,3.0,-2.0,-5.0,0.0,0.0,0.0,1.0,-2.0,1.0,-1.0,-3.0,1.0,-3.0,-9.0,3.0,-7.0,-14.0,1.0,-6.0,-4.0,-1.0,-3.0,3.0,-1.0,1.0,7.0,-3.0,7.0,14.0,-1.0,4.0,9.0,6.0,1.0,0.0,0.0,1.0,1.0,2.0,2.0,-1.0,0.0,4.0,-2.0,-2.0,0.0,-1.0,1.0,0.0,-2.0,3.0,-3.0,-9.0};
return value;
}
private double[] getCoordinate_7_31_point_54()
{
double[] value = {3.0,-6.0,-14.0,1.0,-6.0,-5.0,3.0,0.0,1.0,4.0,1.0,0.0,7.0,1.0,1.0,1.0,3.0,6.0,-2.0,-8.0,-5.0,-7.0,-1.0,0.0,-4.0,0.0,0.0,-3.0,0.0,0.0,-2.0,2.0,8.0,-2.0,6.0,14.0,1.0,6.0,6.0,1.0,4.0,-2.0,2.0,-3.0,-9.0,3.0,-6.0,-14.0,4.0,2.0,0.0,7.0,1.0,1.0,6.0,0.0,1.0,6.0,0.0,2.0,-3.0,7.0,14.0,-2.0,2.0,9.0,-1.0,0.0,3.0,0.0,-1.0,1.0,-5.0,0.0,0.0,0.0,-4.0,2.0,5.0,0.0,0.0,1.0,-2.0,0.0,1.0,-2.0,-2.0,2.0,-3.0,-9.0,2.0,-6.0,-14.0,-7.0,0.0,-2.0,-3.0,2.0,-1.0,-4.0,-3.0,0.0,-7.0,0.0,-1.0,-3.0,2.0,0.0,-3.0,6.0,14.0,-1.0,4.0,5.0,0.0,4.0,-1.0,0.0,1.0,1.0,4.0,1.0,-1.0,2.0,-2.0,-8.0,7.0,0.0,1.0,3.0,-1.0,2.0,2.0,2.0,0.0,-1.0,2.0,9.0,-1.0,0.0,2.0,-2.0,-2.0,1.0,0.0,-4.0,2.0,3.0,-1.0,1.0,0.0,-2.0,-3.0,1.0,-2.0,-8.0,-3.0,1.0,-2.0,-4.0,-2.0,0.0,-7.0,0.0,0.0,-4.0,5.0,7.0,0.0,1.0,2.0,1.0,4.0,-2.0,3.0,2.0,0.0,6.0,0.0,0.0,1.0,0.0,-2.0,2.0,-2.0,2.0,0.0,-5.0,2.0,-4.0,-1.0,0.0,-6.0,0.0,0.0,0.0,1.0,1.0,0.0,2.0,0.0,1.0,3.0,-1.0,5.0,0.0,0.0,2.0,0.0,0.0,0.0,-4.0,2.0,-2.0,-1.0,1.0,0.0,2.0,0.0,50.0,-734.0,31.0,3.0,0.0,0.0,7.0,0.0,2.0,0.0,0.0,2.0,-1.0,0.0,2.0,-4.0,0.0,0.0,-6.0,0.0,-3.0,-1.0,0.0,-2.0,-4.0,7.0,-6.0,2.0,0.0,-2.0,3.0,0.0,0.0,6.0,0.0,2.0,0.0,0.0,2.0,-2.0,0.0,2.0,-3.0,0.0,0.0,-6.0,0.0,-2.0,-10.0,24.0,-16.0,-1.0,0.0,-1.0,2.0,0.0,-2.0,4.0,1.0,0.0,7.0,0.0,1.0,0.0,0.0,2.0,-2.0,0.0,2.0,-3.0,0.0,0.0,-9.0,22.0,-9.0,-7.0,0.0,0.0,-1.0,0.0,-2.0};
return value;
}
private double[] getCoordinate_7_31_point_55()
{
double[] value = {2.0,0.0,-2.0,3.0,0.0,-1.0,8.0,1.0,1.0,0.0,0.0,2.0,-1.0,0.0,2.0,-8.0,37.0,3.0,-3.0,0.0,1.0,-7.0,-1.0,0.0,-1.0,0.0,-2.0,1.0,0.0,-3.0,3.0,1.0,-1.0,8.0,0.0,0.0,1.0,1.0,2.0,-6.0,31.0,5.0,-1.0,0.0,3.0,-3.0,-1.0,1.0,-7.0,0.0,0.0,-1.0,0.0,-2.0,1.0,0.0,-3.0,3.0,0.0,-1.0,6.0,1.0,0.0,-5.0,23.0,5.0,-13.0,11.0,8.0,15.0,-12.0,-6.0,-1.0,-1.0,3.0,-3.0,-1.0,1.0,-7.0,0.0,0.0,-1.0,0.0,-2.0,1.0,1.0,-3.0,2.0,1.0,-1.0,-14.0,11.0,9.0,-14.0,5.0,13.0,8.0,0.0,1.0,3.0,-1.0,0.0,13.0,-4.0,-13.0,0.0,-2.0,3.0,-2.0,-2.0,1.0,-8.0,0.0,0.0,-2.0,0.0,-2.0,-1.0,2.0,-2.0,-14.0,4.0,13.0,-13.0,0.0,18.0,2.0,1.0,0.0,8.0,1.0,3.0,3.0,-1.0,2.0,-3.0,-5.0,11.0,2.0,-1.0,0.0,4.0,4.0,-11.0,11.0,1.0,-19.0,-1.0,-2.0,0.0,-8.0,0.0,-1.0,-3.0,0.0,-1.0,-14.0,-2.0,18.0,-4.0,-3.0,10.0,-1.0,2.0,0.0,1.0,2.0,0.0,9.0,0.0,3.0,4.0,-4.0,0.0,3.0,4.0,-9.0,-8.0,-1.0,-2.0,-4.0,-5.0,10.0,242.0,-159.0,38.0,-3.0,0.0,2.0,-4.0,0.0,0.0,-26.0,1.0,-16.0,-30.0,4.0,-21.0,-31.0,6.0,-17.0,-19.0,0.0,-6.0,-3.0,-3.0,-1.0,4.0,0.0,-4.0,4.0,3.0,2.0,19.0,-1.0,6.0,31.0,-6.0,17.0,29.0,-4.0,20.0,25.0,0.0,15.0,-53.0,108.0,-53.0,-9.0,26.0,-4.0,24.0,-62.0,14.0,13.0,-31.0,18.0,19.0,-34.0,21.0,3.0,0.0,2.0,-2.0,0.0,2.0,-5.0,0.0,-1.0,-26.0,1.0,-17.0,-30.0,6.0,-22.0,-31.0,5.0,-18.0,-21.0,0.0,-4.0,-2.0,-2.0,-3.0,4.0,0.0,-3.0,8.0,2.0,1.0,13.0,0.0,5.0,3.0,0.0,2.0,4.0,-1.0,1.0,23.0,-4.0,13.0,32.0,-6.0,23.0,-19.0,36.0,-25.0,-14.0,28.0,-17.0,-13.0,34.0,-7.0,-11.0,29.0,-2.0,-8.0,22.0,0.0};
return value;
}
private double[] getCoordinate_7_31_point_56()
{
double[] value = {26.0,-1.0,15.0,4.0,-1.0,2.0,9.0,-22.0,3.0,11.0,-26.0,4.0,13.0,-35.0,10.0,13.0,-31.0,17.0,-3.0,1.0,2.0,-5.0,0.0,-1.0,-26.0,2.0,-22.0,-30.0,3.0,-22.0,-31.0,1.0,-13.0,-21.0,-3.0,-2.0,-3.0,-2.0,-3.0,4.0,0.0,-4.0,8.0,3.0,0.0,14.0,3.0,4.0,2.0,0.0,2.0,5.0,-1.0,1.0,22.0,-1.0,9.0,-13.0,24.0,-13.0,-14.0,34.0,-4.0,-9.0,31.0,0.0,-8.0,25.0,2.0,-16.0,15.0,5.0,29.0,-2.0,10.0,25.0,-3.0,14.0,3.0,0.0,2.0,-18.0,5.0,8.0,-24.0,-1.0,16.0,-2.0,-12.0,12.0,2.0,-3.0,0.0,3.0,12.0,-11.0,24.0,1.0,-16.0,16.0,-6.0,-7.0,18.0,-13.0,0.0,9.0,-21.0,2.0,10.0,-26.0,5.0,13.0,-35.0,9.0,-5.0,0.0,-1.0,-26.0,-1.0,-21.0,-30.0,0.0,-19.0,-31.0,-2.0,-11.0,-21.0,-2.0,-1.0,-3.0,-2.0,-4.0,3.0,0.0,-4.0,9.0,3.0,1.0,14.0,2.0,3.0,3.0,0.0,1.0,3.0,0.0,0.0,-13.0,35.0,-1.0,-8.0,32.0,1.0,-7.0,25.0,3.0,-17.0,16.0,8.0,-14.0,3.0,14.0,20.0,1.0,0.0,27.0,-1.0,7.0,23.0,-3.0,13.0,-24.0,-2.0,16.0,-3.0,-12.0,12.0,4.0,-4.0,0.0,3.0,12.0,-10.0,23.0,0.0,-16.0,16.0,-5.0,-7.0,17.0,-13.0,0.0,9.0,-21.0,2.0,9.0,-26.0,3.0,-26.0,-2.0,-18.0,-30.0,0.0,-16.0,-29.0,0.0,-8.0,-20.0,-1.0,2.0,-3.0,-2.0,-5.0,3.0,0.0,-5.0,9.0,2.0,0.0,13.0,1.0,2.0,1.0,1.0,3.0,-7.0,31.0,1.0,-8.0,25.0,3.0,-16.0,15.0,8.0,-15.0,1.0,15.0,-22.0,-9.0,24.0,4.0,2.0,-1.0,20.0,2.0,0.0,26.0,3.0,3.0,-4.0,-11.0,15.0,3.0,-4.0,0.0,5.0,11.0,-14.0,21.0,4.0,-19.0,15.0,-6.0,-9.0,16.0,-14.0,-2.0,8.0,-21.0,0.0,-29.0,1.0,-14.0,-27.0,0.0,-5.0,-19.0,0.0,3.0,-3.0,-2.0,-4.0,2.0,0.0,-6.0,9.0,2.0,0.0,11.0,0.0,1.0,-7.0,25.0,3.0,-16.0,16.0,9.0,-16.0,2.0,15.0};
return value;
}
private double[] getCoordinate_7_31_point_57()
{
double[] value = {-22.0,-10.0,26.0,0.0,-6.0,10.0,25.0,0.0,3.0,3.0,-4.0,0.0,5.0,10.0,-14.0,21.0,8.0,-24.0,13.0,-5.0,-11.0,14.0,-13.0,-4.0,-27.0,0.0,-3.0,-18.0,-2.0,4.0,-3.0,-1.0,-4.0,2.0,2.0,-7.0,7.0,4.0,0.0,-17.0,13.0,10.0,-16.0,0.0,17.0,-22.0,-7.0,22.0,-3.0,-6.0,7.0,-4.0,-3.0,0.0,4.0,-4.0,1.0,6.0,2.0,1.0,14.0,2.0,2.0,2.0,6.0,-9.0,22.0,9.0,-24.0,12.0,-1.0,-13.0,-16.0,-6.0,6.0,-4.0,0.0,-5.0,-1.0,4.0,-5.0,-15.0,0.0,16.0,-22.0,-7.0,22.0,4.0,-4.0,3.0,5.0,2.0,1.0,21.0,4.0,-19.0,-4.0,0.0,-4.0,215.0,-158.0,97.0,3.0,1.0,8.0,-1.0,0.0,0.0,-5.0,-2.0,-7.0,-5.0,-1.0,-9.0,-5.0,0.0,-2.0,1.0,0.0,-1.0,5.0,1.0,1.0,0.0,1.0,0.0,6.0,1.0,9.0,3.0,1.0,7.0,-2.0,0.0,2.0,-4.0,-2.0,-7.0,-6.0,-1.0,-9.0,-5.0,0.0,-2.0,1.0,0.0,-3.0,-5.0,6.0,-6.0,6.0,1.0,2.0,6.0,2.0,10.0,3.0,1.0,8.0,-2.0,0.0,1.0,-5.0,-2.0,-7.0,-5.0,-2.0,-10.0,-6.0,0.0,-2.0,-16.0,31.0,-28.0,2.0,0.0,-1.0,7.0,1.0,4.0,6.0,3.0,12.0,5.0,1.0,10.0,-3.0,0.0,1.0,-5.0,-2.0,-9.0,-6.0,-1.0,-12.0,-9.0,29.0,-16.0,-6.0,0.0,-6.0,2.0,0.0,-3.0,8.0,1.0,6.0,7.0,3.0,15.0,4.0,1.0,10.0,-2.0,0.0,2.0,-5.0,-1.0,-10.0,-14.0,33.0,-13.0,-7.0,-2.0,-14.0,-7.0,0.0,-5.0,2.0,0.0,-2.0,8.0,1.0,5.0,8.0,2.0,13.0,5.0,2.0,11.0,-3.0,0.0,2.0,-12.0,25.0,-7.0,-5.0,-1.0,-7.0,-8.0,-3.0,-12.0,-7.0,0.0,-5.0,2.0,0.0,-2.0,8.0,1.0,4.0,8.0,3.0,12.0,5.0,1.0,7.0,-15.0,20.0,-4.0,-24.0,13.0,-2.0,-20.0,3.0,3.0,-24.0,-3.0,6.0,-5.0,-12.0,4.0,3.0,-2.0,0.0,5.0,11.0,-4.0,23.0,2.0,-5.0,19.0,-3.0,0.0,21.0,-11.0,2.0,-6.0,-1.0,-8.0};
return value;
}
private double[] getCoordinate_7_31_point_58()
{
double[] value = {-8.0,-2.0,-11.0,-6.0,0.0,-1.0,2.0,1.0,-3.0,7.0,1.0,1.0,7.0,2.0,10.0,-23.0,13.0,-1.0,-20.0,5.0,3.0,-25.0,-2.0,8.0,-4.0,-13.0,4.0,3.0,-3.0,0.0,5.0,12.0,-4.0,23.0,2.0,-6.0,18.0,-5.0,-2.0,-7.0,0.0,-9.0,-6.0,-1.0,-2.0,1.0,2.0,-3.0,5.0,2.0,2.0,-22.0,6.0,6.0,-22.0,-3.0,8.0,-4.0,-12.0,5.0,2.0,-3.0,0.0,5.0,12.0,-5.0,23.0,2.0,-7.0,-6.0,-3.0,-1.0,-2.0,2.0,-2.0,-20.0,-6.0,10.0,0.0,-2.0,0.0,-240.0,-174.0,0.0,0.0,0.0,-2.0,7.0,0.0,-6.0,8.0,-1.0,-5.0,5.0,0.0,0.0,0.0,1.0,2.0,-6.0,0.0,0.0,-6.0,1.0,6.0,0.0,1.0,1.0,-7.0,0.0,5.0,0.0,0.0,-5.0,7.0,-1.0,-5.0,7.0,-1.0,-6.0,6.0,0.0,0.0,0.0,1.0,3.0,-4.0,0.0,0.0,5.0,7.0,-2.0,-8.0,1.0,7.0,-6.0,0.0,5.0,0.0,0.0,-4.0,6.0,-1.0,-6.0,7.0,-1.0,-7.0,6.0,0.0,0.0,1.0,0.0,3.0,13.0,31.0,-21.0,-7.0,1.0,2.0,-8.0,2.0,10.0,-7.0,0.0,7.0,0.0,0.0,-4.0,6.0,-2.0,-7.0,9.0,-1.0,-11.0,7.0,0.0,-2.0,12.0,30.0,-13.0,0.0,1.0,4.0,-9.0,0.0,3.0,-12.0,2.0,12.0,-7.0,0.0,6.0,0.0,0.0,-4.0,7.0,-1.0,-7.0,12.0,-1.0,-12.0,18.0,37.0,-4.0,9.0,0.0,0.0,0.0,1.0,4.0,-9.0,0.0,2.0,-12.0,1.0,10.0,-9.0,0.0,6.0,0.0,0.0,-4.0,9.0,0.0,-6.0,11.0,28.0,0.0,12.0,0.0,-10.0,9.0,0.0,0.0,0.0,0.0,4.0,-9.0,0.0,2.0,-12.0,1.0,9.0,-8.0,0.0,4.0,0.0,0.0,-3.0,13.0,23.0,0.0,20.0,15.0,3.0,-12.0,-17.0,-9.0,11.0,0.0,-7.0,7.0,0.0,0.0,0.0,0.0,4.0,-7.0,0.0,0.0,-12.0,0.0,8.0,-7.0,1.0,5.0,20.0,15.0,4.0,16.0,5.0,7.0,21.0,-1.0,11.0,4.0,-11.0,5.0,1.0,4.0,0.0,-4.0,11.0,-7.0,-20.0,1.0,-12.0,6.0,1.0,-6.0};
return value;
}
private double[] getCoordinate_7_31_point_59()
{
double[] value = {-15.0,-8.0,-8.0,9.0,0.0,-6.0,6.0,-2.0,1.0,-1.0,-1.0,3.0,-7.0,1.0,0.0,-8.0,0.0,7.0,15.0,5.0,7.0,21.0,0.0,12.0,4.0,-11.0,5.0,1.0,4.0,0.0,-3.0,12.0,-6.0,7.0,0.0,-4.0,-17.0,1.0,-13.0,4.0,-5.0,0.0,-2.0,-2.0,1.0,-6.0,2.0,0.0,20.0,0.0,13.0,4.0,-11.0,6.0,1.0,3.0,0.0,-1.0,4.0,-6.0,-1.0,-3.0,0.0,-111.0,-184.0,-51.0,1.0,0.0,-2.0,8.0,0.0,-1.0,10.0,0.0,-1.0,4.0,1.0,3.0,0.0,0.0,1.0,-5.0,0.0,-2.0,-10.0,0.0,2.0,0.0,0.0,1.0,-7.0,0.0,0.0,1.0,0.0,-4.0,8.0,0.0,-1.0,10.0,0.0,-1.0,4.0,1.0,3.0,-1.0,0.0,3.0,-4.0,0.0,-2.0,6.0,7.0,0.0,-11.0,0.0,2.0,-8.0,0.0,1.0,1.0,0.0,-4.0,9.0,0.0,-2.0,11.0,0.0,-1.0,4.0,0.0,3.0,0.0,0.0,2.0,19.0,33.0,-13.0,-7.0,0.0,0.0,-13.0,0.0,4.0,-9.0,0.0,2.0,0.0,0.0,-4.0,11.0,-1.0,-3.0,13.0,0.0,-3.0,7.0,0.0,1.0,14.0,32.0,-6.0,-2.0,0.0,3.0,-10.0,0.0,-1.0,-16.0,0.0,4.0,-9.0,0.0,1.0,1.0,0.0,-4.0,10.0,0.0,-2.0,17.0,0.0,-3.0,14.0,39.0,6.0,8.0,0.0,3.0,-1.0,0.0,3.0,-9.0,0.0,-2.0,-17.0,0.0,2.0,-10.0,0.0,0.0,1.0,0.0,-4.0,12.0,0.0,0.0,6.0,30.0,5.0,16.0,0.0,-1.0,7.0,1.0,4.0,-1.0,0.0,3.0,-9.0,-2.0,-2.0,-15.0,0.0,0.0,-9.0,0.0,0.0,1.0,0.0,-3.0,8.0,24.0,5.0,14.0,17.0,14.0,-4.0,-17.0,-14.0,14.0,1.0,0.0,6.0,1.0,4.0,-2.0,-1.0,3.0,-6.0,-1.0,-3.0,-15.0,-1.0,0.0,-9.0,0.0,0.0,15.0,16.0,14.0,10.0,7.0,14.0,17.0,0.0,22.0,6.0,-9.0,8.0,0.0,3.0,0.0,-7.0,10.0,-9.0,-14.0,0.0,-23.0,8.0,2.0,-1.0,-9.0,-9.0,-15.0,12.0,1.0,0.0,5.0,-1.0,4.0,-2.0,-2.0,2.0,-7.0,0.0,-3.0,-10.0,-1.0,0.0};
return value;
}
private double[] getCoordinate_7_31_point_60()
{
double[] value = {9.0,8.0,15.0,16.0,0.0,22.0,5.0,-10.0,8.0,0.0,3.0,0.0,-6.0,13.0,-8.0,7.0,0.0,0.0,-8.0,0.0,-21.0,3.0,-5.0,3.0,-2.0,-2.0,0.0,-5.0,2.0,-4.0,12.0,0.0,22.0,4.0,-10.0,8.0,0.0,3.0,0.0,0.0,4.0,-5.0,0.0,-3.0,0.0,-72.0,-162.0,-48.0,0.0,0.0,-3.0,2.0,0.0,-1.0,9.0,1.0,1.0,2.0,0.0,2.0,0.0,0.0,2.0,-1.0,0.0,1.0,-8.0,0.0,-1.0,8.0,7.0,-4.0,-3.0,0.0,-2.0,0.0,0.0,-2.0,2.0,1.0,-1.0,8.0,0.0,1.0,2.0,0.0,2.0,0.0,0.0,3.0,0.0,0.0,0.0,19.0,25.0,-9.0,-8.0,0.0,-2.0,-3.0,0.0,-2.0,0.0,0.0,-3.0,2.0,0.0,0.0,8.0,0.0,2.0,3.0,0.0,2.0,1.0,1.0,2.0,7.0,23.0,-4.0,-2.0,0.0,0.0,-7.0,0.0,-2.0,-2.0,0.0,-2.0,0.0,0.0,-3.0,2.0,0.0,0.0,7.0,0.0,2.0,3.0,0.0,2.0,3.0,37.0,6.0,0.0,0.0,3.0,-2.0,0.0,0.0,-7.0,0.0,-3.0,-1.0,0.0,-2.0,0.0,0.0,-4.0,2.0,0.0,0.0,7.0,0.0,3.0,4.0,32.0,7.0,1.0,0.0,3.0,0.0,0.0,4.0,-2.0,0.0,0.0,-7.0,0.0,-3.0,0.0,0.0,-3.0,0.0,0.0,-4.0,2.0,0.0,0.0,4.0,24.0,7.0,6.0,11.0,12.0,0.0,-13.0,-9.0,0.0,0.0,3.0,0.0,-1.0,3.0,-3.0,0.0,0.0,-6.0,1.0,-3.0,0.0,0.0,-2.0,0.0,1.0,-3.0,6.0,12.0,13.0,4.0,6.0,17.0,3.0,0.0,0.0,6.0,-1.0,1.0,-4.0,-6.0,-16.0,1.0,-1.0,2.0,-2.0,-2.0,3.0,-3.0,0.0,0.0,-6.0,1.0,-3.0,0.0,1.0,-2.0,3.0,4.0,17.0,2.0,-1.0,23.0,1.0,-3.0,11.0,1.0,3.0,0.0,0.0,4.0,-12.0,4.0,0.0,0.0,9.0,0.0,1.0,1.0,-1.0,0.0,-5.0,0.0,-22.0,-2.0,-3.0,1.0,-4.0,-1.0,0.0,-6.0,0.0,-1.0,3.0,0.0,23.0,0.0,-3.0,11.0,4.0,4.0,0.0,9.0,0.0,0.0,1.0,-1.0,0.0,-2.0,-2.0,0.0};
return value;
}
private double[] getCoordinate_7_31_point_61()
{
double[] value = {0.0,3.0,-10.0,-3.0,-1.0,0.0,0.0,-3.0,11.0,339.0,5.0,171.0,0.0,0.0,1.0,-1.0,-1.0,0.0,-1.0,-2.0,-1.0,0.0,-2.0,-5.0,0.0,0.0,-1.0,0.0,2.0,0.0,0.0,2.0,1.0,-4.0,2.0,8.0,1.0,1.0,3.0,0.0,0.0,1.0,-1.0,-2.0,0.0,-1.0,-1.0,-1.0,0.0,-1.0,-4.0,0.0,0.0,0.0,0.0,2.0,0.0,-19.0,5.0,15.0,1.0,2.0,1.0,2.0,2.0,4.0,0.0,0.0,2.0,-1.0,-2.0,0.0,-1.0,-1.0,-1.0,-2.0,-3.0,-5.0,0.0,0.0,0.0,-14.0,8.0,9.0,1.0,2.0,0.0,1.0,2.0,1.0,1.0,1.0,4.0,0.0,0.0,1.0,-1.0,-1.0,0.0,-1.0,-2.0,-1.0,-2.0,-2.0,-4.0,-20.0,15.0,0.0,0.0,0.0,-2.0,1.0,2.0,0.0,0.0,2.0,1.0,1.0,2.0,4.0,0.0,0.0,2.0,0.0,-2.0,0.0,-1.0,-1.0,-1.0,-17.0,12.0,-2.0,0.0,-1.0,-4.0,0.0,0.0,-2.0,0.0,1.0,-1.0,1.0,2.0,1.0,0.0,2.0,4.0,0.0,0.0,2.0,-1.0,-1.0,1.0,-13.0,9.0,-1.0,0.0,-1.0,-1.0,0.0,-2.0,-4.0,0.0,0.0,-2.0,0.0,1.0,-1.0,1.0,1.0,1.0,0.0,3.0,4.0,0.0,0.0,2.0,-9.0,10.0,3.0,-3.0,11.0,0.0,1.0,11.0,-3.0,3.0,4.0,-2.0,0.0,0.0,2.0,-4.0,-4.0,4.0,-1.0,-12.0,1.0,4.0,-11.0,-1.0,-1.0,-1.0,0.0,0.0,-2.0,-5.0,0.0,0.0,-3.0,1.0,0.0,-1.0,0.0,1.0,0.0,0.0,3.0,5.0,-4.0,10.0,0.0,1.0,10.0,-3.0,3.0,4.0,-2.0,-1.0,2.0,4.0,-4.0,-4.0,4.0,-1.0,-12.0,2.0,-2.0,-3.0,-6.0,0.0,-1.0,-3.0,1.0,0.0,-2.0,0.0,1.0,0.0,-1.0,11.0,-4.0,3.0,3.0,-3.0,-1.0,2.0,4.0,-3.0,-4.0,4.0,0.0,-1.0,-4.0,0.0,0.0,-2.0,2.0,3.0,-3.0,-1.0,0.0,1.0,-19.0,-34.0,-44.0,0.0,0.0,-1.0,-3.0,1.0,2.0,0.0,2.0,3.0,0.0,9.0,10.0,7.0,6.0,8.0,10.0,9.0,10.0,6.0,5.0,11.0,4.0,0.0,3.0};
return value;
}
private double[] getCoordinate_7_31_point_62()
{
double[] value = {1.0,-3.0,-3.0,-3.0,-1.0,-5.0,-7.0,-5.0,-9.0,-10.0,-8.0,-9.0,-5.0,-7.0,-8.0,4.0,-27.0,-11.0,11.0,-13.0,-7.0,-19.0,25.0,16.0,-2.0,12.0,4.0,-2.0,-6.0,-11.0,0.0,0.0,-1.0,-2.0,1.0,2.0,0.0,2.0,2.0,3.0,6.0,10.0,10.0,7.0,11.0,8.0,8.0,8.0,2.0,1.0,1.0,0.0,1.0,2.0,4.0,5.0,8.0,4.0,0.0,4.0,1.0,-1.0,-5.0,-4.0,-2.0,-4.0,-6.0,-6.0,-9.0,-9.0,-10.0,-9.0,0.0,-12.0,0.0,8.0,-11.0,-5.0,11.0,-12.0,-7.0,12.0,-12.0,0.0,-6.0,-9.0,-17.0,-6.0,-4.0,-16.0,-9.0,10.0,2.0,-9.0,13.0,5.0,-8.0,11.0,7.0,0.0,-1.0,-1.0,-2.0,1.0,2.0,0.0,2.0,4.0,2.0,7.0,16.0,8.0,8.0,14.0,6.0,7.0,9.0,2.0,1.0,2.0,1.0,1.0,2.0,2.0,5.0,6.0,4.0,0.0,3.0,1.0,-2.0,-5.0,-3.0,-1.0,-5.0,-5.0,-5.0,-5.0,6.0,-10.0,-1.0,10.0,-12.0,-4.0,13.0,-11.0,1.0,14.0,-13.0,2.0,-6.0,-11.0,-18.0,-7.0,-8.0,-22.0,-10.0,-4.0,-20.0,-2.0,-1.0,-2.0,-9.0,11.0,6.0,-10.0,9.0,3.0,-7.0,14.0,4.0,-2.0,0.0,1.0,0.0,2.0,3.0,2.0,8.0,17.0,8.0,8.0,19.0,5.0,8.0,12.0,2.0,1.0,2.0,0.0,0.0,2.0,2.0,6.0,7.0,3.0,0.0,3.0,1.0,0.0,-4.0,-3.0,0.0,-6.0,10.0,-10.0,-1.0,13.0,-10.0,1.0,16.0,-14.0,2.0,19.0,-16.0,-1.0,-6.0,-8.0,-10.0,-8.0,-11.0,-21.0,-11.0,-6.0,-25.0,-12.0,-5.0,-22.0,-1.0,-2.0,-3.0,10.0,-9.0,-11.0,13.0,-12.0,-17.0,2.0,-3.0,-5.0,-1.0,-1.0,0.0,-3.0,3.0,6.0,-13.0,12.0,17.0,-10.0,9.0,12.0,-11.0,14.0,10.0,-9.0,11.0,6.0,-9.0,10.0,2.0,0.0,1.0,2.0,4.0,7.0,14.0,7.0,11.0,20.0,5.0,7.0,14.0,1.0,2.0,1.0,1.0,0.0,3.0,2.0,6.0,9.0,3.0,2.0,4.0,1.0,2.0,-3.0,12.0,-11.0,1.0,15.0,-14.0,2.0,20.0,-15.0,-1.0,13.0,-9.0,-13.0};
return value;
}
private double[] getCoordinate_7_31_point_63()
{
double[] value = {-2.0,0.0,-4.0,-7.0,-8.0,-10.0,-8.0,-11.0,-24.0,-13.0,-6.0,-25.0,-11.0,-5.0,-19.0,13.0,-12.0,-17.0,2.0,-3.0,-5.0,-2.0,-2.0,1.0,-2.0,3.0,5.0,-14.0,12.0,17.0,-9.0,9.0,13.0,-11.0,14.0,10.0,-10.0,11.0,5.0,7.0,5.0,17.0,7.0,11.0,20.0,4.0,7.0,14.0,1.0,2.0,1.0,1.0,1.0,3.0,2.0,5.0,8.0,2.0,2.0,5.0,16.0,-13.0,1.0,20.0,-16.0,-2.0,14.0,-9.0,-13.0,16.0,-11.0,-24.0,3.0,-2.0,-9.0,1.0,3.0,0.0,-4.0,2.0,8.0,-3.0,0.0,-3.0,-8.0,-7.0,-12.0,-11.0,-9.0,-23.0,-11.0,-8.0,-20.0,2.0,-3.0,-5.0,-2.0,-3.0,1.0,-2.0,3.0,6.0,-13.0,11.0,19.0,-9.0,8.0,15.0,-13.0,14.0,9.0,9.0,9.0,24.0,4.0,8.0,13.0,1.0,2.0,2.0,1.0,0.0,2.0,2.0,4.0,7.0,20.0,-16.0,-2.0,12.0,-8.0,-12.0,15.0,-11.0,-24.0,5.0,0.0,-8.0,2.0,3.0,-1.0,-9.0,-6.0,-12.0,-12.0,-10.0,-20.0,-1.0,-2.0,1.0,-2.0,4.0,10.0,-11.0,8.0,23.0,-10.0,10.0,16.0,6.0,7.0,15.0,1.0,1.0,2.0,0.0,0.0,2.0,12.0,-8.0,-13.0,15.0,-11.0,-24.0,0.0,-1.0,-10.0,-4.0,0.0,5.0,-12.0,11.0,26.0,1.0,1.0,1.0,12.0,-10.0,-24.0,-98.0,73.0,6.0,3.0,0.0,-5.0,2.0,0.0,-4.0,-4.0,1.0,2.0,-3.0,0.0,5.0,-1.0,1.0,5.0,-6.0,0.0,0.0,4.0,-2.0,0.0,0.0,0.0,-1.0,-2.0,0.0,-1.0,1.0,0.0,-5.0,1.0,0.0,-4.0,-2.0,1.0,2.0,-2.0,0.0,4.0,1.0,-11.0,-12.0,0.0,0.0,7.0,3.0,0.0,1.0,1.0,-1.0,-2.0,-1.0,0.0,-4.0,2.0,-1.0,-6.0,1.0,0.0,-4.0,-2.0,0.0,1.0,6.0,-11.0,-10.0,-1.0,0.0,5.0,0.0,0.0,6.0,1.0,2.0,3.0,1.0,0.0,-1.0,0.0,-2.0,-4.0,1.0,0.0,-6.0,1.0,0.0,-5.0,2.0,-13.0,-11.0,-1.0,-2.0,2.0,2.0,0.0,6.0,2.0,0.0,8.0,2.0,3.0,2.0,1.0,1.0,-1.0,-2.0,-3.0,-4.0};
return value;
}
private double[] getCoordinate_7_31_point_64()
{
double[] value = {-1.0,0.0,-8.0,5.0,-10.0,-7.0,-2.0,0.0,-6.0,0.0,-2.0,1.0,2.0,-1.0,7.0,2.0,0.0,10.0,3.0,2.0,4.0,1.0,1.0,-1.0,-2.0,-2.0,-5.0,7.0,-11.0,-6.0,-4.0,2.0,-11.0,-2.0,0.0,-6.0,0.0,-2.0,0.0,2.0,-2.0,8.0,4.0,-1.0,11.0,3.0,2.0,5.0,1.0,1.0,-1.0,9.0,-13.0,-11.0,-4.0,0.0,-5.0,-4.0,3.0,-11.0,-2.0,0.0,-5.0,0.0,-2.0,0.0,2.0,-2.0,7.0,4.0,-1.0,11.0,4.0,0.0,4.0,11.0,-7.0,-10.0,11.0,-8.0,-20.0,3.0,-1.0,-6.0,0.0,0.0,-1.0,0.0,1.0,0.0,0.0,1.0,1.0,-3.0,2.0,7.0,-12.0,7.0,18.0,-3.0,-1.0,-4.0,-4.0,2.0,-9.0,-2.0,1.0,-5.0,0.0,-2.0,0.0,2.0,-2.0,7.0,4.0,-2.0,7.0,13.0,-7.0,-18.0,2.0,-2.0,-7.0,1.0,0.0,0.0,0.0,1.0,0.0,-1.0,1.0,1.0,-2.0,3.0,5.0,-3.0,1.0,-7.0,-1.0,0.0,-5.0,0.0,-2.0,0.0,1.0,-1.0,6.0,3.0,-2.0,-7.0,1.0,0.0,-1.0,0.0,2.0,0.0,0.0,0.0,0.0,-1.0,1.0,-5.0,0.0,-1.0,0.0,0.0,0.0,-1.0,0.0,1.0,0.0,-36.0,122.0,152.0,4.0,5.0,3.0,4.0,3.0,2.0,2.0,0.0,1.0,-4.0,-4.0,-3.0,-4.0,-5.0,-2.0,-3.0,0.0,3.0,-1.0,1.0,0.0,-3.0,3.0,3.0,3.0,5.0,3.0,4.0,3.0,2.0,2.0,0.0,0.0,-3.0,-4.0,-2.0,-3.0,-4.0,-2.0,7.0,4.0,18.0,0.0,-3.0,-4.0,-3.0,0.0,1.0,0.0,4.0,3.0,4.0,5.0,3.0,4.0,4.0,0.0,2.0,0.0,0.0,-2.0,-3.0,-1.0,9.0,2.0,10.0,-4.0,-7.0,-2.0,-1.0,-3.0,-3.0,-1.0,0.0,2.0,1.0,4.0,4.0,4.0,6.0,2.0,3.0,5.0,0.0,2.0,1.0,-1.0,16.0,3.0,10.0,-3.0,-5.0,-2.0,-5.0,-8.0,-2.0,-2.0,-3.0,-3.0,0.0,0.0,2.0,3.0,3.0,4.0,4.0,8.0,2.0,3.0,5.0,2.0,20.0,0.0,3.0,0.0,0.0,-2.0,-4.0,-6.0,-1.0,-4.0,-8.0,-1.0,-3.0,-5.0,-3.0};
return value;
}
private double[] getCoordinate_7_31_point_65()
{
double[] value = {0.0,0.0,3.0,4.0,4.0,4.0,4.0,8.0,1.0,26.0,-1.0,3.0,3.0,7.0,0.0,0.0,0.0,-2.0,-4.0,-7.0,0.0,-5.0,-10.0,0.0,-3.0,-4.0,-2.0,0.0,0.0,3.0,4.0,4.0,3.0,34.0,0.0,14.0,4.0,9.0,2.0,2.0,6.0,0.0,0.0,0.0,-2.0,-3.0,-6.0,-1.0,-4.0,-9.0,-2.0,-2.0,-5.0,-3.0,0.0,0.0,2.0,27.0,1.0,12.0,2.0,4.0,4.0,3.0,7.0,0.0,1.0,5.0,0.0,-1.0,0.0,-2.0,-2.0,-5.0,0.0,-2.0,-8.0,-1.0,-1.0,-4.0,-3.0,29.0,5.0,4.0,7.0,1.0,1.0,0.0,0.0,1.0,0.0,0.0,1.0,-1.0,-1.0,0.0,-6.0,0.0,0.0,1.0,3.0,2.0,2.0,6.0,0.0,1.0,4.0,-1.0,0.0,0.0,-1.0,-2.0,-5.0,0.0,-1.0,-5.0,0.0,7.0,2.0,1.0,0.0,0.0,0.0,0.0,0.0,2.0,0.0,0.0,0.0,3.0,5.0,-1.0,1.0,5.0,0.0,0.0,0.0,-2.0,-1.0,-4.0,1.0,1.0,0.0,1.0,0.0,0.0,0.0,1.0,4.0,0.0,0.0,0.0,-2.0,-178.0,-23.0,-91.0,2.0,2.0,3.0,4.0,1.0,3.0,2.0,-1.0,0.0,-4.0,-2.0,-4.0,-3.0,-1.0,-2.0,-3.0,0.0,3.0,-1.0,0.0,0.0,-1.0,3.0,5.0,3.0,4.0,6.0,4.0,0.0,2.0,1.0,0.0,0.0,-4.0,-3.0,-4.0,-2.0,-3.0,-3.0,6.0,-1.0,17.0,0.0,-1.0,-5.0,-3.0,0.0,0.0,0.0,2.0,5.0,5.0,4.0,6.0,4.0,2.0,3.0,2.0,0.0,0.0,-2.0,-3.0,-3.0,7.0,-2.0,10.0,-4.0,-5.0,-6.0,-2.0,-2.0,-4.0,-1.0,0.0,0.0,1.0,2.0,6.0,4.0,5.0,5.0,3.0,4.0,4.0,3.0,0.0,0.0,13.0,-2.0,12.0,-4.0,-4.0,-5.0,-4.0,-7.0,-7.0,-1.0,-1.0,-5.0,-1.0,-1.0,2.0,2.0,2.0,5.0,4.0,6.0,7.0,3.0,3.0,5.0,19.0,-3.0,8.0,0.0,1.0,-2.0,-4.0,-5.0,-5.0,-5.0,-7.0,-7.0,-3.0,-2.0,-5.0,0.0,-1.0,2.0,3.0,2.0,6.0,5.0,7.0,7.0,23.0,-6.0,8.0,5.0,6.0,3.0,0.0,1.0,-2.0};
return value;
}
private double[] getCoordinate_7_31_point_66()
{
double[] value = {-5.0,-6.0,-4.0,-6.0,-8.0,-6.0,-3.0,-4.0,-5.0,0.0,-1.0,2.0,4.0,3.0,6.0,34.0,-5.0,7.0,5.0,9.0,6.0,3.0,6.0,3.0,0.0,1.0,-1.0,-3.0,-6.0,-4.0,-5.0,-9.0,-6.0,-3.0,-3.0,-5.0,0.0,-1.0,1.0,29.0,0.0,6.0,2.0,3.0,5.0,3.0,7.0,7.0,2.0,7.0,4.0,0.0,0.0,0.0,-2.0,-6.0,-6.0,-4.0,-8.0,-6.0,-1.0,-1.0,-4.0,30.0,3.0,11.0,7.0,1.0,3.0,0.0,-1.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-6.0,0.0,-3.0,1.0,1.0,4.0,3.0,7.0,6.0,2.0,4.0,4.0,0.0,1.0,0.0,-3.0,-5.0,-5.0,-1.0,-5.0,-5.0,7.0,0.0,3.0,0.0,0.0,0.0,-1.0,-1.0,0.0,0.0,0.0,0.0,3.0,6.0,6.0,2.0,5.0,3.0,0.0,0.0,0.0,-2.0,-4.0,-3.0,1.0,0.0,0.0,0.0,0.0,1.0,1.0,4.0,3.0,0.0,0.0,0.0,-30.0,-19.0,-35.0,0.0,0.0,-2.0,0.0,0.0,-1.0,1.0,1.0,1.0,2.0,3.0,6.0,1.0,0.0,3.0,0.0,-1.0,0.0,-1.0,-1.0,-1.0,-9.0,-3.0,-5.0,-2.0,-2.0,-5.0,0.0,0.0,-3.0,0.0,1.0,0.0,1.0,1.0,0.0,2.0,2.0,6.0,0.0,0.0,2.0,0.0,0.0,1.0,-27.0,-5.0,-10.0,0.0,-1.0,0.0,-2.0,-3.0,-5.0,0.0,0.0,-2.0,0.0,0.0,-2.0,1.0,1.0,1.0,1.0,3.0,5.0,0.0,0.0,2.0,-21.0,0.0,0.0,0.0,-1.0,1.0,-1.0,-1.0,-1.0,-1.0,-2.0,-4.0,0.0,0.0,-2.0,0.0,1.0,-1.0,0.0,1.0,0.0,1.0,3.0,4.0,-28.0,8.0,-3.0,0.0,0.0,3.0,-1.0,-1.0,1.0,0.0,-1.0,0.0,-1.0,-1.0,-5.0,0.0,0.0,-3.0,0.0,1.0,-1.0,0.0,1.0,0.0,-21.0,10.0,-9.0,0.0,0.0,4.0,0.0,0.0,3.0,0.0,0.0,1.0,0.0,-2.0,-1.0,-1.0,-1.0,-4.0,0.0,0.0,-3.0,0.0,1.0,-1.0,-13.0,7.0,-5.0,0.0,1.0,0.0,0.0,1.0,5.0,0.0,0.0,2.0,-1.0,-1.0,0.0,-1.0,-1.0,0.0,0.0,-1.0,-4.0};
return value;
}
private double[] getCoordinate_7_31_point_67()
{
double[] value = {0.0,0.0,-2.0,-10.0,4.0,-9.0,-8.0,4.0,-11.0,-5.0,4.0,-17.0,1.0,2.0,-7.0,1.0,0.0,2.0,0.0,-2.0,7.0,6.0,-5.0,16.0,7.0,-2.0,10.0,1.0,1.0,1.0,1.0,1.0,4.0,-1.0,0.0,2.0,-2.0,-1.0,0.0,-1.0,-1.0,-1.0,-1.0,-1.0,-4.0,-7.0,4.0,-11.0,-5.0,5.0,-17.0,0.0,2.0,-7.0,4.0,0.0,2.0,0.0,-2.0,7.0,5.0,-3.0,16.0,1.0,2.0,5.0,0.0,0.0,1.0,-2.0,-1.0,0.0,-2.0,0.0,-2.0,-3.0,6.0,-16.0,1.0,2.0,-7.0,4.0,0.0,3.0,-1.0,-1.0,7.0,0.0,0.0,0.0,-2.0,0.0,0.0,2.0,2.0,-7.0,1.0,0.0,0.0,-589.0,-69.0,-5.0,9.0,-23.0,53.0,-3.0,8.0,62.0,33.0,24.0,-33.0,-2.0,12.0,5.0,-40.0,-28.0,43.0,-1.0,-14.0,-11.0,-13.0,-1.0,-1.0,3.0,-8.0,-72.0,-13.0,22.0,-5.0,28.0,-21.0,9.0,-12.0,25.0,-55.0,-1.0,25.0,-31.0,9.0,4.0,7.0,36.0,27.0,23.0,2.0,-23.0,32.0,-1.0,13.0,3.0,-9.0,12.0,19.0,-16.0,24.0,14.0,-9.0,-13.0,65.0,19.0,-26.0,-16.0,-42.0,-17.0,32.0,-34.0,-3.0,-5.0,20.0,-32.0,-14.0,0.0,0.0,-26.0,10.0,-3.0,-5.0,-1.0,16.0,-41.0,-7.0,29.0,-55.0,1.0,-24.0,-6.0,9.0,-11.0,0.0,0.0,26.0,-32.0,14.0,47.0,-16.0,15.0,3.0,4.0,10.0,0.0,3.0,20.0,18.0,-6.0,24.0,6.0,8.0,-2.0,8.0,11.0,3.0,-7.0,5.0,-25.0,-32.0,32.0,-5.0,19.0,8.0,21.0,243.0,129.0,-1.0,-26.0,-2.0,-7.0,-11.0,-3.0,-1.0,-15.0,0.0,-12.0,-23.0,-4.0,-13.0,-22.0,-6.0,-13.0,-8.0,-3.0,-1.0,-13.0,0.0,-12.0,-20.0,-4.0,8.0,-45.0,0.0,2.0,9.0,-54.0,4.0,-54.0,-16.0,7.0,102.0,38.0,10.0,18.0,11.0,0.0,12.0,2.0,12.0,7.0,4.0,13.0,20.0,4.0,12.0,23.0,5.0,0.0,13.0,0.0,7.0,9.0,2.0,4.0,22.0,1.0,609.0,-258.0,114.0,-18.0,-12.0,49.0,25.0,4.0,-61.0,-10.0,-23.0,1.0,28.0,18.0,-62.0,9.0,21.0,-37.0};
return value;
}
private double[] getCoordinate_7_31_point_68()
{
double[] value = {-1.0,-8.0,43.0,-5.0,24.0,4.0,1.0,340.0,77.0,-3.0,-26.0,0.0,10.0,-22.0,6.0,24.0,-39.0,-60.0,-9.0,13.0,-5.0,1.0,12.0,-6.0,-15.0,46.0,93.0,-14.0,37.0,-39.0,6.0,-7.0,40.0,-34.0,1.0,34.0,18.0,-31.0,3.0,1.0,-25.0,2.0,-32.0,6.0,59.0,51.0,-6.0,-101.0,11.0,-18.0,5.0,16.0,-40.0,0.0,16.0,-14.0,-84.0,-7.0,-19.0,-31.0,-10.0,26.0,-2.0,-11.0,9.0,-1.0,0.0,10.0,-6.0,-8.0,26.0,1.0,0.0,27.0,29.0,-11.0,27.0,1.0,-15.0,41.0,42.0,0.0,3.0,48.0,-41.0,4.0,31.0,-23.0,-1.0,66.0,14.0,-26.0,0.0,13.0,-29.0,5.0,-50.0,-42.0,40.0,14.0,-7.0,-4.0,11.0,-17.0,1.0,44.0,21.0,-34.0,33.0,-3.0,-60.0,18.0,-45.0,1.0,-3.0,-77.0,2.0,16.0,13.0,-43.0,17.0,5.0,-79.0,-10.0,0.0,-41.0,-1.0,-29.0,-4.0,-7.0,31.0,-23.0,-3.0,30.0,1.0,-8.0,20.0,0.0,-10.0,8.0,0.0,0.0,10.0,-8.0,-5.0,24.0,2.0,-5.0,23.0,1.0,4.0,14.0,26.0,-12.0,13.0,0.0,-1.0,24.0,26.0,-19.0,36.0,41.0,-3.0,7.0,47.0,-42.0,4.0,33.0,-53.0,15.0,101.0,-28.0,-39.0,22.0,8.0,-11.0,2.0,33.0,-39.0,-15.0,-22.0,-32.0,1.0,17.0,-25.0,3.0,10.0,-13.0,-5.0,4.0,-19.0,5.0,22.0,-22.0,2.0,22.0,23.0,0.0,46.0,13.0,-38.0,-9.0,-58.0,11.0,-1.0,-67.0,-6.0,36.0,-17.0,-65.0,23.0,14.0,-51.0,12.0,2.0,-60.0,-21.0,-15.0,-62.0,-4.0,-24.0,-15.0,6.0,-25.0,37.0,-9.0,-24.0,56.0,0.0,-19.0,-36.0,-24.0,-16.0,68.0,-36.0,-27.0,40.0,-16.0,0.0,29.0,-11.0,-11.0,-18.0,-11.0,-1.0,-9.0,33.0,-7.0,-81.0,29.0,19.0,-61.0,9.0,22.0,-36.0,-14.0,39.0,-27.0,16.0,0.0,2.0,4.0,9.0,0.0,15.0,-39.0,35.0,-5.0,22.0,-2.0,20.0,10.0,13.0,-9.0,27.0,-25.0,-12.0,8.0,-18.0,1.0,6.0,4.0,2.0,19.0,10.0,2.0,14.0,8.0,15.0,49.0,5.0,-10.0,-26.0,-12.0,4.0,28.0,3.0,1.0,30.0,4.0};
return value;
}
private double[] getCoordinate_7_31_point_69()
{
double[] value = {-5.0,27.0,0.0,-14.0,6.0,0.0,-3.0,6.0,-9.0,-1.0,25.0,2.0,-2.0,25.0,1.0,-10.0,9.0,4.0,2.0,22.0,11.0,1.0,14.0,-5.0,2.0,20.0,23.0,-9.0,26.0,0.0,9.0,-8.0,27.0,-19.0,29.0,48.0,-17.0,14.0,43.0,-7.0,13.0,-5.0,-22.0,6.0,36.0,2.0,-14.0,6.0,-73.0,17.0,120.0,-27.0,-43.0,6.0,-13.0,-22.0,-8.0,9.0,-20.0,-1.0,2.0,-16.0,6.0,-6.0,-19.0,-41.0,16.0,-21.0,10.0,19.0,-22.0,5.0,8.0,-18.0,-10.0,3.0,-19.0,1.0,20.0,-17.0,12.0,0.0,-65.0,-6.0,26.0,6.0,22.0,22.0,18.0,0.0,-2.0,-61.0,-4.0,46.0,-23.0,-85.0,33.0,0.0,-70.0,23.0,4.0,-60.0,-12.0,-25.0,62.0,-23.0,-7.0,67.0,-6.0,-29.0,-29.0,-52.0,-37.0,52.0,-29.0,0.0,-11.0,-2.0,-20.0,-31.0,4.0,-2.0,-23.0,-15.0,14.0,-61.0,45.0,-26.0,-11.0,27.0,18.0,-59.0,8.0,21.0,-33.0,-13.0,37.0,-30.0,-17.0,14.0,-15.0,1.0,6.0,-1.0,-25.0,2.0,-3.0,31.0,-7.0,6.0,6.0,3.0,5.0,7.0,8.0,0.0,20.0,1.0,4.0,0.0,20.0,8.0,2.0,18.0,8.0,1.0,25.0,-2.0,1.0,29.0,1.0,-9.0,21.0,-3.0,-9.0,11.0,3.0,-3.0,8.0,-7.0,-5.0,22.0,1.0,-3.0,17.0,1.0,-8.0,11.0,6.0,0.0,11.0,-7.0,28.0,47.0,12.0,-6.0,32.0,2.0,4.0,12.0,13.0,-17.0,-26.0,-2.0,-23.0,-16.0,-12.0,-46.0,139.0,41.0,-18.0,22.0,-6.0,-14.0,4.0,-4.0,-7.0,11.0,-10.0,-93.0,103.0,50.0,-8.0,-3.0,-5.0,22.0,-2.0,13.0,25.0,-31.0,-42.0,22.0,-15.0,10.0,19.0,-24.0,8.0,4.0,-14.0,6.0,10.0,-3.0,7.0,19.0,-26.0,9.0,24.0,-36.0,17.0,24.0,-19.0,-37.0,-6.0,-14.0,-29.0,9.0,-43.0,-4.0,-20.0,47.0,-11.0,-24.0,27.0,0.0,-18.0,33.0,5.0,-18.0,2.0,-2.0,-13.0,7.0,-6.0,-18.0,46.0,2.0,-31.0,22.0,-1.0,-18.0,19.0,3.0,21.0,0.0,16.0,-10.0,0.0,-2.0,-7.0,8.0,-4.0,-24.0,25.0,39.0,-14.0,5.0,-10.0,-48.0,-8.0,-8.0};
return value;
}
private double[] getCoordinate_7_31_point_70()
{
double[] value = {-14.0,-5.0,-8.0,-14.0,6.0,-7.0,-50.0,-6.0,-5.0,-44.0,5.0,-15.0,4.0,-13.0,21.0,-13.0,-7.0,1.0,51.0,0.0,4.0,35.0,8.0,12.0,15.0,-6.0,8.0,11.0,5.0,7.0,41.0,9.0,14.0,24.0,-3.0,4.0,5.0,-6.0,3.0,10.0,1.0,5.0,18.0,0.0,2.0,29.0,-9.0,5.0,11.0,-17.0,8.0,7.0,-10.0,-1.0,12.0,-3.0,5.0,12.0,-19.0,8.0,21.0,-34.0,12.0,8.0,-41.0,4.0,42.0,-42.0,-33.0,24.0,-22.0,-42.0,0.0,-42.0,-7.0,-4.0,-25.0,-3.0,-1.0,-3.0,2.0,1.0,-16.0,-40.0,4.0,18.0,2.0,-18.0,4.0,-12.0,3.0,38.0,8.0,-29.0,40.0,-1.0,-19.0,39.0,4.0,-16.0,0.0,2.0,-15.0,0.0,-8.0,-17.0,42.0,5.0,-32.0,20.0,-1.0,-18.0,22.0,1.0,-11.0,0.0,4.0,-4.0,42.0,0.0,-9.0,4.0,-4.0,4.0,6.0,7.0,-65.0,28.0,-7.0,-21.0,-7.0,-3.0,-19.0,1.0,-7.0,-58.0,0.0,-6.0,-50.0,-7.0,-16.0,-23.0,-3.0,0.0,31.0,1.0,31.0,-13.0,6.0,1.0,-46.0,7.0,-12.0,-20.0,-8.0,0.0,-4.0,-25.0,-42.0,16.0,19.0,65.0,20.0,1.0,6.0,42.0,-9.0,7.0,14.0,-11.0,26.0,13.0,-1.0,-5.0,13.0,5.0,4.0,20.0,-4.0,3.0,22.0,5.0,8.0,11.0,-5.0,1.0,9.0,1.0,11.0,23.0,-9.0,14.0,30.0,1.0,1.0,13.0,-3.0,-1.0,13.0,0.0,5.0,26.0,8.0,0.0,0.0,-36.0,-1.0,46.0,9.0,-1.0,10.0,-27.0,4.0,13.0,0.0,0.0,6.0,0.0,10.0,12.0,-27.0,5.0,0.0,-52.0,0.0,30.0,-28.0,18.0,41.0,-37.0,-35.0,-6.0,-31.0,-2.0,0.0,-5.0,2.0,39.0,6.0,-49.0,23.0,17.0,4.0,21.0,41.0,10.0,-22.0,11.0,39.0,-30.0,36.0,37.0,-19.0,13.0,40.0,-38.0,41.0,85.0,-20.0,-25.0,42.0,-30.0,-34.0,11.0,-5.0,-13.0,-4.0,-29.0,-37.0,-28.0,1.0,-28.0,5.0,28.0,-25.0,-22.0,-15.0,-51.0,-44.0,3.0,-19.0,0.0,14.0,-26.0,6.0,16.0,-23.0,2.0,11.0,-5.0,0.0,4.0,-15.0,0.0,14.0,-17.0,5.0,4.0,-51.0,-9.0};
return value;
}
private double[] getCoordinate_7_31_point_71()
{
double[] value = {2.0,-52.0,-1.0,16.0,22.0,47.0,23.0,0.0,28.0,54.0,-23.0,-103.0,37.0,5.0,-80.0,8.0,6.0,-60.0,-9.0,-22.0,60.0,-52.0,-23.0,148.0,-32.0,0.0,-9.0,-17.0,8.0,-73.0,-3.0,-25.0,-30.0,0.0,-18.0,-36.0,24.0,16.0,-67.0,2.0,-12.0,-3.0,11.0,21.0,-35.0,-11.0,30.0,-51.0,-3.0,8.0,11.0,-1.0,3.0,-5.0,5.0,6.0,-2.0,32.0,-2.0,4.0,0.0,13.0,4.0,0.0,18.0,5.0,0.0,26.0,-4.0,0.0,29.0,1.0,-12.0,19.0,-3.0,-3.0,12.0,5.0,-1.0,10.0,-5.0,-7.0,20.0,1.0,-3.0,11.0,2.0,-3.0,7.0,6.0,-1.0,5.0,-5.0,-1.0,13.0,0.0,31.0,34.0,9.0,-20.0,5.0,2.0,-15.0,-6.0,1.0,-4.0,11.0,-3.0,-22.0,26.0,-1.0,-5.0,31.0,15.0,-17.0,36.0,1.0,-18.0,-1.0,-1.0,-13.0,4.0,-11.0,-18.0,40.0,10.0,-32.0,20.0,2.0,-18.0,19.0,2.0,-11.0,-2.0,1.0,-14.0,2.0,-4.0,-1.0,45.0,5.0,-18.0,26.0,2.0,-47.0,15.0,-2.0,-17.0,0.0,1.0,-16.0,1.0,-6.0,-60.0,-4.0,-9.0,-58.0,-3.0,-15.0,-17.0,-3.0,0.0,-12.0,0.0,-9.0,-7.0,38.0,0.0,-13.0,-23.0,-13.0,-36.0,-17.0,-8.0,-9.0,-4.0,0.0,16.0,11.0,7.0,8.0,25.0,41.0,7.0,-7.0,22.0,-9.0,1.0,1.0,12.0,-26.0,20.0,15.0,1.0,1.0,11.0,4.0,7.0,27.0,-2.0,12.0,0.0,-36.0,0.0,27.0,12.0,-1.0,13.0,2.0,-7.0,14.0,0.0,7.0,19.0,-3.0,2.0,22.0,4.0,7.0,11.0,0.0,0.0,9.0,-3.0,13.0,25.0,-10.0,15.0,29.0,-2.0,1.0,16.0,5.0,-2.0,11.0,2.0,3.0,0.0,-51.0,-1.0,27.0,1.0,0.0,42.0,10.0,-1.0,13.0,-27.0,5.0,13.0,0.0,2.0,6.0,-1.0,8.0,-1.0,-39.0,1.0,15.0,-25.0,7.0,22.0,-23.0,13.0,33.0,-31.0,-28.0,-1.0,-5.0,1.0,22.0,6.0,-5.0,23.0,12.0,2.0,-23.0,40.0,38.0,-24.0,25.0,47.0,-79.0,69.0,126.0,-20.0,-63.0,-36.0,3.0,-72.0,-56.0,2.0,-32.0,6.0,3.0,-30.0,-4.0,38.0,-37.0,-62.0};
return value;
}
private double[] getCoordinate_7_31_point_72()
{
double[] value = {8.0,-9.0,2.0,0.0,-13.0,1.0,15.0,-21.0,1.0,15.0,-19.0,2.0,13.0,-4.0,4.0,2.0,-13.0,2.0,13.0,-16.0,1.0,-1.0,-41.0,-3.0,8.0,-47.0,-10.0,28.0,2.0,28.0,36.0,7.0,-83.0,5.0,8.0,-57.0,-7.0,-23.0,57.0,-47.0,-4.0,-5.0,-3.0,-26.0,-24.0,8.0,24.0,-45.0,0.0,-19.0,-11.0,-13.0,23.0,-41.0,0.0,31.0,0.0,3.0,-4.0,-4.0,5.0,2.0,-5.0,0.0,20.0,4.0,0.0,23.0,-2.0,1.0,25.0,1.0,-9.0,16.0,0.0,0.0,11.0,4.0,-6.0,6.0,-5.0,-6.0,19.0,2.0,-1.0,10.0,1.0,0.0,6.0,7.0,-5.0,3.0,-4.0,-2.0,10.0,0.0,-12.0,19.0,1.0,27.0,18.0,0.0,-21.0,29.0,-4.0,-13.0,33.0,-1.0,0.0,25.0,16.0,-16.0,0.0,-3.0,-12.0,7.0,-13.0,-18.0,39.0,9.0,-31.0,18.0,-1.0,-18.0,18.0,8.0,-13.0,-1.0,3.0,-13.0,4.0,-6.0,-26.0,25.0,8.0,-3.0,30.0,11.0,-41.0,14.0,0.0,-17.0,-2.0,2.0,-16.0,1.0,-7.0,-61.0,-4.0,-7.0,-56.0,-2.0,-16.0,-17.0,-3.0,0.0,-14.0,0.0,-9.0,-34.0,-17.0,-15.0,-9.0,42.0,0.0,-10.0,-27.0,-8.0,-14.0,-1.0,0.0,-8.0,0.0,-7.0,-2.0,42.0,5.0,17.0,13.0,8.0,6.0,27.0,45.0,-13.0,-5.0,1.0,4.0,-5.0,14.0,6.0,-18.0,15.0,0.0,-37.0,0.0,24.0,-2.0,10.0,16.0,-1.0,3.0,9.0,-5.0,8.0,0.0,-51.0,0.0,26.0,7.0,10.0,30.0,13.0,-1.0,12.0,2.0,-6.0,13.0,0.0,6.0,21.0,-3.0,3.0,20.0,4.0,7.0,13.0,0.0,0.0,9.0,-2.0,12.0,22.0,-11.0,14.0,31.0,-4.0,2.0,14.0,3.0,-4.0,0.0,-37.0,0.0,14.0,0.0,4.0,25.0,0.0,0.0,44.0,10.0,-2.0,11.0,-25.0,5.0,14.0,0.0,2.0,0.0,-39.0,-7.0,-31.0,-29.0,-10.0,38.0,24.0,20.0,13.0,-15.0,9.0,44.0,-21.0,21.0,-19.0,6.0,38.0,-33.0,-32.0,-11.0,4.0,-36.0,0.0,-4.0,0.0,-46.0,2.0,-19.0,0.0,8.0,-7.0,1.0,1.0,-13.0,0.0,14.0,-19.0,1.0,14.0,-16.0,2.0};
return value;
}
private double[] getCoordinate_7_31_point_73()
{
double[] value = {14.0,-4.0,2.0,2.0,-12.0,-2.0,16.0,-16.0,-6.0,24.0,-41.0,-14.0,11.0,-52.0,-16.0,-3.0,-1.0,-40.0,-13.0,23.0,-59.0,0.0,24.0,-3.0,1.0,25.0,1.0,-8.0,18.0,-1.0,1.0,11.0,3.0,-8.0,6.0,-3.0,-6.0,18.0,2.0,-1.0,9.0,2.0,3.0,8.0,4.0,-7.0,2.0,-2.0,-2.0,9.0,0.0,-23.0,37.0,0.0,3.0,10.0,-8.0,-17.0,27.0,-2.0,-8.0,14.0,3.0,12.0,26.0,-3.0,-13.0,7.0,-9.0,-17.0,32.0,2.0,-31.0,20.0,0.0,-16.0,16.0,4.0,-10.0,-1.0,3.0,-14.0,6.0,-3.0,-25.0,19.0,9.0,-35.0,12.0,5.0,-6.0,31.0,9.0,-16.0,-3.0,1.0,-17.0,1.0,-4.0,-61.0,-5.0,-4.0,-57.0,-1.0,-20.0,-16.0,-3.0,-2.0,-14.0,1.0,-9.0,-32.0,-16.0,-15.0,-13.0,-24.0,-14.0,-7.0,25.0,13.0,-16.0,-3.0,-1.0,-9.0,1.0,-6.0,-12.0,-19.0,-7.0,-2.0,41.0,4.0,-2.0,45.0,3.0,10.0,22.0,16.0,-54.0,-58.0,2.0,-14.0,-4.0,0.0,22.0,21.0,-4.0,20.0,24.0,2.0,11.0,37.0,54.0,0.0,-37.0,0.0,-3.0,-56.0,0.0,39.0,-9.0,20.0,22.0,0.0,11.0,14.0,-1.0,2.0,0.0,-39.0,0.0,12.0,-2.0,10.0,26.0,10.0,10.0,29.0,11.0,-2.0,13.0,4.0,-3.0,12.0,-1.0,4.0,20.0,-3.0,4.0,21.0,5.0,6.0,14.0,1.0,1.0,8.0,-4.0,11.0,24.0,-10.0,14.0,30.0,-8.0,1.0,0.0,-32.0,-6.0,15.0,2.0,-3.0,14.0,-3.0,5.0,26.0,-1.0,-1.0,44.0,8.0,-5.0,12.0,-19.0,8.0,-26.0,-29.0,-7.0,12.0,-12.0,8.0,14.0,-12.0,9.0,20.0,-21.0,13.0,24.0,-16.0,-131.0,-5.0,16.0,0.0,-13.0,8.0,-6.0,2.0,10.0,-6.0,-20.0,27.0,-3.0,-28.0,19.0,0.0,-18.0,12.0,3.0,-7.0,10.0,6.0,-12.0,4.0,-3.0,-17.0,11.0,4.0,-33.0,11.0,0.0,-18.0,6.0,10.0,0.0,24.0,1.0,-16.0,1.0,-6.0,-62.0,-7.0,-2.0,-56.0,1.0,-21.0,-16.0,-2.0,-1.0,-13.0,0.0,-11.0,-30.0,-15.0,-17.0,-15.0,-20.0,-17.0,-14.0,-5.0,0.0,-9.0,24.0,14.0};
return value;
}
private double[] getCoordinate_7_31_point_74()
{
double[] value = {-9.0,1.0,-8.0,-11.0,-21.0,-14.0,-28.0,-19.0,-9.0,-6.0,27.0,17.0,-3.0,41.0,8.0,-3.0,42.0,2.0,-13.0,-26.0,-7.0,-14.0,-14.0,5.0,-16.0,-6.0,-3.0,-20.0,-24.0,0.0,15.0,29.0,34.0,15.0,57.0,52.0,-29.0,-35.0,1.0,48.0,56.0,-4.0,13.0,3.0,0.0,8.0,10.0,5.0,0.0,-49.0,-4.0,-2.0,-56.0,-1.0,-1.0,-42.0,0.0,16.0,29.0,1.0,38.0,-8.0,21.0,24.0,2.0,10.0,0.0,-38.0,-4.0,15.0,2.0,1.0,11.0,-1.0,10.0,26.0,10.0,13.0,29.0,9.0,-3.0,14.0,6.0,-5.0,11.0,-4.0,7.0,22.0,-1.0,2.0,19.0,4.0,7.0,14.0,3.0,0.0,8.0,-6.0,11.0,23.0,-7.0,14.0,0.0,-37.0,-11.0,27.0,-2.0,-2.0,13.0,2.0,-3.0,12.0,-3.0,4.0,23.0,0.0,0.0,29.0,2.0,1.0,42.0,-21.0,-102.0,-28.0,19.0,0.0,-16.0,11.0,2.0,-6.0,11.0,5.0,-11.0,2.0,0.0,-19.0,13.0,5.0,-31.0,8.0,0.0,-15.0,9.0,6.0,-18.0,-5.0,-6.0,-3.0,16.0,-7.0,-57.0,-6.0,-4.0,-53.0,0.0,-18.0,-19.0,-2.0,0.0,-11.0,-7.0,-15.0,-28.0,-14.0,-12.0,-14.0,-13.0,-11.0,-11.0,-5.0,0.0,-2.0,-8.0,-9.0,-16.0,31.0,-5.0,-13.0,-18.0,-10.0,-27.0,-22.0,-11.0,-11.0,-33.0,-8.0,-9.0,19.0,6.0,-5.0,26.0,17.0,-4.0,40.0,11.0,-1.0,39.0,6.0,-17.0,-10.0,0.0,-17.0,-3.0,-5.0,-12.0,-35.0,-12.0,-19.0,-29.0,-7.0,-17.0,-5.0,10.0,-9.0,18.0,18.0,12.0,27.0,39.0,-8.0,-32.0,2.0,26.0,52.0,44.0,37.0,36.0,0.0,16.0,28.0,0.0,10.0,-2.0,-7.0,-2.0,-55.0,0.0,-1.0,-42.0,-1.0,3.0,-40.0,-4.0,29.0,-30.0,4.0,-18.0,36.0,-1.0,16.0,20.0,-1.0,37.0,-6.0,23.0,14.0,-32.0,-6.0,21.0,2.0,10.0,13.0,4.0,1.0,9.0,-1.0,9.0,23.0,5.0,13.0,70.0,2.0,9.0,3.0,5.0,-13.0,10.0,39.0,-58.0,-52.0,0.0,-20.0,-17.0,5.0,-1.0,-13.0,-11.0,-12.0,-27.0,-11.0,-12.0,-14.0,-15.0,-12.0,-14.0,-3.0,-4.0,-2.0,-11.0,-7.0};
return value;
}
private double[] getCoordinate_7_31_point_75()
{
double[] value = {-16.0,-12.0,-8.0,-2.0,10.0,-6.0,-24.0,-22.0,-11.0,-19.0,-30.0,-3.0,-16.0,-11.0,0.0,-11.0,26.0,-7.0,-9.0,19.0,10.0,-5.0,28.0,13.0,-4.0,44.0,9.0,-14.0,0.0,-9.0,-13.0,-41.0,-10.0,-25.0,-45.0,-9.0,-19.0,-1.0,10.0,-9.0,28.0,24.0,1.0,-45.0,-5.0,7.0,31.0,49.0,27.0,48.0,42.0,36.0,30.0,-1.0,16.0,27.0,0.0,0.0,-43.0,0.0,2.0,-45.0,-5.0,32.0,-30.0,5.0,15.0,13.0,-2.0,12.0,11.0,-2.0,1.0,-24.0,-103.0,-21.0,-29.0,-4.0,-16.0,-11.0,0.0,-3.0,-16.0,-2.0,-27.0,16.0,117.0,22.0,-6.0,-127.0,-19.0,35.0,-8.0,-12.0,23.0,14.0,-5.0,30.0,12.0,-13.0,-40.0,-10.0,-16.0,-40.0,-10.0,-22.0,-8.0,4.0,6.0,-16.0,0.0,-14.0,20.0,29.0,7.0,19.0,51.0,0.0,-4.0,3.0,7.0,12.0,4.0,21.0,39.0,35.0,28.0,25.0,-2.0,0.0,-37.0,-2.0,32.0,-28.0,5.0,-41.0,-15.0,30.0,-22.0,33.0,35.0,-1.0,-35.0,3.0,12.0,-24.0,13.0,-7.0,-6.0,-2.0,0.0,-21.0,-2.0,-13.0,-28.0,-4.0,-14.0,-26.0,-5.0,-11.0,-6.0,-4.0,0.0,-17.0,-3.0,-13.0,-20.0,-3.0,9.0,-56.0,-8.0,10.0,-55.0,-2.0,0.0,-19.0,-52.0,17.0,14.0,-92.0,-45.0,2.0,-15.0,-9.0,-28.0,44.0,-21.0,-12.0,116.0,-35.0,-1.0,-8.0,-20.0,15.0,-50.0,28.0,-38.0,-15.0,24.0,-29.0,-29.0,-1.0,22.0,-58.0,3.0,24.0,-35.0,23.0,-5.0,-1.0,-2.0,-24.0,-1.0,20.0,51.0,-22.0,28.0,19.0,1.0,7.0,-8.0,2.0,8.0,0.0,-1.0,4.0,7.0,0.0,26.0,7.0,7.0,1.0,3.0,9.0,-3.0,18.0,5.0,0.0,5.0,5.0,-2.0,9.0,1.0,-1.0,26.0,-3.0,-4.0,25.0,1.0,6.0,18.0,1.0,-4.0,11.0,2.0,9.0,8.0,1.0,2.0,19.0,3.0,0.0,9.0,3.0,-5.0,7.0,2.0,7.0,3.0,0.0,1.0,10.0,2.0,18.0,40.0,9.0,-4.0,9.0,-8.0,-17.0,28.0,-9.0,-12.0,20.0,6.0,-20.0,-30.0,-6.0,-3.0,-10.0,1.0,-28.0,22.0,45.0,-13.0,20.0,-4.0,9.0,6.0,48.0};
return value;
}
private double[] getCoordinate_7_31_point_76()
{
double[] value = {18.0,-2.0,14.0,-1.0,8.0,24.0,1.0,16.0,33.0,-34.0,78.0,2.0,0.0,-9.0,63.0,-5.0,-39.0,6.0,-1.0,-29.0,3.0,1.0,-20.0,-9.0,-1.0,-19.0,0.0,-18.0,-23.0,-1.0,-17.0,-27.0,-6.0,4.0,-21.0,-14.0,4.0,-10.0,20.0,-24.0,-20.0,-2.0,13.0,-72.0,-6.0,17.0,-64.0,-6.0,12.0,-41.0,-73.0,-1.0,3.0,-68.0,-30.0,-3.0,-4.0,9.0,13.0,-45.0,-7.0,-27.0,45.0,-33.0,6.0,10.0,24.0,-27.0,-24.0,5.0,29.0,-41.0,15.0,31.0,-26.0,9.0,-18.0,-10.0,15.0,17.0,-7.0,2.0,-6.0,-3.0,21.0,-4.0,-1.0,32.0,6.0,8.0,29.0,8.0,9.0,0.0,15.0,3.0,-5.0,19.0,2.0,-1.0,25.0,-1.0,-4.0,24.0,1.0,6.0,17.0,1.0,-2.0,11.0,4.0,7.0,9.0,-1.0,3.0,19.0,3.0,0.0,10.0,2.0,-4.0,6.0,5.0,7.0,3.0,-2.0,0.0,10.0,2.0,8.0,20.0,5.0,-26.0,18.0,-10.0,-30.0,18.0,-1.0,-11.0,13.0,5.0,-28.0,14.0,3.0,-10.0,26.0,35.0,8.0,4.0,47.0,5.0,52.0,36.0,-21.0,53.0,-3.0,1.0,20.0,35.0,-31.0,40.0,56.0,11.0,-17.0,41.0,-6.0,-70.0,-8.0,9.0,-56.0,-4.0,-5.0,-23.0,-7.0,-4.0,-17.0,2.0,-13.0,-30.0,-7.0,-14.0,-31.0,-8.0,-2.0,-15.0,-9.0,-4.0,-20.0,0.0,-17.0,-28.0,-9.0,15.0,-57.0,23.0,15.0,-69.0,-3.0,19.0,-41.0,-85.0,-24.0,29.0,2.0,3.0,-15.0,-55.0,1.0,6.0,-53.0,23.0,27.0,-33.0,22.0,6.0,-14.0,7.0,-11.0,-5.0,25.0,-11.0,-6.0,34.0,4.0,6.0,-4.0,18.0,4.0,-1.0,28.0,-3.0,-4.0,29.0,0.0,10.0,22.0,2.0,0.0,12.0,5.0,3.0,10.0,-4.0,5.0,22.0,4.0,0.0,11.0,3.0,-1.0,6.0,6.0,3.0,7.0,-4.0,0.0,13.0,0.0,-35.0,33.0,-4.0,-29.0,48.0,3.0,-11.0,11.0,10.0,-13.0,22.0,18.0,-7.0,20.0,22.0,7.0,21.0,39.0,-6.0,31.0,37.0,-8.0,-4.0,-10.0,-24.0,39.0,111.0,17.0,-32.0,27.0,-2.0,-49.0,-6.0,-8.0,-13.0,-14.0,-8.0,-14.0,-4.0,-9.0,-32.0,-3.0};
return value;
}
private double[] getCoordinate_7_31_point_77()
{
double[] value = {-10.0,-34.0,-3.0,-7.0,-10.0,-12.0,-8.0,-23.0,-6.0,-12.0,-38.0,-5.0,15.0,-58.0,25.0,13.0,-70.0,-4.0,-19.0,17.0,-38.0,7.0,-29.0,-54.0,0.0,2.0,-37.0,17.0,5.0,-48.0,21.0,36.0,-35.0,18.0,12.0,-18.0,19.0,-24.0,-6.0,29.0,-32.0,2.0,-2.0,27.0,-1.0,-5.0,31.0,0.0,8.0,23.0,0.0,5.0,11.0,6.0,6.0,11.0,-4.0,2.0,22.0,2.0,1.0,19.0,3.0,3.0,10.0,6.0,2.0,13.0,-4.0,-34.0,46.0,0.0,-13.0,21.0,10.0,-15.0,17.0,20.0,-7.0,24.0,20.0,0.0,41.0,45.0,-2.0,21.0,36.0,-1.0,-5.0,-7.0,-25.0,17.0,107.0,-2.0,-23.0,-32.0,-12.0,-11.0,-12.0,-10.0,-29.0,-9.0,-12.0,-35.0,-5.0,-1.0,-22.0,-4.0,-11.0,-30.0,-4.0,-7.0,-30.0,22.0,6.0,-66.0,7.0,9.0,-35.0,-60.0,0.0,1.0,-27.0,19.0,1.0,-63.0,25.0,3.0,-27.0,17.0,9.0,-16.0,19.0,-21.0,-9.0,-6.0,32.0,3.0,2.0,27.0,2.0,12.0,8.0,5.0,6.0,9.0,-7.0,-1.0,27.0,2.0,-1.0,24.0,2.0,7.0,11.0,7.0,-10.0,19.0,9.0,-16.0,12.0,20.0,-6.0,31.0,20.0,0.0,47.0,40.0,-13.0,18.0,33.0,21.0,7.0,37.0,-17.0,-7.0,-6.0,-21.0,-29.0,-7.0,-18.0,-35.0,-6.0,-1.0,-30.0,0.0,-13.0,-22.0,-5.0,-15.0,-51.0,-7.0,6.0,1.0,-29.0,19.0,-29.0,-62.0,22.0,-22.0,-24.0,23.0,4.0,-16.0,6.0,24.0,3.0,9.0,8.0,4.0,2.0,13.0,-6.0,2.0,24.0,2.0,2.0,24.0,3.0,-18.0,10.0,22.0,-10.0,36.0,25.0,0.0,54.0,39.0,-17.0,11.0,29.0,-16.0,-27.0,-5.0,-6.0,-34.0,-4.0,6.0,-28.0,-2.0,-10.0,-20.0,-2.0,15.0,6.0,-11.0,3.0,-51.0,-51.0,15.0,-25.0,-25.0,11.0,11.0,3.0,0.0,13.0,-4.0,3.0,25.0,3.0,-11.0,32.0,23.0,-4.0,72.0,47.0,-10.0,-21.0,5.0,5.0,-31.0,0.0,2.0,-63.0,-54.0,-1.0,11.0,-5.0,564.0,-537.0,-131.0,11.0,0.0,0.0,10.0,0.0,2.0,9.0,5.0,6.0,11.0,0.0,3.0,15.0,10.0,9.0,14.0,12.0,13.0};
return value;
}
private double[] getCoordinate_7_31_point_78()
{
double[] value = {6.0,7.0,12.0,14.0,5.0,10.0,5.0,-31.0,40.0,-13.0,-6.0,-7.0,-7.0,-8.0,-7.0,-14.0,-10.0,-10.0,-15.0,-10.0,-8.0,-11.0,-1.0,-2.0,-9.0,-7.0,-4.0,-9.0,0.0,-4.0,-13.0,3.0,-2.0,-4.0,-5.0,-2.0,-11.0,0.0,-3.0,-10.0,1.0,-4.0,-6.0,4.0,0.0,-12.0,-4.0,-3.0,-37.0,0.0,-9.0,-37.0,-5.0,-6.0,-13.0,3.0,-2.0,-4.0,-6.0,-2.0,-11.0,-1.0,-1.0,-10.0,0.0,-1.0,-6.0,4.0,0.0,-10.0,-6.0,-3.0,-11.0,0.0,0.0,-9.0,6.0,0.0,-12.0,0.0,-1.0,-18.0,8.0,1.0,-18.0,8.0,3.0,-8.0,6.0,4.0,-14.0,4.0,0.0,9.0,35.0,-36.0,16.0,-4.0,-4.0,11.0,-6.0,-9.0,17.0,-9.0,-6.0,18.0,-8.0,-2.0,12.0,0.0,1.0,8.0,-2.0,-1.0,10.0,0.0,2.0,13.0,2.0,3.0,4.0,-3.0,-1.0,11.0,1.0,1.0,9.0,1.0,1.0,5.0,4.0,4.0,12.0,-2.0,0.0,30.0,3.0,4.0,30.0,-1.0,8.0,11.0,3.0,3.0,6.0,-3.0,0.0,9.0,0.0,3.0,11.0,0.0,1.0,5.0,81.0,-61.0,6.0,1.0,6.0,10.0,-2.0,2.0,7.0,-3.0,8.0,7.0,1.0,9.0,12.0,-2.0,2.0,19.0,5.0,5.0,20.0,4.0,7.0,10.0,0.0,9.0,18.0,-1.0,9.0,22.0,6.0,14.0,-18.0,-25.0,80.0,18.0,24.0,2.0,5.0,-4.0,20.0,0.0,15.0,0.0,-7.0,14.0,48.0,-4.0,-12.0,-2.0,5.0,-19.0,-16.0,-12.0,-39.0,-3.0,-43.0,-25.0,17.0,-16.0,-7.0,-1.0,-7.0,-9.0,0.0,-14.0,-14.0,-9.0,-13.0,-15.0,-10.0,-10.0,-1.0,-2.0,-9.0,-7.0,0.0,-8.0,-1.0,-6.0,-10.0,3.0,-2.0,-5.0,-7.0,0.0,-10.0,0.0,-5.0,-9.0,0.0,-3.0,-5.0,4.0,-2.0,-12.0,-5.0,-1.0,-30.0,0.0,-8.0,-31.0,-4.0,-5.0,-12.0,3.0,-4.0,-4.0,-6.0,0.0,-10.0,-1.0,0.0,-10.0,0.0,0.0,-5.0,5.0,-3.0,-10.0,-5.0,0.0,-10.0,1.0,1.0,-9.0,5.0,-4.0,-11.0,0.0,-1.0,-18.0,12.0,3.0,-16.0,12.0,1.0,-9.0,8.0,-2.0,-16.0,4.0,-6.0,-40.0,21.0,-35.0};
return value;
}
private double[] getCoordinate_7_31_point_79()
{
double[] value = {-20.0,39.0,-1.0,-1.0,17.0,16.0,-7.0,12.0,-1.0,10.0,-11.0,-46.0,2.0,-13.0,1.0,9.0,7.0,-17.0,21.0,-23.0,5.0,4.0,29.0,-82.0,27.0,-4.0,-4.0,20.0,3.0,0.0,12.0,0.0,-5.0,22.0,-2.0,2.0,20.0,-2.0,2.0,11.0,2.0,2.0,10.0,0.0,-5.0,9.0,4.0,-4.0,10.0,2.0,1.0,9.0,0.0,-2.0,15.0,1.0,2.0,16.0,4.0,0.0,6.0,2.0,5.0,9.0,-1.0,-1.0,17.0,1.0,6.0,17.0,0.0,1.0,7.0,2.0,4.0,9.0,-3.0,-2.0,14.0,-1.0,6.0,8.0,62.0,-23.0,14.0,0.0,5.0,6.0,0.0,7.0,11.0,-1.0,4.0,8.0,-3.0,8.0,6.0,-1.0,11.0,12.0,0.0,0.0,15.0,8.0,6.0,11.0,6.0,6.0,6.0,-3.0,8.0,10.0,0.0,2.0,4.0,7.0,12.0,7.0,7.0,18.0,39.0,-49.0,22.0,-3.0,1.0,24.0,-7.0,6.0,9.0,-49.0,25.0,57.0,3.0,21.0,68.0,22.0,-4.0,50.0,-5.0,-5.0,-8.0,-5.0,-8.0,-20.0,-15.0,-31.0,-11.0,-30.0,-42.0,24.0,-20.0,-14.0,9.0,-11.0,-6.0,0.0,-15.0,-18.0,-4.0,-17.0,-15.0,0.0,-7.0,-6.0,-8.0,-10.0,-3.0,1.0,-9.0,0.0,-2.0,-7.0,-4.0,-8.0,-6.0,0.0,3.0,-9.0,-2.0,-3.0,-7.0,-1.0,-2.0,-3.0,-1.0,-6.0,-10.0,-1.0,2.0,-20.0,0.0,-6.0,-19.0,-3.0,-3.0,-10.0,-1.0,-6.0,-4.0,0.0,5.0,-8.0,0.0,-1.0,-9.0,0.0,-1.0,-4.0,0.0,-5.0,-10.0,1.0,4.0,-9.0,-1.0,-2.0,-9.0,2.0,-5.0,-11.0,4.0,4.0,-17.0,11.0,-9.0,-21.0,16.0,-1.0,-10.0,4.0,-7.0,-19.0,11.0,-16.0,-29.0,42.0,-35.0,-24.0,28.0,4.0,-10.0,4.0,16.0,-9.0,4.0,4.0,37.0,12.0,-37.0,25.0,-15.0,-61.0,-27.0,-24.0,-70.0,-2.0,-6.0,-11.0,7.0,0.0,-24.0,41.0,52.0,-6.0,14.0,-7.0,-13.0,8.0,-5.0,-8.0,10.0,2.0,1.0,8.0,2.0,-6.0,14.0,-6.0,0.0,16.0,-5.0,0.0,11.0,1.0,4.0,10.0,3.0,-8.0,11.0,4.0,-4.0,11.0,1.0,0.0,8.0,1.0,-3.0,15.0,1.0,0.0};
return value;
}
private double[] getCoordinate_7_31_point_80()
{
double[] value = {19.0,1.0,4.0,9.0,0.0,8.0,9.0,1.0,-3.0,16.0,8.0,1.0,15.0,-7.0,5.0,8.0,0.0,6.0,10.0,1.0,-3.0,-2.0,42.0,6.0,19.0,0.0,3.0,14.0,0.0,5.0,6.0,-1.0,7.0,10.0,0.0,5.0,7.0,-2.0,8.0,5.0,-3.0,11.0,7.0,3.0,1.0,7.0,5.0,6.0,5.0,2.0,7.0,2.0,-2.0,7.0,4.0,3.0,1.0,0.0,5.0,12.0,10.0,9.0,18.0,0.0,8.0,19.0,31.0,-39.0,-7.0,-5.0,-1.0,13.0,-33.0,-12.0,32.0,-6.0,2.0,-5.0,20.0,-16.0,50.0,4.0,15.0,69.0,-2.0,-1.0,-18.0,-6.0,-12.0,0.0,-29.0,-39.0,27.0,-13.0,-20.0,-3.0,-12.0,-5.0,-2.0,-17.0,-17.0,-7.0,-17.0,-13.0,-6.0,-4.0,-13.0,-3.0,-11.0,4.0,0.0,-7.0,-1.0,-5.0,-5.0,-9.0,-2.0,-7.0,6.0,0.0,-7.0,0.0,-3.0,-7.0,-1.0,-2.0,-1.0,-7.0,-2.0,-11.0,6.0,0.0,-17.0,0.0,-5.0,-16.0,-3.0,-2.0,-9.0,-7.0,-3.0,-3.0,6.0,0.0,-7.0,0.0,-1.0,-8.0,-1.0,0.0,-4.0,-7.0,-2.0,-8.0,8.0,0.0,-8.0,-1.0,1.0,-10.0,-5.0,-4.0,-7.0,13.0,0.0,-19.0,10.0,-2.0,-21.0,14.0,-1.0,-14.0,3.0,-4.0,-16.0,18.0,-3.0,-26.0,39.0,-38.0,-7.0,10.0,-1.0,-7.0,-1.0,15.0,27.0,-8.0,-61.0,31.0,22.0,-38.0,-9.0,-2.0,2.0,-18.0,11.0,-43.0,0.0,0.0,-14.0,23.0,41.0,19.0,9.0,-8.0,-19.0,17.0,-9.0,-12.0,4.0,-4.0,-11.0,5.0,-2.0,0.0,5.0,3.0,-5.0,7.0,-3.0,-5.0,9.0,-4.0,-2.0,7.0,-2.0,2.0,8.0,5.0,-9.0,10.0,2.0,-5.0,12.0,0.0,-1.0,7.0,3.0,-3.0,15.0,2.0,1.0,19.0,0.0,5.0,9.0,-2.0,7.0,9.0,5.0,-4.0,16.0,7.0,2.0,16.0,-6.0,4.0,5.0,-4.0,8.0,-3.0,18.0,17.0,8.0,6.0,3.0,19.0,0.0,-2.0,11.0,-1.0,3.0,5.0,-4.0,4.0,7.0,3.0,8.0,5.0,-3.0,7.0,5.0,-6.0,9.0,1.0,6.0,5.0,6.0,1.0,4.0,5.0,0.0,5.0,1.0,-3.0,7.0,0.0,5.0,3.0};
return value;
}
private double[] getCoordinate_7_31_point_81()
{
double[] value = {0.0,3.0,10.0,6.0,5.0,15.0,4.0,7.0,17.0,6.0,-2.0,10.0,25.0,-8.0,-5.0,-17.0,-47.0,6.0,16.0,-17.0,48.0,0.0,-9.0,1.0,-7.0,-49.0,30.0,-6.0,-22.0,-1.0,-15.0,-1.0,-7.0,-18.0,-10.0,-8.0,-15.0,-9.0,-6.0,-5.0,-10.0,-4.0,-11.0,1.0,-2.0,-8.0,-1.0,-4.0,-6.0,-7.0,-2.0,-7.0,6.0,0.0,-8.0,-1.0,-3.0,-8.0,0.0,-2.0,-2.0,-6.0,-2.0,-12.0,7.0,-1.0,-25.0,0.0,-6.0,-25.0,-4.0,-4.0,-10.0,-7.0,-3.0,-3.0,5.0,0.0,-9.0,-1.0,-1.0,-8.0,0.0,-1.0,-6.0,-7.0,-2.0,-7.0,6.0,0.0,-9.0,0.0,0.0,-11.0,-2.0,-2.0,-7.0,10.0,0.0,-17.0,7.0,0.0,-21.0,6.0,0.0,-15.0,-1.0,0.0,-10.0,22.0,-2.0,-5.0,52.0,-32.0,0.0,10.0,-2.0,27.0,21.0,-37.0,-17.0,46.0,-12.0,21.0,9.0,14.0,10.0,2.0,-7.0,11.0,-7.0,-15.0,11.0,-5.0,-12.0,4.0,-2.0,-8.0,1.0,-4.0,-4.0,4.0,3.0,-5.0,6.0,0.0,-3.0,8.0,-1.0,-2.0,3.0,-4.0,-4.0,7.0,7.0,-6.0,8.0,2.0,-5.0,10.0,-2.0,-4.0,5.0,6.0,-2.0,11.0,1.0,2.0,16.0,1.0,9.0,10.0,-5.0,0.0,7.0,9.0,0.0,16.0,4.0,3.0,16.0,-3.0,3.0,-4.0,-8.0,10.0,7.0,-7.0,0.0,8.0,6.0,4.0,18.0,1.0,0.0,9.0,-1.0,3.0,6.0,-3.0,1.0,6.0,2.0,9.0,6.0,-2.0,8.0,7.0,-5.0,6.0,2.0,5.0,6.0,4.0,1.0,6.0,4.0,0.0,7.0,4.0,-2.0,3.0,-2.0,4.0,6.0,0.0,2.0,9.0,4.0,4.0,14.0,5.0,6.0,16.0,7.0,0.0,8.0,12.0,-47.0,-3.0,1.0,-9.0,0.0,2.0,-33.0,19.0,0.0,-27.0,11.0,-14.0,-2.0,-7.0,-18.0,-11.0,-9.0,-14.0,-12.0,-7.0,-5.0,-10.0,-4.0,-11.0,4.0,-1.0,-10.0,1.0,-7.0,-6.0,-6.0,-4.0,-6.0,5.0,0.0,-8.0,0.0,-2.0,-8.0,0.0,-2.0,-2.0,-5.0,-3.0,-11.0,7.0,0.0,-21.0,0.0,-5.0,-20.0,-3.0,-3.0,-10.0,-7.0,-3.0,-3.0,5.0,0.0,-8.0,-1.0,-1.0};
return value;
}
private double[] getCoordinate_7_31_point_82()
{
double[] value = {-8.0,0.0,-1.0,-5.0,-6.0,-2.0,-8.0,5.0,2.0,-10.0,-4.0,2.0,-10.0,-3.0,-2.0,-7.0,10.0,1.0,-17.0,10.0,1.0,-21.0,9.0,1.0,-16.0,1.0,0.0,0.0,28.0,-12.0,6.0,35.0,-16.0,0.0,8.0,1.0,5.0,47.0,6.0,11.0,0.0,-6.0,10.0,-5.0,-13.0,10.0,-4.0,-11.0,4.0,-2.0,-8.0,0.0,-3.0,-6.0,5.0,2.0,-2.0,6.0,0.0,-4.0,7.0,-1.0,-4.0,4.0,-4.0,-5.0,8.0,7.0,-3.0,9.0,2.0,-5.0,9.0,-1.0,-5.0,6.0,5.0,1.0,9.0,0.0,1.0,17.0,0.0,6.0,9.0,-4.0,0.0,6.0,8.0,4.0,12.0,4.0,1.0,-9.0,-116.0,73.0,284.0,522.0,619.0,-52.0,-20.0,93.0,-38.0,-8.0,75.0,3.0,-23.0,34.0,39.0,14.0,-63.0,51.0,14.0,-106.0,60.0,-1.0,-133.0,0.0,-73.0,-65.0,-31.0,-168.0,-40.0,0.0,-30.0,8.0,-18.0,-70.0,-84.0,-9.0,16.0,0.0,0.0,12.0,0.0,20.0,123.0,51.0,16.0,168.0,27.0,21.0,40.0,69.0,-9.0,11.0,-17.0,-54.0,61.0,75.0,7.0,-23.0,29.0,-39.0,3.0,66.0,-43.0,-25.0,84.0,-27.0,-48.0,83.0,-16.0,-51.0,55.0,4.0,-8.0,11.0,28.0,20.0,-37.0,37.0,14.0,-56.0,48.0,7.0,-102.0,-31.0,-77.0,62.0,57.0,-6.0,-103.0,30.0,65.0,-69.0,6.0,-100.0,-58.0,-11.0,-157.0,-62.0,-21.0,-89.0,-114.0,-35.0,-21.0,-70.0,-3.0,41.0,35.0,-8.0,17.0,13.0,0.0,8.0,3.0,-21.0,-13.0,-19.0,0.0,47.0,16.0,18.0,19.0,11.0,20.0,29.0,11.0,18.0,78.0,54.0,8.0,167.0,19.0,-15.0,10.0,-9.0,36.0,46.0,55.0,-54.0,65.0,75.0,-23.0,36.0,29.0,4.0,-20.0,24.0,-10.0,34.0,-9.0,-2.0,-47.0,53.0,-13.0,87.0,-49.0,-38.0,-102.0,119.0,-25.0,-57.0,107.0,-20.0,-52.0,49.0,-501.0,-293.0,316.0,9.0,0.0,3.0,9.0,-44.0,-112.0,-129.0,57.0,88.0,-10.0,5.0,-3.0,37.0,-14.0,17.0,41.0,-1.0,6.0,32.0,-2.0,-1.0,19.0,-43.0,-110.0,25.0,-73.0,-86.0,11.0,-2.0,1.0,9.0,1.0,4.0,-22.0,73.0,87.0,6.0,40.0,126.0};
return value;
}
private double[] getCoordinate_7_31_point_83()
{
double[] value = {39.0,-5.0,13.0,30.0,3.0,1.0,12.0,4.0,2.0,5.0,1.0,1.0,28.0,0.0,3.0,35.0,6.0,-11.0,33.0,11.0,-12.0,43.0,29.0,-18.0,43.0,32.0,-35.0,6.0,6.0,-7.0,3.0,2.0,-8.0,25.0,19.0,-23.0,44.0,34.0,-56.0,14.0,7.0,-17.0,45.0,30.0,-54.0,9.0,20.0,-25.0,6.0,11.0,-11.0,37.0,8.0,-32.0,10.0,0.0,1.0,18.0,-10.0,-27.0,34.0,5.0,-47.0,-12.0,-14.0,1.0,44.0,-6.0,-81.0,59.0,-5.0,-94.0,29.0,-88.0,-79.0,10.0,15.0,-10.0,0.0,-155.0,-93.0,-16.0,-94.0,-158.0,-86.0,10.0,-148.0,-37.0,5.0,-59.0,78.0,7.0,140.0,-51.0,-2.0,-43.0,18.0,16.0,30.0,7.0,32.0,42.0,-2.0,14.0,16.0,-15.0,4.0,-8.0,0.0,7.0,4.0,1.0,40.0,16.0,0.0,18.0,3.0,11.0,4.0,10.0,16.0,16.0,8.0,15.0,24.0,8.0,19.0,83.0,51.0,-11.0,37.0,-13.0,-13.0,27.0,-9.0,-5.0,11.0,-4.0,-31.0,34.0,-17.0,-78.0,71.0,-6.0,43.0,-15.0,15.0,12.0,0.0,4.0,-23.0,47.0,-1.0,65.0,-25.0,22.0,48.0,59.0,50.0,0.0,45.0,28.0,-18.0,28.0,49.0,-45.0,29.0,44.0,-25.0,61.0,-18.0,-53.0,73.0,-23.0,7.0,-5.0,18.0,7.0,-122.0,108.0,-30.0,-102.0,154.0,-18.0,-48.0,51.0,-44.0,-100.0,87.0,-7.0,-14.0,17.0,-1.0,-13.0,26.0,-47.0,-20.0,86.0,-17.0,2.0,34.0,-30.0,-32.0,81.0,-25.0,-25.0,39.0,-1.0,-5.0,9.0,-8.0,-6.0,10.0,-43.0,-34.0,45.0,-49.0,-25.0,36.0,-25.0,-14.0,13.0,-41.0,-3.0,31.0,-32.0,-6.0,5.0,-7.0,-2.0,1.0,-21.0,-2.0,12.0,-37.0,0.0,24.0,-43.0,0.0,1.0,-31.0,6.0,-8.0,-8.0,1.0,-7.0,-11.0,0.0,3.0,-31.0,-1.0,-8.0,-37.0,4.0,-22.0,-24.0,6.0,-39.0,-12.0,5.0,-21.0,-96.0,226.0,-969.0,-12.0,7.0,116.0,24.0,53.0,-75.0,-9.0,-5.0,103.0,18.0,-19.0,-190.0,22.0,21.0,-20.0,13.0,-35.0,-9.0,-15.0,-12.0,8.0,59.0,-52.0,-39.0,48.0,-198.0,-11.0,-8.0,-56.0,11.0,70.0,-68.0,-39.0,0.0,-12.0,0.0};
return value;
}
private double[] getCoordinate_7_31_point_84()
{
double[] value = {-5.0,-16.0,-4.0,-64.0,66.0,48.0,-78.0,232.0,9.0,-44.0,83.0,47.0,-41.0,-7.0,75.0,-20.0,15.0,130.0,-1.0,2.0,81.0,21.0,21.0,-28.0,1.0,4.0,25.0,16.0,46.0,6.0,35.0,38.0,-115.0,30.0,80.0,-130.0,-36.0,-86.0,33.0,28.0,43.0,-49.0,-12.0,-39.0,0.0,17.0,17.0,-19.0,1.0,-50.0,-43.0,18.0,-33.0,-4.0,62.0,-61.0,-23.0,-18.0,-11.0,-1.0,38.0,-196.0,-11.0,48.0,-78.0,-27.0,27.0,-28.0,0.0,23.0,-15.0,0.0,12.0,-45.0,-11.0,-25.0,9.0,3.0,2.0,-9.0,-2.0,1.0,-17.0,-13.0,14.0,-37.0,-25.0,-55.0,10.0,34.0,-87.0,83.0,66.0,-76.0,186.0,34.0,-43.0,113.0,49.0,-14.0,-72.0,57.0,-24.0,24.0,79.0,8.0,68.0,-74.0,-20.0,21.0,125.0,0.0,-1.0,77.0,3.0,-12.0,51.0,10.0,8.0,-8.0,22.0,44.0,4.0,23.0,-36.0,107.0,-3.0,-10.0,18.0,16.0,101.0,-123.0,13.0,42.0,-56.0,52.0,78.0,-160.0,60.0,111.0,-90.0,12.0,5.0,-12.0,-51.0,-83.0,-20.0,-31.0,-66.0,0.0,0.0,-16.0,-19.0,30.0,-17.0,-15.0,13.0,-55.0,-20.0,69.0,-72.0,-14.0,71.0,30.0,9.0,-22.0,-54.0,-7.0,12.0,1.0,2.0,44.0,20.0,5.0,-74.0,-89.0,-25.0,-31.0,-43.0,-1.0,-4.0,-11.0,0.0,-11.0,-30.0,0.0,-7.0,-40.0,3.0,49.0,-85.0,-25.0,21.0,-21.0,0.0,19.0,-14.0,0.0,14.0,-2.0,-2.0,3.0,-17.0,-2.0,15.0,-39.0,-12.0,2.0,-7.0,-3.0,-16.0,-6.0,0.0,6.0,-13.0,-14.0,25.0,-27.0,-29.0,28.0,-10.0,-19.0,3.0,-4.0,-37.0,50.0,15.0,-39.0,-113.0,-21.0,92.0,-53.0,-34.0,29.0,-100.0,85.0,96.0,-90.0,179.0,62.0,3.0,-17.0,11.0,-44.0,99.0,70.0,-18.0,27.0,80.0,-13.0,31.0,101.0,-9.0,14.0,-9.0,2.0,6.0,68.0,2.0,20.0,37.0,9.0,-1.0,5.0,15.0,-2.0,54.0,-1.0,-10.0,15.0,17.0,31.0,39.0,1.0,-11.0,107.0,3.0,3.0,46.0,-10.0,-30.0,91.0,2.0,-30.0,46.0,-3.0,-5.0,9.0,1.0,-7.0,12.0,14.0,-40.0,59.0,27.0,-34.0,56.0,13.0,-17.0,22.0};
return value;
}
private double[] getCoordinate_7_31_point_85()
{
double[] value = {24.0,-9.0,47.0,28.0,-11.0,19.0,35.0,-51.0,-143.0,42.0,-45.0,-105.0,11.0,-5.0,-2.0,18.0,-4.0,6.0,32.0,-5.0,6.0,29.0,-72.0,-85.0,39.0,-78.0,-85.0,18.0,-5.0,6.0,7.0,-1.0,1.0,6.0,1.0,2.0,18.0,4.0,2.0,-13.0,75.0,93.0,-20.0,69.0,88.0,32.0,0.0,8.0,20.0,1.0,4.0,9.0,2.0,7.0,24.0,-4.0,-5.0,40.0,3.0,-13.0,23.0,5.0,-7.0,31.0,4.0,-11.0,22.0,14.0,5.0,35.0,17.0,-13.0,22.0,10.0,-15.0,3.0,4.0,-4.0,1.0,9.0,-6.0,46.0,22.0,-24.0,68.0,59.0,-54.0,20.0,6.0,-13.0,30.0,-24.0,-33.0,15.0,6.0,3.0,2.0,86.0,-6.0,7.0,20.0,-18.0,29.0,-11.0,-40.0,44.0,-4.0,-80.0,61.0,-7.0,-96.0,28.0,-84.0,-74.0,8.0,-152.0,-102.0,0.0,9.0,-5.0,-10.0,-97.0,-158.0,-56.0,-6.0,-159.0,0.0,9.0,-1.0,-15.0,19.0,0.0,-40.0,4.0,-63.0,-25.0,11.0,-24.0,-22.0,16.0,-12.0,13.0,-12.0,24.0,-7.0,3.0,13.0,13.0,-9.0,16.0,34.0,-6.0,57.0,5.0,3.0,21.0,-19.0,8.0,-17.0,4.0,2.0,12.0,14.0,15.0,32.0,10.0,31.0,44.0,-16.0,12.0,-6.0,7.0,20.0,20.0,3.0,35.0,13.0,2.0,15.0,4.0,3.0,19.0,7.0,8.0,11.0,7.0,15.0,16.0,11.0,12.0,22.0,5.0,-5.0,25.0,-8.0,-4.0,8.0,-4.0,-9.0,51.0,-4.0,-44.0,103.0,21.0,-75.0,67.0,-9.0,3.0,23.0,11.0,17.0,-4.0,9.0,28.0,0.0,9.0,18.0,21.0,11.0,29.0,41.0,23.0,21.0,47.0,23.0,7.0,32.0,47.0,-42.0,24.0,60.0,-30.0,55.0,-5.0,-43.0,50.0,-17.0,-2.0,5.0,19.0,21.0,-113.0,106.0,-24.0,-119.0,164.0,-12.0,-32.0,38.0,-44.0,-99.0,85.0,-17.0,-37.0,45.0,-31.0,-14.0,47.0,-12.0,4.0,32.0,-19.0,19.0,76.0,-11.0,-32.0,53.0,-34.0,-25.0,64.0,-3.0,-6.0,14.0,-6.0,-5.0,13.0,-38.0,-28.0,48.0,-48.0,-22.0,35.0,-10.0,-5.0,4.0,-21.0,-5.0,21.0,-49.0,-6.0,41.0,-33.0,-3.0,15.0,-8.0,0.0,3.0,-19.0,-1.0,20.0};
return value;
}
private double[] getCoordinate_7_31_point_86()
{
double[] value = {-40.0,0.0,21.0,-29.0,1.0,2.0,-36.0,1.0,-11.0,-10.0,0.0,-7.0,-12.0,1.0,1.0,-37.0,3.0,-7.0,-24.0,3.0,-17.0,-28.0,5.0,-37.0,-10.0,4.0,-27.0,-5.0,1.0,-7.0,-25.0,8.0,-29.0,-25.0,12.0,-59.0,-10.0,9.0,-29.0,-7.0,7.0,-8.0,-24.0,28.0,-53.0,-9.0,33.0,-60.0,0.0,9.0,-15.0,5.0,5.0,-14.0,2.0,31.0,-73.0,18.0,28.0,-52.0,10.0,-22.0,-86.0,0.0,-8.0,-36.0,-4.0,11.0,-63.0,10.0,31.0,-51.0,11.0,91.0,-101.0,9.0,26.0,-41.0,62.0,95.0,-166.0,69.0,106.0,-80.0,6.0,-8.0,-20.0,-41.0,-56.0,-16.0,-25.0,-63.0,-17.0,13.0,-11.0,-28.0,52.0,-23.0,0.0,28.0,-58.0,-11.0,36.0,-48.0,-5.0,25.0,-20.0,-1.0,25.0,2.0,4.0,20.0,5.0,0.0,6.0,-24.0,-7.0,-75.0,-84.0,-21.0,-22.0,-116.0,-33.0,-2.0,-56.0,0.0,-2.0,-7.0,1.0,-2.0,-27.0,3.0,18.0,-22.0,0.0,19.0,-12.0,0.0,11.0,-10.0,-2.0,9.0,-18.0,-4.0,5.0,-14.0,-3.0,14.0,-34.0,-8.0,15.0,-16.0,-13.0,-13.0,-17.0,-2.0,28.0,-23.0,-32.0,26.0,-9.0,-24.0,6.0,0.0,-8.0,-22.0,-11.0,8.0,13.0,0.0,-18.0,48.0,17.0,-38.0,14.0,12.0,-10.0,-4.0,-3.0,-15.0,-4.0,-3.0,-13.0,23.0,19.0,-3.0,-51.0,-36.0,16.0,-55.0,-17.0,40.0,-10.0,-21.0,-3.0,1.0,-9.0,1.0,-92.0,-20.0,99.0,-96.0,87.0,100.0,-2.0,-8.0,3.0,-94.0,175.0,73.0,-40.0,95.0,65.0,-19.0,29.0,84.0,-13.0,30.0,102.0,1.0,20.0,56.0,-4.0,-16.0,19.0,15.0,21.0,111.0,11.0,-23.0,77.0,5.0,-5.0,26.0,10.0,-33.0,76.0,10.0,-21.0,37.0,-1.0,-2.0,8.0,3.0,-6.0,11.0,18.0,-36.0,53.0,28.0,-37.0,35.0,21.0,-16.0,26.0,29.0,-12.0,25.0,48.0,-51.0,-112.0,49.0,-74.0,-81.0,20.0,-1.0,6.0,13.0,-3.0,-1.0,12.0,2.0,4.0,38.0,-69.0,-87.0,21.0,-61.0,-91.0,22.0,-21.0,15.0,22.0,-9.0,9.0,8.0,0.0,3.0,7.0,2.0,3.0,20.0,11.0,6.0,22.0,21.0,0.0,-32.0,54.0,77.0};
return value;
}
private double[] getCoordinate_7_31_point_87()
{
double[] value = {-14.0,64.0,93.0,13.0,-3.0,1.0,8.0,1.0,8.0,24.0,-1.0,2.0,33.0,-8.0,3.0,15.0,8.0,-12.0,7.0,4.0,-3.0,12.0,7.0,2.0,35.0,6.0,-6.0,16.0,9.0,1.0,38.0,15.0,-6.0,31.0,22.0,-12.0,10.0,12.0,-6.0,5.0,8.0,-11.0,46.0,27.0,-14.0,40.0,42.0,-18.0,16.0,1.0,1.0,30.0,-25.0,-47.0,33.0,64.0,-3.0,14.0,9.0,10.0,12.0,69.0,-7.0,52.0,6.0,-89.0,51.0,-9.0,-85.0,37.0,-83.0,-83.0,13.0,-148.0,-117.0,-6.0,-90.0,-170.0,4.0,-34.0,-2.0,-20.0,40.0,7.0,-59.0,-2.0,-160.0,-43.0,21.0,-66.0,-36.0,20.0,-32.0,-26.0,21.0,-19.0,-24.0,20.0,-13.0,4.0,0.0,-11.0,0.0,9.0,30.0,3.0,3.0,13.0,17.0,-29.0,7.0,-1.0,0.0,16.0,11.0,-5.0,22.0,24.0,-8.0,47.0,-8.0,15.0,4.0,6.0,-4.0,13.0,4.0,0.0,13.0,6.0,11.0,21.0,-11.0,6.0,-12.0,9.0,47.0,51.0,13.0,18.0,25.0,8.0,33.0,16.0,5.0,38.0,8.0,7.0,17.0,4.0,14.0,26.0,10.0,-4.0,66.0,-6.0,-46.0,113.0,22.0,-66.0,51.0,-8.0,-13.0,32.0,4.0,5.0,23.0,13.0,25.0,-10.0,11.0,18.0,-1.0,5.0,12.0,15.0,9.0,24.0,36.0,18.0,19.0,49.0,20.0,14.0,39.0,45.0,-40.0,26.0,64.0,-30.0,48.0,-3.0,-44.0,44.0,-18.0,-2.0,7.0,21.0,28.0,-112.0,110.0,-24.0,-120.0,164.0,-10.0,-21.0,29.0,-44.0,-101.0,87.0,-24.0,-39.0,46.0,-21.0,-12.0,31.0,-8.0,11.0,22.0,-13.0,10.0,66.0,-37.0,-3.0,88.0,-15.0,-28.0,47.0,-2.0,-9.0,23.0,-11.0,-10.0,22.0,-33.0,-26.0,45.0,-43.0,-13.0,27.0,-10.0,-3.0,4.0,-28.0,-6.0,33.0,-61.0,-8.0,53.0,-20.0,-1.0,7.0,-11.0,-3.0,7.0,-19.0,-4.0,21.0,-40.0,0.0,18.0,-26.0,2.0,3.0,-34.0,4.0,-16.0,-11.0,0.0,-6.0,-11.0,2.0,0.0,-38.0,0.0,-1.0,-23.0,1.0,-17.0,-27.0,4.0,-35.0,-8.0,8.0,-27.0,-7.0,4.0,-12.0,-16.0,4.0,-16.0,-30.0,16.0,-76.0,-10.0,10.0,-42.0,-7.0,5.0,-8.0};
return value;
}
private double[] getCoordinate_7_31_point_88()
{
double[] value = {-26.0,19.0,-44.0,-4.0,30.0,-55.0,0.0,13.0,-24.0,9.0,10.0,-22.0,13.0,28.0,-47.0,5.0,3.0,-101.0,11.0,-15.0,-72.0,0.0,-14.0,-26.0,-3.0,10.0,-43.0,4.0,34.0,-55.0,11.0,92.0,-102.0,6.0,18.0,-32.0,67.0,98.0,-167.0,73.0,103.0,-78.0,6.0,-11.0,-23.0,-42.0,-49.0,-15.0,-21.0,-56.0,-20.0,15.0,-14.0,-29.0,54.0,-34.0,3.0,27.0,-56.0,-9.0,30.0,-42.0,-6.0,17.0,-14.0,0.0,17.0,3.0,3.0,28.0,12.0,1.0,6.0,-25.0,-8.0,-12.0,-36.0,-8.0,-64.0,-64.0,-18.0,-21.0,-127.0,-35.0,5.0,-69.0,3.0,22.0,-23.0,-2.0,10.0,-16.0,0.0,15.0,-38.0,-4.0,17.0,-29.0,-8.0,23.0,-13.0,-16.0,33.0,-40.0,-40.0,-13.0,-9.0,6.0,15.0,-8.0,-17.0,7.0,3.0,-10.0,8.0,6.0,-9.0,-3.0,-16.0,-7.0,35.0,17.0,-33.0,16.0,9.0,-16.0,3.0,0.0,-15.0,16.0,32.0,0.0,8.0,-4.0,-12.0,11.0,-8.0,-14.0,0.0,0.0,-12.0,-27.0,-22.0,16.0,-30.0,-24.0,8.0,-38.0,-27.0,15.0,-56.0,-35.0,44.0,-92.0,-24.0,98.0,-10.0,-9.0,-11.0,3.0,-34.0,-2.0,-104.0,115.0,115.0,-96.0,167.0,81.0,-42.0,99.0,77.0,-19.0,33.0,73.0,-12.0,20.0,112.0,7.0,-75.0,12.0,3.0,10.0,48.0,14.0,-5.0,5.0,7.0,35.0,54.0,9.0,-4.0,24.0,25.0,-53.0,90.0,27.0,-22.0,50.0,-3.0,-8.0,6.0,2.0,-4.0,6.0,12.0,-9.0,27.0,23.0,-18.0,31.0,22.0,-16.0,7.0,23.0,-7.0,28.0,15.0,-9.0,16.0,34.0,-77.0,-86.0,7.0,-6.0,19.0,32.0,-71.0,-74.0,35.0,11.0,0.0,16.0,-3.0,7.0,12.0,-1.0,1.0,19.0,-66.0,-94.0,65.0,-72.0,-117.0,18.0,0.0,7.0,16.0,-21.0,14.0,29.0,-9.0,11.0,11.0,0.0,5.0,11.0,3.0,4.0,27.0,14.0,11.0,17.0,24.0,-1.0,17.0,2.0,8.0,-67.0,64.0,109.0,-34.0,55.0,73.0,11.0,1.0,5.0,14.0,2.0,2.0,27.0,-12.0,18.0,16.0,10.0,-2.0,7.0,5.0,0.0,17.0,5.0,0.0,46.0,18.0,-1.0,21.0,5.0,-6.0,44.0,24.0,-2.0};
return value;
}
private double[] getCoordinate_7_31_point_89()
{
double[] value = {22.0,20.0,-11.0,25.0,29.0,-11.0,45.0,35.0,-18.0,36.0,47.0,-16.0,61.0,-12.0,-65.0,20.0,9.0,0.0,39.0,83.0,-32.0,21.0,16.0,0.0,61.0,-74.0,-126.0,26.0,-155.0,-130.0,-15.0,-6.0,4.0,-4.0,-86.0,-181.0,-49.0,0.0,-170.0,11.0,9.0,-3.0,-13.0,33.0,6.0,-52.0,18.0,-66.0,-34.0,23.0,-31.0,-25.0,25.0,-22.0,0.0,-5.0,-13.0,-25.0,17.0,-18.0,-19.0,10.0,-4.0,1.0,9.0,17.0,-2.0,1.0,13.0,10.0,10.0,21.0,5.0,4.0,14.0,10.0,-7.0,13.0,15.0,-6.0,31.0,0.0,14.0,0.0,24.0,-33.0,67.0,-4.0,1.0,4.0,6.0,1.0,18.0,10.0,49.0,56.0,13.0,18.0,23.0,7.0,29.0,14.0,4.0,38.0,8.0,7.0,16.0,4.0,14.0,34.0,7.0,-2.0,64.0,-4.0,-43.0,108.0,20.0,-67.0,49.0,-8.0,-16.0,39.0,4.0,5.0,21.0,13.0,26.0,-11.0,11.0,15.0,-1.0,5.0,11.0,13.0,8.0,22.0,38.0,21.0,18.0,46.0,17.0,14.0,43.0,41.0,-39.0,29.0,62.0,-29.0,45.0,-3.0,-41.0,40.0,-12.0,-2.0,7.0,21.0,27.0,-114.0,114.0,-21.0,-113.0,154.0,-9.0,-20.0,28.0,-47.0,-110.0,96.0,-23.0,-34.0,43.0,-20.0,-11.0,29.0,-8.0,10.0,23.0,-13.0,8.0,61.0,-34.0,-2.0,86.0,-21.0,-29.0,58.0,0.0,-7.0,18.0,-11.0,-10.0,21.0,-34.0,-26.0,47.0,-39.0,-12.0,24.0,-10.0,-3.0,4.0,-27.0,-6.0,33.0,-64.0,-10.0,55.0,-17.0,-2.0,6.0,-12.0,-2.0,7.0,-17.0,-5.0,21.0,-45.0,0.0,20.0,-23.0,3.0,0.0,-33.0,4.0,-17.0,-8.0,0.0,-9.0,-13.0,1.0,4.0,-34.0,0.0,0.0,-22.0,0.0,-13.0,-30.0,6.0,-38.0,-7.0,7.0,-27.0,-7.0,4.0,-12.0,-15.0,4.0,-14.0,-31.0,19.0,-79.0,-9.0,10.0,-42.0,-7.0,4.0,-8.0,-23.0,18.0,-39.0,-7.0,33.0,-58.0,2.0,11.0,-23.0,7.0,8.0,-16.0,14.0,30.0,-59.0,4.0,1.0,-100.0,12.0,-13.0,-66.0,0.0,-13.0,-26.0,-3.0,7.0,-38.0,4.0,32.0,-53.0,13.0,98.0,-114.0,7.0,18.0,-29.0,60.0,91.0,-156.0,77.0,107.0,-84.0};
return value;
}
private double[] getCoordinate_7_31_point_90()
{
double[] value = {8.0,-12.0,-23.0,-40.0,-47.0,-18.0,-17.0,-51.0,-20.0,13.0,-16.0,-26.0,54.0,-39.0,3.0,25.0,-53.0,-7.0,31.0,-44.0,-7.0,13.0,-11.0,0.0,15.0,3.0,3.0,29.0,13.0,1.0,6.0,-24.0,-9.0,-17.0,-44.0,-10.0,-62.0,-61.0,-17.0,-19.0,-122.0,-32.0,6.0,-66.0,2.0,22.0,-32.0,0.0,10.0,-16.0,0.0,14.0,-36.0,-4.0,16.0,-28.0,-8.0,21.0,-12.0,-13.0,37.0,-39.0,-45.0,11.0,0.0,-14.0,-3.0,0.0,-5.0,40.0,43.0,-52.0,0.0,-14.0,0.0,24.0,12.0,-22.0,13.0,7.0,-9.0,11.0,-4.0,-10.0,17.0,-9.0,-16.0,3.0,0.0,-13.0,8.0,-9.0,-15.0,-19.0,-12.0,-2.0,-29.0,-18.0,7.0,-4.0,5.0,13.0,-31.0,-29.0,11.0,-37.0,-29.0,15.0,-64.0,-32.0,39.0,-2.0,-36.0,-10.0,9.0,-8.0,9.0,-83.0,-26.0,111.0,-97.0,73.0,116.0,-16.0,6.0,-8.0,-102.0,173.0,96.0,-51.0,107.0,122.0,16.0,-18.0,8.0,-15.0,11.0,124.0,24.0,-64.0,20.0,-5.0,40.0,64.0,15.0,-2.0,9.0,20.0,-40.0,41.0,30.0,-26.0,42.0,-2.0,-6.0,12.0,5.0,-12.0,13.0,17.0,-20.0,28.0,32.0,-16.0,30.0,15.0,-9.0,8.0,28.0,-6.0,28.0,12.0,-9.0,3.0,25.0,-67.0,-63.0,6.0,-4.0,4.0,22.0,-72.0,-94.0,15.0,-7.0,12.0,36.0,14.0,1.0,11.0,-3.0,5.0,67.0,-74.0,-120.0,82.0,-38.0,-77.0,17.0,-5.0,2.0,21.0,-15.0,1.0,10.0,-1.0,10.0,5.0,2.0,9.0,11.0,0.0,-3.0,14.0,4.0,0.0,12.0,19.0,12.0,9.0,8.0,9.0,-16.0,42.0,105.0,-65.0,63.0,110.0,12.0,2.0,1.0,30.0,-12.0,19.0,18.0,9.0,0.0,7.0,5.0,-1.0,18.0,4.0,0.0,43.0,27.0,-1.0,11.0,1.0,0.0,12.0,-9.0,1.0,32.0,25.0,1.0,17.0,14.0,-12.0,57.0,56.0,-23.0,52.0,37.0,-11.0,54.0,-66.0,-80.0,9.0,-1.0,0.0,15.0,15.0,-7.0,33.0,53.0,-29.0,23.0,27.0,-13.0,27.0,61.0,-44.0,23.0,-157.0,-122.0,-4.0,-82.0,-177.0,-49.0,-1.0,-178.0,-38.0,24.0,-73.0,-2.0,19.0,9.0,-42.0,40.0,-41.0};
return value;
}
private double[] getCoordinate_7_31_point_91()
{
double[] value = {-27.0,26.0,-28.0,-33.0,11.0,-21.0,-23.0,1.0,-4.0,2.0,4.0,2.0,-17.0,14.0,4.0,7.0,11.0,8.0,8.0,12.0,16.0,2.0,4.0,11.0,18.0,1.0,26.0,5.0,5.0,13.0,-5.0,-2.0,3.0,28.0,-8.0,44.0,-13.0,-41.0,98.0,35.0,74.0,98.0,16.0,205.0,25.0,-108.0,149.0,-3.0,32.0,0.0,24.0,15.0,114.0,120.0,-42.0,87.0,42.0,-10.0,-150.0,177.0,-99.0,-177.0,265.0,-71.0,-34.0,191.0,-87.0,-56.0,96.0,-93.0,-29.0,58.0,-82.0,9.0,-107.0,-118.0,6.0,57.0,-55.0,44.0,-96.0,-26.0,68.0,-125.0,25.0,30.0,-210.0,50.0,147.0,-301.0,85.0,129.0,-169.0,-5.0,-106.0,-70.0,111.0,-102.0,-24.0,37.0,3.0,-6.0,-92.0,-173.0,-39.0,60.0,-208.0,-10.0,77.0,-58.0,-67.0,11.0,52.0,-96.0,39.0,14.0,-29.0,-3.0,0.0,-5.0,10.0,-4.0,-10.0,27.0,0.0,-17.0,6.0,-4.0,-9.0,15.0,-11.0,-12.0,10.0,-10.0,-4.0,-14.0,-15.0,-10.0,3.0,-4.0,-1.0,-24.0,-3.0,-3.0,-37.0,-14.0,7.0,-34.0,-28.0,15.0,-45.0,-49.0,22.0,2.0,-18.0,-9.0,-50.0,-38.0,53.0,-85.0,-25.0,119.0,-96.0,68.0,114.0,-103.0,174.0,89.0,3.0,-65.0,42.0,-41.0,92.0,122.0,16.0,-8.0,7.0,-2.0,34.0,99.0,20.0,-47.0,35.0,25.0,-31.0,44.0,13.0,-26.0,23.0,11.0,-20.0,24.0,34.0,-22.0,28.0,15.0,-4.0,20.0,36.0,-16.0,28.0,25.0,-74.0,-96.0,15.0,-3.0,10.0,91.0,-77.0,-108.0,33.0,4.0,7.0,89.0,-43.0,-84.0,84.0,-12.0,-57.0,2.0,9.0,8.0,2.0,-2.0,11.0,9.0,3.0,-8.0,12.0,-7.0,-2.0,5.0,22.0,94.0,-18.0,47.0,113.0,29.0,-1.0,17.0,28.0,-8.0,-14.0,30.0,15.0,-5.0,8.0,1.0,1.0,11.0,-9.0,5.0,10.0,4.0,0.0,21.0,32.0,-3.0,7.0,7.0,0.0,16.0,-3.0,0.0,67.0,30.0,-8.0,14.0,16.0,22.0,41.0,46.0,-8.0,55.0,-107.0,-125.0,4.0,18.0,-10.0,9.0,0.0,-4.0,7.0,14.0,-6.0,10.0,42.0,-16.0,9.0,16.0,-16.0,34.0,5.0,-31.0,-2.0,-66.0,-185.0,-43.0,0.0,-184.0};
return value;
}
private double[] getCoordinate_7_31_point_92()
{
double[] value = {-33.0,22.0,-82.0,-31.0,44.0,-53.0,-10.0,14.0,16.0,-34.0,39.0,-26.0,-33.0,15.0,-19.0,-29.0,5.0,-7.0,-25.0,10.0,7.0,10.0,0.0,15.0,-10.0,18.0,5.0,8.0,7.0,9.0,17.0,8.0,15.0,0.0,4.0,7.0,-3.0,-3.0,6.0,-37.0,-26.0,60.0,-88.0,21.0,12.0,-73.0,-30.0,-46.0,-17.0,27.0,-70.0,0.0,1.0,-6.0,4.0,-4.0,-7.0,22.0,-7.0,-7.0,10.0,-6.0,-5.0,-5.0,-17.0,-9.0,14.0,0.0,-9.0,-20.0,-12.0,-17.0,-29.0,-8.0,-2.0,-36.0,-18.0,5.0,-39.0,-42.0,11.0,-1.0,-15.0,-18.0,-41.0,-50.0,39.0,-46.0,-37.0,62.0,-81.0,-25.0,124.0,-93.0,47.0,122.0,12.0,-1.0,34.0,-108.0,122.0,105.0,12.0,-47.0,33.0,9.0,-12.0,10.0,-35.0,98.0,98.0,37.0,-35.0,42.0,32.0,-51.0,54.0,3.0,-10.0,21.0,29.0,-23.0,17.0,9.0,10.0,7.0,8.0,-1.0,7.0,116.0,-110.0,-123.0,16.0,-9.0,23.0,113.0,-57.0,-86.0,4.0,16.0,21.0,90.0,-11.0,-58.0,29.0,2.0,-17.0,4.0,9.0,-1.0,-9.0,10.0,24.0,3.0,0.0,0.0,2.0,0.0,1.0,10.0,-11.0,-24.0,5.0,-6.0,7.0,10.0,3.0,32.0,7.0,21.0,95.0,22.0,-13.0,-11.0,31.0,14.0,1.0,11.0,0.0,0.0,13.0,-13.0,1.0,12.0,4.0,1.0,25.0,35.0,1.0,10.0,5.0,1.0,25.0,-4.0,1.0,70.0,27.0,8.0,11.0,2.0,4.0,20.0,-7.0,6.0,11.0,-45.0,-189.0,37.0,10.0,-5.0,2.0,20.0,7.0,-8.0,21.0,-19.0,-74.0,-6.0,-153.0,-1.0,10.0,3.0,11.0,13.0,-14.0,76.0,5.0,154.0,21.0,17.0,-44.0,-17.0,3.0,-202.0,-29.0,20.0,-87.0,-27.0,44.0,-61.0,-42.0,51.0,-25.0,6.0,12.0,7.0,-34.0,18.0,-15.0,-32.0,10.0,-10.0,-31.0,12.0,3.0,-14.0,12.0,8.0,12.0,-1.0,20.0,4.0,9.0,14.0,-1.0,-2.0,6.0,-22.0,-4.0,-31.0,-33.0,0.0,-29.0,-10.0,-1.0,-3.0,-12.0,0.0,0.0,-40.0,-3.0,14.0,-32.0,3.0,19.0,1.0,0.0,-7.0,10.0,-8.0,-10.0,18.0,3.0,-14.0,-9.0,-15.0,-14.0,-27.0,-14.0,-14.0};
return value;
}
private double[] getCoordinate_7_31_point_93()
{
double[] value = {-32.0,-12.0,-1.0,-35.0,-22.0,0.0,10.0,-11.0,-3.0,-45.0,-55.0,8.0,-41.0,-50.0,47.0,-44.0,-35.0,69.0,-59.0,-27.0,149.0,120.0,2.0,-34.0,8.0,-12.0,17.0,-122.0,-7.0,59.0,-119.0,62.0,92.0,11.0,-44.0,16.0,8.0,-14.0,7.0,3.0,4.0,8.0,-102.0,135.0,109.0,3.0,-23.0,4.0,35.0,-42.0,28.0,35.0,-17.0,-9.0,49.0,-19.0,49.0,13.0,4.0,9.0,8.0,-6.0,5.0,21.0,-30.0,17.0,8.0,-2.0,7.0,12.0,11.0,2.0,106.0,-61.0,-84.0,4.0,1.0,6.0,98.0,-30.0,-78.0,17.0,-3.0,22.0,-1.0,12.0,12.0,0.0,5.0,12.0,46.0,1.0,-34.0,1.0,17.0,8.0,0.0,3.0,11.0,7.0,-3.0,-9.0,11.0,-14.0,-3.0,13.0,5.0,57.0,10.0,-4.0,-10.0,9.0,-9.0,-9.0,23.0,8.0,-7.0,10.0,0.0,-2.0,15.0,-11.0,-5.0,13.0,3.0,-3.0,30.0,29.0,-12.0,11.0,8.0,-6.0,26.0,2.0,8.0,66.0,26.0,-28.0,17.0,2.0,14.0,-65.0,-19.0,-174.0,13.0,-10.0,-17.0,21.0,-4.0,-13.0,19.0,18.0,-12.0,4.0,18.0,6.0,-37.0,22.0,-85.0,-9.0,14.0,40.0,16.0,10.0,-2.0,61.0,15.0,1.0,-34.0,12.0,-94.0,-28.0,27.0,-71.0,-37.0,43.0,-39.0,-27.0,22.0,-16.0,37.0,44.0,2.0,-32.0,12.0,-12.0,-33.0,18.0,-1.0,-12.0,15.0,11.0,0.0,4.0,9.0,-31.0,0.0,-26.0,-11.0,0.0,-4.0,-11.0,-1.0,1.0,-38.0,-4.0,11.0,4.0,-3.0,-9.0,-7.0,-17.0,-15.0,-29.0,-20.0,-10.0,-32.0,-15.0,0.0,39.0,-41.0,12.0,-31.0,-24.0,5.0,-45.0,-47.0,23.0,-41.0,-36.0,55.0,-49.0,-27.0,74.0,62.0,-6.0,23.0,13.0,-7.0,10.0,-44.0,-22.0,50.0,-112.0,-17.0,74.0,-7.0,-27.0,9.0,10.0,-17.0,-2.0,-108.0,50.0,114.0,29.0,-22.0,29.0,17.0,11.0,6.0,11.0,0.0,2.0,61.0,-10.0,38.0,15.0,10.0,13.0,9.0,-4.0,7.0,25.0,-29.0,18.0,10.0,-2.0,7.0,100.0,-26.0,-85.0,5.0,14.0,11.0,73.0,-4.0,-41.0,1.0,2.0,8.0,4.0,2.0,13.0,2.0,13.0,10.0,1.0,18.0,6.0};
return value;
}
private double[] getCoordinate_7_31_point_94()
{
double[] value = {1.0,1.0,0.0,2.0,-1.0,0.0,8.0,-17.0,-2.0,8.0,-12.0,-7.0,12.0,-1.0,-7.0,4.0,-1.0,-5.0,8.0,-9.0,-15.0,11.0,2.0,-11.0,34.0,21.0,-40.0,10.0,4.0,-9.0,7.0,-1.0,-8.0,17.0,0.0,-11.0,35.0,20.0,-19.0,17.0,19.0,-4.0,-44.0,-3.0,-83.0,5.0,1.0,-7.0,10.0,-3.0,-20.0,25.0,7.0,-29.0,27.0,25.0,-8.0,-15.0,28.0,-49.0,19.0,23.0,19.0,-22.0,30.0,-61.0,-30.0,45.0,-40.0,-20.0,26.0,-23.0,-14.0,25.0,-19.0,-24.0,33.0,-10.0,-11.0,35.0,3.0,-6.0,-4.0,-1.0,-5.0,-4.0,-3.0,-5.0,0.0,-1.0,-4.0,0.0,0.0,-7.0,5.0,0.0,-6.0,1.0,-2.0,-5.0,-36.0,-6.0,-24.0,-35.0,2.0,-18.0,-26.0,12.0,-25.0,-29.0,14.0,-36.0,-49.0,27.0,-29.0,-36.0,49.0,-9.0,-36.0,46.0,-46.0,-37.0,63.0,10.0,-17.0,-2.0,17.0,-15.0,21.0,-105.0,-5.0,111.0,6.0,20.0,16.0,22.0,1.0,0.0,44.0,-13.0,51.0,24.0,3.0,7.0,7.0,-5.0,12.0,24.0,-24.0,29.0,88.0,-1.0,-49.0,4.0,0.0,16.0,16.0,12.0,-9.0,0.0,14.0,11.0,1.0,21.0,11.0,0.0,0.0,0.0,0.0,-1.0,-1.0,10.0,-20.0,-7.0,9.0,-12.0,-7.0,7.0,3.0,-18.0,24.0,22.0,-78.0,8.0,3.0,-16.0,4.0,-10.0,-9.0,8.0,-1.0,-22.0,30.0,18.0,-20.0,-19.0,8.0,-49.0,12.0,15.0,-7.0,5.0,3.0,-7.0,11.0,2.0,-20.0,28.0,19.0,-31.0,-14.0,41.0,-55.0,26.0,26.0,6.0,-25.0,54.0,-41.0,-18.0,29.0,-18.0,-15.0,22.0,-15.0,-19.0,32.0,-10.0,-10.0,-10.0,3.0,-9.0,-7.0,8.0,-3.0,0.0,0.0,-2.0,1.0,-1.0,-5.0,7.0,-12.0,-9.0,7.0,-5.0,-19.0,-35.0,3.0,-18.0,-23.0,8.0,-21.0,-30.0,11.0,-30.0,-59.0,29.0,-23.0,-42.0,36.0,-20.0,-33.0,42.0,30.0,-23.0,20.0,16.0,-4.0,37.0,-65.0,-16.0,60.0,8.0,10.0,18.0,7.0,-1.0,8.0,19.0,-17.0,13.0,31.0,-12.0,31.0,11.0,4.0,16.0,3.0,2.0,9.0,6.0,-2.0,9.0,42.0,17.0,-37.0,-10.0,-19.0,78.0};
return value;
}
private double[] getCoordinate_7_31_point_95()
{
double[] value = {5.0,16.0,5.0,0.0,18.0,11.0,0.0,0.0,0.0,1.0,-1.0,0.0,8.0,-17.0,-9.0,21.0,26.0,-98.0,10.0,0.0,-28.0,3.0,-10.0,-13.0,5.0,-3.0,-30.0,-8.0,25.0,-32.0,16.0,17.0,-46.0,12.0,9.0,-6.0,3.0,5.0,-9.0,9.0,9.0,-22.0,-24.0,74.0,-51.0,36.0,19.0,-23.0,-15.0,34.0,-13.0,-10.0,21.0,-6.0,-21.0,-3.0,17.0,-4.0,0.0,0.0,-4.0,0.0,-2.0,-12.0,1.0,-23.0,-11.0,-22.0,3.0,-16.0,-36.0,7.0,-29.0,-69.0,33.0,-19.0,-45.0,48.0,26.0,-17.0,41.0,4.0,-1.0,23.0,-32.0,-12.0,42.0,5.0,-2.0,8.0,18.0,-15.0,11.0,28.0,-12.0,32.0,2.0,4.0,24.0,-2.0,9.0,9.0,17.0,18.0,-26.0,2.0,0.0,29.0,2.0,12.0,-1.0,3.0,0.0,1.0,1.0,0.0,-1.0,10.0,3.0,-56.0,2.0,32.0,-70.0,7.0,66.0,-80.0,2.0,60.0,-39.0,-6.0,3.0,0.0,-5.0,-4.0,-1.0,-9.0,-46.0,8.0,-22.0,-78.0,41.0,6.0,-8.0,26.0,2.0,-5.0,9.0,-26.0,-28.0,44.0,14.0,-12.0,12.0,19.0,-9.0,34.0,0.0,5.0,30.0,7.0,23.0,-15.0,4.0,7.0,0.0,6.0,38.0,-81.0,1.0,65.0,-71.0,-4.0,-13.0,2.0,-11.0,-84.0,56.0,10.0,-14.0,50.0,1.0,33.0,-25.0,-329.0,206.0,-117.0,0.0,1.0,-1.0,0.0,1.0,-1.0,3.0,-2.0,-4.0,1.0,-2.0,0.0,0.0,0.0,1.0,-1.0,0.0,2.0,-1.0,1.0,4.0,1.0,1.0,7.0,-1.0,2.0,0.0,0.0,0.0,-1.0,0.0,0.0,-1.0,3.0,-1.0,-3.0,2.0,-1.0,0.0,0.0,-1.0,1.0,0.0,0.0,1.0,11.0,5.0,21.0,-3.0,1.0,3.0,-1.0,2.0,0.0,0.0,1.0,-1.0,0.0,0.0,-1.0,3.0,-2.0,-3.0,2.0,-1.0,0.0,1.0,-1.0,1.0,8.0,7.0,15.0,0.0,0.0,1.0,-4.0,3.0,2.0,-1.0,1.0,0.0,0.0,1.0,0.0,1.0,0.0,-2.0,3.0,-2.0,-2.0,2.0,-1.0,0.0,17.0,16.0,7.0,0.0,-1.0,1.0,-1.0,0.0,2.0,-3.0,3.0,2.0,-1.0,2.0,0.0,0.0,0.0,-1.0,1.0,0.0,-2.0};
return value;
}
private double[] getCoordinate_7_31_point_96()
{
double[] value = {4.0,-1.0,-2.0,14.0,14.0,3.0,0.0,-2.0,0.0,0.0,0.0,2.0,0.0,0.0,2.0,-3.0,2.0,2.0,0.0,2.0,0.0,0.0,1.0,-1.0,1.0,0.0,-1.0,11.0,10.0,3.0,2.0,-1.0,-3.0,0.0,-2.0,0.0,0.0,-1.0,2.0,-1.0,0.0,2.0,-2.0,3.0,3.0,0.0,1.0,0.0,0.0,1.0,-1.0,6.0,10.0,4.0,1.0,0.0,-2.0,2.0,-2.0,-3.0,0.0,-1.0,0.0,0.0,0.0,2.0,-1.0,1.0,3.0,-2.0,2.0,4.0,0.0,1.0,0.0,1.0,11.0,1.0,-2.0,12.0,-2.0,-2.0,4.0,-6.0,1.0,-1.0,-1.0,3.0,-4.0,5.0,2.0,-12.0,2.0,1.0,-1.0,-3.0,4.0,-1.0,-3.0,0.0,0.0,0.0,0.0,1.0,3.0,-1.0,0.0,2.0,-5.0,2.0,3.0,-1.0,12.0,-3.0,-2.0,4.0,-5.0,1.0,-2.0,-3.0,3.0,-4.0,4.0,7.0,-1.0,-5.0,1.0,0.0,0.0,-1.0,1.0,3.0,-2.0,1.0,2.0,-1.0,3.0,-6.0,1.0,-1.0,-3.0,1.0,0.0,0.0,0.0,1.0,1.0,23.0,-16.0,-15.0,-13.0,7.0,5.0,-10.0,3.0,5.0,-4.0,1.0,3.0,1.0,2.0,2.0,5.0,0.0,-1.0,10.0,-4.0,-8.0,13.0,-7.0,-6.0,10.0,-6.0,-4.0,4.0,-7.0,-9.0,0.0,-2.0,-3.0,-2.0,-1.0,-2.0,-1.0,1.0,2.0,-2.0,6.0,11.0,4.0,-2.0,3.0,0.0,-13.0,-5.0,-4.0,-11.0,-10.0,-6.0,-14.0,-11.0,-12.0,-12.0,-4.0,-11.0,7.0,14.0,12.0,13.0,4.0,6.0,13.0,11.0,4.0,10.0,6.0,-2.0,13.0,1.0,-13.0,8.0,4.0,-10.0,5.0,6.0,-4.0,0.0,2.0,0.0,0.0,4.0,6.0,0.0,-3.0,7.0,-3.0,-5.0,1.0,-2.0,-2.0,3.0,-1.0,-1.0,10.0,-6.0,-4.0,13.0,-5.0,-5.0,6.0,-5.0,-8.0,0.0,-1.0,-2.0,-1.0,-1.0,-2.0,0.0,0.0,1.0,1.0,-14.0,-11.0,-3.0,-12.0,-11.0,-5.0,-14.0,-8.0,-7.0,-11.0,-5.0,-7.0,-11.0,-8.0,-17.0,3.0,16.0,-14.0,6.0,17.0,-11.0,7.0,13.0,13.0,16.0,3.0,11.0,12.0,4.0,6.0,13.0,9.0,4.0,10.0,3.0,-8.0,5.0,2.0};
return value;
}
private double[] getCoordinate_7_31_point_97()
{
double[] value = {-3.0,0.0,3.0,0.0,0.0,4.0,4.0,0.0,-2.0,5.0,-5.0,-5.0,1.0,0.0,-1.0,2.0,0.0,0.0,11.0,-6.0,-6.0,13.0,-6.0,-10.0,7.0,-6.0,-14.0,0.0,-2.0,-4.0,-1.0,-1.0,-3.0,-4.0,-12.0,-9.0,-3.0,-14.0,-7.0,-7.0,-11.0,-6.0,-6.0,-11.0,-9.0,-5.0,-14.0,-12.0,-3.0,2.0,1.0,-20.0,3.0,16.0,-19.0,4.0,19.0,-14.0,6.0,15.0,-9.0,7.0,8.0,17.0,18.0,7.0,13.0,16.0,4.0,12.0,11.0,4.0,6.0,10.0,5.0,-5.0,-1.0,4.0,0.0,0.0,4.0,5.0,0.0,-3.0,5.0,-5.0,-6.0,1.0,0.0,-1.0,2.0,-1.0,-1.0,10.0,-6.0,-9.0,15.0,-6.0,-15.0,7.0,-6.0,-14.0,0.0,-2.0,-3.0,-4.0,-16.0,-7.0,-7.0,-11.0,-6.0,-6.0,-11.0,-9.0,-5.0,-14.0,-13.0,-4.0,-11.0,-15.0,-4.0,-12.0,-20.0,0.0,-3.0,-6.0,0.0,2.0,0.0,0.0,4.0,6.0,4.0,12.0,21.0,-3.0,2.0,1.0,-19.0,4.0,13.0,-22.0,5.0,18.0,-15.0,6.0,18.0,-11.0,6.0,7.0,-3.0,0.0,2.0,8.0,9.0,17.0,16.0,18.0,8.0,14.0,15.0,4.0,10.0,10.0,4.0,0.0,-2.0,2.0,5.0,-2.0,-4.0,5.0,-4.0,-7.0,2.0,0.0,-2.0,1.0,-1.0,-1.0,10.0,-6.0,-10.0,15.0,-8.0,-15.0,8.0,-6.0,-11.0,-8.0,-12.0,-6.0,-6.0,-12.0,-9.0,-6.0,-14.0,-13.0,-3.0,-10.0,-15.0,-5.0,-12.0,-21.0,0.0,-3.0,-6.0,-1.0,3.0,0.0,0.0,4.0,6.0,-17.0,5.0,12.0,-20.0,7.0,14.0,-19.0,7.0,16.0,-13.0,6.0,8.0,-3.0,-1.0,1.0,0.0,-3.0,-9.0,2.0,-2.0,1.0,0.0,2.0,10.0,7.0,8.0,28.0,8.0,9.0,16.0,15.0,17.0,10.0,14.0,16.0,3.0,4.0,-3.0,-3.0,6.0,-4.0,-7.0,0.0,0.0,-2.0,2.0,-2.0,-1.0,10.0,-6.0,-10.0,12.0,-8.0,-16.0,-10.0,-13.0,-6.0,-9.0,-15.0,-13.0,-2.0,-8.0,-18.0,-3.0,-11.0,-22.0,0.0,-2.0,-7.0,-1.0,3.0,0.0,-19.0,7.0,13.0,-19.0,9.0,15.0,-12.0,3.0,8.0,2.0,-2.0,1.0,1.0,1.0,10.0};
return value;
}
private double[] getCoordinate_7_31_point_98()
{
double[] value = {6.0,8.0,27.0,7.0,8.0,15.0,16.0,17.0,8.0,6.0,-5.0,-6.0,1.0,0.0,-2.0,2.0,-1.0,-1.0,8.0,-6.0,-10.0,-13.0,-16.0,-11.0,-5.0,-7.0,-18.0,0.0,-9.0,-26.0,2.0,-3.0,-8.0,-20.0,8.0,15.0,-2.0,3.0,10.0,5.0,8.0,28.0,7.0,6.0,14.0,2.0,0.0,-2.0,1.0,-1.0,-1.0,-7.0,-8.0,-16.0,-4.0,-7.0,-27.0,-1.0,2.0,2.0,4.0,8.0,28.0,79.0,74.0,17.0,0.0,-1.0,-5.0,-1.0,0.0,-6.0,-1.0,-1.0,-2.0,1.0,1.0,6.0,0.0,0.0,6.0,3.0,0.0,3.0,1.0,1.0,1.0,3.0,1.0,0.0,1.0,0.0,-4.0,0.0,-1.0,-6.0,-2.0,-1.0,-2.0,0.0,0.0,6.0,0.0,0.0,4.0,3.0,-10.0,-11.0,-2.0,1.0,3.0,1.0,0.0,1.0,3.0,0.0,-1.0,1.0,-1.0,-7.0,0.0,-1.0,-6.0,-2.0,-1.0,-2.0,0.0,0.0,4.0,-2.0,-10.0,-11.0,-2.0,0.0,6.0,-1.0,1.0,4.0,1.0,0.0,0.0,3.0,-2.0,-3.0,1.0,0.0,-6.0,1.0,0.0,-5.0,-1.0,0.0,-2.0,2.0,-14.0,-10.0,-4.0,0.0,4.0,-5.0,0.0,7.0,-3.0,2.0,3.0,2.0,-2.0,0.0,3.0,-2.0,-2.0,5.0,1.0,-7.0,3.0,0.0,-4.0,-2.0,-10.0,-10.0,-1.0,1.0,-1.0,-4.0,-1.0,6.0,-6.0,-1.0,7.0,-4.0,0.0,4.0,1.0,-2.0,1.0,5.0,0.0,-4.0,5.0,1.0,-8.0,-3.0,-12.0,-9.0,4.0,2.0,-6.0,-1.0,1.0,-1.0,-4.0,-1.0,7.0,-7.0,-2.0,8.0,-5.0,0.0,4.0,1.0,-2.0,1.0,4.0,-1.0,-4.0,-2.0,-12.0,-13.0,7.0,3.0,-9.0,3.0,1.0,-5.0,0.0,2.0,0.0,-5.0,-2.0,5.0,-7.0,-3.0,8.0,-5.0,0.0,4.0,0.0,-2.0,0.0,-4.0,-8.0,-13.0,5.0,0.0,-3.0,6.0,3.0,-6.0,4.0,2.0,-5.0,-1.0,1.0,0.0,-4.0,-2.0,5.0,-7.0,-2.0,6.0,-5.0,0.0,2.0,-2.0,-8.0,-22.0,1.0,-2.0,-7.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,0.0,1.0,6.0,4.0,0.0,-3.0,5.0,2.0,-5.0,3.0,1.0,-6.0};
return value;
}
private double[] getCoordinate_7_31_point_99()
{
double[] value = {-1.0,1.0,0.0,-4.0,-1.0,6.0,-4.0,-2.0,4.0,0.0,-3.0,-6.0,0.0,0.0,0.0,1.0,-1.0,0.0,0.0,0.0,0.0,5.0,2.0,-6.0,2.0,1.0,-5.0,-1.0,1.0,-1.0,-2.0,-1.0,5.0,0.0,-1.0,0.0,0.0,0.0,0.0,2.0,1.0,-5.0,0.0,1.0,0.0,-36.0,119.0,151.0,-5.0,3.0,1.0,-4.0,4.0,0.0,3.0,0.0,0.0,5.0,-4.0,0.0,4.0,-4.0,-1.0,0.0,0.0,4.0,-1.0,0.0,0.0,0.0,3.0,4.0,-5.0,4.0,1.0,-3.0,3.0,0.0,3.0,0.0,0.0,5.0,-3.0,0.0,2.0,-3.0,-1.0,-12.0,0.0,13.0,0.0,-3.0,-3.0,-2.0,1.0,0.0,-3.0,3.0,3.0,-5.0,5.0,0.0,-3.0,3.0,0.0,3.0,0.0,2.0,4.0,-4.0,1.0,-14.0,0.0,4.0,4.0,-6.0,0.0,2.0,-1.0,-3.0,-1.0,1.0,-1.0,-4.0,3.0,3.0,-4.0,5.0,0.0,-3.0,4.0,0.0,1.0,-1.0,2.0,-21.0,1.0,2.0,5.0,-5.0,0.0,5.0,-7.0,0.0,3.0,-2.0,-3.0,0.0,1.0,-1.0,-4.0,3.0,1.0,-5.0,7.0,0.0,-5.0,4.0,0.0,-19.0,-3.0,-3.0,0.0,-1.0,3.0,4.0,-5.0,1.0,6.0,-8.0,0.0,5.0,-3.0,-2.0,0.0,1.0,-2.0,-5.0,4.0,1.0,-6.0,7.0,-1.0,-25.0,-5.0,-6.0,-5.0,6.0,0.0,0.0,-1.0,2.0,5.0,-7.0,2.0,6.0,-10.0,1.0,5.0,-3.0,-1.0,0.0,2.0,-1.0,-6.0,3.0,0.0,-36.0,-6.0,0.0,-5.0,9.0,0.0,-4.0,5.0,0.0,0.0,-1.0,2.0,4.0,-6.0,0.0,5.0,-9.0,0.0,5.0,-3.0,-3.0,0.0,0.0,-1.0,-28.0,-3.0,0.0,-3.0,2.0,1.0,-4.0,7.0,0.0,-3.0,6.0,0.0,0.0,-2.0,2.0,3.0,-5.0,0.0,4.0,-8.0,0.0,2.0,-2.0,-3.0,-27.0,1.0,-8.0,-7.0,2.0,-2.0,0.0,0.0,0.0,0.0,0.0,-1.0,1.0,0.0,0.0,6.0,0.0,2.0,-3.0,2.0,1.0,-2.0,6.0,0.0,-3.0,4.0,-1.0,0.0,-1.0,2.0,3.0,-6.0,1.0,2.0,-5.0,0.0,-7.0,2.0,-2.0,0.0,0.0,-1.0,0.0,2.0,-1.0};
return value;
}
private double[] getCoordinate_7_31_point_100()
{
double[] value = {0.0,0.0,0.0,-3.0,5.0,-1.0,-2.0,4.0,0.0,0.0,-1.0,2.0,2.0,-3.0,0.0,-1.0,0.0,0.0,0.0,0.0,-2.0,-2.0,5.0,0.0,0.0,0.0,0.0,196.0,5.0,-11.0,-4.0,1.0,2.0,-4.0,2.0,1.0,3.0,0.0,0.0,4.0,-1.0,-1.0,4.0,-1.0,-1.0,0.0,1.0,8.0,-1.0,-2.0,-5.0,-1.0,0.0,0.0,-1.0,2.0,5.0,-4.0,1.0,3.0,-4.0,2.0,2.0,2.0,0.0,0.0,4.0,-1.0,-1.0,-12.0,-4.0,13.0,7.0,-3.0,-4.0,0.0,-2.0,-4.0,-2.0,1.0,0.0,-3.0,1.0,5.0,-7.0,3.0,3.0,-4.0,2.0,2.0,2.0,0.0,1.0,-10.0,-5.0,6.0,5.0,-3.0,-3.0,6.0,-4.0,-3.0,2.0,0.0,-4.0,-2.0,1.0,0.0,-3.0,1.0,4.0,-7.0,4.0,3.0,-4.0,2.0,3.0,-17.0,-5.0,6.0,2.0,-2.0,1.0,5.0,-3.0,-4.0,7.0,-5.0,-4.0,3.0,0.0,-4.0,-1.0,2.0,-1.0,-4.0,1.0,4.0,-7.0,3.0,4.0,-18.0,-6.0,1.0,-5.0,2.0,3.0,0.0,-2.0,1.0,6.0,-4.0,-3.0,8.0,-5.0,-4.0,4.0,-1.0,-5.0,0.0,2.0,-1.0,-5.0,1.0,5.0,-23.0,-11.0,0.0,-9.0,7.0,2.0,-5.0,4.0,2.0,0.0,-2.0,1.0,7.0,-5.0,-2.0,8.0,-7.0,-3.0,4.0,0.0,-3.0,0.0,1.0,-2.0,-33.0,-11.0,-6.0,-5.0,3.0,4.0,-9.0,8.0,3.0,-4.0,3.0,3.0,0.0,-1.0,0.0,6.0,-5.0,-3.0,8.0,-8.0,-3.0,4.0,-3.0,-4.0,-28.0,-3.0,-6.0,-31.0,0.0,-3.0,-7.0,0.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,1.0,0.0,0.0,8.0,0.0,0.0,29.0,1.0,4.0,-3.0,2.0,2.0,-6.0,6.0,5.0,-4.0,3.0,2.0,1.0,-1.0,0.0,4.0,-4.0,-2.0,6.0,-7.0,-5.0,-31.0,0.0,-3.0,-7.0,0.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,1.0,1.0,0.0,7.0,0.0,0.0,-5.0,3.0,4.0,-3.0,4.0,1.0,1.0,-2.0,0.0,3.0,-3.0,-2.0,-7.0,0.0,0.0,-1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,-3.0,3.0,2.0};
return value;
}
private double[] getCoordinate_7_31_point_101()
{
double[] value = {0.0,-1.0,0.0,-1.0,0.0,0.0,0.0,0.0,0.0,41.0,-10.0,-18.0,0.0,0.0,2.0,-2.0,1.0,2.0,-4.0,2.0,3.0,-1.0,1.0,0.0,1.0,0.0,-2.0,1.0,-1.0,-1.0,5.0,-2.0,-4.0,9.0,-1.0,-1.0,0.0,-1.0,0.0,0.0,0.0,2.0,-2.0,0.0,2.0,-4.0,3.0,3.0,0.0,0.0,0.0,0.0,0.0,-1.0,2.0,0.0,-1.0,28.0,-1.0,0.0,4.0,-2.0,-2.0,0.0,-1.0,0.0,0.0,0.0,1.0,-2.0,0.0,2.0,-4.0,2.0,3.0,0.0,2.0,0.0,1.0,0.0,-1.0,20.0,2.0,7.0,1.0,-1.0,-2.0,4.0,-2.0,-2.0,0.0,-1.0,0.0,-1.0,0.0,2.0,-1.0,1.0,2.0,-4.0,2.0,3.0,0.0,1.0,0.0,27.0,12.0,8.0,0.0,1.0,-2.0,2.0,0.0,-2.0,3.0,-2.0,-3.0,0.0,-1.0,0.0,-1.0,-1.0,2.0,-1.0,0.0,2.0,-2.0,2.0,3.0,22.0,13.0,-1.0,0.0,1.0,0.0,0.0,1.0,-2.0,1.0,0.0,-2.0,2.0,-1.0,-3.0,0.0,-2.0,0.0,0.0,0.0,2.0,0.0,0.0,2.0,14.0,9.0,1.0,-2.0,2.0,2.0,0.0,1.0,0.0,0.0,0.0,-2.0,0.0,0.0,-2.0,2.0,-1.0,-2.0,1.0,-1.0,0.0,1.0,-1.0,1.0,11.0,6.0,-3.0,-1.0,1.0,2.0,-3.0,1.0,3.0,-1.0,1.0,0.0,0.0,0.0,-2.0,0.0,0.0,-2.0,3.0,-2.0,-3.0,1.0,0.0,0.0,10.0,6.0,-6.0,11.0,7.0,-13.0,1.0,2.0,-6.0,2.0,0.0,0.0,-2.0,-3.0,7.0,-12.0,-6.0,13.0,0.0,0.0,2.0,-3.0,2.0,3.0,-2.0,0.0,0.0,-1.0,0.0,-1.0,0.0,0.0,-1.0,4.0,-1.0,-4.0,10.0,7.0,-12.0,1.0,2.0,-6.0,4.0,0.0,0.0,-2.0,-3.0,7.0,-5.0,4.0,5.0,-4.0,0.0,0.0,-1.0,0.0,0.0,1.0,0.0,-1.0,0.0,2.0,-6.0,5.0,1.0,0.0,-4.0,0.0,1.0,-1.0,-1.0,0.0,282.0,-367.0,277.0,0.0,3.0,0.0,-1.0,0.0,0.0,-8.0,-1.0,4.0,-4.0,-2.0,0.0,0.0,-3.0,0.0,3.0,0.0,-1.0,8.0,0.0,-4.0,9.0,-1.0,-11.0};
return value;
}
private double[] getCoordinate_7_31_point_102()
{
double[] value = {2.0,2.0,0.0,0.0,3.0,0.0,-2.0,0.0,1.0,-6.0,-1.0,2.0,-2.0,-2.0,0.0,0.0,-3.0,0.0,1.0,-1.0,-1.0,18.0,-2.0,-47.0,6.0,3.0,-2.0,2.0,2.0,0.0,0.0,3.0,0.0,-2.0,0.0,1.0,-6.0,-3.0,3.0,-2.0,-2.0,0.0,0.0,-2.0,-1.0,8.0,3.0,-44.0,1.0,0.0,-1.0,6.0,3.0,-2.0,1.0,3.0,0.0,0.0,3.0,0.0,-1.0,0.0,1.0,-6.0,-4.0,2.0,-2.0,-1.0,0.0,2.0,20.0,-69.0,0.0,-3.0,0.0,1.0,0.0,0.0,6.0,4.0,0.0,1.0,2.0,0.0,-1.0,4.0,0.0,-1.0,0.0,0.0,-5.0,-3.0,0.0,1.0,19.0,-51.0,-1.0,-3.0,0.0,1.0,-3.0,0.0,1.0,0.0,0.0,6.0,4.0,2.0,1.0,3.0,0.0,0.0,4.0,-1.0,-1.0,1.0,0.0,2.0,14.0,-25.0,-5.0,-4.0,-2.0,-1.0,-2.0,-2.0,1.0,-2.0,-1.0,2.0,0.0,0.0,6.0,3.0,3.0,0.0,3.0,1.0,0.0,3.0,1.0,8.0,18.0,-11.0,-3.0,0.0,0.0,-6.0,-3.0,-2.0,0.0,-2.0,-3.0,1.0,-1.0,-3.0,2.0,0.0,0.0,7.0,3.0,3.0,1.0,2.0,1.0,9.0,19.0,-1.0,4.0,23.0,4.0,0.0,10.0,7.0,-2.0,-1.0,2.0,0.0,-10.0,-7.0,-6.0,-22.0,-4.0,-4.0,0.0,0.0,-7.0,-3.0,-1.0,0.0,0.0,-3.0,3.0,0.0,-3.0,2.0,0.0,0.0,8.0,2.0,2.0,5.0,23.0,5.0,-1.0,11.0,7.0,-4.0,-2.0,5.0,0.0,-9.0,-7.0,-9.0,-1.0,-1.0,0.0,0.0,-2.0,1.0,0.0,-3.0,4.0,1.0,0.0,-1.0,10.0,6.0,-4.0,-1.0,5.0,-1.0,0.0,-1.0,2.0,0.0,-2.0,-42.0,-23.0,3.0,21.0,13.0,3.0,13.0,4.0,3.0,6.0,1.0,1.0,2.0,1.0,-6.0,-4.0,0.0,-3.0,-15.0,-4.0,-2.0,-21.0,-12.0,-2.0,-19.0,-14.0,-6.0,-20.0,-14.0,-2.0,-4.0,-5.0,3.0,0.0,-1.0,4.0,3.0,1.0,0.0,19.0,14.0,0.0,1.0,-11.0,-15.0,-9.0,-30.0,-9.0,-8.0,-19.0,4.0,-12.0,-18.0,16.0,-8.0,-10.0,28.0,28.0,7.0,3.0,6.0,14.0,-31.0};
return value;
}
private double[] getCoordinate_7_31_point_103()
{
double[] value = {10.0,20.0,-17.0,7.0,21.0,-3.0,6.0,29.0,18.0,20.0,18.0,7.0,13.0,8.0,5.0,5.0,0.0,2.0,4.0,0.0,-6.0,-6.0,0.0,-5.0,-10.0,-5.0,-2.0,-3.0,-2.0,0.0,-3.0,-2.0,-2.0,-15.0,-13.0,-5.0,-22.0,-15.0,-9.0,-19.0,-8.0,-2.0,-4.0,-4.0,1.0,0.0,0.0,4.0,1.0,1.0,0.0,-12.0,-30.0,-6.0,-10.0,-19.0,3.0,-15.0,-16.0,14.0,-10.0,-8.0,24.0,-9.0,-7.0,37.0,28.0,3.0,18.0,31.0,4.0,11.0,24.0,8.0,1.0,6.0,16.0,-56.0,5.0,16.0,-31.0,8.0,21.0,-14.0,6.0,22.0,0.0,9.0,10.0,12.0,5.0,-1.0,0.0,4.0,0.0,-7.0,-5.0,0.0,-5.0,-9.0,-8.0,-6.0,-3.0,-2.0,0.0,-2.0,-1.0,-2.0,-15.0,-13.0,-5.0,-23.0,-16.0,0.0,-22.0,-8.0,0.0,-5.0,-2.0,1.0,-1.0,-2.0,5.0,-10.0,-18.0,2.0,-16.0,-16.0,14.0,-11.0,-8.0,24.0,-10.0,-8.0,35.0,-11.0,-9.0,50.0,4.0,1.0,5.0,28.0,4.0,28.0,31.0,2.0,17.0,30.0,2.0,6.0,18.0,8.0,0.0,4.0,22.0,-73.0,3.0,18.0,-54.0,5.0,16.0,-27.0,7.0,21.0,-11.0,5.0,-2.0,0.0,1.0,-3.0,-6.0,-5.0,-1.0,-7.0,-9.0,-8.0,-3.0,-2.0,-1.0,0.0,-3.0,-4.0,0.0,-15.0,-12.0,-2.0,-25.0,-14.0,0.0,-25.0,-7.0,-1.0,-4.0,-2.0,1.0,-16.0,-17.0,15.0,-12.0,-8.0,26.0,-10.0,-8.0,34.0,-14.0,-11.0,49.0,-15.0,-7.0,36.0,-24.0,-4.0,17.0,-8.0,0.0,1.0,1.0,3.0,0.0,10.0,0.0,0.0,24.0,4.0,-16.0,4.0,2.0,5.0,29.0,4.0,32.0,32.0,6.0,22.0,32.0,3.0,4.0,20.0,5.0,4.0,4.0,-1.0,3.0,11.0,5.0,-47.0,4.0,21.0,-72.0,2.0,19.0,-54.0,5.0,15.0,-28.0,0.0,-5.0,-3.0,-7.0,-4.0,-6.0,-8.0,-8.0,-1.0,-2.0,0.0,0.0,-3.0,-3.0,-2.0,-17.0,-11.0,0.0,-27.0,-11.0,-2.0,-27.0,-6.0,-1.0,-12.0,-8.0,25.0,-10.0,-8.0,36.0,-13.0,-11.0,52.0,-15.0,-7.0,35.0,-24.0,-4.0,17.0,-9.0,0.0,0.0,2.0,4.0,3.0};
return value;
}
private double[] getCoordinate_7_31_point_104()
{
double[] value = {9.0,0.0,1.0,28.0,4.0,31.0,28.0,9.0,31.0,27.0,7.0,20.0,20.0,4.0,8.0,3.0,-1.0,4.0,-14.0,2.0,7.0,0.0,-5.0,-2.0,14.0,-3.0,-8.0,33.0,-1.0,-46.0,12.0,5.0,-47.0,4.0,20.0,-70.0,3.0,18.0,-55.0,-7.0,-4.0,-4.0,-9.0,-6.0,-1.0,-2.0,0.0,0.0,-3.0,-4.0,0.0,-18.0,-9.0,-1.0,-31.0,-8.0,-3.0,-10.0,-8.0,46.0,-13.0,-10.0,61.0,-15.0,-6.0,37.0,-25.0,-5.0,19.0,-8.0,0.0,-1.0,2.0,4.0,3.0,27.0,10.0,33.0,27.0,9.0,24.0,16.0,4.0,11.0,0.0,-6.0,-3.0,9.0,-5.0,-9.0,34.0,-1.0,-45.0,11.0,4.0,-45.0,4.0,18.0,-70.0,-10.0,-4.0,-1.0,-3.0,0.0,0.0,-3.0,-2.0,-1.0,-19.0,-6.0,-1.0,-12.0,-12.0,69.0,-14.0,-3.0,41.0,-29.0,-1.0,29.0,-12.0,0.0,-2.0,27.0,8.0,23.0,13.0,-2.0,-2.0,33.0,-1.0,-43.0,11.0,2.0,-41.0,-2.0,0.0,-1.0,-4.0,-2.0,0.0,-13.0,-1.0,41.0,-32.0,2.0,41.0,4.0,1.0,1.0,32.0,-1.0,-42.0,-6.0,94.0,-200.0,-7.0,0.0,0.0,-6.0,0.0,0.0,0.0,-3.0,4.0,6.0,-1.0,0.0,6.0,0.0,0.0,0.0,-1.0,-17.0,2.0,-1.0,10.0,0.0,1.0,-3.0,-2.0,4.0,-12.0,-7.0,1.0,-1.0,-6.0,-1.0,2.0,-1.0,-2.0,3.0,6.0,-1.0,0.0,-16.0,-22.0,-7.0,9.0,-1.0,1.0,5.0,2.0,5.0,1.0,0.0,-4.0,-5.0,1.0,-7.0,-9.0,0.0,-1.0,-7.0,1.0,1.0,-2.0,-1.0,3.0,-14.0,-14.0,0.0,8.0,-4.0,2.0,9.0,-3.0,2.0,6.0,1.0,4.0,0.0,-2.0,-3.0,-6.0,-1.0,-5.0,-9.0,4.0,-2.0,-7.0,4.0,-2.0,-23.0,-13.0,10.0,0.0,2.0,2.0,9.0,-5.0,3.0,13.0,-6.0,5.0,6.0,1.0,2.0,0.0,-3.0,-2.0,-7.0,-1.0,-3.0,-13.0,5.0,-4.0,-16.0,-7.0,20.0,-8.0,6.0,-2.0,1.0,2.0,1.0,9.0,-6.0,4.0,13.0,-8.0,6.0,8.0,-1.0,3.0,-1.0,-3.0,-1.0,-9.0,0.0,-3.0,-11.0,-9.0,30.0,-13.0,8.0,-8.0,-8.0,7.0,-3.0};
return value;
}
private double[] getCoordinate_7_31_point_105()
{
double[] value = {1.0,2.0,1.0,9.0,-8.0,4.0,13.0,-8.0,8.0,7.0,0.0,5.0,-1.0,-3.0,0.0,-14.0,-9.0,46.0,-9.0,1.0,-9.0,-12.0,9.0,-12.0,-9.0,7.0,-6.0,1.0,2.0,1.0,10.0,-8.0,7.0,12.0,-8.0,12.0,8.0,-1.0,9.0,-12.0,-3.0,36.0,-25.0,2.0,16.0,-10.0,2.0,-1.0,-1.0,0.0,-1.0,0.0,-2.0,0.0,1.0,-1.0,0.0,10.0,-3.0,0.0,24.0,-1.0,-16.0,-9.0,0.0,-9.0,-11.0,8.0,-13.0,-7.0,8.0,-8.0,1.0,2.0,1.0,8.0,-8.0,9.0,10.0,-7.0,13.0,-24.0,3.0,17.0,-9.0,2.0,0.0,-1.0,0.0,0.0,0.0,-2.0,-1.0,2.0,-1.0,0.0,8.0,-2.0,0.0,-9.0,8.0,-8.0,-8.0,8.0,-6.0,0.0,3.0,1.0,8.0,-8.0,7.0,-9.0,3.0,0.0,-1.0,-1.0,0.0,0.0,-2.0,0.0,0.0,0.0,-1.0,-8.0,9.0,-4.0,0.0,3.0,0.0,-1.0,0.0,0.0,0.0,-1.0,-1.0,16.0,506.0,-338.0,-1.0,-3.0,0.0,-2.0,-2.0,0.0,-3.0,-1.0,0.0,-3.0,1.0,1.0,-3.0,2.0,1.0,0.0,2.0,2.0,1.0,4.0,0.0,2.0,2.0,0.0,3.0,0.0,0.0,3.0,0.0,-1.0,3.0,-1.0,0.0,11.0,6.0,2.0,2.0,-9.0,-4.0,-2.0,-9.0,-3.0,-6.0,-8.0,0.0,-9.0,-2.0,0.0,-10.0,1.0,3.0,-7.0,5.0,4.0,-2.0,9.0,4.0,1.0,9.0,3.0,7.0,7.0,0.0,9.0,3.0,-1.0,9.0,0.0,-1.0,6.0,7.0,7.0,12.0,-9.0,-6.0,4.0,-13.0,-6.0,-3.0,-15.0,-5.0,-10.0,-12.0,-1.0,-14.0,-5.0,1.0,-16.0,2.0,4.0,-11.0,8.0,6.0,-4.0,14.0,6.0,3.0,15.0,5.0,10.0,12.0,1.0,14.0,6.0,0.0,1.0,5.0,11.0,20.0,-3.0,-6.0,16.0,-11.0,-8.0,5.0,-18.0,-8.0,-3.0,-19.0,-7.0,-14.0,-16.0,-1.0,-19.0,-7.0,1.0,-20.0,2.0,5.0,-15.0,12.0,8.0,-6.0,18.0,8.0,4.0,19.0,7.0,12.0,16.0,3.0,-1.0,1.0,12.0,23.0,9.0,-2.0,24.0,-3.0,-6.0,18.0,-14.0,-10.0,7.0,-21.0,-9.0,-5.0,-23.0,-8.0,-15.0,-18.0,-3.0};
return value;
}
private double[] getCoordinate_7_31_point_106()
{
double[] value = {-23.0,-8.0,2.0,-24.0,2.0,6.0,-18.0,14.0,10.0,-7.0,21.0,9.0,4.0,22.0,8.0,-1.0,-2.0,13.0,17.0,20.0,2.0,25.0,10.0,-1.0,26.0,-3.0,-7.0,20.0,-15.0,-10.0,8.0,-23.0,-11.0,-5.0,-25.0,-9.0,-17.0,-21.0,-2.0,-25.0,-9.0,1.0,-26.0,3.0,7.0,-20.0,15.0,10.0,-8.0,22.0,11.0,1.0,-5.0,12.0,4.0,-3.0,11.0,1.0,30.0,-2.0,18.0,21.0,3.0,26.0,10.0,-2.0,26.0,-3.0,-7.0,21.0,-16.0,-11.0,8.0,-23.0,-11.0,-5.0,-26.0,-8.0,-18.0,-21.0,-3.0,-26.0,-10.0,1.0,-26.0,3.0,8.0,-20.0,14.0,10.0,4.0,-3.0,12.0,5.0,-1.0,11.0,-7.0,21.0,10.0,4.0,23.0,7.0,-6.0,6.0,-9.0,18.0,21.0,3.0,24.0,9.0,-2.0,26.0,-3.0,-7.0,20.0,-15.0,-10.0,8.0,-23.0,-11.0,-5.0,-25.0,-8.0,-17.0,-21.0,-3.0,-25.0,-9.0,2.0,-25.0,3.0,7.0,5.0,0.0,12.0,4.0,2.0,11.0,-16.0,12.0,8.0,-5.0,18.0,9.0,4.0,19.0,6.0,12.0,16.0,2.0,-5.0,9.0,-7.0,22.0,8.0,-1.0,24.0,-2.0,-7.0,18.0,-14.0,-9.0,7.0,-21.0,-10.0,-4.0,-23.0,-8.0,-16.0,-19.0,-2.0,-22.0,-8.0,2.0,2.0,3.0,12.0,0.0,6.0,11.0,-15.0,2.0,4.0,-12.0,9.0,6.0,-4.0,13.0,7.0,3.0,15.0,5.0,10.0,12.0,1.0,13.0,6.0,-1.0,-1.0,11.0,-4.0,20.0,-2.0,-6.0,15.0,-12.0,-8.0,6.0,-18.0,-8.0,-4.0,-19.0,-6.0,-13.0,-15.0,-2.0,-4.0,4.0,11.0,-5.0,6.0,11.0,-9.0,-3.0,0.0,-9.0,1.0,3.0,-7.0,5.0,3.0,-3.0,9.0,4.0,2.0,9.0,3.0,6.0,7.0,1.0,10.0,3.0,-1.0,9.0,0.0,-2.0,4.0,11.0,-3.0,11.0,-9.0,-6.0,4.0,-13.0,-6.0,-2.0,-14.0,-4.0,-9.0,2.0,9.0,-11.0,2.0,6.0,-2.0,-2.0,0.0,-3.0,-1.0,1.0,-3.0,1.0,0.0,-3.0,2.0,2.0,0.0,2.0,1.0,1.0,4.0,1.0,2.0,2.0,0.0,3.0,0.0,-1.0,3.0,0.0,0.0,3.0,-1.0,-2.0,9.0,8.0,-2.0,2.0,-9.0,-3.0};
return value;
}
private double[] getCoordinate_7_31_point_107()
{
double[] value = {-10.0,-2.0,4.0,282.0,51.0,-36.0,0.0,3.0,2.0,2.0,1.0,2.0,2.0,0.0,2.0,3.0,-1.0,1.0,3.0,-2.0,0.0,0.0,-3.0,-1.0,0.0,-3.0,-2.0,-2.0,-2.0,-2.0,-3.0,0.0,-2.0,-3.0,1.0,-1.0,-2.0,2.0,-1.0,-10.0,-6.0,-4.0,-2.0,9.0,2.0,0.0,9.0,5.0,5.0,6.0,6.0,8.0,1.0,6.0,8.0,-3.0,4.0,7.0,-7.0,0.0,3.0,-9.0,-2.0,-1.0,-9.0,-5.0,-5.0,-6.0,-6.0,-7.0,0.0,-6.0,-9.0,1.0,-4.0,-6.0,-10.0,-2.0,-11.0,11.0,-1.0,-5.0,15.0,3.0,1.0,14.0,8.0,8.0,9.0,10.0,12.0,2.0,9.0,14.0,-5.0,7.0,11.0,-11.0,1.0,4.0,-14.0,-3.0,-1.0,-14.0,-8.0,-7.0,-10.0,-10.0,-13.0,-2.0,-8.0,-3.0,-12.0,2.0,-17.0,7.0,-9.0,-15.0,14.0,-1.0,-7.0,19.0,4.0,2.0,18.0,10.0,10.0,13.0,13.0,16.0,3.0,12.0,18.0,-7.0,9.0,15.0,-14.0,2.0,6.0,-19.0,-5.0,-1.0,-18.0,-9.0,-10.0,-13.0,-12.0,-2.0,-10.0,6.0,-19.0,-3.0,-14.0,-21.0,7.0,-11.0,-17.0,17.0,-2.0,-8.0,23.0,5.0,2.0,21.0,12.0,12.0,15.0,15.0,19.0,3.0,15.0,21.0,-7.0,11.0,17.0,-17.0,2.0,8.0,-22.0,-5.0,-2.0,-22.0,-11.0,-2.0,-7.0,9.0,-13.0,-16.0,-16.0,-21.0,-4.0,-17.0,-23.0,8.0,-11.0,-19.0,19.0,-2.0,-9.0,24.0,5.0,2.0,24.0,13.0,13.0,16.0,17.0,21.0,4.0,16.0,23.0,-8.0,11.0,19.0,-19.0,3.0,9.0,-24.0,-5.0,-6.0,-5.0,11.0,-6.0,-5.0,8.0,4.0,-20.0,-22.0,-13.0,-17.0,-18.0,-22.0,-3.0,-16.0,-23.0,8.0,-12.0,-20.0,19.0,-2.0,-9.0,25.0,5.0,2.0,25.0,13.0,13.0,17.0,18.0,22.0,4.0,17.0,24.0,-9.0,11.0,18.0,-19.0,4.0,-7.0,-6.0,9.0,-8.0,-6.0,5.0,8.0,-22.0,-5.0,-1.0,-21.0,-12.0,9.0,1.0,-8.0,-14.0,-16.0,-17.0,-21.0,-4.0,-16.0,-23.0,8.0,-11.0,-19.0,19.0,-3.0,-8.0,25.0,6.0,1.0,23.0,13.0,14.0,17.0,17.0,21.0,3.0,16.0,22.0,-8.0,11.0};
return value;
}
private double[] getCoordinate_7_31_point_108()
{
double[] value = {-8.0,-8.0,7.0,-6.0,-10.0,4.0,14.0,-14.0,2.0,7.0,-19.0,-5.0,-2.0,-18.0,-10.0,-9.0,-13.0,-13.0,9.0,-2.0,-8.0,-19.0,-3.0,-15.0,-21.0,7.0,-10.0,-18.0,17.0,-2.0,-8.0,23.0,5.0,2.0,21.0,11.0,12.0,15.0,16.0,18.0,4.0,15.0,-4.0,-11.0,5.0,-2.0,-12.0,3.0,13.0,-5.0,7.0,12.0,-11.0,1.0,4.0,-15.0,-3.0,-1.0,-13.0,-8.0,-8.0,-10.0,-10.0,-11.0,-3.0,-9.0,5.0,-5.0,-10.0,-18.0,7.0,-9.0,-14.0,14.0,-1.0,-7.0,19.0,4.0,2.0,18.0,10.0,10.0,12.0,13.0,1.0,-11.0,6.0,3.0,-11.0,4.0,8.0,1.0,6.0,8.0,-3.0,4.0,7.0,-7.0,0.0,3.0,-9.0,-2.0,-1.0,-9.0,-4.0,-5.0,-6.0,-6.0,-8.0,-1.0,-6.0,-8.0,2.0,-4.0,0.0,-5.0,-12.0,-11.0,11.0,-1.0,-5.0,14.0,4.0,1.0,13.0,7.0,6.0,-8.0,8.0,9.0,-7.0,6.0,1.0,2.0,2.0,3.0,0.0,2.0,3.0,-1.0,1.0,2.0,-2.0,0.0,0.0,-4.0,-1.0,0.0,-2.0,-1.0,-2.0,-2.0,-3.0,-2.0,0.0,-2.0,-3.0,1.0,-1.0,-2.0,1.0,0.0,-7.0,-3.0,-10.0,-3.0,8.0,2.0,8.0,-1.0,9.0,-1051.0,1682.0,2408.0,56.0,-3.0,0.0,0.0,36.0,-18.0,-54.0,4.0,-1.0,6.0,-18.0,-41.0,-1.0,-36.0,18.0,56.0,-4.0,0.0,0.0,35.0,-19.0,-20.0,0.0,-7.0,-13.0,0.0,0.0,-11.0,-16.0,5.0,0.0,-19.0,5.0,36.0,-2.0,0.0,0.0,18.0,-6.0,0.0,0.0,-18.0,-10.0,16.0,0.0,-12.0,0.0,0.0,-8.0,-15.0,1.0,1.0,-17.0,1.0,29.0,-2.0,0.0,1.0,6.0,-24.0,0.0,14.0,4.0,-10.0,14.0,3.0,-10.0,0.0,0.0,-7.0,-12.0,-4.0,3.0,-14.0,-4.0,4.0,10.0,-18.0,21.0,-1.0,0.0,0.0,11.0,6.0,-10.0,10.0,5.0,-8.0,0.0,-1.0,-6.0,-8.0,-5.0,2.0,8.0,-10.0,3.0,-9.0,-6.0,19.0,0.0,0.0,0.0,8.0,7.0,-9.0,8.0,5.0,-6.0,0.0,0.0,1.0,7.0,-6.0,1.0,11.0,-8.0,1.0,10.0,-5.0,0.0,8.0,-4.0,0.0,9.0,-2.0};
return value;
}
private double[] getCoordinate_7_31_point_109()
{
double[] value = {-1.0,2.0,-2.0,-3.0,-12.0,1.0,-1.0,-9.0,2.0,-2.0,-11.0,5.0,-1.0,-13.0,5.0,4.0,-6.0,-7.0,15.0,0.0,0.0,1.0,5.0,9.0,-8.0,5.0,6.0,0.0,11.0,-8.0,0.0,10.0,-5.0,0.0,9.0,-4.0,0.0,8.0,-2.0,1.0,3.0,-3.0,-1.0,-5.0,-2.0,-3.0,0.0,0.0,-1.0,-8.0,0.0,-1.0,-10.0,0.0,0.0,-13.0,3.0,11.0,0.0,0.0,1.0,3.0,7.0,-2.0,12.0,-5.0,-1.0,8.0,-2.0,-1.0,-1.0,-3.0,0.0,-9.0,0.0,-151.0,-35.0,115.0,66.0,-16.0,-15.0,2.0,37.0,-20.0,-66.0,17.0,13.0,-7.0,-18.0,-40.0,-2.0,-37.0,20.0,66.0,-17.0,-14.0,3.0,38.0,-22.0,-27.0,3.0,-1.0,-15.0,3.0,3.0,-16.0,-14.0,9.0,-1.0,-19.0,7.0,43.0,-11.0,-10.0,0.0,19.0,-7.0,-4.0,0.0,-16.0,-9.0,20.0,0.0,-15.0,2.0,3.0,-13.0,-13.0,5.0,0.0,-18.0,2.0,34.0,-8.0,-8.0,-5.0,7.0,-24.0,4.0,14.0,3.0,-8.0,16.0,5.0,-11.0,2.0,1.0,-14.0,-10.0,0.0,0.0,-14.0,-3.0,2.0,10.0,-21.0,25.0,-6.0,-4.0,3.0,11.0,4.0,-8.0,12.0,7.0,-9.0,1.0,1.0,-11.0,-5.0,-2.0,1.0,8.0,-11.0,1.0,-10.0,-8.0,22.0,-5.0,-4.0,4.0,8.0,6.0,-9.0,10.0,8.0,-7.0,2.0,1.0,1.0,7.0,-7.0,2.0,11.0,-9.0,1.0,11.0,-6.0,1.0,8.0,-5.0,1.0,9.0,-2.0,-2.0,3.0,-3.0,-5.0,-12.0,3.0,-3.0,-9.0,4.0,-3.0,-11.0,6.0,-2.0,-13.0,7.0,2.0,-7.0,-9.0,18.0,-3.0,-3.0,4.0,4.0,7.0,-7.0,7.0,8.0,0.0,12.0,-8.0,1.0,10.0,-6.0,0.0,9.0,-4.0,0.0,9.0,-3.0,2.0,2.0,-4.0,-3.0,-3.0,-1.0,-3.0,0.0,1.0,-4.0,-9.0,0.0,-2.0,-9.0,2.0,-2.0,-14.0,3.0,13.0,-2.0,-2.0,4.0,2.0,6.0,-1.0,13.0,-5.0,0.0,8.0,-3.0,-4.0,0.0,-2.0,0.0,-10.0,0.0,-100.0,-31.0,194.0,36.0,-26.0,-28.0,16.0,33.0,0.0,-36.0,26.0,27.0,-11.0,6.0,-43.0,-15.0,-33.0,0.0,35.0,-25.0,-27.0};
return value;
}
private double[] getCoordinate_7_31_point_110()
{
double[] value = {16.0,32.0,0.0,-19.0,12.0,1.0,-10.0,5.0,6.0,-16.0,-8.0,1.0,-9.0,-15.0,-3.0,29.0,-17.0,-15.0,7.0,15.0,2.0,-3.0,8.0,-14.0,0.0,16.0,11.0,-9.0,5.0,4.0,-15.0,-6.0,-1.0,-7.0,-13.0,-7.0,22.0,-13.0,-13.0,0.0,15.0,-16.0,8.0,7.0,8.0,-1.0,12.0,13.0,-7.0,3.0,3.0,-14.0,-2.0,-4.0,-5.0,-8.0,-10.0,5.0,14.0,-12.0,17.0,-9.0,-9.0,7.0,3.0,9.0,-2.0,9.0,12.0,-6.0,3.0,3.0,-11.0,0.0,-5.0,4.0,9.0,-5.0,-2.0,-3.0,-10.0,14.0,-8.0,-8.0,6.0,1.0,8.0,-3.0,6.0,12.0,-4.0,3.0,2.0,14.0,27.0,-4.0,3.0,6.0,0.0,-9.0,-16.0,0.0,-6.0,-10.0,1.0,-8.0,3.0,-4.0,0.0,-1.0,-11.0,11.0,-7.0,-6.0,5.0,-1.0,8.0,-2.0,3.0,11.0,5.0,12.0,-1.0,4.0,9.0,0.0,4.0,8.0,1.0,2.0,6.0,2.0,-2.0,1.0,0.0,0.0,4.0,-1.0,-8.0,-8.0,-3.0,-5.0,-6.0,-1.0,-6.0,-9.0,0.0,1.0,0.0,-10.0,8.0,-6.0,-4.0,5.0,-2.0,7.0,4.0,11.0,2.0,3.0,8.0,2.0,3.0,9.0,5.0,-3.0,0.0,-3.0,-3.0,0.0,1.0,-5.0,-5.0,-4.0,-5.0,-6.0,-3.0,7.0,-3.0,-3.0,2.0,6.0,4.0,-58.0,-23.0,214.0,32.0,-26.0,-34.0,15.0,29.0,-2.0,-32.0,27.0,33.0,-21.0,4.0,-38.0,-15.0,-29.0,3.0,32.0,-26.0,-34.0,15.0,29.0,-3.0,-16.0,11.0,6.0,-8.0,5.0,8.0,-14.0,-6.0,4.0,-9.0,-13.0,-1.0,21.0,-17.0,-21.0,8.0,14.0,1.0,-6.0,6.0,-12.0,3.0,15.0,9.0,-7.0,5.0,8.0,-15.0,-6.0,1.0,-7.0,-11.0,-5.0,15.0,-13.0,-18.0,-3.0,13.0,-15.0,10.0,7.0,6.0,2.0,11.0,13.0,-5.0,3.0,5.0,-14.0,-2.0,-2.0,-7.0,-7.0,-8.0,2.0,12.0,-13.0,12.0,-9.0,-12.0,9.0,3.0,7.0,1.0,8.0,13.0,-4.0,4.0,3.0,-11.0,0.0,-1.0,2.0,8.0,-6.0,-5.0,-3.0,-10.0,11.0,-8.0,-10.0,8.0,1.0,7.0,0.0,6.0,12.0,-3.0,3.0,3.0,2.0,6.0,-4.0};
return value;
}
private double[] getCoordinate_7_31_point_111()
{
double[] value = {5.0,10.0,-3.0,4.0,8.0,-1.0,5.0,6.0,0.0,3.0,5.0,0.0,0.0,4.0,0.0,-8.0,-7.0,0.0,-6.0,-6.0,0.0,-6.0,-7.0,1.0,-6.0,-10.0,1.0,-3.0,-1.0,-10.0,9.0,-8.0,-9.0,6.0,0.0,7.0,0.0,3.0,11.0,5.0,10.0,-3.0,4.0,8.0,0.0,4.0,7.0,0.0,3.0,6.0,1.0,2.0,2.0,-3.0,-5.0,0.0,-1.0,-1.0,0.0,0.0,-7.0,-4.0,-2.0,-5.0,-6.0,-2.0,-7.0,-8.0,-1.0,6.0,-6.0,-5.0,7.0,-1.0,4.0,4.0,9.0,2.0,3.0,7.0,1.0,-4.0,2.0,-3.0,-4.0,-7.0,-2.0,1226.0,-53.0,450.0,38.0,-14.0,38.0,15.0,38.0,0.0,-38.0,13.0,-38.0,24.0,-5.0,-39.0,-15.0,-38.0,0.0,39.0,-13.0,38.0,14.0,36.0,0.0,-7.0,-14.0,-18.0,-2.0,20.0,-4.0,-9.0,2.0,-9.0,-13.0,-14.0,-11.0,-5.0,-18.0,-3.0,25.0,-8.0,24.0,11.0,6.0,-18.0,3.0,16.0,6.0,-4.0,17.0,-1.0,-9.0,2.0,-8.0,-9.0,-12.0,-12.0,-1.0,-15.0,-5.0,18.0,9.0,-14.0,16.0,-5.0,17.0,0.0,11.0,10.0,-7.0,13.0,0.0,-7.0,2.0,-6.0,-4.0,-7.0,-14.0,12.0,9.0,-9.0,4.0,-9.0,-7.0,14.0,-4.0,15.0,-1.0,8.0,10.0,-9.0,9.0,1.0,-4.0,2.0,-5.0,6.0,7.0,-4.0,-1.0,-2.0,-13.0,5.0,-7.0,-7.0,12.0,-4.0,13.0,-3.0,5.0,11.0,-7.0,7.0,0.0,14.0,31.0,-3.0,2.0,7.0,0.0,-7.0,-19.0,0.0,-6.0,-11.0,1.0,-4.0,0.0,-4.0,0.0,0.0,-12.0,7.0,-3.0,-6.0,9.0,-3.0,10.0,-1.0,2.0,10.0,4.0,14.0,0.0,3.0,12.0,0.0,1.0,9.0,1.0,0.0,11.0,2.0,-4.0,-3.0,-1.0,-1.0,0.0,-1.0,-3.0,-8.0,-3.0,-4.0,-8.0,-1.0,-4.0,-10.0,0.0,0.0,1.0,-10.0,7.0,-3.0,-4.0,7.0,-2.0,8.0,3.0,14.0,2.0,0.0,9.0,3.0,-1.0,8.0,2.0,-2.0,1.0,-1.0,-2.0,3.0,1.0,-4.0,-11.0,-6.0,-3.0,-8.0,-3.0,6.0,0.0,-2.0,1.0,7.0,4.0,-22.0,-105.0,99.0,36.0,-9.0,58.0,16.0,40.0,-1.0};
return value;
}
private double[] getCoordinate_7_31_point_112()
{
double[] value = {-35.0,9.0,-60.0,32.0,-11.0,-29.0,-16.0,-40.0,2.0,36.0,-8.0,59.0,16.0,39.0,-2.0,-5.0,-18.0,-18.0,-2.0,20.0,-10.0,-9.0,2.0,-14.0,-12.0,-17.0,-14.0,-5.0,-20.0,-1.0,23.0,-5.0,38.0,16.0,5.0,-15.0,2.0,18.0,3.0,-5.0,17.0,-7.0,-7.0,1.0,-13.0,-8.0,-14.0,-13.0,-1.0,-17.0,-3.0,21.0,8.0,-11.0,15.0,-3.0,27.0,-1.0,14.0,7.0,-8.0,14.0,-4.0,-6.0,0.0,-10.0,-3.0,-10.0,-16.0,15.0,10.0,-7.0,5.0,-10.0,-3.0,13.0,-3.0,23.0,-3.0,10.0,7.0,-9.0,10.0,-4.0,-4.0,1.0,-8.0,7.0,7.0,-3.0,0.0,-4.0,-15.0,7.0,-8.0,-3.0,11.0,-2.0,20.0,-4.0,7.0,8.0,-9.0,7.0,-3.0,17.0,32.0,-6.0,2.0,8.0,0.0,-8.0,-20.0,2.0,-6.0,-12.0,1.0,-3.0,0.0,-6.0,1.0,-2.0,-14.0,8.0,-4.0,-2.0,9.0,-2.0,16.0,-4.0,4.0,9.0,6.0,14.0,-2.0,3.0,13.0,-2.0,0.0,10.0,-1.0,0.0,12.0,0.0,-4.0,-3.0,-1.0,-2.0,0.0,-3.0,-2.0,-9.0,-1.0,-4.0,-9.0,0.0,-4.0,-11.0,0.0,1.0,-1.0,-12.0,8.0,-2.0,0.0,7.0,-1.0,11.0,2.0,14.0,0.0,0.0,10.0,1.0,-2.0,9.0,0.0,-1.0,0.0,-2.0,-3.0,4.0,0.0,-4.0,-12.0,-5.0,-2.0,-10.0,-2.0,7.0,0.0,0.0,1.0,9.0,3.0,-83.0,-116.0,127.0,5.0,6.0,52.0,-8.0,35.0,0.0,-5.0,-6.0,-52.0,40.0,10.0,-19.0,8.0,-35.0,0.0,4.0,7.0,52.0,-7.0,35.0,0.0,18.0,-15.0,-12.0,-9.0,13.0,-9.0,-2.0,-1.0,-13.0,4.0,-16.0,-13.0,7.0,-15.0,-2.0,8.0,3.0,36.0,13.0,12.0,-11.0,-8.0,13.0,3.0,-11.0,9.0,-6.0,-2.0,-1.0,-12.0,6.0,-12.0,-13.0,9.0,-12.0,-2.0,15.0,18.0,-5.0,5.0,2.0,26.0,-11.0,8.0,4.0,-12.0,5.0,-5.0,-1.0,-1.0,-9.0,8.0,-7.0,-13.0,7.0,14.0,-3.0,11.0,-3.0,-3.0,4.0,2.0,23.0,-10.0,4.0,5.0,-11.0,3.0,-5.0,-1.0,0.0,-7.0,3.0,8.0,-2.0,6.0,-2.0,-12.0,10.0,-1.0,-2.0};
return value;
}
private double[] getCoordinate_7_31_point_113()
{
double[] value = {4.0,2.0,20.0,-9.0,2.0,5.0,-10.0,1.0,-4.0,-3.0,30.0,-2.0,-2.0,7.0,0.0,5.0,-18.0,0.0,0.0,-12.0,0.0,0.0,0.0,-5.0,6.0,1.0,-12.0,9.0,1.0,-1.0,3.0,1.0,16.0,-8.0,0.0,6.0,-3.0,12.0,-1.0,-4.0,11.0,0.0,-4.0,7.0,-1.0,-7.0,8.0,0.0,-1.0,-4.0,-2.0,0.0,0.0,-2.0,4.0,-7.0,-2.0,2.0,-8.0,-1.0,2.0,-9.0,0.0,4.0,1.0,-9.0,8.0,2.0,0.0,2.0,1.0,11.0,-6.0,11.0,1.0,-5.0,7.0,0.0,-6.0,5.0,0.0,-1.0,0.0,-3.0,-4.0,1.0,0.0,6.0,-10.0,-5.0,3.0,-7.0,-1.0,5.0,3.0,1.0,-5.0,6.0,2.0,-119.0,-90.0,117.0,-1.0,7.0,52.0,-5.0,32.0,-1.0,1.0,-6.0,-54.0,43.0,4.0,-8.0,5.0,-32.0,1.0,-1.0,7.0,53.0,-5.0,32.0,-2.0,13.0,-13.0,-11.0,-4.0,11.0,-11.0,0.0,-2.0,-13.0,6.0,-15.0,-10.0,5.0,-14.0,0.0,0.0,4.0,34.0,16.0,9.0,-7.0,-8.0,13.0,1.0,-7.0,9.0,-9.0,1.0,-2.0,-11.0,8.0,-12.0,-10.0,8.0,-12.0,0.0,15.0,14.0,-1.0,0.0,3.0,24.0,-11.0,9.0,2.0,-9.0,5.0,-8.0,0.0,-1.0,-9.0,10.0,-8.0,-10.0,9.0,12.0,-1.0,10.0,-4.0,0.0,0.0,2.0,21.0,-11.0,6.0,2.0,-9.0,2.0,-6.0,1.0,0.0,-8.0,4.0,7.0,-1.0,8.0,-3.0,-8.0,10.0,-1.0,0.0,-1.0,2.0,18.0,-10.0,3.0,3.0,-9.0,1.0,-6.0,0.0,27.0,-3.0,0.0,7.0,0.0,3.0,-17.0,1.0,0.0,-11.0,0.0,0.0,0.0,-5.0,8.0,0.0,-8.0,9.0,0.0,1.0,0.0,2.0,14.0,-10.0,0.0,4.0,-2.0,12.0,-2.0,-3.0,9.0,-2.0,-3.0,7.0,-1.0,-5.0,8.0,-2.0,0.0,-4.0,-2.0,0.0,0.0,-2.0,3.0,-7.0,-1.0,1.0,-7.0,0.0,2.0,-9.0,0.0,6.0,0.0,-7.0,7.0,2.0,2.0,0.0,1.0,10.0,-5.0,10.0,-1.0,-5.0,7.0,-1.0,-5.0,5.0,-1.0,0.0,0.0,-2.0,-4.0,1.0,-1.0,6.0,-9.0,-4.0,3.0,-7.0,0.0,5.0,2.0,2.0};
return value;
}
private double[] getCoordinate_7_31_point_114()
{
double[] value = {-5.0,6.0,0.0,-1152.0,-110.0,-712.0,-9.0,0.0,-3.0,-21.0,2.0,-8.0,-15.0,20.0,41.0,-30.0,14.0,30.0,-3.0,1.0,-8.0,6.0,-16.0,-37.0,-21.0,-12.0,-43.0,-28.0,0.0,-13.0,-12.0,4.0,2.0,-25.0,16.0,25.0,1.0,17.0,44.0,27.0,9.0,36.0,-2.0,0.0,9.0,-16.0,2.0,-3.0,-5.0,3.0,-5.0,-15.0,-11.0,-34.0,-33.0,-4.0,-30.0,-26.0,5.0,-1.0,-3.0,3.0,5.0,9.0,14.0,39.0,34.0,10.0,45.0,21.0,-5.0,0.0,3.0,-2.0,7.0,122.0,-39.0,-31.0,4.0,0.0,-8.0,36.0,-4.0,9.0,32.0,-11.0,-9.0,-19.0,-13.0,-41.0,1.0,-5.0,-1.0,-13.0,-4.0,-21.0,-10.0,0.0,-3.0,-25.0,3.0,-7.0,-25.0,19.0,34.0,-31.0,-14.0,-51.0,-31.0,1.0,-15.0,-15.0,4.0,2.0,-28.0,18.0,29.0,0.0,19.0,49.0,-38.0,-5.0,-35.0,-30.0,6.0,-1.0,-3.0,3.0,5.0,10.0,16.0,45.0,38.0,13.0,52.0,-2.0,5.0,1.0,-50.0,5.0,-14.0,78.0,0.0,44.0,6.0,-4.0,2.0,11.0,1.0,-2.0,-5.0,-11.0,-30.0,28.0,-14.0,-20.0,50.0,-17.0,-12.0,28.0,-3.0,6.0,37.0,-6.0,6.0,8.0,-8.0,-5.0,36.0,-13.0,-11.0,8.0,-11.0,2.0,-24.0,-15.0,-49.0,-16.0,-5.0,-25.0,-18.0,1.0,-6.0,-33.0,5.0,-5.0,-10.0,13.0,28.0,-29.0,-11.0,-44.0,-38.0,1.0,-19.0,-21.0,6.0,3.0,-34.0,21.0,34.0,0.0,11.0,30.0,-23.0,-2.0,-21.0,-39.0,8.0,0.0,-8.0,6.0,11.0,11.0,19.0,51.0,22.0,7.0,30.0,-34.0,4.0,-9.0,3.0,13.0,7.0,-10.0,4.0,6.0,6.0,5.0,3.0,-2.0,4.0,9.0,14.0,7.0,26.0,61.0,14.0,68.0,20.0,-16.0,-27.0,7.0,-2.0,7.0,11.0,0.0,-6.0,26.0,7.0,35.0,56.0,-14.0,-4.0,61.0,-25.0,-30.0,2.0,-21.0,-51.0,10.0,-7.0,0.0,16.0,-5.0,-2.0,4.0,-9.0,5.0,11.0,-7.0,7.0,7.0,-26.0,-59.0,-25.0,-15.0,-52.0,-19.0,-7.0,-29.0,-26.0,2.0,-9.0,-40.0,7.0,-4.0,-11.0,1.0,-2.0,-11.0,-2.0,-13.0,-45.0,1.0,-22.0,-28.0,8.0,4.0};
return value;
}
private double[] getCoordinate_7_31_point_115()
{
double[] value = {-39.0,24.0,39.0,0.0,4.0,11.0,-9.0,0.0,-8.0,-47.0,10.0,0.0,-14.0,10.0,18.0,11.0,21.0,58.0,7.0,3.0,9.0,-11.0,1.0,-2.0,-24.0,10.0,12.0,9.0,8.0,5.0,-4.0,8.0,17.0,13.0,6.0,-3.0,15.0,9.0,30.0,71.0,15.0,79.0,53.0,-8.0,9.0,64.0,-16.0,-5.0,70.0,-29.0,-33.0,2.0,-6.0,13.0,2.0,-3.0,11.0,-8.0,-15.0,28.0,34.0,-45.0,-81.0,1.0,-29.0,-57.0,-21.0,-36.0,-53.0,-25.0,-20.0,-35.0,-31.0,-10.0,-14.0,-32.0,-3.0,-1.0,-13.0,4.0,-2.0,-12.0,-7.0,-12.0,-57.0,-3.0,-15.0,-29.0,7.0,5.0,-34.0,23.0,29.0,0.0,7.0,10.0,-10.0,-3.0,-6.0,-51.0,12.0,10.0,-13.0,18.0,19.0,12.0,33.0,70.0,7.0,6.0,7.0,-12.0,0.0,-1.0,-35.0,12.0,24.0,-5.0,18.0,19.0,31.0,59.0,-41.0,20.0,12.0,38.0,11.0,2.0,-7.0,74.0,16.0,84.0,58.0,-8.0,9.0,67.0,-17.0,-4.0,1.0,-3.0,13.0,-2.0,-21.0,34.0,-6.0,-34.0,86.0,24.0,-25.0,-15.0,22.0,-18.0,-17.0,15.0,32.0,-53.0,35.0,-64.0,-78.0,-1.0,-38.0,-61.0,-20.0,-35.0,-16.0,-35.0,-30.0,-9.0,-27.0,-3.0,-4.0,-30.0,17.0,-10.0,-3.0,10.0,3.0,-6.0,-10.0,-2.0,-39.0,-19.0,5.0,-31.0,3.0,4.0,-28.0,32.0,17.0,0.0,9.0,5.0,-9.0,-7.0,-1.0,-36.0,-1.0,11.0,-23.0,18.0,11.0,-3.0,38.0,30.0,5.0,8.0,6.0,-11.0,-2.0,0.0,-20.0,8.0,10.0,-7.0,22.0,19.0,14.0,41.0,26.0,-17.0,40.0,-68.0,43.0,31.0,28.0,64.0,25.0,33.0,63.0,-9.0,11.0,15.0,-3.0,34.0,8.0,-46.0,97.0,-4.0,-21.0,23.0,41.0,-12.0,-23.0,32.0,-43.0,-12.0,18.0,-20.0,-16.0,1.0,-4.0,-20.0,0.0,9.0,-11.0,4.0,13.0,-12.0,21.0,-53.0,-51.0,-9.0,-29.0,-44.0,-29.0,-20.0,-6.0,-25.0,-5.0,-1.0,-37.0,3.0,-2.0,-27.0,0.0,2.0,-27.0,2.0,3.0,-38.0,11.0,9.0,-17.0,6.0,6.0,-24.0,11.0,10.0,-22.0,18.0,14.0,-15.0,41.0,28.0,0.0,45.0,0.0,16.0,57.0,-4.0};
return value;
}
private double[] getCoordinate_7_31_point_116()
{
double[] value = {78.0,47.0,9.0,15.0,-46.0,102.0,-1.0,-23.0,19.0,-16.0,-44.0,29.0,20.0,0.0,8.0,20.0,0.0,4.0,19.0,-5.0,-7.0,17.0,-10.0,-18.0,18.0,-8.0,-15.0,11.0,-13.0,1.0,44.0,-3.0,-17.0,11.0,-12.0,-19.0,0.0,-30.0,-38.0,1.0,-4.0,-15.0,-2.0,0.0,-10.0,-1.0,-16.0,-4.0,-12.0,-11.0,-11.0,-18.0,-7.0,-17.0,-18.0,-1.0,-8.0,-41.0,2.0,-5.0,4.0,-12.0,13.0,-36.0,16.0,-7.0,-38.0,4.0,6.0,-22.0,11.0,18.0,-20.0,17.0,16.0,-10.0,28.0,36.0,0.0,18.0,9.0,5.0,59.0,25.0,2.0,-17.0,16.0,9.0,-48.0,30.0,26.0,3.0,26.0,23.0,-5.0,21.0,20.0,2.0,4.0,20.0,-1.0,-8.0,18.0,-7.0,-24.0,30.0,-5.0,-20.0,44.0,-5.0,-21.0,13.0,-11.0,-20.0,1.0,-33.0,-44.0,-4.0,-22.0,-20.0,-11.0,-1.0,-12.0,-20.0,-5.0,-18.0,-17.0,-1.0,-8.0,-21.0,-30.0,12.0,-17.0,-4.0,1.0,-32.0,34.0,-8.0,-30.0,8.0,12.0,-21.0,11.0,15.0,-19.0,18.0,20.0,-14.0,26.0,32.0,-3.0,25.0,10.0,0.0,-39.0,38.0,13.0,-35.0,45.0,27.0,1.0,50.0,44.0,16.0,4.0,32.0,-1.0,-35.0,26.0,-1.0,-24.0,56.0,-7.0,-42.0,1.0,-48.0,-67.0,-16.0,-15.0,-19.0,-39.0,-13.0,-12.0,-32.0,-4.0,0.0,-25.0,3.0,13.0,-30.0,11.0,24.0,-23.0,18.0,31.0,-10.0,11.0,14.0,-15.0,14.0,21.0,-32.0,-151.0,87.0,47.0,20.0,70.0,43.0,-5.0,12.0,27.0,-7.0,-35.0,48.0,15.0,-20.0,39.0,5.0,-74.0,0.0,-12.0,-83.0,-14.0,-1.0,-22.0,-56.0,-31.0,-19.0,-37.0,-5.0,15.0,-33.0,7.0,24.0,-37.0,7.0,38.0,-34.0,0.0,47.0,-27.0,-116.0,45.0,20.0,3.0,38.0,39.0,13.0,65.0,7.0,7.0,23.0,38.0,4.0,12.0,46.0,0.0,-45.0,70.0,13.0,-29.0,27.0,-7.0,-96.0,-17.0,-13.0,-58.0,-11.0,-6.0,-33.0,-20.0,-4.0,-21.0,-50.0,-2.0,-17.0,-41.0,6.0,26.0,-30.0,5.0,28.0,-32.0,-11.0,52.0,1.0,-21.0,-1.0,-52.0,-26.0,65.0,21.0,8.0,39.0,36.0,9.0,64.0,9.0,4.0,38.0};
return value;
}
private double[] getCoordinate_7_31_point_117()
{
double[] value = {34.0,4.0,12.0,55.0,22.0,-61.0,71.0,11.0,-35.0,26.0,-8.0,-97.0,-17.0,-11.0,-52.0,-11.0,-13.0,-36.0,-19.0,0.0,-22.0,-55.0,0.0,-21.0,-38.0,5.0,26.0,-29.0,0.0,30.0,-4.0,-63.0,0.0,-25.0,-14.0,46.0,-44.0,-21.0,61.0,22.0,5.0,43.0,40.0,4.0,55.0,6.0,7.0,49.0,32.0,3.0,13.0,50.0,23.0,-55.0,61.0,20.0,-39.0,26.0,-3.0,-98.0,-19.0,-11.0,-57.0,-13.0,-13.0,-42.0,-20.0,3.0,-19.0,-55.0,0.0,-15.0,-34.0,-2.0,25.0,-8.0,-62.0,0.0,-23.0,-10.0,31.0,-14.0,-11.0,36.0,-10.0,-6.0,19.0,-31.0,-15.0,46.0,24.0,2.0,48.0,42.0,0.0,45.0,5.0,9.0,59.0,29.0,4.0,16.0,48.0,22.0,-48.0,50.0,30.0,-46.0,23.0,1.0,-97.0,-19.0,-9.0,-62.0,-15.0,-12.0,-47.0,-20.0,4.0,-18.0,-55.0,1.0,-9.0,2.0,-244.0,-74.0,18.0,-228.0,-40.0,2.0,-65.0,-15.0,786.0,-41.0,-141.0,-26.0,-24.0,-62.0,-2.0,-11.0,-81.0,-10.0,-63.0,-7.0,36.0,34.0,-106.0,-98.0,-792.0,-2035.0,-8.0,-2.0,-1.0,-7.0,1.0,3.0,-1.0,0.0,1.0,4.0,-1.0,-4.0,0.0,4.0,-2.0,4.0,0.0,0.0,5.0,9.0,1.0,6.0,0.0,1.0,2.0,-5.0,2.0,535.0,39.0,109.0,7.0,-7.0,2.0,3.0,0.0,2.0,1.0,-3.0,4.0,1.0,3.0,3.0,-4.0,-4.0,-7.0,-3.0,0.0,-2.0,-9.0,1.0,-2.0,-3.0,5.0,-1.0,1.0,6.0,-1.0,-221.0,513.0,-409.0,11.0,-2.0,0.0,4.0,-3.0,-13.0,9.0,-4.0,2.0,-20.0,5.0,-5.0,2.0,-6.0,-16.0,-14.0,4.0,14.0,-9.0,-5.0,0.0,7.0,9.0,15.0,7.0,14.0,19.0,23.0,5.0,1.0,-10.0,27.0,38.0,13.0,-49.0,-53.0,0.0,-9.0,-1.0,1.0,-4.0,-9.0,7.0,-4.0,-4.0,33.0,-9.0,17.0,4.0,6.0,-2.0,-35.0,10.0,-19.0,-12.0,4.0,-10.0,13.0,-8.0,-16.0,-24.0,2.0,-6.0,-24.0,-4.0,-3.0,6.0,9.0,21.0,-16.0,-6.0,3.0,-37.0,-14.0,5.0,4.0,-5.0,3.0,36.0,13.0,-3.0,3.0,5.0,7.0,-2.0,4.0,9.0,-1.0,9.0,0.0};
return value;
}
private double[] getCoordinate_7_31_point_118()
{
double[] value = {-6.0,21.0,13.0,-6.0,27.0,41.0,20.0,-5.0,6.0,-2.0,6.0,13.0,20.0,7.0,5.0,-2.0,-1.0,3.0,33.0,12.0,17.0,5.0,0.0,-8.0,7.0,-4.0,-14.0,3.0,-11.0,-10.0,11.0,-39.0,-35.0,0.0,-27.0,-9.0,-1.0,-7.0,0.0,12.0,-5.0,1.0,0.0,0.0,-4.0,4.0,4.0,-1.0,0.0,-6.0,-22.0,-18.0,5.0,-21.0,0.0,-5.0,-2.0,-23.0,6.0,-11.0,-31.0,-189.0,67.0,-1.0,-33.0,15.0,4.0,74.0,-36.0,2.0,39.0,-20.0,2.0,44.0,-22.0,0.0,37.0,-9.0,0.0,18.0,-4.0,-1.0,14.0,1.0,-25.0,-6.0,-2.0,-26.0,-8.0,2.0,0.0,5.0,2.0,-25.0,-7.0,13.0,-7.0,5.0,20.0,2.0,-4.0,3.0,0.0,1.0,3.0,10.0,7.0,3.0,-3.0,6.0,0.0,-4.0,28.0,8.0,-7.0,39.0,36.0,-1.0,11.0,10.0,1.0,4.0,16.0,1.0,0.0,8.0,37.0,-9.0,-7.0,2.0,-1.0,5.0,19.0,-8.0,3.0,0.0,-4.0,-1.0,18.0,8.0,4.0,28.0,11.0,17.0,1.0,6.0,2.0,23.0,11.0,46.0,5.0,1.0,-1.0,15.0,-9.0,-20.0,7.0,-14.0,-28.0,1.0,-21.0,-24.0,-4.0,-36.0,-37.0,-2.0,-19.0,-11.0,0.0,-10.0,1.0,2.0,6.0,-4.0,0.0,-7.0,-24.0,-1.0,0.0,-2.0,-5.0,-18.0,-4.0,-10.0,4.0,-13.0,-24.0,8.0,-15.0,2.0,-20.0,4.0,-2.0,-34.0,12.0,0.0,-38.0,19.0,-4.0,-40.0,18.0,-1.0,-40.0,20.0,-6.0,-37.0,15.0,-1.0,-34.0,18.0,-26.0,3.0,-8.0,-26.0,-6.0,-3.0,3.0,36.0,-18.0,-2.0,36.0,-17.0,3.0,41.0,-20.0,0.0,40.0,-18.0,4.0,38.0,-18.0,0.0,33.0,-13.0,1.0,19.0,-2.0,-28.0,-10.0,6.0,-14.0,-4.0,8.0,-8.0,18.0,1.0,-1.0,0.0,2.0,-9.0,5.0,21.0,1.0,-5.0,5.0,-1.0,11.0,-2.0,-8.0,18.0,11.0,-21.0,35.0,32.0,-9.0,21.0,22.0,-4.0,14.0,28.0,5.0,8.0,25.0,4.0,-1.0,1.0,40.0,-8.0,-34.0,2.0,-7.0,-1.0,32.0,-7.0,-4.0,-9.0,9.0,19.0,25.0,-2.0,3.0,23.0,4.0,7.0,2.0,-11.0,7.0,19.0,9.0,17.0};
return value;
}
private double[] getCoordinate_7_31_point_119()
{
double[] value = {0.0,11.0,-10.0,29.0,2.0,29.0,12.0,-8.0,27.0,1.0,7.0,0.0,5.0,1.0,-1.0,25.0,-7.0,-26.0,5.0,-19.0,-35.0,0.0,-25.0,-32.0,-18.0,-41.0,-36.0,-4.0,-14.0,-10.0,-2.0,-6.0,0.0,2.0,-10.0,5.0,0.0,12.0,-10.0,-1.0,-7.0,-21.0,-2.0,-2.0,-7.0,-1.0,-15.0,0.0,-9.0,-2.0,-12.0,0.0,-27.0,9.0,1.0,-32.0,13.0,-4.0,-41.0,17.0,-1.0,-41.0,19.0,-10.0,-39.0,16.0,-1.0,-40.0,16.0,105.0,-14.0,176.0,-17.0,11.0,-8.0,-25.0,6.0,-20.0,-20.0,-12.0,-26.0,1.0,-4.0,-3.0,11.0,-25.0,-6.0,14.0,-10.0,5.0,-23.0,24.0,-3.0,-1.0,6.0,1.0,20.0,8.0,-36.0,-4.0,3.0,3.0,0.0,3.0,4.0,16.0,10.0,13.0,25.0,-5.0,17.0,14.0,-15.0,13.0,2.0,-7.0,0.0,-9.0,-4.0,43.0,-2.0,-25.0,-18.0,-21.0,-5.0,-24.0,11.0,20.0,-44.0,-12.0,2.0,-9.0,-9.0,9.0,-2.0,-7.0,10.0,0.0,0.0,0.0,-2.0,-6.0,0.0,-3.0,-6.0,6.0,4.0,9.0,-1.0,2.0,-3.0,4.0,4.0,-1.0,4.0,4.0,16.0,10.0,14.0,25.0,-6.0,17.0,15.0,-14.0,11.0,3.0,-8.0,0.0,-4.0,-15.0,-15.0,3.0,2.0,-5.0,-19.0,-1.0,-26.0,-13.0,2.0,-8.0,-10.0,8.0,-3.0,-1.0,-2.0,-2.0,-30.0,6.0,-14.0,-17.0,-5.0,-15.0,-12.0,-13.0,-14.0,-20.0,-11.0,-12.0,-21.0,3.0,-7.0,-28.0,1.0,-9.0,-29.0,-4.0,-2.0,-168.0,29.0,107.0,-17.0,-11.0,0.0,48.0,20.0,-10.0,30.0,-9.0,-16.0,0.0,-4.0,-3.0,0.0,-7.0,-3.0,0.0,-6.0,-3.0,-6.0,-13.0,-4.0,-14.0,-11.0,0.0,8.0,23.0,-43.0,-10.0,-10.0,0.0,-14.0,-3.0,4.0,-4.0,-19.0,45.0,-30.0,5.0,14.0,-10.0,23.0,15.0,8.0,5.0,-44.0,3.0,7.0,0.0,16.0,16.0,-6.0,29.0,7.0,-6.0,21.0,-10.0,-6.0,0.0,-3.0,-4.0,-2.0,-4.0,-4.0,-1.0,-3.0,-4.0,0.0,1.0,-3.0,6.0,-1.0,-1.0,-11.0,-11.0,-6.0,-2.0,2.0,1.0,-10.0,-10.0,-1.0,-15.0,-3.0,3.0,-27.0,0.0,17.0,2.0,-2.0,6.0};
return value;
}
private double[] getCoordinate_7_31_point_120()
{
double[] value = {-10.0,15.0,11.0,2.0,8.0,0.0,18.0,16.0,-5.0,29.0,7.0,-5.0,20.0,-9.0,-7.0,0.0,-4.0,-5.0,0.0,-3.0,-3.0,9.0,1.0,0.0,17.0,-10.0,-14.0,22.0,-3.0,-8.0,17.0,-11.0,-8.0,24.0,-10.0,-3.0,0.0,50.0,-14.0,1.0,39.0,-16.0,-5.0,39.0,-20.0,2.0,41.0,-18.0,0.0,40.0,-18.0,3.0,33.0,-12.0,-1.0,27.0,-8.0,-12.0,1.0,8.0,-2.0,15.0,-1.0,-5.0,1.0,6.0,-9.0,6.0,20.0,0.0,-2.0,4.0,-3.0,-10.0,4.0,0.0,17.0,-4.0,-9.0,13.0,7.0,-34.0,39.0,26.0,-14.0,24.0,29.0,-8.0,19.0,34.0,12.0,9.0,34.0,4.0,-2.0,2.0,2.0,-6.0,0.0,21.0,9.0,-21.0,37.0,0.0,-15.0,-3.0,-11.0,9.0,26.0,-8.0,-8.0,27.0,-5.0,3.0,2.0,-29.0,-9.0,-4.0,-53.0,36.0,41.0,11.0,16.0,-7.0,53.0,-42.0,20.0,13.0,22.0,22.0,11.0,49.0,24.0,9.0,26.0,1.0,7.0,0.0,5.0,1.0,-1.0,32.0,-9.0,-31.0,5.0,-26.0,-42.0,-2.0,-28.0,-39.0,-30.0,-40.0,-38.0,-7.0,-9.0,-8.0,-1.0,-4.0,-2.0,0.0,0.0,-5.0,-1.0,-7.0,-17.0,1.0,-22.0,8.0,-4.0,-6.0,-15.0,0.0,-29.0,13.0,-3.0,-41.0,20.0,-1.0,-42.0,22.0,-6.0,-42.0,14.0,0.0,-38.0,16.0,8.0,3.0,18.0,21.0,-10.0,31.0,0.0,1.0,5.0,-2.0,6.0,4.0,12.0,-7.0,3.0,4.0,6.0,0.0,22.0,12.0,20.0,27.0,-5.0,19.0,19.0,-16.0,13.0,1.0,-14.0,0.0,-2.0,-18.0,-20.0,-22.0,-3.0,-30.0,-16.0,3.0,-10.0,-16.0,-16.0,-16.0,-11.0,15.0,0.0,-17.0,-7.0,-11.0,-18.0,-22.0,-12.0,-32.0,-27.0,-6.0,-22.0,-5.0,-2.0,-24.0,3.0,-5.0,-24.0,-5.0,-4.0,-21.0,4.0,-7.0,-35.0,24.0,-7.0,-23.0,20.0,5.0,-20.0,4.0,2.0,-9.0,-15.0,-3.0,-22.0,14.0,9.0,-18.0,-4.0,2.0,-32.0,1.0,20.0,-10.0,18.0,16.0,1.0,14.0,-1.0,21.0,17.0,-4.0,32.0,7.0,-7.0,28.0,-11.0,-10.0,5.0,-4.0,2.0,10.0,7.0,0.0,0.0,-7.0,-4.0,3.0,0.0,-5.0};
return value;
}
private double[] getCoordinate_7_31_point_121()
{
double[] value = {30.0,13.0,-20.0,15.0,-2.0,-14.0,1.0,39.0,-15.0,-2.0,42.0,-16.0,3.0,41.0,-22.0,2.0,42.0,-20.0,2.0,29.0,-11.0,-10.0,5.0,12.0,3.0,22.0,-8.0,-10.0,6.0,17.0,-2.0,0.0,4.0,-2.0,5.0,2.0,-10.0,8.0,5.0,-45.0,37.0,22.0,-20.0,27.0,36.0,-11.0,25.0,40.0,17.0,11.0,41.0,4.0,-2.0,2.0,1.0,-6.0,0.0,34.0,-7.0,-16.0,39.0,-8.0,-36.0,28.0,-12.0,-12.0,-20.0,-54.0,38.0,-13.0,-47.0,38.0,35.0,160.0,61.0,21.0,2.0,6.0,-24.0,3.0,2.0,-22.0,-6.0,-11.0,-29.0,-5.0,2.0,0.0,-6.0,1.0,1.0,15.0,4.0,25.0,3.0,1.0,0.0,3.0,9.0,21.0,1.0,13.0,-1.0,-1.0,7.0,4.0,0.0,-17.0,23.0,1.0,5.0,3.0,-3.0,-7.0,24.0,-1.0,8.0,3.0,-8.0,-4.0,0.0,-5.0,0.0,-27.0,0.0,-12.0,-23.0,-2.0,-7.0,-25.0,0.0,-2.0,-6.0,-11.0,25.0,-35.0,-3.0,2.0,-10.0,0.0,5.0,8.0,8.0,-19.0,0.0,10.0,-1.0,3.0,8.0,4.0,2.0,4.0,3.0,9.0,1.0,-4.0,0.0,1.0,9.0,27.0,0.0,3.0,0.0,-1.0,8.0,0.0,5.0,-3.0,15.0,64.0,10.0,-5.0,18.0,27.0,11.0,-39.0,-47.0,0.0,-5.0,0.0,0.0,-9.0,0.0,0.0,-28.0,12.0,19.0,0.0,6.0,0.0,-4.0,3.0,2.0,2.0,-8.0,26.0,1.0,7.0,3.0,-2.0,-8.0,7.0,0.0,8.0,5.0,-4.0,-3.0,4.0,-7.0,-2.0,0.0,-10.0,3.0,0.0,-7.0,19.0,-8.0,0.0,-10.0,-32.0,0.0,-13.0,-27.0,2.0,1.0,0.0,-19.0,3.0,-31.0,-9.0,-13.0,6.0,-48.0,-3.0,-36.0,46.0,4.0,-8.0,2.0,7.0,1.0,0.0,17.0,1.0,22.0,-7.0,-3.0,11.0,-12.0,3.0,10.0,-9.0,3.0,2.0,7.0,4.0,3.0,-1.0,10.0,4.0,-5.0,3.0,0.0,6.0,-4.0,5.0,-4.0,6.0,0.0,0.0,9.0,28.0,-9.0,-1.0,9.0,0.0,-4.0,4.0,1.0,-1.0,20.0,25.0,-4.0,18.0,33.0,-13.0,-2.0,46.0,-14.0,-3.0,0.0,30.0,4.0,0.0,22.0,-1.0,0.0,21.0,3.0,10.0};
return value;
}
private double[] getCoordinate_7_31_point_122()
{
double[] value = {14.0,0.0,5.0,12.0,-2.0,5.0,-7.0,4.0,-54.0,11.0,-18.0,-32.0,9.0,-20.0,-23.0,-2.0,-5.0,-2.0,0.0,-8.0,0.0,8.0,-27.0,14.0,5.0,0.0,1.0,-5.0,-5.0,2.0,6.0,0.0,-4.0,8.0,-4.0,10.0,3.0,-2.0,2.0,5.0,-3.0,-6.0,-1.0,-9.0,10.0,-6.0,-12.0,11.0,2.0,-21.0,5.0,6.0,0.0,-16.0,-5.0,-2.0,-9.0,-27.0,0.0,-12.0,-1.0,-49.0,-4.0,-33.0,4.0,6.0,-1.0,-59.0,18.0,-1.0,-45.0,18.0,-52.0,1.0,-8.0,21.0,38.0,-28.0,-31.0,0.0,-5.0,3.0,55.0,-16.0,-8.0,1.0,5.0,-3.0,8.0,28.0,-2.0,6.0,25.0,1.0,35.0,-15.0,3.0,23.0,-9.0,0.0,10.0,-10.0,4.0,5.0,4.0,3.0,10.0,-11.0,-5.0,1.0,0.0,2.0,4.0,-4.0,-6.0,25.0,-15.0,-7.0,8.0,2.0,-2.0,4.0,1.0,0.0,20.0,28.0,-1.0,17.0,37.0,-7.0,-6.0,39.0,-9.0,-20.0,5.0,2.0,-1.0,14.0,11.0,19.0,-4.0,8.0,6.0,0.0,0.0,-14.0,21.0,14.0,17.0,-20.0,10.0,-2.0,5.0,26.0,0.0,2.0,24.0,3.0,7.0,11.0,2.0,0.0,7.0,-16.0,24.0,7.0,14.0,-20.0,7.0,-6.0,5.0,10.0,-17.0,7.0,7.0,3.0,-13.0,-9.0,18.0,-9.0,8.0,6.0,-39.0,15.0,-18.0,-34.0,12.0,-19.0,-26.0,-2.0,-5.0,-2.0,-4.0,-8.0,-2.0,-9.0,-26.0,12.0,0.0,-3.0,4.0,-4.0,-2.0,-1.0,1.0,-10.0,11.0,5.0,-4.0,-2.0,-3.0,-11.0,10.0,0.0,-22.0,10.0,-1.0,-36.0,14.0,8.0,-5.0,-26.0,8.0,-8.0,-26.0,-4.0,-1.0,-6.0,0.0,-55.0,16.0,-30.0,-3.0,-7.0,12.0,-37.0,35.0,-50.0,-12.0,-16.0,7.0,-19.0,-27.0,3.0,-1.0,-16.0,8.0,5.0,-41.0,7.0,37.0,-42.0,50.0,19.0,12.0,14.0,27.0,13.0,0.0,39.0,-34.0,21.0,21.0,43.0,24.0,26.0,13.0,1.0,7.0,0.0,5.0,2.0,-1.0,34.0,-21.0,-27.0,7.0,-26.0,-44.0,-1.0,-26.0,-44.0,-39.0,-35.0,-48.0,-4.0,-6.0,-5.0,-2.0,-8.0,-17.0,0.0,-29.0,3.0,-2.0,-43.0,21.0,-1.0,-31.0,19.0};
return value;
}
private double[] getCoordinate_7_31_point_123()
{
double[] value = {-1.0,-11.0,6.0,-5.0,-41.0,14.0,14.0,10.0,34.0,10.0,-47.0,15.0,14.0,17.0,11.0,23.0,4.0,22.0,25.0,-4.0,21.0,24.0,-28.0,18.0,3.0,-26.0,0.0,-9.0,-35.0,-24.0,-28.0,-9.0,-41.0,-14.0,5.0,-12.0,-15.0,-16.0,-3.0,-16.0,11.0,-16.0,-10.0,-15.0,-6.0,-14.0,-16.0,-3.0,-21.0,-32.0,5.0,-19.0,-29.0,9.0,-22.0,5.0,-3.0,-22.0,5.0,-3.0,-21.0,-8.0,-6.0,-21.0,-6.0,-5.0,-16.0,29.0,-17.0,-21.0,30.0,-14.0,-15.0,14.0,0.0,-14.0,14.0,1.0,-19.0,-13.0,8.0,-16.0,15.0,-3.0,-17.0,-6.0,7.0,-43.0,6.0,26.0,-19.0,34.0,19.0,1.0,26.0,0.0,27.0,30.0,-9.0,31.0,6.0,-10.0,30.0,-3.0,-11.0,18.0,-14.0,-5.0,12.0,47.0,-11.0,25.0,-8.0,-26.0,-3.0,42.0,-15.0,1.0,11.0,-7.0,3.0,31.0,-18.0,3.0,43.0,-21.0,-2.0,28.0,-3.0,-10.0,8.0,16.0,-5.0,5.0,3.0,-58.0,32.0,29.0,-19.0,26.0,40.0,-11.0,25.0,44.0,19.0,22.0,37.0,4.0,-2.0,2.0,2.0,-6.0,-1.0,29.0,-24.0,-2.0,37.0,-19.0,-30.0,-10.0,-40.0,32.0,-11.0,-31.0,39.0,24.0,-34.0,-5.0,-9.0,-4.0,38.0,-3.0,5.0,17.0,-6.0,7.0,32.0,-23.0,1.0,-2.0,1.0,4.0,2.0,-14.0,2.0,1.0,17.0,39.0,-28.0,-4.0,9.0,25.0,-5.0,8.0,23.0,1.0,1.0,7.0,10.0,51.0,-9.0,2.0,36.0,-16.0,3.0,24.0,-10.0,-5.0,0.0,-1.0,0.0,11.0,-11.0,-21.0,15.0,-2.0,-4.0,6.0,6.0,-3.0,5.0,0.0,-3.0,9.0,21.0,-1.0,9.0,21.0,1.0,0.0,38.0,6.0,2.0,17.0,11.0,2.0,15.0,1.0,18.0,-1.0,21.0,6.0,4.0,33.0,5.0,2.0,31.0,-3.0,11.0,22.0,-5.0,4.0,2.0,-17.0,2.0,16.0,-1.0,-11.0,13.0,0.0,-13.0,14.0,0.0,-35.0,7.0,-9.0,-20.0,6.0,-9.0,-20.0,-2.0,-5.0,-1.0,-1.0,-6.0,-7.0,-19.0,-17.0,-4.0,-4.0,-12.0,9.0,-4.0,0.0,0.0,1.0,-23.0,11.0,-1.0,-37.0,17.0,10.0,-49.0,11.0,5.0,-2.0,-7.0,3.0,-8.0,-23.0};
return value;
}
private double[] getCoordinate_7_31_point_124()
{
double[] value = {7.0,-9.0,-24.0,8.0,-37.0,34.0,-11.0,-4.0,-8.0,1.0,-3.0,-1.0,-22.0,-4.0,-6.0,7.0,-7.0,-33.0,5.0,-4.0,-16.0,6.0,6.0,-38.0,17.0,35.0,14.0,20.0,31.0,31.0,3.0,39.0,-43.0,27.0,26.0,12.0,2.0,7.0,2.0,4.0,2.0,-1.0,32.0,-33.0,-24.0,10.0,-25.0,-46.0,0.0,-24.0,-47.0,-46.0,-33.0,-55.0,2.0,-44.0,25.0,0.0,-26.0,16.0,0.0,-18.0,11.0,25.0,-32.0,43.0,21.0,-4.0,21.0,26.0,-11.0,27.0,27.0,-52.0,18.0,3.0,-32.0,0.0,-14.0,-48.0,-25.0,-35.0,-15.0,-47.0,-10.0,-16.0,0.0,-21.0,11.0,-23.0,-11.0,-16.0,0.0,-14.0,-32.0,9.0,-16.0,-30.0,12.0,-13.0,-40.0,21.0,25.0,-2.0,25.0,-47.0,10.0,-41.0,-26.0,1.0,-3.0,-17.0,2.0,-2.0,-17.0,-5.0,-5.0,-25.0,-3.0,-6.0,-24.0,-9.0,6.0,-32.0,-5.0,13.0,24.0,46.0,-39.0,-12.0,28.0,-18.0,-12.0,31.0,-14.0,-13.0,13.0,-3.0,-26.0,-12.0,13.0,-11.0,16.0,-4.0,-52.0,11.0,31.0,-25.0,46.0,16.0,1.0,33.0,0.0,27.0,54.0,-8.0,34.0,13.0,-15.0,27.0,6.0,-11.0,37.0,36.0,-31.0,3.0,18.0,-11.0,4.0,25.0,-15.0,6.0,45.0,-22.0,-67.0,28.0,33.0,-19.0,24.0,44.0,-10.0,25.0,46.0,17.0,34.0,33.0,4.0,-2.0,2.0,3.0,-7.0,-1.0,31.0,-23.0,0.0,-10.0,-41.0,42.0,-8.0,-25.0,22.0,27.0,-18.0,-11.0,-2.0,-7.0,14.0,-15.0,0.0,34.0,-17.0,13.0,26.0,7.0,10.0,-5.0,13.0,28.0,4.0,0.0,11.0,1.0,12.0,49.0,-7.0,1.0,35.0,-15.0,-27.0,0.0,9.0,4.0,24.0,-13.0,-4.0,5.0,6.0,-2.0,5.0,0.0,1.0,6.0,24.0,0.0,16.0,7.0,1.0,3.0,28.0,6.0,2.0,18.0,12.0,0.0,13.0,17.0,2.0,11.0,-1.0,25.0,3.0,36.0,5.0,8.0,36.0,-3.0,6.0,2.0,-24.0,-3.0,21.0,0.0,-4.0,16.0,1.0,-8.0,12.0,-2.0,-13.0,12.0,-3.0,-26.0,5.0,-15.0,-6.0,9.0,-6.0,-22.0,-2.0,-5.0,-1.0,-1.0,-6.0,-6.0,1.0,-23.0,15.0,-22.0,-1.0,-19.0};
return value;
}
private double[] getCoordinate_7_31_point_125()
{
double[] value = {-1.0,-36.0,16.0,13.0,-48.0,11.0,2.0,-11.0,-1.0,15.0,-26.0,2.0,5.0,-10.0,7.0,-5.0,-14.0,-32.0,0.0,0.0,-37.0,2.0,8.0,-13.0,20.0,20.0,22.0,19.0,31.0,5.0,-2.0,-1.0,5.0,8.0,31.0,-36.0,1.0,7.0,2.0,5.0,2.0,0.0,34.0,-37.0,-31.0,7.0,-27.0,-43.0,-2.0,-27.0,-42.0,-10.0,-37.0,33.0,4.0,-29.0,13.0,-2.0,-24.0,-19.0,16.0,-12.0,21.0,23.0,-15.0,26.0,33.0,-47.0,23.0,6.0,-22.0,-1.0,2.0,-41.0,-6.0,-24.0,-50.0,-34.0,-3.0,-14.0,6.0,-50.0,-19.0,-58.0,-10.0,-31.0,11.0,-13.0,-30.0,15.0,19.0,-28.0,37.0,96.0,-55.0,139.0,1.0,0.0,-2.0,2.0,0.0,2.0,2.0,3.0,0.0,0.0,0.0,3.0,-2.0,-2.0,0.0,-3.0,0.0,0.0,-4.0,2.0,-1.0,0.0,0.0,-4.0,0.0,0.0,-3.0,3.0,3.0,0.0,4.0,-2.0,2.0,1.0,2.0,1.0,0.0,1.0,4.0,-1.0,-1.0,2.0,-2.0,-3.0,1.0,-3.0,4.0,0.0,7.0,1.0,9.0,1.0,1.0,3.0,-5.0,-2.0,-8.0,-4.0,1.0,-4.0,-10.0,2.0,-1.0,-1.0,0.0,-2.0,-1.0,-1.0,-5.0,-3.0,5.0,-2.0,-20.0,16.0,0.0,25.0,-12.0,-2.0,5.0,0.0,1.0,8.0,-8.0,2.0,1.0,1.0,4.0,0.0,0.0,3.0,0.0,1.0,2.0,4.0,0.0,3.0,2.0,0.0,4.0,2.0,3.0,5.0,0.0,2.0,4.0,0.0,3.0,4.0,-2.0,-5.0,0.0,0.0,-2.0,-3.0,-6.0,5.0,3.0,-5.0,0.0,-4.0,-4.0,-4.0,-9.0,0.0,-4.0,-4.0,-28.0,16.0,-7.0,-1.0,0.0,-3.0,-16.0,10.0,-25.0,-4.0,-2.0,-42.0,11.0,-5.0,45.0,16.0,-9.0,0.0,8.0,-6.0,5.0,34.0,-52.0,-6.0,7.0,-7.0,3.0,-19.0,23.0,0.0,-14.0,19.0,0.0,-7.0,10.0,4.0,-3.0,0.0,-33.0,-9.0,8.0,-9.0,-17.0,10.0,-5.0,-3.0,-2.0,-21.0,-10.0,9.0,-6.0,-3.0,12.0,-10.0,-10.0,-7.0,-6.0,12.0,-1.0,13.0,8.0,6.0,22.0,8.0,2.0,43.0,15.0,-6.0,22.0,6.0,0.0,0.0,20.0,-18.0,6.0,1.0,1.0,3.0};
return value;
}
private double[] getCoordinate_7_31_point_126()
{
double[] value = {4.0,0.0,4.0,0.0,4.0,5.0,4.0,4.0,10.0,3.0,-1.0,4.0,0.0,4.0,5.0,-4.0,2.0,3.0,-14.0,23.0,9.0,13.0,-28.0,-9.0,1.0,-7.0,-2.0,-16.0,19.0,9.0,-8.0,-1.0,-9.0,-11.0,-9.0,-20.0,-2.0,-3.0,-3.0,16.0,-5.0,-1.0,7.0,-5.0,4.0,-5.0,-1.0,-7.0,10.0,0.0,29.0,-8.0,-7.0,-28.0,8.0,-11.0,3.0,14.0,-17.0,-2.0,18.0,-25.0,-8.0,36.0,-25.0,11.0,10.0,0.0,12.0,-22.0,-4.0,-37.0,-5.0,-2.0,-17.0,-10.0,10.0,-9.0,-7.0,8.0,-4.0,-13.0,15.0,-3.0,-13.0,15.0,0.0,-16.0,20.0,-4.0,-2.0,0.0,-17.0,-17.0,16.0,-7.0,-4.0,-2.0,-3.0,-18.0,12.0,-7.0,-11.0,7.0,-6.0,-4.0,3.0,-5.0,-26.0,2.0,-23.0,-32.0,-4.0,-20.0,-16.0,-2.0,-10.0,-15.0,-1.0,-13.0,-23.0,1.0,-11.0,-25.0,0.0,-3.0,-15.0,4.0,-5.0,-15.0,-7.0,-1.0,-25.0,-2.0,-6.0,-25.0,-1.0,1.0,-19.0,0.0,6.0,-18.0,0.0,4.0,-38.0,0.0,6.0,-55.0,-13.0,16.0,-11.0,2.0,17.0,-16.0,-13.0,0.0,-11.0,-9.0,4.0,-35.0,-50.0,10.0,-6.0,-9.0,1.0,15.0,26.0,6.0,11.0,20.0,5.0,3.0,12.0,7.0,1.0,7.0,-1.0,10.0,7.0,-1.0,12.0,9.0,6.0,-51.0,-36.0,5.0,-1.0,2.0,-2.0,2.0,-1.0,-1.0,2.0,-2.0,1.0,2.0,0.0,-1.0,0.0,0.0,3.0,-1.0,1.0,3.0,4.0,4.0,1.0,7.0,7.0,3.0,-2.0,0.0,1.0,-21.0,-4.0,4.0,-2.0,1.0,3.0,6.0,-2.0,-7.0,4.0,0.0,-2.0,4.0,1.0,-2.0,0.0,-1.0,-1.0,-3.0,-3.0,-1.0,-1.0,3.0,-2.0,0.0,0.0,-3.0,2.0,0.0,-2.0,2.0,-2.0,0.0,3.0,4.0,0.0,3.0,-4.0,3.0,0.0,-1.0,2.0,9.0,7.0,3.0,18.0,19.0,8.0,1.0,6.0,-1.0,-4.0,-7.0,3.0,-26.0,-18.0,-3.0,-1.0,4.0,4.0,-8.0,1.0,7.0,-6.0,0.0,1.0,-1.0,2.0,3.0,-4.0,-4.0,-6.0,-1.0,3.0,-2.0,1.0,-3.0,-4.0,3.0,-2.0,-4.0,2.0,0.0,-3.0,5.0,0.0,-2.0};
return value;
}
private double[] getCoordinate_7_31_point_127()
{
double[] value = {5.0,0.0,-2.0,0.0,0.0,-1.0,0.0,1.0,-3.0,2.0,-1.0,-2.0,8.0,9.0,1.0,5.0,0.0,1.0,3.0,-4.0,3.0,36.0,29.0,-7.0,20.0,0.0,-37.0,13.0,-2.0,-19.0,12.0,0.0,-3.0,7.0,8.0,-6.0,-14.0,-13.0,10.0,-12.0,-8.0,1.0,-17.0,-13.0,0.0,-6.0,2.0,2.0,-17.0,-18.0,0.0,-8.0,0.0,14.0,-15.0,-21.0,-2.0,-9.0,-17.0,-6.0,-11.0,-17.0,0.0,-8.0,-10.0,1.0,-10.0,-12.0,5.0,-25.0,-1.0,30.0,-14.0,-2.0,7.0,31.0,5.0,-24.0,16.0,30.0,21.0,12.0,24.0,14.0,8.0,21.0,7.0,7.0,11.0,0.0,-17.0,2.0,22.0,18.0,6.0,-22.0,-7.0,0.0,3.0,9.0,6.0,0.0,12.0,6.0,8.0,-5.0,3.0,2.0,-16.0,4.0,13.0,-11.0,0.0,5.0,-1.0,8.0,2.0,-8.0,-22.0,-14.0,-3.0,5.0,-2.0,0.0,-2.0,-4.0,1.0,-3.0,-5.0,6.0,1.0,-2.0,7.0,-2.0,-7.0,2.0,-4.0,-5.0,4.0,2.0,-2.0,2.0,0.0,-1.0,19.0,21.0,2.0,6.0,0.0,2.0,19.0,9.0,-15.0,23.0,0.0,-36.0,16.0,-3.0,-18.0,3.0,9.0,-5.0,42.0,13.0,-24.0,28.0,31.0,-27.0,-9.0,28.0,-19.0,-8.0,31.0,-14.0,-70.0,13.0,34.0,-1.0,14.0,-7.0,-40.0,48.0,22.0,-2.0,40.0,7.0,4.0,23.0,2.0,35.0,50.0,-11.0,30.0,17.0,-15.0,21.0,14.0,-13.0,-11.0,23.0,16.0,5.0,30.0,-12.0,0.0,37.0,-34.0,-20.0,25.0,39.0,-11.0,27.0,42.0,17.0,39.0,41.0,4.0,-2.0,2.0,2.0,-7.0,-2.0,-4.0,-30.0,31.0,1.0,-2.0,6.0,15.0,-30.0,14.0,-6.0,1.0,24.0,-7.0,1.0,24.0,-5.0,1.0,24.0,8.0,45.0,-25.0,4.0,16.0,0.0,10.0,31.0,-4.0,-5.0,-1.0,7.0,0.0,30.0,-9.0,-2.0,5.0,1.0,3.0,3.0,20.0,-2.0,-10.0,9.0,6.0,18.0,0.0,1.0,20.0,-7.0,1.0,2.0,21.0,7.0,0.0,16.0,12.0,-1.0,14.0,18.0,2.0,11.0,35.0,17.0,7.0,37.0,-14.0,7.0,21.0,0.0,-4.0,16.0,3.0,-8.0,12.0,-1.0,-12.0,9.0,-2.0,-19.0};
return value;
}
private double[] getCoordinate_7_31_point_128()
{
double[] value = {0.0,-19.0,9.0,7.0,-17.0,2.0,0.0,10.0,-11.0,11.0,-4.0,-17.0,-2.0,-4.0,-1.0,-1.0,-30.0,9.0,0.0,1.0,-9.0,10.0,-31.0,10.0,5.0,-15.0,0.0,2.0,-45.0,28.0,3.0,-1.0,-26.0,4.0,-2.0,-25.0,3.0,0.0,-24.0,9.0,23.0,19.0,13.0,18.0,-28.0,5.0,2.0,0.0,34.0,-40.0,-40.0,4.0,-29.0,-37.0,-1.0,-36.0,16.0,12.0,-19.0,14.0,0.0,-24.0,-32.0,20.0,-18.0,25.0,39.0,-42.0,28.0,11.0,-44.0,-2.0,3.0,-48.0,-11.0,3.0,-17.0,10.0,-41.0,-72.0,-42.0,-9.0,-36.0,17.0,-2.0,-24.0,8.0,4.0,-13.0,27.0,11.0,6.0,41.0,8.0,10.0,23.0,9.0,-29.0,8.0,1.0,6.0,11.0,9.0,10.0,23.0,6.0,1.0,10.0,0.0,5.0,10.0,5.0,0.0,1.0,23.0,-14.0,6.0,-1.0,5.0,3.0,11.0,-12.0,1.0,0.0,3.0,3.0,0.0,4.0,3.0,-1.0,4.0,4.0,-1.0,-5.0,0.0,1.0,-4.0,-2.0,-7.0,5.0,3.0,-4.0,0.0,-3.0,-2.0,-7.0,-8.0,0.0,-4.0,-4.0,-24.0,12.0,-6.0,-4.0,5.0,-2.0,-3.0,-4.0,-6.0,-4.0,-15.0,-10.0,19.0,-11.0,-1.0,9.0,-8.0,5.0,-8.0,2.0,4.0,3.0,-12.0,-4.0,13.0,-20.0,-3.0,19.0,-24.0,-9.0,11.0,0.0,15.0,31.0,-16.0,-2.0,-1.0,22.0,20.0,3.0,32.0,29.0,3.0,24.0,21.0,6.0,-2.0,4.0,2.0,-35.0,-27.0,-1.0,-30.0,-29.0,-3.0,-21.0,-22.0,-6.0,-13.0,-15.0,-8.0,-8.0,-19.0,-12.0,-2.0,-23.0,-11.0,4.0,-15.0,-10.0,9.0,-10.0,-11.0,13.0,-7.0,-13.0,15.0,-3.0,-15.0,18.0,-6.0,-3.0,-1.0,-2.0,-17.0,20.0,-7.0,-6.0,-2.0,0.0,-16.0,9.0,-4.0,-19.0,10.0,-6.0,-17.0,1.0,-1.0,0.0,9.0,-6.0,-5.0,0.0,-6.0,-22.0,-6.0,-8.0,-31.0,-7.0,-18.0,-20.0,-2.0,-13.0,-10.0,-2.0,-9.0,-19.0,-3.0,-5.0,-43.0,-6.0,-2.0,-41.0,4.0,-14.0,-19.0,0.0,-2.0,-13.0,1.0,4.0,-23.0,1.0,5.0,-36.0,4.0,3.0,-24.0,3.0,0.0,-7.0,-2.0,4.0,-1.0,-8.0,4.0,-17.0,-3.0,-5.0};
return value;
}
private double[] getCoordinate_7_31_point_129()
{
double[] value = {-19.0,-11.0,-2.0,-15.0,-10.0,-3.0,-5.0,1.0,-1.0,-18.0,-21.0,0.0,-3.0,1.0,0.0,-14.0,-21.0,0.0,-12.0,-16.0,0.0,-11.0,-15.0,2.0,-10.0,-13.0,5.0,-13.0,-6.0,10.0,-17.0,-1.0,16.0,-14.0,4.0,13.0,-10.0,10.0,12.0,-13.0,18.0,18.0,-13.0,25.0,24.0,-10.0,33.0,21.0,7.0,2.0,0.0,13.0,-23.0,-17.0,15.0,-26.0,-23.0,8.0,-19.0,-18.0,25.0,21.0,14.0,15.0,2.0,-8.0,12.0,26.0,16.0,7.0,21.0,7.0,-1.0,12.0,4.0,-5.0,-2.0,-8.0,10.0,10.0,0.0,14.0,13.0,9.0,-16.0,15.0,10.0,-3.0,-6.0,0.0,-23.0,-15.0,-3.0,-1.0,6.0,4.0,-6.0,3.0,6.0,-4.0,0.0,0.0,-4.0,-5.0,-5.0,-1.0,4.0,2.0,0.0,4.0,-2.0,1.0,-5.0,-3.0,1.0,-2.0,-3.0,2.0,-2.0,-1.0,8.0,13.0,1.0,1.0,-5.0,-2.0,21.0,19.0,4.0,6.0,-1.0,0.0,4.0,-3.0,-4.0,-1.0,-1.0,-5.0,10.0,1.0,-7.0,16.0,-6.0,-17.0,6.0,-5.0,-9.0,7.0,33.0,-4.0,16.0,-9.0,-18.0,26.0,-4.0,-33.0,12.0,16.0,-24.0,-2.0,24.0,-9.0,-5.0,35.0,-18.0,-59.0,67.0,22.0,6.0,17.0,-9.0,-6.0,48.0,12.0,7.0,45.0,4.0,43.0,46.0,-13.0,26.0,21.0,-14.0,-14.0,23.0,29.0,14.0,20.0,-10.0,1.0,35.0,-14.0,-12.0,29.0,36.0,14.0,41.0,49.0,4.0,-1.0,2.0,2.0,-18.0,31.0,-4.0,4.0,14.0,-3.0,4.0,14.0,-2.0,4.0,14.0,15.0,29.0,1.0,-3.0,4.0,0.0,9.0,32.0,-5.0,-6.0,7.0,33.0,-5.0,1.0,21.0,6.0,9.0,-3.0,11.0,11.0,-11.0,6.0,15.0,-5.0,7.0,0.0,16.0,10.0,0.0,17.0,19.0,-1.0,9.0,36.0,0.0,9.0,37.0,4.0,5.0,20.0,3.0,-1.0,17.0,1.0,-12.0,12.0,0.0,-12.0,4.0,-15.0,8.0,7.0,-11.0,15.0,5.0,-8.0,4.0,4.0,-2.0,-23.0,6.0,-7.0,-31.0,9.0,-31.0,9.0,-2.0,-4.0,-1.0,18.0,-27.0,4.0,3.0,-4.0,-14.0,2.0,-3.0,-13.0,5.0,1.0,0.0,3.0,-4.0,-14.0,40.0,-66.0,-50.0};
return value;
}
private double[] getCoordinate_7_31_point_130()
{
double[] value = {14.0,-20.0,9.0,27.0,-30.0,28.0,4.0,-13.0,-35.0,40.0,-53.0,24.0,15.0,-59.0,0.0,-2.0,-72.0,-19.0,-5.0,-32.0,26.0,-15.0,-49.0,17.0,4.0,13.0,23.0,-9.0,-42.0,9.0,9.0,9.0,26.0,9.0,14.0,22.0,9.0,-22.0,6.0,5.0,13.0,13.0,19.0,-27.0,-5.0,3.0,0.0,3.0,-1.0,6.0,4.0,-4.0,1.0,3.0,-1.0,-6.0,1.0,2.0,-7.0,0.0,-17.0,21.0,8.0,-6.0,-5.0,-8.0,-5.0,-13.0,-17.0,0.0,-9.0,-3.0,22.0,-13.0,-1.0,6.0,-7.0,1.0,-9.0,2.0,6.0,1.0,-8.0,1.0,12.0,-18.0,-1.0,22.0,-18.0,-2.0,6.0,33.0,30.0,5.0,27.0,22.0,17.0,19.0,20.0,-7.0,21.0,9.0,14.0,-24.0,-5.0,-1.0,-2.0,5.0,7.0,-41.0,-26.0,2.0,-35.0,-27.0,-2.0,-30.0,-30.0,-3.0,-21.0,-23.0,-5.0,-13.0,-15.0,-9.0,-8.0,-20.0,-13.0,-3.0,-23.0,-10.0,4.0,-16.0,-10.0,11.0,-10.0,-12.0,12.0,-7.0,-12.0,16.0,-4.0,-13.0,4.0,1.0,-8.0,13.0,-7.0,-19.0,8.0,0.0,-17.0,6.0,-3.0,-22.0,4.0,-4.0,-19.0,0.0,-1.0,-23.0,0.0,-3.0,0.0,8.0,-6.0,-18.0,-8.0,-5.0,-27.0,-11.0,-12.0,-14.0,-1.0,-13.0,-20.0,-6.0,-1.0,-45.0,-3.0,-11.0,-46.0,0.0,-7.0,-19.0,4.0,-6.0,-19.0,0.0,6.0,-29.0,8.0,0.0,-20.0,6.0,-1.0,-1.0,-9.0,5.0,-22.0,-3.0,-6.0,-19.0,0.0,-7.0,-21.0,-6.0,-4.0,-16.0,-9.0,-4.0,-17.0,-8.0,-7.0,-9.0,-14.0,3.0,-10.0,-5.0,-6.0,-12.0,-17.0,0.0,-11.0,-16.0,3.0,-10.0,-13.0,5.0,-14.0,-6.0,11.0,-17.0,-1.0,16.0,-15.0,4.0,14.0,-11.0,10.0,11.0,-12.0,18.0,19.0,-13.0,26.0,24.0,-11.0,32.0,24.0,-8.0,37.0,22.0,0.0,4.0,-5.0,7.0,3.0,0.0,0.0,21.0,10.0,25.0,-37.0,-19.0,15.0,-22.0,-16.0,20.0,-27.0,-23.0,16.0,21.0,11.0,8.0,20.0,5.0,0.0,7.0,-2.0,-6.0,-2.0,-8.0,5.0,9.0,1.0,17.0,16.0,10.0,-2.0,8.0,3.0,-14.0,11.0,13.0,-8.0,1.0,3.0,-9.0,-21.0,-13.0};
return value;
}
private double[] getCoordinate_7_31_point_131()
{
double[] value = {0.0,8.0,1.0,-1.0,5.0,-3.0,-1.0,-3.0,-5.0,0.0,-3.0,-3.0,5.0,1.0,0.0,11.0,28.0,11.0,12.0,-11.0,-10.0,7.0,24.0,-3.0,17.0,-10.0,-16.0,18.0,-5.0,-19.0,-11.0,44.0,-12.0,14.0,-12.0,-19.0,-11.0,50.0,-23.0,1.0,31.0,-26.0,-15.0,71.0,17.0,10.0,61.0,3.0,41.0,56.0,-7.0,-10.0,12.0,34.0,33.0,34.0,-17.0,15.0,21.0,-2.0,11.0,68.0,61.0,-4.0,4.0,14.0,-3.0,4.0,15.0,-4.0,4.0,14.0,-2.0,20.0,33.0,19.0,34.0,-1.0,-6.0,7.0,23.0,9.0,2.0,15.0,10.0,8.0,-3.0,1.0,9.0,-5.0,11.0,10.0,-9.0,13.0,-1.0,16.0,19.0,-3.0,10.0,37.0,-3.0,14.0,39.0,7.0,0.0,21.0,5.0,-1.0,18.0,2.0,-10.0,7.0,-11.0,13.0,0.0,-8.0,6.0,9.0,-8.0,6.0,14.0,-1.0,-11.0,3.0,-8.0,-24.0,21.0,-32.0,10.0,11.0,-19.0,-32.0,3.0,-4.0,-14.0,20.0,-33.0,13.0,6.0,-9.0,-14.0,7.0,-9.0,-14.0,43.0,-46.0,22.0,33.0,-54.0,10.0,15.0,-28.0,-40.0,22.0,-79.0,3.0,2.0,-65.0,19.0,-9.0,-53.0,23.0,10.0,22.0,28.0,-5.0,-36.0,19.0,11.0,-22.0,8.0,-4.0,1.0,4.0,-1.0,-7.0,4.0,1.0,13.0,15.0,-1.0,-32.0,-23.0,26.0,-8.0,-1.0,6.0,-6.0,2.0,-12.0,2.0,7.0,0.0,-5.0,4.0,11.0,-14.0,2.0,16.0,31.0,30.0,0.0,46.0,26.0,1.0,10.0,9.0,18.0,-27.0,-5.0,-2.0,-3.0,5.0,-10.0,-11.0,-6.0,10.0,-23.0,-10.0,6.0,-40.0,-26.0,-7.0,-24.0,-21.0,-3.0,-30.0,-30.0,5.0,-22.0,-21.0,-5.0,-13.0,-16.0,-16.0,-1.0,-13.0,-11.0,-6.0,-25.0,-8.0,2.0,-19.0,-8.0,8.0,-12.0,-9.0,11.0,-9.0,-28.0,15.0,10.0,-5.0,7.0,-14.0,-22.0,6.0,0.0,-23.0,2.0,-2.0,-24.0,1.0,-3.0,-23.0,0.0,-2.0,-23.0,-5.0,-6.0,-24.0,-13.0,-10.0,-27.0,-7.0,-9.0,-47.0,-4.0,-12.0,-47.0,0.0,-7.0,-29.0,5.0,-2.0,-27.0,10.0,0.0,-24.0,3.0,-4.0,-22.0,-4.0,-7.0,-23.0,-3.0,-6.0,-22.0,-4.0,-7.0};
return value;
}
private double[] getCoordinate_7_31_point_132()
{
double[] value = {-21.0,-7.0,-8.0,-6.0,-10.0,10.0,-22.0,-16.0,-19.0,-10.0,-13.0,6.0,-8.0,-11.0,8.0,-14.0,-3.0,14.0,-17.0,0.0,18.0,-18.0,-2.0,6.0,-10.0,10.0,12.0,-5.0,21.0,21.0,-16.0,24.0,23.0,-16.0,21.0,15.0,-8.0,38.0,23.0,0.0,24.0,11.0,-12.0,10.0,-1.0,0.0,2.0,-4.0,10.0,28.0,11.0,6.0,-9.0,-7.0,15.0,-42.0,-20.0,29.0,-25.0,-18.0,8.0,16.0,2.0,0.0,6.0,-4.0,-8.0,-2.0,-10.0,6.0,7.0,1.0,21.0,13.0,12.0,-13.0,26.0,18.0,8.0,-11.0,-13.0,-2.0,8.0,-5.0,-1.0,-1.0,-5.0,10.0,26.0,-3.0,-2.0,39.0,-19.0,21.0,-18.0,-21.0,-5.0,58.0,-25.0,5.0,65.0,-16.0,14.0,80.0,4.0,-4.0,29.0,44.0,30.0,57.0,0.0,43.0,50.0,-4.0,0.0,9.0,16.0,0.0,9.0,16.0,0.0,9.0,16.0,4.0,18.0,36.0,5.0,20.0,22.0,2.0,18.0,-4.0,6.0,17.0,-3.0,8.0,0.0,19.0,14.0,-3.0,29.0,16.0,19.0,-18.0,10.0,8.0,-6.0,2.0,0.0,-2.0,0.0,6.0,-6.0,21.0,-4.0,13.0,39.0,-1.0,13.0,40.0,6.0,1.0,24.0,4.0,-2.0,-1.0,-6.0,6.0,0.0,1.0,3.0,8.0,-8.0,10.0,5.0,-17.0,21.0,28.0,4.0,-22.0,15.0,0.0,-14.0,6.0,-17.0,7.0,1.0,-17.0,4.0,15.0,-20.0,-19.0,20.0,-16.0,-31.0,55.0,-45.0,36.0,3.0,-9.0,-20.0,2.0,-10.0,-18.0,34.0,-58.0,1.0,34.0,-59.0,2.0,22.0,-87.0,16.0,-6.0,-33.0,12.0,3.0,21.0,37.0,-7.0,-42.0,-12.0,-5.0,-25.0,9.0,-2.0,-7.0,11.0,-2.0,-9.0,3.0,7.0,37.0,31.0,6.0,-17.0,-6.0,22.0,-51.0,-33.0,0.0,6.0,8.0,-10.0,0.0,7.0,1.0,-5.0,4.0,13.0,-12.0,1.0,-3.0,46.0,27.0,-3.0,23.0,16.0,-3.0,0.0,4.0,19.0,-21.0,-5.0,-11.0,-12.0,-5.0,-16.0,-47.0,-23.0,8.0,-24.0,-10.0,-9.0,-23.0,-21.0,-7.0,-27.0,-27.0,2.0,-22.0,-21.0,-13.0,-3.0,-15.0,-6.0,-12.0,-28.0,-6.0,-3.0,-22.0,-3.0,4.0,-15.0,-29.0,10.0,7.0,-1.0,3.0,-18.0};
return value;
}
private double[] getCoordinate_7_31_point_133()
{
double[] value = {-23.0,1.0,-1.0,-24.0,0.0,-1.0,-25.0,0.0,-1.0,-24.0,-5.0,-7.0,-24.0,-12.0,-12.0,-28.0,-8.0,-10.0,-46.0,-7.0,-3.0,-46.0,4.0,-16.0,-28.0,4.0,0.0,-29.0,9.0,1.0,-25.0,2.0,-4.0,-22.0,-3.0,-8.0,-23.0,-3.0,-8.0,-23.0,-2.0,-8.0,-5.0,-6.0,16.0,-24.0,-12.0,-18.0,-7.0,-5.0,14.0,-11.0,1.0,17.0,-15.0,7.0,23.0,-17.0,0.0,8.0,-7.0,20.0,20.0,-21.0,23.0,20.0,-17.0,19.0,13.0,0.0,23.0,12.0,-30.0,44.0,11.0,-13.0,9.0,0.0,12.0,24.0,11.0,-1.0,-1.0,-6.0,6.0,-22.0,-14.0,14.0,-43.0,-21.0,10.0,15.0,3.0,1.0,6.0,-3.0,-6.0,-3.0,-10.0,4.0,-2.0,-5.0,0.0,50.0,37.0,0.0,16.0,6.0,24.0,-33.0,-25.0,-3.0,11.0,-4.0,1.0,9.0,-10.0,-5.0,28.0,-9.0,-16.0,39.0,7.0,20.0,-15.0,-32.0,-5.0,36.0,-14.0,21.0,92.0,-5.0,27.0,62.0,11.0,26.0,61.0,11.0,-6.0,9.0,18.0,-7.0,9.0,19.0,0.0,19.0,39.0,-20.0,-8.0,30.0,38.0,34.0,-8.0,35.0,24.0,-7.0,6.0,7.0,12.0,14.0,15.0,-2.0,7.0,15.0,-2.0,5.0,6.0,4.0,12.0,-4.0,29.0,14.0,8.0,0.0,16.0,20.0,-18.0,3.0,-2.0,-1.0,14.0,-2.0,4.0,43.0,2.0,9.0,44.0,3.0,9.0,16.0,3.0,1.0,0.0,1.0,3.0,4.0,-18.0,23.0,11.0,-6.0,4.0,30.0,5.0,-22.0,7.0,-7.0,-1.0,5.0,-13.0,5.0,13.0,-14.0,7.0,13.0,-7.0,-8.0,27.0,-19.0,21.0,30.0,-27.0,21.0,-1.0,4.0,-36.0,45.0,-44.0,21.0,12.0,-12.0,-27.0,1.0,-15.0,-23.0,35.0,-39.0,27.0,32.0,-79.0,20.0,2.0,19.0,25.0,-12.0,-75.0,-8.0,-6.0,-37.0,-7.0,-1.0,-7.0,10.0,0.0,19.0,23.0,-3.0,-14.0,-5.0,7.0,-31.0,-18.0,-4.0,0.0,5.0,6.0,-6.0,2.0,-6.0,24.0,18.0,-4.0,1.0,5.0,-9.0,-26.0,-9.0,19.0,-15.0,-5.0,-16.0,-49.0,-22.0,-14.0,-38.0,-25.0,-13.0,-28.0,-25.0,-9.0,-22.0,-28.0,-4.0,-15.0,-32.0,-3.0,-6.0,-24.0,-25.0,0.0,1.0};
return value;
}
private double[] getCoordinate_7_31_point_134()
{
double[] value = {0.0,1.0,-19.0,-24.0,0.0,0.0,-25.0,-1.0,0.0,-25.0,-6.0,-7.0,-25.0,-11.0,-15.0,-28.0,-7.0,-10.0,-2.0,-5.0,17.0,-45.0,-8.0,-1.0,-43.0,4.0,-17.0,0.0,5.0,-18.0,-30.0,4.0,0.0,-28.0,8.0,3.0,-27.0,1.0,-3.0,-22.0,-2.0,-10.0,-24.0,-2.0,-9.0,-5.0,-4.0,17.0,-23.0,0.0,-11.0,-11.0,3.0,22.0,-16.0,11.0,26.0,-19.0,17.0,22.0,-25.0,23.0,17.0,-27.0,34.0,14.0,-30.0,46.0,11.0,13.0,15.0,12.0,-15.0,23.0,1.0,-2.0,0.0,-5.0,6.0,-22.0,-16.0,4.0,8.0,0.0,-2.0,0.0,-5.0,-6.0,31.0,19.0,-5.0,12.0,1.0,11.0,-16.0,-20.0,0.0,9.0,-8.0,-14.0,37.0,5.0,-22.0,74.0,0.0,16.0,-14.0,-21.0,30.0,89.0,-6.0,40.0,45.0,-10.0,-10.0,13.0,22.0,-4.0,9.0,28.0,-14.0,-2.0,34.0,-4.0,7.0,24.0,2.0,18.0,15.0,37.0,26.0,-23.0,50.0,38.0,-14.0,32.0,25.0,10.0,20.0,13.0,2.0,17.0,9.0,2.0,10.0,4.0,5.0,12.0,8.0,0.0,18.0,-1.0,6.0,47.0,-8.0,17.0,52.0,14.0,3.0,18.0,2.0,1.0,12.0,-7.0,5.0,12.0,-3.0,0.0,17.0,-8.0,4.0,18.0,-10.0,7.0,36.0,-22.0,3.0,37.0,-28.0,34.0,21.0,-17.0,36.0,13.0,-18.0,-13.0,9.0,-10.0,-23.0,29.0,-43.0,18.0,-12.0,1.0,24.0,37.0,-6.0,-75.0,24.0,-47.0,20.0,0.0,-49.0,22.0,-4.0,-52.0,-2.0,-11.0,0.0,19.0,0.0,-32.0,-11.0,0.0,-14.0,-10.0,-3.0,-2.0,3.0,-5.0,0.0,5.0,-12.0,-14.0,-3.0,-6.0,-22.0,-10.0,-13.0,-52.0,-22.0,17.0,-1.0,-1.0,-16.0,-41.0,-23.0,-17.0,-32.0,-23.0,-10.0,-24.0,-29.0,-4.0,-18.0,-34.0,-26.0,0.0,3.0,-2.0,-9.0,-29.0,-25.0,-2.0,0.0,-26.0,-6.0,-7.0,-25.0,-11.0,-17.0,-8.0,-6.0,18.0,-25.0,-7.0,-3.0,-43.0,-7.0,-4.0,-42.0,2.0,-14.0,-25.0,4.0,-7.0,-3.0,6.0,-20.0,-30.0,7.0,5.0,-27.0,2.0,-3.0,-24.0,0.0,-10.0,-11.0,4.0,25.0,-23.0,0.0,-13.0,-18.0,13.0,30.0,-22.0,20.0,22.0};
return value;
}
private double[] getCoordinate_7_31_point_135()
{
double[] value = {-29.0,26.0,13.0,-28.0,37.0,12.0,15.0,3.0,9.0,-29.0,49.0,10.0,-13.0,20.0,5.0,-14.0,12.0,-3.0,-3.0,0.0,-6.0,-1.0,2.0,-3.0,-6.0,12.0,9.0,-10.0,32.0,7.0,-2.0,2.0,-20.0,-12.0,52.0,0.0,4.0,55.0,-19.0,26.0,55.0,-7.0,-4.0,-3.0,53.0,0.0,0.0,27.0,12.0,26.0,1.0,-6.0,-23.0,11.0,10.0,36.0,-11.0,0.0,10.0,0.0,1.0,18.0,14.0,14.0,15.0,-3.0,37.0,25.0,-21.0,14.0,11.0,0.0,27.0,22.0,-2.0,32.0,24.0,4.0,24.0,13.0,0.0,22.0,7.0,5.0,15.0,-6.0,13.0,22.0,4.0,-3.0,41.0,-16.0,25.0,52.0,22.0,-6.0,16.0,-2.0,11.0,21.0,8.0,-5.0,23.0,-5.0,3.0,21.0,-10.0,10.0,34.0,-20.0,9.0,24.0,-18.0,14.0,12.0,-8.0,4.0,20.0,-16.0,37.0,11.0,-11.0,7.0,14.0,-19.0,-12.0,0.0,-11.0,0.0,7.0,-11.0,2.0,0.0,-19.0,17.0,3.0,-21.0,9.0,7.0,4.0,-5.0,13.0,-36.0,11.0,11.0,0.0,-15.0,16.0,-4.0,-23.0,11.0,-49.0,3.0,-14.0,-8.0,19.0,-17.0,-48.0,13.0,20.0,-3.0,-25.0,5.0,-28.0,-20.0,-12.0,-14.0,-4.0,-36.0,-56.0,-25.0,-6.0,-22.0,-10.0,-20.0,-34.0,-15.0,20.0,-9.0,-7.0,-21.0,-34.0,-21.0,-12.0,-27.0,-29.0,-27.0,1.0,7.0,-2.0,-23.0,-42.0,-17.0,-4.0,6.0,-12.0,-14.0,-10.0,-6.0,-5.0,-16.0,-33.0,-17.0,16.0,-22.0,-8.0,-3.0,-41.0,-5.0,-14.0,-42.0,0.0,-3.0,-24.0,4.0,-7.0,-29.0,14.0,-29.0,-11.0,3.0,14.0,-16.0,11.0,2.0,-14.0,2.0,-11.0,-20.0,19.0,36.0,-22.0,-4.0,-17.0,-25.0,22.0,22.0,-32.0,30.0,9.0,15.0,11.0,14.0,-31.0,30.0,5.0,-12.0,20.0,5.0,-51.0,49.0,4.0,-15.0,12.0,-2.0,-4.0,27.0,18.0,6.0,3.0,25.0,-19.0,46.0,-16.0,-5.0,10.0,-20.0,4.0,52.0,2.0,3.0,2.0,25.0,3.0,1.0,16.0,11.0,37.0,-4.0,4.0,-4.0,7.0,10.0,4.0,1.0,6.0,29.0,-4.0,4.0,12.0,0.0,1.0,29.0,2.0,0.0,11.0,0.0,13.0,14.0,-2.0};
return value;
}
private double[] getCoordinate_7_31_point_136()
{
double[] value = {12.0,9.0,1.0,-1.0,-8.0,17.0,7.0,-8.0,16.0,23.0,29.0,-4.0,0.0,13.0,-16.0,6.0,10.0,-16.0,26.0,21.0,-6.0,31.0,22.0,-1.0,23.0,12.0,-1.0,9.0,-4.0,13.0,10.0,-11.0,16.0,43.0,-2.0,-2.0,34.0,-8.0,19.0,9.0,-1.0,16.0,31.0,15.0,-19.0,35.0,8.0,18.0,20.0,13.0,-11.0,15.0,4.0,-8.0,19.0,-10.0,12.0,28.0,-17.0,13.0,21.0,-17.0,16.0,-6.0,-7.0,17.0,-7.0,-11.0,15.0,20.0,-22.0,15.0,17.0,8.0,-15.0,9.0,5.0,-15.0,13.0,-8.0,4.0,11.0,-11.0,8.0,0.0,-11.0,0.0,7.0,-28.0,0.0,7.0,-11.0,2.0,4.0,-25.0,11.0,-13.0,-3.0,8.0,-15.0,-6.0,22.0,21.0,-30.0,11.0,14.0,-2.0,-20.0,10.0,1.0,-8.0,6.0,4.0,1.0,11.0,-17.0,3.0,15.0,-8.0,-15.0,-2.0,-18.0,-4.0,0.0,-16.0,0.0,-17.0,-46.0,14.0,1.0,-17.0,-4.0,18.0,-4.0,-26.0,-7.0,-9.0,-3.0,-13.0,-30.0,-16.0,-29.0,-51.0,-21.0,-22.0,-38.0,-21.0,-26.0,-40.0,-18.0,11.0,-8.0,-16.0,-30.0,-33.0,-22.0,-11.0,-21.0,-10.0,-12.0,-14.0,-9.0,-24.0,-21.0,-17.0,-34.0,-14.0,3.0,-39.0,-10.0,-14.0,-42.0,4.0,-3.0,-32.0,8.0,-17.0,-33.0,17.0,6.0,-16.0,12.0,3.0,-17.0,18.0,4.0,-40.0,26.0,7.0,2.0,9.0,19.0,-38.0,34.0,3.0,-33.0,32.0,8.0,-43.0,45.0,4.0,-22.0,28.0,6.0,-8.0,7.0,0.0,7.0,4.0,27.0,-4.0,17.0,2.0,-19.0,47.0,-17.0,-2.0,15.0,1.0,-6.0,18.0,2.0,6.0,7.0,17.0,8.0,18.0,3.0,6.0,-4.0,2.0,5.0,-1.0,9.0,5.0,4.0,17.0,16.0,33.0,0.0,-5.0,7.0,-19.0,10.0,19.0,2.0,1.0,17.0,-2.0,2.0,30.0,1.0,3.0,13.0,3.0,11.0,-5.0,19.0,14.0,12.0,2.0,20.0,29.0,-4.0,10.0,18.0,-8.0,5.0,15.0,-15.0,17.0,14.0,-5.0,29.0,19.0,-3.0,5.0,-8.0,15.0,11.0,-2.0,9.0,33.0,3.0,1.0,24.0,-1.0,11.0,5.0,14.0,6.0,3.0,33.0,4.0,45.0,30.0,5.0,-1.0,13.0,13.0};
return value;
}
private double[] getCoordinate_7_31_point_137()
{
double[] value = {45.0,-41.0,2.0,2.0,-32.0,-4.0,6.0,-13.0,-3.0,-2.0,9.0,-8.0,31.0,0.0,12.0,15.0,4.0,-3.0,13.0,9.0,-11.0,24.0,-16.0,16.0,12.0,-10.0,11.0,-5.0,-12.0,16.0,7.0,-16.0,12.0,19.0,-24.0,16.0,16.0,-8.0,3.0,21.0,5.0,-15.0,6.0,-14.0,-1.0,8.0,-28.0,1.0,0.0,-16.0,5.0,-16.0,-11.0,22.0,4.0,-15.0,13.0,22.0,-25.0,9.0,16.0,-15.0,0.0,13.0,-9.0,-17.0,17.0,-1.0,-16.0,-3.0,-18.0,-1.0,-17.0,-19.0,16.0,-20.0,-20.0,19.0,-2.0,-23.0,0.0,19.0,7.0,-25.0,17.0,9.0,-20.0,1.0,-16.0,0.0,0.0,-16.0,-4.0,-7.0,-8.0,-4.0,-14.0,-26.0,-5.0,-6.0,-26.0,-12.0,-16.0,-41.0,-16.0,-14.0,-33.0,-16.0,-12.0,-8.0,16.0,-22.0,-22.0,24.0,7.0,-16.0,-68.0,-14.0,-21.0,-6.0,-14.0,-23.0,-4.0,-19.0,-25.0,-8.0,-24.0,-23.0,-14.0,-26.0,-15.0,-9.0,-41.0,-10.0,9.0,-37.0,3.0,-27.0,-28.0,10.0,-1.0,-32.0,18.0,1.0,-25.0,20.0,-1.0,-20.0,21.0,-3.0,-18.0,18.0,-1.0,-18.0,12.0,58.0,-17.0,19.0,-29.0,-7.0,7.0,-18.0,-26.0,30.0,8.0,-27.0,37.0,4.0,-14.0,24.0,5.0,-19.0,24.0,-1.0,-9.0,6.0,0.0,-4.0,18.0,3.0,-1.0,14.0,1.0,9.0,-10.0,21.0,8.0,-5.0,23.0,-7.0,22.0,-3.0,-14.0,20.0,-20.0,-13.0,19.0,-17.0,-5.0,17.0,0.0,10.0,1.0,17.0,3.0,8.0,15.0,11.0,18.0,8.0,18.0,28.0,1.0,6.0,17.0,-6.0,6.0,0.0,0.0,2.0,17.0,-4.0,1.0,30.0,0.0,3.0,15.0,3.0,16.0,15.0,2.0,24.0,35.0,-5.0,13.0,22.0,-8.0,16.0,13.0,-3.0,27.0,1.0,10.0,39.0,13.0,5.0,-1.0,10.0,7.0,4.0,24.0,6.0,8.0,19.0,3.0,28.0,18.0,0.0,-1.0,5.0,5.0,0.0,14.0,7.0,0.0,23.0,8.0,43.0,24.0,2.0,35.0,-22.0,16.0,4.0,-24.0,-7.0,3.0,-14.0,-6.0,3.0,-5.0,-4.0,23.0,-15.0,11.0,9.0,-19.0,0.0,4.0,-22.0,-4.0,2.0,-10.0,-6.0,37.0,-8.0,12.0,0.0,9.0,-9.0};
return value;
}
private double[] getCoordinate_7_31_point_138()
{
double[] value = {13.0,-10.0,11.0,7.0,-17.0,13.0,23.0,-29.0,18.0,19.0,-12.0,4.0,6.0,-14.0,0.0,8.0,-30.0,4.0,1.0,-16.0,7.0,4.0,-16.0,13.0,22.0,-24.0,11.0,15.0,-15.0,0.0,-2.0,-12.0,0.0,18.0,-7.0,-15.0,0.0,-12.0,1.0,-21.0,-27.0,20.0,-9.0,-17.0,6.0,-1.0,-16.0,0.0,4.0,-8.0,-7.0,18.0,-2.0,-26.0,-3.0,-13.0,-8.0,-12.0,-26.0,-4.0,-11.0,-31.0,-7.0,-9.0,-35.0,-8.0,-14.0,-29.0,4.0,-22.0,-23.0,19.0,-18.0,-24.0,13.0,5.0,-11.0,-45.0,-22.0,-29.0,11.0,-23.0,-28.0,0.0,-24.0,-26.0,-8.0,-24.0,-17.0,-7.0,-32.0,-8.0,-27.0,-40.0,1.0,7.0,-28.0,11.0,-6.0,-30.0,21.0,-6.0,-25.0,22.0,-13.0,-23.0,25.0,-17.0,-14.0,10.0,34.0,-16.0,20.0,-19.0,-17.0,21.0,-24.0,-18.0,26.0,-9.0,-19.0,32.0,2.0,-18.0,29.0,0.0,-17.0,23.0,-1.0,-7.0,13.0,3.0,5.0,1.0,25.0,0.0,10.0,5.0,-5.0,15.0,-2.0,-8.0,15.0,-8.0,-16.0,27.0,-20.0,-1.0,11.0,-1.0,8.0,9.0,17.0,-5.0,11.0,-2.0,12.0,18.0,7.0,18.0,27.0,1.0,13.0,14.0,14.0,11.0,28.0,-2.0,4.0,31.0,-4.0,16.0,33.0,-3.0,29.0,36.0,-5.0,35.0,28.0,-2.0,3.0,13.0,12.0,9.0,14.0,6.0,37.0,40.0,-2.0,-7.0,9.0,7.0,0.0,29.0,10.0,7.0,19.0,5.0,31.0,13.0,-1.0,0.0,6.0,4.0,38.0,15.0,2.0,32.0,-14.0,15.0,3.0,-6.0,-3.0,25.0,-11.0,14.0,9.0,-19.0,-1.0,1.0,-29.0,-11.0,-2.0,-9.0,-8.0,31.0,-36.0,18.0,9.0,-13.0,-3.0,10.0,-12.0,-8.0,29.0,-24.0,18.0,25.0,-33.0,21.0,14.0,-31.0,16.0,3.0,-29.0,8.0,10.0,-26.0,11.0,18.0,-23.0,14.0,-31.0,11.0,51.0,42.0,-38.0,-51.0,-5.0,-34.0,0.0,9.0,5.0,-24.0,0.0,-12.0,1.0,-9.0,-17.0,7.0,-1.0,-16.0,0.0,4.0,-8.0,-7.0,-3.0,-13.0,-4.0,-11.0,-23.0,0.0,-8.0,-31.0,-3.0,-9.0,-35.0,-2.0,-12.0,-30.0,1.0,-17.0,-25.0,6.0,-17.0,-22.0,5.0,-20.0,-34.0,0.0};
return value;
}
private double[] getCoordinate_7_31_point_139()
{
double[] value = {-29.0,-32.0,4.0,-27.0,-27.0,-7.0,-23.0,-16.0,-11.0,-33.0,-13.0,-12.0,-36.0,8.0,-13.0,-26.0,10.0,-6.0,-29.0,21.0,-8.0,-26.0,25.0,-18.0,-25.0,29.0,-9.0,-16.0,19.0,-12.0,-17.0,21.0,-12.0,-17.0,27.0,-6.0,-16.0,34.0,-2.0,-16.0,28.0,-2.0,-13.0,22.0,-5.0,-6.0,11.0,1.0,0.0,9.0,5.0,-6.0,15.0,-2.0,-8.0,16.0,-8.0,-1.0,12.0,-1.0,8.0,15.0,14.0,-7.0,34.0,-3.0,7.0,29.0,5.0,-5.0,15.0,45.0,22.0,24.0,-7.0,13.0,28.0,-11.0,5.0,28.0,-14.0,17.0,31.0,-7.0,30.0,36.0,-3.0,-2.0,24.0,11.0,37.0,37.0,-4.0,-7.0,36.0,9.0,5.0,25.0,7.0,50.0,28.0,0.0,-12.0,20.0,6.0,37.0,21.0,0.0,-6.0,50.0,11.0,47.0,46.0,10.0,39.0,-45.0,11.0,-4.0,-51.0,-13.0,33.0,-19.0,18.0,-9.0,-19.0,-12.0,44.0,-25.0,23.0,6.0,-24.0,-4.0,-1.0,-37.0,-12.0,29.0,-33.0,23.0,3.0,-22.0,-15.0,27.0,-33.0,26.0,11.0,-31.0,22.0,-4.0,-26.0,20.0,2.0,-24.0,20.0,-17.0,17.0,42.0,8.0,-23.0,20.0,26.0,-41.0,-32.0,-7.0,-19.0,11.0,30.0,-43.0,-60.0,-4.0,-21.0,6.0,-1.0,-22.0,-9.0,-10.0,-24.0,1.0,-15.0,-16.0,19.0,-14.0,-37.0,10.0,-12.0,-26.0,3.0,-13.0,-21.0,0.0,-19.0,-28.0,1.0,-25.0,-42.0,-1.0,-25.0,-35.0,-5.0,-25.0,-28.0,-9.0,-24.0,-17.0,-8.0,-38.0,-4.0,1.0,-29.0,-1.0,-27.0,-26.0,12.0,-10.0,-29.0,23.0,-12.0,-28.0,30.0,-12.0,-27.0,39.0,-13.0,-17.0,25.0,-11.0,-14.0,20.0,-8.0,-12.0,27.0,-8.0,-12.0,35.0,-13.0,-4.0,17.0,-19.0,-11.0,22.0,-6.0,-8.0,24.0,5.0,-3.0,20.0,-6.0,-16.0,46.0,50.0,-1.0,21.0,-10.0,-8.0,45.0,34.0,23.0,25.0,-11.0,14.0,28.0,-13.0,4.0,29.0,-16.0,23.0,31.0,-17.0,-23.0,39.0,28.0,48.0,39.0,-27.0,-4.0,40.0,12.0,40.0,34.0,-8.0,-12.0,38.0,16.0,55.0,39.0,-6.0,1.0,31.0,6.0,35.0,23.0,3.0,1.0,3.0,4.0,45.0,20.0,9.0,-43.0,41.0,12.0};
return value;
}
private double[] getCoordinate_7_31_point_140()
{
double[] value = {87.0,-61.0,1.0,2.0,-3.0,-3.0,26.0,-22.0,11.0,7.0,-30.0,-2.0,34.0,-39.0,28.0,2.0,-35.0,-18.0,25.0,-34.0,29.0,5.0,-37.0,-11.0,16.0,-38.0,52.0,5.0,-35.0,-36.0,5.0,-30.0,33.0,-9.0,-28.0,20.0,-28.0,29.0,66.0,22.0,-56.0,44.0,12.0,-51.0,-44.0,-10.0,-33.0,23.0,22.0,-27.0,-47.0,-6.0,-25.0,7.0,-14.0,-22.0,12.0,-22.0,-39.0,17.0,-15.0,-34.0,4.0,-20.0,-26.0,5.0,-33.0,-57.0,1.0,-29.0,-45.0,-4.0,-29.0,-29.0,-10.0,-23.0,-19.0,-9.0,-22.0,-16.0,-31.0,-42.0,10.0,6.0,-28.0,14.0,-12.0,-32.0,23.0,-14.0,-32.0,40.0,-21.0,-32.0,54.0,-27.0,-14.0,25.0,-16.0,-13.0,31.0,-11.0,-9.0,42.0,-22.0,-5.0,21.0,-14.0,-4.0,26.0,-7.0,-26.0,31.0,43.0,6.0,35.0,-19.0,-41.0,47.0,25.0,41.0,59.0,-24.0,2.0,46.0,-19.0,24.0,74.0,-17.0,22.0,49.0,-7.0,83.0,86.0,1.0,53.0,46.0,-3.0,-5.0,8.0,6.0,35.0,25.0,1.0,-45.0,18.0,1.0,0.0,15.0,10.0,-7.0,29.0,16.0,5.0,61.0,35.0,46.0,-65.0,-36.0,45.0,4.0,30.0,-6.0,59.0,26.0,9.0,-87.0,-41.0,6.0,-12.0,-6.0,40.0,-22.0,-11.0,24.0,-25.0,10.0,2.0,-7.0,-5.0,37.0,-46.0,27.0,5.0,-71.0,58.0,16.0,-47.0,23.0,13.0,-70.0,29.0,14.0,21.0,120.0,6.0,2.0,13.0,-19.0,-95.0,15.0,-9.0,-51.0,13.0,6.0,-44.0,-65.0,0.0,-57.0,-32.0,-22.0,-45.0,20.0,-30.0,-54.0,14.0,-37.0,-63.0,5.0,-36.0,-47.0,-3.0,-30.0,-29.0,-10.0,-26.0,-19.0,-11.0,-20.0,-22.0,-34.0,-44.0,18.0,8.0,-29.0,14.0,-11.0,-34.0,23.0,-16.0,-34.0,41.0,-25.0,-38.0,60.0,-32.0,-23.0,54.0,-30.0,-6.0,44.0,-25.0,-40.0,61.0,24.0,-41.0,59.0,65.0,0.0,53.0,-16.0,4.0,93.0,-27.0,-12.0,5.0,8.0,19.0,89.0,-36.0,73.0,200.0,-24.0,102.0,-115.0,-82.0,23.0,46.0,8.0,7.0,87.0,33.0,17.0,65.0,34.0,16.0,25.0,16.0,51.0,12.0,0.0,46.0,-17.0,19.0,15.0,-25.0,-6.0,15.0,-61.0,-18.0};
return value;
}
private double[] getCoordinate_7_31_point_141()
{
double[] value = {21.0,-80.0,-12.0,27.0,-41.0,13.0,57.0,100.0,110.0,37.0,-194.0,70.0,45.0,458.0,73.0,-46.0,8.0,-20.0,137.0,18.0,104.0,-81.0,34.0,-41.0,276.0,1108.0,-85.0,4.0,3.0,-7.0,21.0,-1.0,2.0,35.0,-6.0,-45.0,9.0,-4.0,-41.0,-3.0,0.0,-5.0,-27.0,2.0,0.0,-34.0,4.0,29.0,-15.0,3.0,34.0,-7.0,-3.0,4.0,-16.0,2.0,1.0,-1.0,2.0,-10.0,30.0,-5.0,-36.0,1.0,-4.0,-46.0,-26.0,0.0,-30.0,-12.0,0.0,-3.0,-29.0,3.0,13.0,-21.0,5.0,43.0,6.0,2.0,40.0,-6.0,-2.0,7.0,-33.0,2.0,4.0,-2.0,3.0,-9.0,20.0,-5.0,-44.0,-14.0,-2.0,-46.0,-30.0,0.0,-15.0,-8.0,1.0,3.0,-12.0,2.0,20.0,-18.0,5.0,47.0,21.0,1.0,32.0,-3.0,-2.0,8.0,-17.0,8.0,48.0,-14.0,-2.0,-30.0,18.0,-1.0,33.0,12.0,3.0,2.0,11.0,-5.0,-43.0,41.0,-2.0,2.0,28.0,-2.0,-2.0,51.0,0.0,19.0,27.0,0.0,25.0,-6.0,3.0,31.0,11.0,-4.0,1.0,7.0,3.0,-1.0,28.0,-4.0,-28.0,51.0,-4.0,-10.0,-54.0,-1.0,6.0,40.0,-7.0,-52.0,10.0,-4.0,-47.0,-4.0,0.0,-6.0,-30.0,2.0,0.0,-38.0,4.0,32.0,1.0,-5.0,-52.0,-29.0,0.0,-35.0,-15.0,0.0,-3.0,-32.0,3.0,15.0,-27.0,5.0,49.0,-16.0,-2.0,-53.0,-34.0,0.0,-17.0,-10.0,1.0,2.0,-13.0,3.0,23.0,-22.0,6.0,55.0,-6.0,4.0,50.0,-20.0,-1.0,-29.0,1.0,5.0,6.0,-10.0,0.0,0.0,-3.0,2.0,14.0,5.0,4.0,54.0,26.0,2.0,48.0,19.0,-2.0,-18.0,3.0,-3.0,7.0,12.0,3.0,-2.0,0.0,1.0,24.0,60.0,-1.0,32.0,56.0,-2.0,9.0,27.0,-5.0,-35.0,10.0,-3.0,7.0,8.0,3.0,-6.0,20.0,1.0,31.0,64.0,-10.0,-67.0,13.0,-3.0,-27.0,-2.0,0.0,-10.0,5.0,-5.0,-4.0,-10.0,0.0,-7.0,1.0,-10.0,-9.0,-35.0,2.0,6.0,25.0,-4.0,-31.0,10.0,-5.0,-54.0,-9.0,0.0,-13.0,-39.0,2.0,-2.0,-23.0,2.0,19.0,0.0,-3.0,-32.0,-34.0,-1.0,-41.0,-22.0,1.0,-4.0};
return value;
}
private double[] getCoordinate_7_31_point_142()
{
double[] value = {-39.0,4.0,17.0,-16.0,2.0,30.0,-10.0,-1.0,-32.0,-41.0,1.0,-22.0,-19.0,1.0,5.0,-15.0,3.0,27.0,-23.0,7.0,58.0,-1.0,2.0,30.0,-20.0,-1.0,-26.0,-5.0,1.0,-1.0,-6.0,1.0,9.0,5.0,10.0,9.0,-4.0,1.0,17.0,6.0,6.0,61.0,30.0,2.0,57.0,22.0,-1.0,5.0,68.0,-1.0,37.0,65.0,-2.0,11.0,54.0,-4.0,-4.0,73.0,-11.0,-78.0,16.0,-4.0,-29.0,10.0,-10.0,1.0,-4.0,-1.0,-20.0,8.0,-7.0,-6.0,-26.0,0.0,-15.0,-10.0,0.0,1.0,8.0,-1.0,-10.0,12.0,-7.0,-61.0,-15.0,0.0,-20.0,-48.0,3.0,-4.0,-9.0,0.0,7.0,0.0,-1.0,-12.0,-39.0,-1.0,-47.0,-28.0,1.0,-6.0,-46.0,5.0,20.0,-6.0,0.0,11.0,-3.0,0.0,-12.0,-49.0,1.0,-25.0,-27.0,2.0,7.0,-18.0,4.0,31.0,-24.0,6.0,60.0,0.0,1.0,13.0,-6.0,0.0,-11.0,-9.0,0.0,-3.0,-16.0,2.0,7.0,-11.0,3.0,32.0,11.0,7.0,1.0,6.0,5.0,66.0,34.0,3.0,63.0,25.0,-1.0,6.0,68.0,-1.0,37.0,68.0,-3.0,12.0,59.0,-4.0,-5.0,77.0,-11.0,-81.0,9.0,-7.0,6.0,21.0,-5.0,-39.0,11.0,-74.0,23.0,-8.0,-9.0,-25.0,-34.0,5.0,-27.0,-10.0,1.0,1.0,7.0,-5.0,-10.0,11.0,-15.0,-75.0,-16.0,-6.0,-24.0,-51.0,5.0,-14.0,-10.0,3.0,6.0,0.0,-4.0,-13.0,-36.0,-5.0,-36.0,-29.0,3.0,-7.0,-55.0,14.0,15.0,-6.0,5.0,10.0,-5.0,-3.0,-12.0,-39.0,9.0,-28.0,-24.0,9.0,6.0,-27.0,21.0,54.0,-14.0,24.0,68.0,0.0,5.0,13.0,-6.0,2.0,-15.0,-9.0,9.0,-11.0,-18.0,1.0,4.0,-19.0,6.0,29.0,12.0,11.0,85.0,3.0,11.0,-12.0,37.0,3.0,69.0,28.0,-1.0,7.0,3.0,-22.0,27.0,66.0,21.0,10.0,71.0,-3.0,12.0,65.0,-4.0,-5.0,59.0,-31.0,-37.0,36.0,-32.0,-33.0,-33.0,-51.0,52.0,8.0,-34.0,-37.0,-12.0,-12.0,-25.0,-19.0,0.0,-13.0,-9.0,3.0,0.0,3.0,-7.0,-8.0,-9.0,-26.0,-40.0,-25.0,-6.0,-15.0,-33.0,14.0,-11.0,-7.0,8.0,2.0};
return value;
}
private double[] getCoordinate_7_31_point_143()
{
double[] value = {-2.0,-9.0,-8.0,-32.0,-16.0,-27.0,-30.0,6.0,-6.0,-33.0,30.0,0.0,-4.0,9.0,5.0,-5.0,-8.0,-7.0,-39.0,-12.0,-9.0,-26.0,9.0,3.0,-17.0,32.0,16.0,-13.0,36.0,23.0,-12.0,1.0,-11.0,-17.0,7.0,0.0,-20.0,17.0,30.0,17.0,37.0,77.0,40.0,19.0,51.0,-3.0,-37.0,25.0,32.0,3.0,8.0,61.0,28.0,14.0,-9.0,-60.0,77.0,69.0,78.0,-59.0,55.0,-4.0,4.0,66.0,-62.0,-20.0,8.0,-53.0,-8.0,-7.0,-54.0,-21.0,-25.0,-29.0,-43.0,-26.0,-8.0,-23.0,-15.0,-1.0,-9.0,-28.0,2.0,-12.0,-39.0,6.0,-9.0,-17.0,6.0,-2.0,-36.0,14.0,0.0,-37.0,5.0,0.0,-33.0,17.0,1.0,-24.0,25.0,14.0,-21.0,4.0,3.0,-19.0,17.0,7.0,7.0,33.0,35.0,29.0,-54.0,79.0,39.0,25.0,26.0,-4.0,-17.0,17.0,51.0,27.0,45.0,43.0,9.0,15.0,4.0,25.0,-21.0,35.0,-3.0,6.0,76.0,-60.0,-13.0,4.0,-65.0,-56.0,-12.0,-33.0,-49.0,-43.0,-7.0,-33.0,-83.0,25.0,-3.0,-82.0,16.0,10.0,-21.0,15.0,17.0,-14.0,16.0,20.0,-1.0,-22.0,17.0,22.0,31.0,28.0,-2.0,-32.0,15.0,19.0,36.0,22.0,50.0,23.0,50.0,46.0,5.0,13.0,32.0,-13.0,-3.0,4.0,34.0,-18.0,61.0,-48.0,-7.0,15.0,-19.0,-13.0,1.0,-49.0,-57.0,-13.0,-24.0,-52.0,-36.0,-6.0,-34.0,-79.0,19.0,-7.0,-83.0,16.0,16.0,-23.0,11.0,20.0,0.0,-24.0,12.0,-14.0,13.0,33.0,15.0,14.0,41.0,15.0,16.0,40.0,50.0,24.0,65.0,32.0,2.0,13.0,48.0,0.0,-17.0,43.0,-26.0,-23.0,39.0,-28.0,-37.0,0.0,-32.0,-59.0,-13.0,-16.0,-53.0,-30.0,-5.0,-37.0,-75.0,13.0,-11.0,-83.0,15.0,22.0,0.0,-20.0,5.0,-29.0,11.0,26.0,-14.0,12.0,33.0,13.0,16.0,41.0,13.0,16.0,42.0,50.0,25.0,66.0,36.0,1.0,13.0,50.0,-1.0,-18.0,38.0,-25.0,-23.0,40.0,-30.0,-37.0,0.0,-31.0,-61.0,-15.0,-16.0,-53.0,-27.0,-6.0,-38.0,-76.0,12.0,-14.0,-8.0,-34.0,3.0,-77.0,9.0,26.0,-28.0,7.0,32.0,-17.0,7.0,38.0};
return value;
}
private double[] getCoordinate_7_31_point_144()
{
double[] value = {12.0,15.0,44.0,13.0,15.0,44.0,49.0,24.0,59.0,26.0,0.0,7.0,29.0,0.0,0.0,40.0,-1.0,-10.0,44.0,-27.0,-32.0,30.0,-28.0,-46.0,0.0,-15.0,-55.0,-18.0,-10.0,-47.0,-26.0,-6.0,-38.0,-8.0,-35.0,6.0,-75.0,6.0,-26.0,-76.0,7.0,29.0,-27.0,7.0,36.0,-18.0,7.0,41.0,12.0,16.0,45.0,12.0,15.0,44.0,51.0,22.0,59.0,26.0,0.0,4.0,28.0,0.0,-1.0,41.0,-1.0,-10.0,38.0,-24.0,-28.0,32.0,-31.0,-46.0,0.0,-13.0,-64.0,-19.0,-7.0,-42.0,-17.0,-77.0,7.0,-20.0,0.0,-41.0,-67.0,10.0,-32.0,-76.0,1.0,35.0,-27.0,3.0,44.0,-19.0,2.0,48.0,9.0,12.0,45.0,9.0,12.0,45.0,42.0,29.0,52.0,34.0,2.0,6.0,30.0,-5.0,-1.0,30.0,-12.0,-10.0,40.0,-20.0,-22.0,18.0,-18.0,-63.0,16.0,-6.0,-19.0,-6.0,-9.0,-43.0,-3.0,-108.0,0.0,-18.0,-5.0,-43.0,-25.0,-5.0,-41.0,-69.0,-9.0,-31.0,-90.0,6.0,36.0,-31.0,7.0,47.0,-21.0,14.0,51.0,12.0,18.0,57.0,14.0,26.0,56.0,44.0,23.0,63.0,34.0,-4.0,7.0,30.0,-6.0,-4.0,42.0,-14.0,-22.0,36.0,-29.0,-26.0,17.0,-10.0,-65.0,19.0,-4.0,-25.0,-5.0,-171.0,26.0,1.0,-17.0,-73.0,-17.0,-170.0,-4.0,-26.0,166.0,-81.0,-80.0,18.0,-38.0,-99.0,17.0,40.0,-27.0,10.0,36.0,-32.0,13.0,59.0,-7.0,15.0,74.0,24.0,16.0,91.0,37.0,7.0,68.0,57.0,-3.0,14.0,28.0,-5.0,-4.0,61.0,-24.0,-38.0,39.0,-8.0,-36.0,16.0,-24.0,-75.0,-19.0,-167.0,13.0,23.0,-21.0,-63.0,-13.0,-63.0,-10.0,3.0,-5.0,-45.0,-48.0,16.0,-74.0,-27.0,-87.0,3.0,43.0,144.0,-10.0,-93.0,31.0,-27.0,-109.0,15.0,31.0,-3.0,1.0,5.0,-58.0,29.0,76.0,-4.0,17.0,89.0,39.0,9.0,122.0,48.0,5.0,61.0,54.0,-7.0,24.0,27.0,-8.0,-2.0,60.0,-28.0,-40.0,41.0,-21.0,-44.0,-9.0,-68.0,6.0,11.0,-26.0,-100.0,-20.0,-114.0,-16.0,20.0,9.0,-94.0,-64.0,-42.0,-95.0,-12.0,-34.0,-17.0,-36.0,-188.0,-132.0,-41.0,-331.0,-1.0};
return value;
}
private double[] getCoordinate_7_31_point_145()
{
double[] value = {-41.0,-90.0,16.0,-40.0,-89.0,17.0,-29.0,-152.0,60.0,-15.0,-11.0,-32.0,-6.0,-34.0,-62.0,-90.0,-132.0,11.0,-70.0,-49.0,-13.0,-43.0,-18.0,-24.0,-51.0,12.0,-15.0,-71.0,40.0,-40.0,-83.0,128.0,-64.0,-54.0,47.0,55.0,-32.0,16.0,21.0,9.0,152.0,-67.0,-22.0,92.0,-36.0,-22.0,92.0,-35.0,-3.0,316.0,-6.0,28.0,224.0,61.0,127.0,1198.0,528.0,33.0,8.0,-17.0,3.0,25.0,-45.0,-2.0,11.0,-20.0,-7.0,3.0,-4.0,-33.0,0.0,2.0,-33.0,-16.0,31.0,0.0,-23.0,41.0,-34.0,4.0,-12.0,-2.0,8.0,-5.0,23.0,15.0,-29.0,-1.0,24.0,-43.0,-20.0,13.0,-20.0,-13.0,1.0,-2.0,-36.0,-7.0,15.0,-17.0,-20.0,37.0,10.0,-23.0,40.0,-6.0,-6.0,4.0,-14.0,4.0,-8.0,-3.0,7.0,-2.0,0.0,19.0,-34.0,-18.0,21.0,-35.0,-24.0,5.0,-8.0,-5.0,-1.0,3.0,-9.0,-20.0,36.0,12.0,-29.0,49.0,20.0,-4.0,5.0,1.0,-7.0,5.0,130.0,-12.0,9.0,44.0,-9.0,13.0,20.0,-13.0,22.0,31.0,7.0,-16.0,-13.0,16.0,-27.0,3.0,29.0,-51.0,-2.0,13.0,-23.0,-8.0,3.0,-5.0,-38.0,0.0,2.0,-38.0,-17.0,35.0,-1.0,28.0,-49.0,-23.0,14.0,-24.0,-15.0,1.0,-1.0,-41.0,-7.0,17.0,-22.0,-22.0,41.0,-20.0,24.0,-41.0,-28.0,6.0,-9.0,-6.0,-1.0,3.0,-10.0,-23.0,42.0,13.0,-32.0,56.0,-4.0,3.0,3.0,-41.0,16.0,-26.0,54.0,-36.0,60.0,6.0,-5.0,1.0,11.0,2.0,4.0,7.0,15.0,-28.0,36.0,2.0,-8.0,54.0,-4.0,3.0,24.0,-9.0,14.0,37.0,-8.0,12.0,-8.0,-22.0,38.0,12.0,-4.0,0.0,4.0,3.0,2.0,26.0,10.0,-20.0,28.0,5.0,-13.0,9.0,-2.0,3.0,-2.0,-6.0,12.0,8.0,5.0,-19.0,8.0,-4.0,-11.0,-3.0,5.0,-9.0,-5.0,0.0,0.0,-29.0,-6.0,13.0,14.0,14.0,-26.0,3.0,30.0,-54.0,-2.0,16.0,-27.0,-14.0,7.0,-10.0,-47.0,0.0,3.0,-23.0,-11.0,21.0,-1.0,17.0,-31.0,-28.0,18.0,-28.0,-21.0,2.0,-2.0,-49.0,-9.0,19.0,-13.0,-13.0,26.0,-13.0,15.0,-26.0};
return value;
}
private double[] getCoordinate_7_31_point_146()
{
double[] value = {-36.0,7.0,-10.0,-14.0,-3.0,6.0,-12.0,-26.0,47.0,7.0,-19.0,33.0,-29.0,12.0,-18.0,-3.0,2.0,14.0,-11.0,0.0,2.0,3.0,0.0,8.0,-6.0,-4.0,7.0,1.0,-14.0,26.0,27.0,-44.0,77.0,32.0,8.0,-18.0,4.0,-8.0,6.0,13.0,4.0,0.0,8.0,-23.0,39.0,55.0,-9.0,11.0,68.0,-1.0,-3.0,11.0,9.0,-18.0,8.0,-6.0,3.0,7.0,5.0,-1.0,8.0,-12.0,21.0,46.0,13.0,-29.0,1.0,-4.0,0.0,32.0,24.0,-46.0,10.0,-11.0,-2.0,10.0,-7.0,-1.0,2.0,17.0,-30.0,-11.0,7.0,-11.0,-10.0,0.0,0.0,-9.0,-2.0,6.0,6.0,5.0,-11.0,4.0,32.0,-56.0,-3.0,18.0,-32.0,-21.0,10.0,-15.0,-55.0,0.0,3.0,-9.0,-3.0,7.0,0.0,6.0,-11.0,-32.0,20.0,-33.0,-29.0,3.0,-4.0,-55.0,-10.0,23.0,-5.0,-4.0,9.0,-5.0,5.0,-10.0,-45.0,10.0,-13.0,-22.0,-5.0,11.0,-14.0,-30.0,53.0,1.0,-5.0,10.0,-9.0,3.0,-5.0,-29.0,0.0,3.0,5.0,0.0,13.0,-12.0,-6.0,13.0,11.0,5.0,8.0,1.0,-17.0,30.0,32.0,-52.0,89.0,46.0,-15.0,23.0,63.0,-11.0,13.0,78.0,-2.0,-2.0,21.0,-3.0,3.0,2.0,-13.0,4.0,58.0,17.0,-36.0,7.0,-10.0,3.0,-3.0,-15.0,4.0,48.0,31.0,-67.0,-5.0,15.0,-32.0,-15.0,6.0,-9.0,-14.0,-11.0,1.0,-11.0,-6.0,7.0,6.0,2.0,-13.0,16.0,19.0,-69.0,-2.0,19.0,-62.0,-19.0,1.0,-16.0,-49.0,-10.0,3.0,-9.0,0.0,8.0,-1.0,2.0,-13.0,-43.0,12.0,-37.0,-30.0,2.0,-5.0,-48.0,-3.0,18.0,-5.0,-1.0,11.0,-7.0,2.0,-11.0,-51.0,3.0,-8.0,-25.0,-1.0,17.0,-21.0,-30.0,68.0,1.0,-1.0,12.0,-9.0,1.0,-5.0,-43.0,-7.0,6.0,-17.0,-1.0,22.0,26.0,67.0,29.0,1.0,-21.0,39.0,11.0,5.0,2.0,33.0,-54.0,93.0,51.0,-17.0,26.0,67.0,-12.0,14.0,76.0,-1.0,-3.0,0.0,-12.0,6.0,27.0,-4.0,5.0,-10.0,-32.0,2.0,58.0,-2.0,-36.0,47.0,4.0,-73.0,-7.0,6.0,-40.0,-15.0,0.0,-8.0,-16.0,-3.0,3.0};
return value;
}
private double[] getCoordinate_7_31_point_147()
{
double[] value = {-3.0,-14.0,-43.0,-10.0,-12.0,-36.0,-23.0,2.0,-15.0,-38.0,17.0,2.0,-7.0,3.0,7.0,-2.0,-4.0,-11.0,-31.0,-13.0,-28.0,-30.0,1.0,-8.0,-40.0,10.0,19.0,-5.0,2.0,9.0,-5.0,-3.0,-10.0,-36.0,-6.0,-9.0,-28.0,5.0,8.0,-24.0,3.0,41.0,0.0,0.0,11.0,-9.0,0.0,-5.0,-23.0,0.0,3.0,-21.0,2.0,22.0,-7.0,6.0,49.0,-3.0,77.0,-20.0,19.0,-2.0,56.0,39.0,-10.0,65.0,56.0,-19.0,29.0,69.0,-12.0,15.0,61.0,-33.0,1.0,-7.0,-41.0,-2.0,32.0,-9.0,2.0,51.0,-16.0,-38.0,19.0,-11.0,-43.0,-15.0,-4.0,-23.0,-19.0,4.0,-11.0,-16.0,-7.0,-32.0,-30.0,-2.0,-22.0,-33.0,7.0,-16.0,-33.0,-1.0,-20.0,-17.0,0.0,-7.0,-39.0,2.0,-9.0,-30.0,0.0,-1.0,-18.0,2.0,3.0,-33.0,3.0,12.0,-40.0,9.0,41.0,-11.0,35.0,44.0,7.0,37.0,40.0,53.0,20.0,73.0,52.0,-11.0,16.0,58.0,-23.0,-3.0,-28.0,-92.0,25.0,63.0,-22.0,-29.0,46.0,-20.0,-21.0,11.0,-13.0,-27.0,-5.0,0.0,-29.0,-12.0,2.0,-29.0,-69.0,17.0,-44.0,-77.0,3.0,-39.0,-53.0,3.0,15.0,-31.0,6.0,52.0,-16.0,23.0,80.0,66.0,19.0,70.0,33.0,-5.0,9.0,-6.0,-33.0,1.0,45.0,-12.0,-2.0,64.0,-16.0,-32.0,23.0,-17.0,-20.0,-4.0,-35.0,-7.0,35.0,17.0,-25.0,-1.0,5.0,-33.0,-14.0,8.0,-31.0,-67.0,20.0,-48.0,-75.0,3.0,-31.0,-48.0,-1.0,17.0,-33.0,-1.0,48.0,-20.0,11.0,72.0,9.0,4.0,25.0,53.0,16.0,53.0,-6.0,-39.0,-5.0,29.0,0.0,21.0,47.0,-11.0,1.0,64.0,-9.0,-33.0,-7.0,-45.0,10.0,30.0,3.0,-34.0,31.0,5.0,-33.0,1.0,10.0,-37.0,-15.0,12.0,-32.0,-64.0,24.0,-54.0,-73.0,5.0,-24.0,-43.0,-4.0,21.0,-35.0,-10.0,44.0,-24.0,-3.0,62.0,19.0,-8.0,57.0,30.0,-4.0,47.0,36.0,-24.0,27.0,34.0,-5.0,0.0,0.0,-21.0,0.0,73.0,-1.0,-46.0,29.0,4.0,-35.0,29.0,4.0,-36.0,0.0,11.0,-37.0,-14.0,13.0,-34.0,-61.0,23.0,-53.0,-75.0,4.0,-22.0};
return value;
}
private double[] getCoordinate_7_31_point_148()
{
double[] value = {-40.0,-5.0,23.0,-37.0,-9.0,43.0,-25.0,-5.0,64.0,20.0,-7.0,58.0,25.0,-3.0,45.0,36.0,-24.0,30.0,-13.0,-44.0,-27.0,25.0,-9.0,10.0,27.0,-4.0,2.0,69.0,-4.0,-41.0,30.0,6.0,-37.0,30.0,5.0,-37.0,0.0,19.0,-38.0,-10.0,19.0,-38.0,-58.0,29.0,-51.0,-78.0,4.0,-14.0,-41.0,-7.0,23.0,-37.0,-10.0,34.0,-23.0,-15.0,49.0,8.0,-9.0,61.0,25.0,-8.0,54.0,-1.0,-40.0,-14.0,32.0,-16.0,22.0,25.0,-9.0,10.0,25.0,-6.0,3.0,71.0,-3.0,-39.0,29.0,6.0,-37.0,30.0,5.0,-38.0,0.0,21.0,-41.0,-8.0,20.0,-41.0,-55.0,33.0,-51.0,-79.0,3.0,-9.0,-40.0,-9.0,25.0,-36.0,-9.0,29.0,-26.0,-23.0,55.0,8.0,-7.0,62.0,3.0,-94.0,-29.0,26.0,-7.0,42.0,24.0,-4.0,25.0,26.0,-6.0,13.0,34.0,-9.0,4.0,58.0,-9.0,-41.0,28.0,10.0,-37.0,27.0,9.0,-37.0,3.0,28.0,-44.0,-5.0,28.0,-43.0,-51.0,39.0,-53.0,-76.0,-4.0,-3.0,-35.0,-14.0,24.0,-32.0,-16.0,28.0,-24.0,-13.0,36.0,6.0,-9.0,22.0,0.0,-108.0,-40.0,-12.0,-29.0,59.0,22.0,-1.0,49.0,29.0,-12.0,39.0,25.0,-6.0,16.0,34.0,-3.0,8.0,67.0,0.0,-46.0,36.0,2.0,-52.0,33.0,10.0,-48.0,3.0,21.0,-53.0,-7.0,27.0,-50.0,-64.0,40.0,-60.0,-75.0,12.0,5.0,-40.0,-9.0,25.0,-36.0,-11.0,29.0,-21.0,-25.0,49.0,-14.0,-154.0,-77.0,16.0,-142.0,-108.0,13.0,-50.0,-39.0,-20.0,30.0,106.0,-4.0,147.0,80.0,-15.0,-23.0,76.0,19.0,-24.0,46.0,38.0,-18.0,62.0,24.0,-6.0,16.0,58.0,-6.0,9.0,63.0,17.0,-42.0,60.0,24.0,-68.0,24.0,27.0,-66.0,-2.0,29.0,-63.0,-7.0,18.0,-41.0,-72.0,35.0,-74.0,-89.0,-10.0,-9.0,-76.0,-25.0,50.0,8.0,-142.0,-96.0,9.0,-58.0,-37.0,18.0,-104.0,-50.0,83.0,9.0,-51.0,-111.0,-43.0,150.0,-21.0,93.0,76.0,-31.0,-33.0,94.0,-2.0,61.0,30.0,19.0,-18.0,60.0,37.0,-15.0,67.0,23.0,-1.0,15.0,60.0,1.0,3.0,70.0,11.0,-32.0,89.0,41.0,-81.0};
return value;
}
private double[] getCoordinate_7_31_point_149()
{
double[] value = {32.0,32.0,-78.0,-18.0,32.0,-93.0,-1.0,2.0,-5.0,-82.0,35.0,-73.0,-94.0,-13.0,-39.0,9.0,-65.0,-41.0,36.0,-202.0,-86.0,12.0,-56.0,-17.0,108.0,-16.0,-7.0,12.0,-75.0,-18.0,50.0,12.0,11.0,-58.0,-214.0,-38.0,135.0,-6.0,-23.0,108.0,18.0,12.0,96.0,-26.0,36.0,116.0,18.0,103.0,-24.0,186.0,25.0,20.0,1.0,64.0,0.0,55.0,44.0,0.0,49.0,39.0,78.0,-28.0,0.0,15.0,63.0,23.0,27.0,90.0,3.0,-105.0,11.0,19.0,-64.0,31.0,88.0,-2.0,17.0,89.0,38.0,8.0,135.0,49.0,2.0,67.0,56.0,-10.0,27.0,27.0,-7.0,-2.0,58.0,-26.0,-41.0,-32.0,-143.0,49.0,57.0,-9.0,-98.0,-8.0,-91.0,-16.0,14.0,19.0,-127.0,11.0,14.0,-100.0,-10.0,-34.0,-23.0,-9.0,-32.0,-25.0,-2.0,-193.0,-94.0,-46.0,36.0,-46.0,-40.0,-308.0,15.0,-38.0,-91.0,14.0,-38.0,-91.0,15.0,-32.0,-138.0,51.0,-83.0,-111.0,39.0,-58.0,-44.0,-57.0,-15.0,-12.0,-42.0,-85.0,-44.0,-6.0,-50.0,-19.0,-23.0,-59.0,16.0,-16.0,-73.0,40.0,-45.0,-44.0,18.0,30.0,-84.0,52.0,17.0,-43.0,109.0,-83.0,4.0,138.0,-59.0,-21.0,94.0,-33.0,-19.0,95.0,-31.0,4.0,290.0,-21.0,-14.0,10.0,56.0,7.0,217.0,25.0,-11.0,51.0,16.0,-13.0,52.0,21.0,-37.0,-31.0,92.0,-46.0,-3.0,124.0,-5.0,43.0,33.0,16.0,13.0,102.0,-11.0,64.0,32.0,36.0,-15.0,66.0,23.0,-1.0,15.0,62.0,2.0,3.0,74.0,17.0,-34.0,94.0,48.0,-90.0,34.0,31.0,-77.0,-18.0,38.0,-107.0,-81.0,24.0,-78.0,25.0,-115.0,-68.0,18.0,-97.0,-50.0,71.0,25.0,50.0,8.0,-65.0,-39.0,4.0,-66.0,-32.0,-1.0,-70.0,-18.0,89.0,0.0,-4.0,102.0,-9.0,-15.0,95.0,-4.0,59.0,-18.0,131.0,92.0,69.0,-33.0,109.0,17.0,5.0,10.0,11.0,26.0,18.0,11.0,24.0,17.0,12.0,35.0,14.0,-63.0,20.0,87.0,-4.0,18.0,97.0,23.0,-11.0,162.0,40.0,-38.0,95.0,63.0,-19.0,27.0,26.0,-7.0,-2.0,-21.0,-100.0,18.0,65.0,-19.0,-70.0,-6.0,-53.0,-19.0,68.0,13.0,-110.0};
return value;
}
private double[] getCoordinate_7_31_point_150()
{
double[] value = {14.0,25.0,-126.0,0.0,-41.0,-23.0,1.0,-187.0,-66.0,-63.0,-218.0,27.0,-10.0,-21.0,-135.0,-49.0,-121.0,15.0,-25.0,-62.0,8.0,-34.0,-123.0,40.0,-53.0,-86.0,59.0,-56.0,-56.0,-29.0,-65.0,-48.0,-31.0,-101.0,-31.0,-46.0,-60.0,-3.0,-19.0,-65.0,8.0,-14.0,-113.0,32.0,-20.0,-71.0,53.0,-10.0,-62.0,62.0,-6.0,-9.0,80.0,-84.0,-2.0,126.0,-52.0,-13.0,66.0,-19.0,-24.0,125.0,-36.0,-55.0,55.0,121.0,19.0,222.0,-18.0,15.0,188.0,24.0,-1.0,49.0,11.0,-44.0,1.0,124.0,11.0,7.0,129.0,0.0,54.0,6.0,32.0,17.0,88.0,4.0,32.0,-13.0,23.0,-1.0,15.0,64.0,-8.0,5.0,74.0,-10.0,-39.0,91.0,56.0,-100.0,38.0,34.0,-85.0,-13.0,24.0,-131.0,17.0,-51.0,-34.0,12.0,-34.0,-18.0,13.0,-36.0,-13.0,16.0,-7.0,3.0,81.0,-31.0,-10.0,80.0,-18.0,-24.0,-15.0,60.0,113.0,51.0,2.0,89.0,57.0,-27.0,95.0,15.0,3.0,13.0,6.0,12.0,6.0,6.0,12.0,5.0,-8.0,8.0,94.0,18.0,-48.0,184.0,38.0,-39.0,99.0,61.0,-42.0,34.0,-8.0,-51.0,6.0,22.0,-10.0,-5.0,-10.0,-38.0,7.0,76.0,-28.0,-121.0,15.0,-36.0,-37.0,55.0,53.0,-80.0,-10.0,-168.0,-59.0,-62.0,-177.0,-6.0,-73.0,-187.0,50.0,28.0,-27.0,-112.0,-51.0,-114.0,26.0,-76.0,-122.0,5.0,-44.0,-69.0,-14.0,-65.0,-47.0,-23.0,-101.0,-2.0,-43.0,-67.0,13.0,-34.0,-79.0,-5.0,0.0,-118.0,12.0,-19.0,-68.0,54.0,-18.0,-39.0,75.0,-10.0,-52.0,131.0,-48.0,-17.0,120.0,-46.0,-18.0,42.0,128.0,-12.0,194.0,-77.0,-2.0,191.0,-15.0,6.0,177.0,21.0,4.0,-38.0,104.0,6.0,42.0,33.0,24.0,48.0,135.0,3.0,36.0,-17.0,21.0,5.0,14.0,5.0,36.0,-17.0,76.0,9.0,-5.0,78.0,-14.0,-64.0,94.0,41.0,-107.0,36.0,38.0,-84.0,8.0,-13.0,-15.0,9.0,-15.0,-14.0,17.0,-5.0,-11.0,72.0,-38.0,-32.0,-28.0,1.0,86.0,79.0,8.0,16.0,50.0,-4.0,124.0,-11.0,10.0,102.0,43.0,-69.0,119.0,33.0,20.0,-190.0,9.0,3.0,6.0,9.0,10.0,7.0};
return value;
}
private double[] getCoordinate_7_31_point_151()
{
double[] value = {6.0,15.0,7.0,14.0,-83.0,193.0,38.0,-27.0,104.0,-14.0,-46.0,1.0,71.0,-39.0,43.0,-7.0,-23.0,6.0,24.0,-4.0,-9.0,-19.0,-39.0,-8.0,74.0,-16.0,-106.0,-30.0,-84.0,-15.0,63.0,-14.0,-56.0,-40.0,-152.0,-34.0,-60.0,-210.0,17.0,-42.0,-127.0,2.0,11.0,-6.0,-37.0,-71.0,-133.0,-6.0,-44.0,-65.0,-8.0,-64.0,-48.0,-23.0,-86.0,3.0,-35.0,-87.0,21.0,-53.0,-108.0,-6.0,5.0,-94.0,11.0,-9.0,-68.0,58.0,-17.0,-36.0,74.0,-18.0,-46.0,142.0,-26.0,-3.0,7.0,43.0,-15.0,133.0,-17.0,-8.0,223.0,-29.0,-1.0,179.0,-2.0,34.0,18.0,76.0,-11.0,89.0,-14.0,24.0,32.0,125.0,-9.0,43.0,-9.0,19.0,3.0,18.0,2.0,21.0,-14.0,89.0,17.0,-12.0,-2.0,34.0,-13.0,83.0,-5.0,-79.0,100.0,40.0,-122.0,8.0,-11.0,-12.0,10.0,-8.0,-7.0,8.0,-2.0,-3.0,-49.0,-16.0,157.0,80.0,49.0,18.0,85.0,17.0,-3.0,-24.0,-9.0,113.0,78.0,-13.0,36.0,74.0,-58.0,24.0,-14.0,-58.0,101.0,23.0,9.0,-106.0,31.0,-48.0,10.0,15.0,4.0,-3.0,8.0,-59.0,92.0,4.0,-25.0,30.0,22.0,1.0,22.0,4.0,-40.0,3.0,37.0,-10.0,6.0,-11.0,-89.0,-39.0,22.0,0.0,-12.0,12.0,-140.0,-60.0,2.0,-25.0,-12.0,38.0,-5.0,-34.0,-57.0,-206.0,25.0,-46.0,-140.0,-6.0,-48.0,-71.0,-10.0,7.0,-65.0,-60.0,-47.0,-63.0,-8.0,-65.0,-41.0,-23.0,-83.0,7.0,-38.0,-85.0,20.0,-48.0,-103.0,-4.0,2.0,-92.0,8.0,-6.0,-66.0,53.0,-14.0,-37.0,70.0,-15.0,-4.0,68.0,66.0,-38.0,77.0,-14.0,-20.0,146.0,-11.0,2.0,228.0,-33.0,21.0,2.0,52.0,3.0,32.0,5.0,22.0,162.0,37.0,13.0,-1.0,21.0,-2.0,104.0,9.0,38.0,2.0,9.0,16.0,38.0,-11.0,28.0,-9.0,-8.0,23.0,17.0,-28.0,59.0,31.0,-87.0,10.0,-6.0,10.0,41.0,31.0,-2.0,-25.0,9.0,107.0,22.0,11.0,14.0,82.0,43.0,8.0,-36.0,-17.0,174.0,76.0,0.0,5.0,71.0,-9.0,27.0,86.0,-27.0,27.0,43.0,-40.0,14.0,42.0,-130.0,-90.0,6.0,-27.0,32.0};
return value;
}
private double[] getCoordinate_7_31_point_152()
{
double[] value = {15.0,-35.0,15.0,13.0,-2.0,-9.0,12.0,-91.0,-17.0,5.0,0.0,0.0,4.0,-93.0,-26.0,28.0,-43.0,-29.0,2.0,-32.0,-10.0,-19.0,-216.0,22.0,-55.0,-144.0,-13.0,-24.0,-45.0,-21.0,-30.0,-94.0,-41.0,-57.0,-52.0,-27.0,-98.0,12.0,-41.0,-92.0,14.0,-41.0,-102.0,3.0,-8.0,-106.0,6.0,-9.0,-53.0,63.0,0.0,-30.0,99.0,26.0,-21.0,47.0,9.0,-31.0,154.0,-9.0,35.0,237.0,-15.0,5.0,38.0,5.0,22.0,48.0,33.0,18.0,107.0,9.0,5.0,0.0,2.0,27.0,97.0,1.0,9.0,0.0,13.0,29.0,31.0,-16.0,26.0,17.0,-29.0,0.0,61.0,196.0,49.0,31.0,7.0,-37.0,25.0,177.0,63.0,22.0,13.0,94.0,-11.0,12.0,95.0,3.0,28.0,58.0,-30.0,13.0,55.0,-45.0,0.0,59.0,-86.0,-12.0,22.0,-38.0,-140.0,22.0,-151.0,-10.0,15.0,-36.0,-56.0,11.0,-91.0,-35.0,-3.0,-50.0,-9.0,4.0,-1.0,-7.0,-8.0,-240.0,31.0,-59.0,-131.0,-18.0,-28.0,-42.0,-10.0,-40.0,-47.0,-15.0,-55.0,-46.0,-24.0,-71.0,-23.0,-44.0,-91.0,9.0,-49.0,-102.0,7.0,2.0,-78.0,37.0,6.0,-52.0,55.0,-3.0,-34.0,54.0,-4.0,-22.0,46.0,-2.0,-38.0,139.0,-6.0,49.0,238.0,-17.0,1.0,0.0,8.0,10.0,89.0,-5.0,19.0,103.0,22.0,-17.0,-23.0,100.0,45.0,143.0,32.0,-38.0,34.0,137.0,66.0,75.0,42.0,-148.0,-12.0,265.0,48.0,39.0,17.0,95.0,20.0,0.0,107.0,-12.0,23.0,107.0,3.0,26.0,77.0,-26.0,41.0,50.0,-44.0,5.0,42.0,-92.0,-15.0,-66.0,-72.0,188.0,97.0,-100.0,-225.0,82.0,9.0,-270.0,3.0,-78.0,8.0,0.0,-32.0,4.0,32.0,7.0,-143.0,5.0,-90.0,0.0,-9.0,-238.0,-47.0,-59.0,-125.0,-20.0,-30.0,-43.0,-11.0,-40.0,-44.0,-16.0,-56.0,-44.0,-24.0,-68.0,-22.0,-43.0,-84.0,6.0,-44.0,-95.0,9.0,1.0,-73.0,34.0,6.0,-53.0,53.0,-3.0,-35.0,50.0,-3.0,-25.0,48.0,-3.0,-41.0,133.0,-4.0,11.0,237.0,52.0,24.0,87.0,11.0,-40.0,-15.0,140.0,9.0,32.0,0.0,20.0,75.0,0.0,-93.0,-22.0,265.0,21.0,169.0,49.0};
return value;
}
private double[] getCoordinate_7_31_point_153()
{
double[] value = {-54.0,-250.0,339.0,-6.0,-74.0,-8.0,-22.0,-1.0,164.0,-7.0,64.0,4.0,-48.0,40.0,152.0,-55.0,21.0,98.0,-26.0,-50.0,96.0,-17.0,-4.0,-11.0,29.0,0.0,-23.0,22.0,63.0,-59.0,52.0,-23.0,-103.0,47.0,-38.0,-148.0,35.0,163.0,-298.0,47.0,99.0,21.0,55.0,45.0,11.0,89.0,30.0,8.0,89.0,-10.0,23.0,91.0,7.0,18.0,80.0,-32.0,30.0,49.0,-46.0,9.0,64.0,-248.0,143.0,-30.0,-32.0,102.0,3.0,9.0,79.0,20.0,24.0,60.0,5.0,28.0,31.0,8.0,29.0,32.0,390.0,1173.0,533.0,9.0,1.0,-2.0,13.0,-3.0,15.0,56.0,-12.0,-11.0,33.0,-8.0,-25.0,0.0,0.0,-6.0,-19.0,4.0,-18.0,-45.0,10.0,0.0,-33.0,7.0,16.0,-8.0,-1.0,-2.0,-12.0,2.0,-9.0,6.0,2.0,-9.0,45.0,-10.0,-8.0,30.0,-8.0,-34.0,0.0,0.0,-39.0,-8.0,2.0,-11.0,-29.0,6.0,-8.0,-45.0,11.0,18.0,-20.0,4.0,35.0,-9.0,-1.0,1.0,-23.0,8.0,-27.0,25.0,-6.0,-18.0,18.0,-4.0,-44.0,-21.0,4.0,-9.0,-8.0,2.0,-3.0,-21.0,5.0,6.0,-41.0,9.0,18.0,17.0,-3.0,32.0,26.0,-9.0,28.0,-2.0,5.0,8.0,-29.0,5.0,-21.0,54.0,-11.0,38.0,26.0,-5.0,48.0,4.0,0.0,37.0,-24.0,6.0,19.0,6.0,-5.0,8.0,6.0,2.0,4.0,39.0,-9.0,-3.0,45.0,-9.0,25.0,-45.0,5.0,-31.0,63.0,-15.0,-13.0,38.0,-9.0,-29.0,0.0,0.0,-7.0,-22.0,5.0,-20.0,-49.0,10.0,0.0,34.0,-9.0,-39.0,0.0,0.0,-46.0,-9.0,2.0,-12.0,-33.0,7.0,-9.0,-56.0,13.0,17.0,7.0,-2.0,-47.0,-23.0,5.0,-12.0,-10.0,2.0,-4.0,-23.0,6.0,7.0,-47.0,10.0,21.0,15.0,-2.0,36.0,-38.0,10.0,24.0,6.0,2.0,9.0,-34.0,8.0,42.0,22.0,-3.0,70.0,35.0,-7.0,44.0,44.0,-10.0,-9.0,2.0,-4.0,12.0,9.0,2.0,1.0,-4.0,1.0,36.0,91.0,-21.0,-10.0,27.0,-6.0,-11.0,4.0,-1.0,-9.0,6.0,-6.0,0.0,-3.0,0.0,-12.0,6.0,-10.0,-7.0,-31.0,6.0,-18.0,39.0,-9.0,-8.0,42.0,-10.0,-33.0};
return value;
}
private double[] getCoordinate_7_31_point_154()
{
double[] value = {1.0,0.0,-16.0,-27.0,5.0,-28.0,-31.0,6.0,0.0,21.0,-5.0,-24.0,0.0,0.0,-53.0,-12.0,2.0,-18.0,-41.0,9.0,-12.0,-49.0,11.0,14.0,12.0,-3.0,-32.0,-27.0,6.0,-18.0,-17.0,4.0,-8.0,-28.0,6.0,8.0,-50.0,12.0,22.0,-30.0,8.0,50.0,6.0,8.0,4.0,-30.0,8.0,63.0,26.0,-4.0,79.0,40.0,-8.0,52.0,43.0,-9.0,30.0,105.0,-24.0,-11.0,31.0,-8.0,-12.0,5.0,-11.0,8.0,9.0,-2.0,-18.0,9.0,-8.0,0.0,-9.0,1.0,-28.0,-9.0,1.0,-6.0,12.0,-3.0,-3.0,49.0,-12.0,-38.0,1.0,0.0,-25.0,-34.0,7.0,-34.0,-11.0,2.0,0.0,8.0,-2.0,-10.0,0.0,-1.0,-60.0,-17.0,4.0,-24.0,-47.0,10.0,-14.0,-16.0,4.0,2.0,-9.0,2.0,-8.0,-31.0,6.0,-26.0,-24.0,6.0,-11.0,-33.0,7.0,9.0,-52.0,13.0,23.0,-36.0,9.0,54.0,-30.0,9.0,78.0,10.0,4.0,-3.0,24.0,-4.0,81.0,43.0,-9.0,54.0,47.0,-10.0,34.0,110.0,-25.0,-12.0,1.0,-7.0,10.0,40.0,-10.0,-15.0,-14.0,-73.0,24.0,8.0,-10.0,-24.0,-7.0,6.0,-43.0,-9.0,2.0,-7.0,11.0,-6.0,-2.0,56.0,-21.0,-50.0,2.0,-7.0,-29.0,-29.0,9.0,-44.0,-10.0,5.0,-1.0,6.0,-6.0,-10.0,-5.0,-3.0,-52.0,-16.0,5.0,-25.0,-48.0,20.0,-22.0,-17.0,7.0,1.0,-10.0,0.0,-9.0,-22.0,15.0,-19.0,-30.0,17.0,-6.0,-41.0,21.0,14.0,-48.0,29.0,34.0,-38.0,14.0,49.0,-32.0,15.0,92.0,41.0,17.0,63.0,-25.0,-26.0,15.0,33.0,14.0,52.0,-79.0,-58.0,41.0,116.0,62.0,-51.0,52.0,-12.0,38.0,64.0,-39.0,10.0,45.0,-38.0,-1.0,-65.0,-44.0,16.0,27.0,-37.0,-23.0,4.0,-12.0,-26.0,-6.0,1.0,-23.0,-7.0,5.0,-6.0,8.0,-9.0,-3.0,15.0,-28.0,-37.0,-9.0,-5.0,-28.0,-16.0,16.0,-31.0,-5.0,9.0,-2.0,2.0,-9.0,-7.0,-8.0,-15.0,-41.0,-19.0,8.0,-25.0,-21.0,33.0,-21.0,-6.0,10.0,1.0,0.0,-8.0,-9.0,-30.0,-7.0,-19.0,-21.0,12.0,-14.0,-25.0,38.0,-5.0,-22.0,36.0,11.0,-43.0,23.0,54.0};
return value;
}
private double[] getCoordinate_7_31_point_155()
{
double[] value = {-27.0,30.0,97.0,-31.0,-44.0,32.0,3.0,6.0,33.0,7.0,10.0,39.0,-10.0,-11.0,7.0,12.0,-8.0,47.0,32.0,-7.0,29.0,15.0,26.0,-4.0,87.0,56.0,-38.0,56.0,-69.0,25.0,0.0,-59.0,-7.0,-2.0,-41.0,-19.0,4.0,-27.0,-42.0,-5.0,-5.0,-31.0,-10.0,0.0,-27.0,-7.0,1.0,-17.0,-20.0,5.0,-35.0,-15.0,8.0,-21.0,-17.0,11.0,-19.0,-27.0,7.0,-24.0,-17.0,15.0,-14.0,-23.0,27.0,-7.0,-35.0,22.0,34.0,-19.0,30.0,67.0,-7.0,-17.0,5.0,-10.0,-9.0,3.0,-12.0,0.0,20.0,1.0,8.0,30.0,-7.0,-32.0,37.0,10.0,7.0,10.0,0.0,-2.0,25.0,0.0,0.0,27.0,9.0,-3.0,19.0,17.0,-7.0,10.0,20.0,-5.0,7.0,58.0,-1.0,6.0,15.0,18.0,-3.0,15.0,-52.0,-36.0,5.0,-14.0,-14.0,16.0,-16.0,-40.0,-3.0,-4.0,-30.0,-2.0,0.0,-30.0,-21.0,11.0,-31.0,-18.0,7.0,-25.0,-14.0,-11.0,1.0,-20.0,23.0,-26.0,-17.0,7.0,-5.0,-25.0,10.0,3.0,-14.0,11.0,3.0,-2.0,14.0,8.0,-9.0,-1.0,5.0,-9.0,0.0,13.0,-25.0,20.0,38.0,-6.0,3.0,24.0,-6.0,-24.0,4.0,15.0,-15.0,43.0,5.0,-10.0,35.0,-2.0,-4.0,30.0,7.0,-7.0,19.0,17.0,-8.0,8.0,31.0,1.0,3.0,35.0,-7.0,-3.0,15.0,-39.0,-14.0,30.0,42.0,-10.0,3.0,-21.0,-19.0,11.0,-12.0,-40.0,0.0,-6.0,-32.0,-5.0,0.0,-27.0,-12.0,5.0,-31.0,-31.0,-21.0,-28.0,-10.0,11.0,-11.0,-3.0,36.0,-10.0,-17.0,6.0,-4.0,-28.0,7.0,2.0,-16.0,3.0,1.0,-15.0,17.0,18.0,-27.0,20.0,44.0,-16.0,-45.0,9.0,7.0,-22.0,66.0,0.0,-12.0,34.0,-1.0,-17.0,44.0,32.0,-30.0,18.0,55.0,0.0,-15.0,29.0,-5.0,-33.0,4.0,-5.0,-28.0,3.0,-4.0,-20.0,3.0,-1.0,-43.0,-3.0,5.0,-40.0,-8.0,8.0,-25.0,-22.0,15.0,-19.0,-35.0,23.0,-11.0,-22.0,15.0,8.0,-21.0,-114.0,-11.0,-58.0,-5.0,62.0,-26.0,-33.0,71.0,16.0,-34.0,39.0,-5.0,-9.0,43.0,40.0,-8.0,20.0,80.0,-20.0,-24.0,36.0,1.0,-30.0};
return value;
}
private double[] getCoordinate_7_31_point_156()
{
double[] value = {11.0,21.0,-52.0,1.0,13.0,-53.0,-5.0,9.0,-40.0,-13.0,21.0,-32.0,-50.0,43.0,-11.0,0.0,-127.0,-28.0,-28.0,7.0,2.0,-33.0,3.0,17.0,-51.0,6.0,34.0,-49.0,-22.0,85.0,24.0,-43.0,58.0,0.0,-24.0,60.0,36.0,-14.0,14.0,20.0,-5.0,-14.0,72.0,-13.0,-23.0,40.0,0.0,-14.0,9.0,34.0,-62.0,17.0,31.0,-52.0,0.0,10.0,-41.0,-9.0,13.0,-47.0,-2.0,-19.0,-5.0,-51.0,15.0,-19.0,-29.0,2.0,2.0,-33.0,9.0,22.0,-48.0,6.0,28.0,-51.0,-21.0,86.0,22.0,-42.0,64.0,-8.0,-52.0,67.0,33.0,-12.0,12.0,32.0,0.0,-22.0,70.0,-8.0,-23.0,42.0,-6.0,-16.0,13.0,55.0,-67.0,15.0,25.0,-51.0,1.0,14.0,-39.0,-1.0,-57.0,-20.0,-5.0,19.0,-39.0,-48.0,16.0,-25.0,-28.0,0.0,0.0,-38.0,9.0,24.0,-52.0,4.0,31.0,-52.0,-25.0,83.0,12.0,-48.0,58.0,2.0,-51.0,63.0,34.0,-11.0,8.0,35.0,0.0,-33.0,65.0,-5.0,-14.0,44.0,-3.0,-17.0,10.0,49.0,-60.0,17.0,29.0,-41.0,-2.0,-65.0,-27.0,6.0,22.0,-31.0,-47.0,-476.0,-419.0,-20.0,-26.0,-22.0,57.0,131.0,108.0,32.0,190.0,144.0,-25.0,208.0,155.0,-45.0,15.0,-31.0,-27.0,0.0,-2.0,-43.0,8.0,27.0,-56.0,3.0,32.0,-51.0,-30.0,82.0,6.0,-56.0,53.0,6.0,-49.0,57.0,34.0,-9.0,4.0,39.0,1.0,-43.0,60.0,-4.0,-6.0,49.0,0.0,-20.0,6.0,36.0,-44.0,5.0,12.0,-16.0,7.0,-220.0,-110.0,30.0,30.0,-59.0,7.0,20.0,-34.0,-15.0,-190.0,-156.0,-38.0,-106.0,-83.0,-18.0,-28.0,-24.0,-91.0,-31.0,-73.0,-9.0,-24.0,-27.0,5.0,-49.0,14.0,-37.0,-39.0,-24.0,-32.0,-37.0,-64.0,-12.0,-75.0,16.0,33.0,17.0,-120.0,47.0,61.0,-108.0,-21.0,105.0,-148.0,45.0,-73.0,-6.0,51.0,64.0,-213.0,6.0,-35.0,-7.0,18.0,-111.0,-23.0,49.0,62.0,-208.0,20.0,-97.0,17.0,-28.0,-203.0,-31.0,-61.0,-108.0,-36.0,-34.0,-40.0,-17.0,-50.0,-43.0,-23.0,-67.0,-42.0,-31.0,-62.0,-12.0,-29.0,-63.0,-3.0,-32.0,-69.0,14.0,-1.0,-64.0,20.0,-2.0};
return value;
}
private double[] getCoordinate_7_31_point_157()
{
double[] value = {-67.0,51.0,-3.0,-49.0,50.0,-1.0,-32.0,44.0,0.0,-56.0,115.0,8.0,-10.0,206.0,24.0,46.0,92.0,2.0,-82.0,-72.0,203.0,16.0,109.0,31.0,4.0,31.0,10.0,-68.0,-85.0,223.0,41.0,72.0,24.0,-21.0,-119.0,140.0,-14.0,-26.0,168.0,-16.0,10.0,185.0,-10.0,80.0,-3.0,-57.0,26.0,81.0,-53.0,-7.0,51.0,10.0,17.0,0.0,-47.0,37.0,41.0,-61.0,-13.0,26.0,-1.0,14.0,9.0,5.0,63.0,8.0,-12.0,229.0,58.0,-21.0,-7.0,36.0,-20.0,-6.0,72.0,-6.0,-1.0,22.0,-14.0,0.0,62.0,20.0,24.0,53.0,45.0,29.0,54.0,14.0,12.0,33.0,33.0,18.0,20.0,34.0,12.0,-20.0,39.0,13.0,-4.0,29.0,0.0,-46.0,7.0,-25.0,-148.0,-35.0,-50.0,-138.0,-20.0,0.0,-19.0,12.0,-221.0,-48.0,-13.0,-74.0,-33.0,9.0,-14.0,3.0,16.0,-29.0,7.0,14.0,-3.0,-24.0,28.0,66.0,-47.0,53.0,-19.0,-109.0,38.0,-37.0,-173.0,29.0,38.0,-153.0,13.0,113.0,19.0,37.0,50.0,18.0,91.0,38.0,20.0,130.0,10.0,29.0,139.0,-8.0,29.0,90.0,-34.0,21.0,40.0,-51.0,0.0,14.0,-113.0,-10.0,-37.0,-60.0,97.0,-13.0,4.0,86.0,19.0,21.0,65.0,13.0,30.0,26.0,21.0,29.0,27.0,64.0,64.0,19.0,29.0,31.0,18.0,9.0,106.0,88.0,23.0,183.0,138.0,-29.0,3.0,1.0,-111.0,29.0,98.0,-87.0,-11.0,121.0,-6.0,-21.0,52.0,29.0,-28.0,21.0,14.0,-28.0,29.0,37.0,-24.0,-4.0,30.0,-9.0,-22.0,65.0,-31.0,-29.0,45.0,-17.0,-39.0,24.0,19.0,-53.0,-35.0,-178.0,-52.0,28.0,-1.0,-81.0,8.0,6.0,-18.0,30.0,16.0,-87.0,-38.0,-101.0,-82.0,-13.0,-26.0,-22.0,-40.0,-118.0,-5.0,-3.0,24.0,-47.0,-21.0,47.0,-42.0,-39.0,-73.0,-16.0,-39.0,-72.0,-15.0,-12.0,-94.0,21.0,-31.0,-27.0,-75.0,44.0,27.0,-113.0,64.0,58.0,-140.0,3.0,-30.0,-11.0,7.0,100.0,-135.0,-10.0,-168.0,-54.0,5.0,-139.0,-28.0,73.0,152.0,-160.0,-24.0,-136.0,-33.0,-49.0,-121.0,-34.0,-32.0,-38.0,-16.0,-51.0,-36.0,-21.0,-55.0,-29.0,-20.0,-48.0,-16.0,-23.0};
return value;
}
private double[] getCoordinate_7_31_point_158()
{
double[] value = {-82.0,-10.0,-51.0,-93.0,20.0,8.0,-51.0,22.0,0.0,-56.0,35.0,-6.0,-50.0,42.0,-3.0,-32.0,41.0,2.0,-46.0,123.0,13.0,-23.0,137.0,21.0,-12.0,-178.0,188.0,-3.0,141.0,28.0,-30.0,164.0,46.0,-1.0,-110.0,144.0,2.0,27.0,9.0,-5.0,-19.0,208.0,7.0,-11.0,157.0,-55.0,15.0,75.0,-10.0,101.0,5.0,-61.0,55.0,56.0,-42.0,16.0,27.0,-34.0,-19.0,23.0,-16.0,-21.0,35.0,-29.0,64.0,14.0,-3.0,14.0,10.0,5.0,65.0,7.0,-24.0,13.0,92.0,-4.0,0.0,21.0,-14.0,30.0,79.0,-7.0,34.0,85.0,32.0,24.0,56.0,49.0,31.0,53.0,31.0,15.0,17.0,29.0,13.0,9.0,20.0,10.0,15.0,48.0,9.0,-13.0,46.0,6.0,-80.0,15.0,-49.0,-178.0,-67.0,-88.0,-179.0,1.0,-87.0,-10.0,16.0,-14.0,10.0,22.0,-22.0,-12.0,16.0,-3.0,-22.0,16.0,117.0,-35.0,45.0,-16.0,-149.0,47.0,-18.0,-180.0,30.0,48.0,15.0,78.0,60.0,23.0,115.0,0.0,37.0,124.0,7.0,7.0,91.0,-51.0,8.0,32.0,-48.0,-1.0,-10.0,-33.0,76.0,0.0,5.0,62.0,30.0,28.0,36.0,27.0,23.0,31.0,45.0,46.0,40.0,33.0,24.0,12.0,25.0,94.0,64.0,-146.0,64.0,135.0,-88.0,0.0,165.0,-6.0,-37.0,80.0,33.0,-23.0,25.0,23.0,-13.0,-4.0,28.0,-20.0,1.0,34.0,-21.0,-4.0,63.0,-40.0,-28.0,50.0,-28.0,-33.0,-57.0,-142.0,-17.0,18.0,0.0,-60.0,52.0,8.0,-75.0,14.0,16.0,-66.0,4.0,4.0,-20.0,-11.0,-30.0,-17.0,-38.0,-122.0,-18.0,-52.0,-90.0,-8.0,-49.0,-86.0,-6.0,88.0,112.0,-109.0,1.0,41.0,-47.0,-37.0,-79.0,-15.0,-43.0,-64.0,-13.0,-27.0,-27.0,-79.0,46.0,28.0,-123.0,-48.0,-142.0,6.0,64.0,38.0,-185.0,-14.0,-136.0,-17.0,53.0,56.0,-172.0,-35.0,-94.0,-21.0,-29.0,-42.0,-11.0,-45.0,-40.0,-17.0,-48.0,-31.0,-20.0,-46.0,-20.0,-17.0,-88.0,-12.0,-38.0,-92.0,16.0,-2.0,-49.0,22.0,-5.0,-51.0,33.0,-3.0,-46.0,40.0,-3.0,-33.0,42.0,1.0,-39.0,94.0,6.0,-7.0,-76.0,202.0,-12.0,139.0,7.0,7.0,-22.0,225.0};
return value;
}
private double[] getCoordinate_7_31_point_159()
{
double[] value = {-40.0,162.0,-12.0,8.0,-11.0,167.0,-52.0,16.0,80.0,-59.0,60.0,37.0,-48.0,73.0,37.0,-6.0,-54.0,32.0,7.0,-63.0,111.0,59.0,-78.0,-19.0,-121.0,160.0,41.0,-55.0,104.0,43.0,-4.0,16.0,7.0,-5.0,-5.0,21.0,-14.0,-16.0,71.0,21.0,-25.0,87.0,-2.0,0.0,64.0,33.0,16.0,60.0,50.0,44.0,55.0,8.0,5.0,4.0,62.0,42.0,34.0,44.0,42.0,-13.0,40.0,46.0,-34.0,43.0,17.0,-104.0,19.0,-23.0,-169.0,-21.0,-27.0,-73.0,-73.0,-64.0,-126.0,16.0,-15.0,11.0,27.0,-22.0,-17.0,-2.0,138.0,-21.0,63.0,3.0,106.0,-30.0,-11.0,-145.0,62.0,-7.0,-186.0,76.0,30.0,-10.0,129.0,15.0,37.0,133.0,-1.0,10.0,92.0,-57.0,-21.0,11.0,-23.0,55.0,17.0,21.0,36.0,-100.0,30.0,68.0,140.0,-7.0,-31.0,51.0,48.0,49.0,31.0,24.0,14.0,-115.0,65.0,96.0,-55.0,14.0,58.0,-80.0,-26.0,154.0,-9.0,-34.0,92.0,17.0,-46.0,35.0,33.0,-42.0,23.0,69.0,-48.0,-12.0,8.0,-5.0,-1.0,61.0,-42.0,-36.0,-11.0,-39.0,-2.0,51.0,-14.0,-44.0,19.0,-1.0,-59.0,48.0,9.0,-77.0,18.0,23.0,-79.0,-36.0,-118.0,-18.0,-52.0,-90.0,-9.0,-52.0,-87.0,-7.0,-7.0,-72.0,-36.0,58.0,90.0,-107.0,-52.0,-77.0,-37.0,-19.0,-60.0,-89.0,-22.0,-97.0,19.0,10.0,-40.0,-119.0,-8.0,-74.0,10.0,45.0,12.0,-248.0,-28.0,-42.0,-9.0,-41.0,-38.0,-1.0,-45.0,-30.0,-5.0,-47.0,-18.0,-7.0,-78.0,-1.0,-40.0,-83.0,-3.0,14.0,-48.0,16.0,-10.0,-46.0,28.0,-12.0,-43.0,37.0,-16.0,-30.0,39.0,-1.0,0.0,-18.0,273.0,-16.0,82.0,-13.0,-25.0,52.0,118.0,-23.0,120.0,-11.0,-47.0,57.0,98.0,-71.0,71.0,60.0,35.0,-116.0,92.0,-26.0,57.0,60.0,-60.0,79.0,20.0,-62.0,81.0,21.0,-56.0,106.0,47.0,-5.0,-41.0,69.0,26.0,-44.0,79.0,0.0,-3.0,69.0,33.0,15.0,66.0,44.0,52.0,63.0,69.0,48.0,44.0,47.0,47.0,-11.0,50.0,35.0,-27.0,35.0,34.0,-115.0,25.0,-24.0,-161.0,-24.0,-33.0,-84.0,10.0,-49.0,-18.0,11.0,99.0,62.0};
return value;
}
private double[] getCoordinate_7_31_point_160()
{
double[] value = {53.0,35.0,-255.0,143.0,3.0,-4.0,146.0,-12.0,-39.0,-19.0,3.0,140.0,105.0,45.0,-35.0,24.0,56.0,44.0,-65.0,17.0,68.0,-77.0,-35.0,151.0,-15.0,-39.0,101.0,37.0,-36.0,41.0,36.0,-47.0,26.0,82.0,-52.0,-15.0,-55.0,-149.0,-12.0,73.0,-37.0,-38.0,55.0,-4.0,-31.0,68.0,6.0,-114.0,-40.0,-60.0,7.0,-40.0,-59.0,6.0,-32.0,-62.0,-19.0,-14.0,-79.0,-109.0,18.0,-47.0,-143.0,-24.0,-83.0,39.0,1.0,-39.0,-136.0,-18.0,-72.0,23.0,7.0,-6.0,-155.0,-31.0,-32.0,4.0,-38.0,-27.0,6.0,-47.0,-17.0,-6.0,-76.0,-3.0,-16.0,-78.0,-6.0,-5.0,-48.0,11.0,-7.0,-39.0,22.0,-17.0,-35.0,33.0,-13.0,-32.0,2.0,151.0,-20.0,81.0,-32.0,-40.0,31.0,133.0,-24.0,100.0,-40.0,-24.0,30.0,160.0,-52.0,34.0,126.0,-44.0,51.0,28.0,-44.0,57.0,1.0,-43.0,57.0,2.0,36.0,-47.0,121.0,43.0,-3.0,44.0,50.0,37.0,83.0,43.0,73.0,95.0,54.0,44.0,13.0,19.0,37.0,-67.0,12.0,106.0,-92.0,13.0,97.0,-125.0,72.0,-15.0,-17.0,93.0,10.0,-187.0,54.0,25.0,-2.0,63.0,33.0,32.0,-40.0,-48.0,146.0,-22.0,-65.0,121.0,19.0,-60.0,55.0,73.0,-44.0,21.0,-29.0,-79.0,10.0,83.0,-46.0,-49.0,71.0,-33.0,-46.0,56.0,-7.0,-27.0,-26.0,-61.0,2.0,-24.0,-65.0,-20.0,-14.0,-52.0,-51.0,-16.0,-77.0,-99.0,-38.0,-79.0,31.0,34.0,-60.0,-152.0,-36.0,-32.0,1.0,24.0,-38.0,-159.0,-46.0,-16.0,-2.0,-50.0,-11.0,-6.0,-69.0,-6.0,-15.0,-71.0,-2.0,-4.0,-51.0,5.0,-7.0,-47.0,10.0,-10.0,-22.0,38.0,158.0,-39.0,27.0,-11.0,-14.0,56.0,149.0,-39.0,73.0,-36.0,-50.0,42.0,102.0,-33.0,31.0,63.0,-37.0,50.0,33.0,-31.0,52.0,13.0,46.0,1.0,41.0,49.0,23.0,77.0,43.0,55.0,102.0,67.0,10.0,-26.0,48.0,72.0,-19.0,4.0,146.0,-101.0,58.0,-18.0,-33.0,73.0,107.0,-126.0,-31.0,-105.0,143.0,45.0,-61.0,67.0,-36.0,-78.0,15.0,85.0,-34.0,10.0,91.0,-25.0,-49.0,70.0,-30.0,-54.0,-38.0,-93.0,0.0,-28.0,-99.0,-38.0};
return value;
}
private double[] getCoordinate_7_31_point_161()
{
double[] value = {3.0,-135.0,-117.0,-48.0,-30.0,-2.0,25.0,-39.0,-161.0,-50.0,-16.0,-4.0,-67.0,-14.0,-5.0,-67.0,6.0,-13.0,-50.0,10.0,-9.0,-22.0,36.0,156.0,-51.0,22.0,-12.0,-43.0,95.0,115.0,-51.0,70.0,45.0,-45.0,77.0,25.0,47.0,15.0,78.0,50.0,17.0,62.0,71.0,40.0,28.0,65.0,175.0,-117.0,10.0,-160.0,31.0,30.0,-21.0,45.0,64.0,-19.0,4.0,79.0,-12.0,-46.0,-23.0,-69.0,2.0,-7.0,-88.0,-20.0,18.0,-56.0,-42.0,-23.0,-87.0,-166.0,-74.0,-22.0,-13.0,-77.0,12.0,-10.0,-72.0,46.0,142.0,0.0,40.0,50.0,-30.0,66.0,28.0,-35.0,55.0,4.0,58.0,7.0,70.0,55.0,63.0,8.0,27.0,-84.0,-20.0,22.0,16.0,-8.0,19.0,-1.0,12.0,31.0,-18.0,-1.0,27.0,-49.0,-31.0,-3.0,-62.0,-57.0,-44.0,-45.0,-47.0,-58.0,21.0,28.0,-24.0,40.0,54.0,7.0,52.0,41.0,10.0,-3.0,4.0,12.0,41.0,14.0,21.0,21.0,-2.0,21.0,-8.0,7.0,24.0,-25.0,-8.0,18.0,-33.0,-28.0,0.0,-60.0,-52.0,-35.0,-40.0,-33.0,-46.0,22.0,19.0,-19.0,43.0,50.0,0.0,0.0,40.0,-1.0,39.0,30.0,12.0,44.0,11.0,21.0,14.0,0.0,21.0,-9.0,6.0,24.0,-25.0,-7.0,12.0,-38.0,-26.0,-7.0,-55.0,-30.0,-28.0,-22.0,-17.0,-32.0,13.0,8.0,9.0,-16.0,50.0,-22.0,36.0,29.0,-1.0,32.0,25.0,16.0,25.0,21.0,20.0,11.0,1.0,23.0,-6.0,-1.0,22.0,-20.0,-21.0,6.0,-32.0,-24.0,-12.0,-40.0,-30.0,-23.0,-18.0,-16.0,2.0,-40.0,112.0,-23.0,12.0,12.0,-21.0,29.0,27.0,-4.0,29.0,25.0,17.0,25.0,16.0,22.0,8.0,4.0,24.0,-5.0,-5.0,20.0,-21.0,-16.0,0.0,-30.0,-25.0,-14.0,-32.0,-26.0,4.0,-68.0,130.0,-21.0,-12.0,-10.0,-23.0,11.0,12.0,-18.0,26.0,26.0,-2.0,27.0,26.0,17.0,22.0,17.0,23.0,7.0,5.0,24.0,-6.0,-6.0,17.0,-20.0,-18.0,0.0,-27.0,-25.0,3.0,-84.0,111.0,-19.0,-20.0,-28.0,-20.0,-6.0,-12.0,-25.0,10.0,16.0,-12.0,22.0,29.0,2.0,22.0,31.0,18.0,15.0,20.0,24.0,4.0,5.0};
return value;
}
private double[] getCoordinate_7_31_point_162()
{
double[] value = {23.0,-8.0,-8.0,13.0,-17.0,-21.0,-1.0,-89.0,105.0,-2.0,-18.0,-30.0,-17.0,-16.0,-27.0,-23.0,-6.0,-10.0,-22.0,8.0,13.0,-13.0,16.0,27.0,0.0,19.0,30.0,16.0,14.0,21.0,24.0,3.0,6.0,23.0,-5.0,-7.0,0.0,-102.0,84.0,13.0,-12.0,-23.0,-2.0,-15.0,-30.0,-17.0,-13.0,-26.0,-23.0,-4.0,-9.0,-23.0,6.0,13.0,-11.0,13.0,26.0,0.0,15.0,31.0,16.0,11.0,21.0,24.0,3.0,7.0,5.0,-99.0,62.0,22.0,-3.0,-10.0,11.0,-9.0,-23.0,-2.0,-12.0,-29.0,-17.0,-11.0,-25.0,-23.0,-3.0,-8.0,-22.0,4.0,13.0,-11.0,10.0,26.0,2.0,12.0,30.0,16.0,9.0,21.0,16.0,-134.0,60.0,24.0,3.0,4.0,20.0,1.0,-11.0,10.0,0.0,-25.0,-4.0,-2.0,-30.0,-18.0,-3.0,-24.0,-23.0,-3.0,-7.0,-20.0,0.0,14.0,-9.0,0.0,27.0,4.0,0.0,31.0,15.0,-99.0,21.0,17.0,0.0,20.0,23.0,1.0,3.0,21.0,2.0,-12.0,8.0,1.0,-24.0,-5.0,0.0,-28.0,-18.0,0.0,-23.0,-23.0,0.0,-5.0,-20.0,-2.0,14.0,-8.0,-2.0,26.0,6.0,-94.0,10.0,5.0,-3.0,27.0,25.0,-7.0,20.0,23.0,-2.0,0.0,17.0,2.0,-16.0,3.0,6.0,-19.0,-6.0,4.0,-27.0,-18.0,3.0,-21.0,-22.0,1.0,-4.0,-20.0,-1.0,14.0,-3.0,-70.0,5.0,-8.0,-11.0,23.0,6.0,-15.0,24.0,17.0,-13.0,13.0,23.0,-6.0,0.0,19.0,2.0,-14.0,7.0,10.0,-22.0,-6.0,16.0,-24.0,-18.0,14.0,-14.0,-22.0,7.0,-1.0,-18.0,-72.0,-26.0,-19.0,-6.0,12.0,-8.0,-12.0,20.0,7.0,-17.0,23.0,17.0,-13.0,11.0,23.0,-7.0,-1.0,19.0,4.0,-14.0,6.0,11.0,-21.0,-6.0,17.0,-23.0,-19.0,14.0,-11.0,-19.0,-61.0,-31.0,-19.0,10.0,5.0,-18.0,-8.0,9.0,-13.0,-11.0,20.0,12.0,-17.0,22.0,15.0,-9.0,11.0,26.0,-5.0,-3.0,21.0,3.0,-16.0,3.0,8.0,-19.0,-4.0,15.0,-25.0,-2.0,-9.0,-4.0,-24.0,9.0,-6.0,-20.0,9.0,1.0,-17.0,-7.0,13.0,-13.0,-8.0,23.0,13.0,-10.0,23.0,17.0,-3.0,13.0,27.0,-3.0,-1.0};
return value;
}
private double[] getCoordinate_7_31_point_163()
{
double[] value = {20.0,1.0,-17.0,3.0,1.0,-22.0,13.0,-62.0,-62.0,4.0,-81.0,-50.0,-17.0,-65.0,-24.0,19.0,151.0,69.0,-32.0,16.0,-32.0,-36.0,-28.0,-86.0,6.0,49.0,66.0,-43.0,7.0,2.0,-34.0,-3.0,27.0,-44.0,-46.0,-50.0,34.0,28.0,88.0,-2.0,-15.0,45.0,8.0,-5.0,-1.0,9.0,-10.0,24.0,42.0,-21.0,29.0,41.0,-3.0,-14.0,-19.0,-86.0,-35.0,60.0,85.0,17.0,12.0,17.0,-51.0,2.0,-93.0,-38.0,-6.0,1.0,-2.0,-8.0,19.0,-28.0,-18.0,-60.0,-24.0,3.0,88.0,-12.0,-52.0,42.0,-35.0,-53.0,11.0,6.0,-43.0,-6.0,31.0,-18.0,-39.0,64.0,-8.0,-88.0,11.0,10.0,65.0,27.0,10.0,-3.0,0.0,10.0,-20.0,27.0,-2.0,0.0,5.0,54.0,-18.0,28.0,6.0,-2.0,-2.0,-10.0,-46.0,-45.0,35.0,1.0,-15.0,35.0,-6.0,-11.0,28.0,46.0,36.0,5.0,1.0,-2.0,-23.0,-47.0,-43.0,-29.0,-19.0,-37.0,54.0,23.0,-6.0,-11.0,4.0,0.0,-36.0,-23.0,-26.0,-27.0,-6.0,-36.0,20.0,19.0,11.0,31.0,42.0,-9.0,5.0,-1.0,-6.0,-70.0,-14.0,-16.0,19.0,59.0,-10.0,-5.0,0.0,7.0,-47.0,16.0,5.0,1.0,-64.0,14.0,-41.0,53.0,15.0,-8.0,0.0,-2.0,15.0,-61.0,-2.0,-38.0,22.0,59.0,8.0,0.0,1.0,12.0,-20.0,32.0,15.0,-14.0,21.0,-7.0,-4.0,7.0,41.0,-27.0,-32.0,6.0,22.0,47.0,10.0,2.0,-6.0,35.0,1.0,-16.0,35.0,-7.0,-12.0,-29.0,-13.0,-40.0,13.0,0.0,-28.0,-24.0,-14.0,-17.0,-6.0,9.0,-16.0,22.0,18.0,6.0,-36.0,23.0,-19.0,-13.0,-25.0,-14.0,-18.0,4.0,1.0,-13.0,-3.0,11.0,2.0,26.0,19.0,-15.0,-21.0,39.0,-6.0,-3.0,2.0,5.0,-20.0,-20.0,5.0,8.0,45.0,8.0,3.0,-1.0,29.0,-2.0,11.0,23.0,0.0,-8.0,-11.0,-15.0,-27.0,-19.0,-30.0,-44.0,39.0,23.0,33.0,-31.0,-16.0,-48.0,-4.0,4.0,-11.0,14.0,36.0,14.0,-20.0,7.0,-1.0,-15.0,-6.0,16.0,-6.0,-8.0,20.0,5.0,-9.0,17.0,15.0,-5.0,10.0,1.0,-18.0,-56.0,-10.0,6.0,-26.0,-7.0,-3.0,15.0};
return value;
}
private double[] getCoordinate_7_31_point_164()
{
double[] value = {4.0,-3.0,13.0,1.87,8.301,-8.639};
return value;
}
/** Large attribute array: fieldValue value field, scene-graph level=6, element #27, 50778 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getfieldValue_code_6_27_value()
{
MFInt32 fieldValue_code_6_27_value = new MFInt32()/*2.finalize*/
.append(new MFInt32(getfieldValue_code_6_27_value_1()))
.append(new MFInt32(getfieldValue_code_6_27_value_2()))
.append(new MFInt32(getfieldValue_code_6_27_value_3()))
.append(new MFInt32(getfieldValue_code_6_27_value_4()))
.append(new MFInt32(getfieldValue_code_6_27_value_5()))
.append(new MFInt32(getfieldValue_code_6_27_value_6()))
.append(new MFInt32(getfieldValue_code_6_27_value_7()))
.append(new MFInt32(getfieldValue_code_6_27_value_8()))
.append(new MFInt32(getfieldValue_code_6_27_value_9()))
.append(new MFInt32(getfieldValue_code_6_27_value_10()))
.append(new MFInt32(getfieldValue_code_6_27_value_11()))
.append(new MFInt32(getfieldValue_code_6_27_value_12()))
.append(new MFInt32(getfieldValue_code_6_27_value_13()))
.append(new MFInt32(getfieldValue_code_6_27_value_14()))
.append(new MFInt32(getfieldValue_code_6_27_value_15()))
.append(new MFInt32(getfieldValue_code_6_27_value_16()))
.append(new MFInt32(getfieldValue_code_6_27_value_17()))
.append(new MFInt32(getfieldValue_code_6_27_value_18()))
.append(new MFInt32(getfieldValue_code_6_27_value_19()))
.append(new MFInt32(getfieldValue_code_6_27_value_20()))
.append(new MFInt32(getfieldValue_code_6_27_value_21()))
.append(new MFInt32(getfieldValue_code_6_27_value_22()))
.append(new MFInt32(getfieldValue_code_6_27_value_23()))
.append(new MFInt32(getfieldValue_code_6_27_value_24()))
.append(new MFInt32(getfieldValue_code_6_27_value_25()))
.append(new MFInt32(getfieldValue_code_6_27_value_26()))
.append(new MFInt32(getfieldValue_code_6_27_value_27()))
.append(new MFInt32(getfieldValue_code_6_27_value_28()))
.append(new MFInt32(getfieldValue_code_6_27_value_29()))
.append(new MFInt32(getfieldValue_code_6_27_value_30()))
.append(new MFInt32(getfieldValue_code_6_27_value_31()))
.append(new MFInt32(getfieldValue_code_6_27_value_32()))
.append(new MFInt32(getfieldValue_code_6_27_value_33()))
.append(new MFInt32(getfieldValue_code_6_27_value_34()))
.append(new MFInt32(getfieldValue_code_6_27_value_35()))
.append(new MFInt32(getfieldValue_code_6_27_value_36()))
.append(new MFInt32(getfieldValue_code_6_27_value_37()))
.append(new MFInt32(getfieldValue_code_6_27_value_38()))
.append(new MFInt32(getfieldValue_code_6_27_value_39()))
.append(new MFInt32(getfieldValue_code_6_27_value_40()))
.append(new MFInt32(getfieldValue_code_6_27_value_41()))
.append(new MFInt32(getfieldValue_code_6_27_value_42()))
.append(new MFInt32(getfieldValue_code_6_27_value_43()))
.append(new MFInt32(getfieldValue_code_6_27_value_44()))
.append(new MFInt32(getfieldValue_code_6_27_value_45()))
.append(new MFInt32(getfieldValue_code_6_27_value_46()))
.append(new MFInt32(getfieldValue_code_6_27_value_47()))
.append(new MFInt32(getfieldValue_code_6_27_value_48()))
.append(new MFInt32(getfieldValue_code_6_27_value_49()))
.append(new MFInt32(getfieldValue_code_6_27_value_50()))
.append(new MFInt32(getfieldValue_code_6_27_value_51()));
return fieldValue_code_6_27_value;
}
/** Large attribute array: TextureCoordinate point field, scene-graph level=7, element #28, 33304 total numbers made up of 16652 2-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec2f getTextureCoordinate_7_28_point()
{
MFVec2f TextureCoordinate_7_28_point = new MFVec2f()/*2.finalize*/
.append(new MFVec2f(getTextureCoordinate_7_28_point_1()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_2()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_3()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_4()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_5()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_6()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_7()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_8()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_9()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_10()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_11()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_12()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_13()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_14()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_15()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_16()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_17()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_18()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_19()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_20()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_21()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_22()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_23()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_24()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_25()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_26()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_27()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_28()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_29()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_30()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_31()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_32()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_33()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_34()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_35()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_36()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_37()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_38()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_39()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_40()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_41()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_42()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_43()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_44()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_45()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_46()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_47()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_48()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_49()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_50()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_51()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_52()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_53()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_54()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_55()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_56()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_57()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_58()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_59()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_60()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_61()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_62()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_63()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_64()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_65()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_66()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_67()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_68()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_69()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_70()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_71()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_72()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_73()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_74()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_75()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_76()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_77()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_78()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_79()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_80()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_81()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_82()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_83()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_84()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_85()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_86()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_87()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_88()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_89()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_90()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_91()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_92()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_93()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_94()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_95()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_96()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_97()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_98()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_99()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_100()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_101()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_102()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_103()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_104()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_105()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_106()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_107()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_108()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_109()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_110()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_111()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_112()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_113()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_114()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_115()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_116()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_117()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_118()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_119()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_120()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_121()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_122()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_123()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_124()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_125()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_126()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_127()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_128()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_129()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_130()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_131()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_132()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_133()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_134()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_135()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_136()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_137()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_138()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_139()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_140()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_141()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_142()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_143()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_144()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_145()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_146()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_147()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_148()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_149()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_150()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_151()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_152()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_153()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_154()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_155()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_156()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_157()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_158()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_159()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_160()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_161()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_162()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_163()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_164()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_165()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_166()))
.append(new MFVec2f(getTextureCoordinate_7_28_point_167()));
return TextureCoordinate_7_28_point;
}
/** Large attribute array: Coordinate point field, scene-graph level=7, element #31, 48906 total numbers made up of 16302 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_7_31_point()
{
MFVec3f Coordinate_7_31_point = new MFVec3f()/*2.finalize*/
.append(new MFVec3f(getCoordinate_7_31_point_1()))
.append(new MFVec3f(getCoordinate_7_31_point_2()))
.append(new MFVec3f(getCoordinate_7_31_point_3()))
.append(new MFVec3f(getCoordinate_7_31_point_4()))
.append(new MFVec3f(getCoordinate_7_31_point_5()))
.append(new MFVec3f(getCoordinate_7_31_point_6()))
.append(new MFVec3f(getCoordinate_7_31_point_7()))
.append(new MFVec3f(getCoordinate_7_31_point_8()))
.append(new MFVec3f(getCoordinate_7_31_point_9()))
.append(new MFVec3f(getCoordinate_7_31_point_10()))
.append(new MFVec3f(getCoordinate_7_31_point_11()))
.append(new MFVec3f(getCoordinate_7_31_point_12()))
.append(new MFVec3f(getCoordinate_7_31_point_13()))
.append(new MFVec3f(getCoordinate_7_31_point_14()))
.append(new MFVec3f(getCoordinate_7_31_point_15()))
.append(new MFVec3f(getCoordinate_7_31_point_16()))
.append(new MFVec3f(getCoordinate_7_31_point_17()))
.append(new MFVec3f(getCoordinate_7_31_point_18()))
.append(new MFVec3f(getCoordinate_7_31_point_19()))
.append(new MFVec3f(getCoordinate_7_31_point_20()))
.append(new MFVec3f(getCoordinate_7_31_point_21()))
.append(new MFVec3f(getCoordinate_7_31_point_22()))
.append(new MFVec3f(getCoordinate_7_31_point_23()))
.append(new MFVec3f(getCoordinate_7_31_point_24()))
.append(new MFVec3f(getCoordinate_7_31_point_25()))
.append(new MFVec3f(getCoordinate_7_31_point_26()))
.append(new MFVec3f(getCoordinate_7_31_point_27()))
.append(new MFVec3f(getCoordinate_7_31_point_28()))
.append(new MFVec3f(getCoordinate_7_31_point_29()))
.append(new MFVec3f(getCoordinate_7_31_point_30()))
.append(new MFVec3f(getCoordinate_7_31_point_31()))
.append(new MFVec3f(getCoordinate_7_31_point_32()))
.append(new MFVec3f(getCoordinate_7_31_point_33()))
.append(new MFVec3f(getCoordinate_7_31_point_34()))
.append(new MFVec3f(getCoordinate_7_31_point_35()))
.append(new MFVec3f(getCoordinate_7_31_point_36()))
.append(new MFVec3f(getCoordinate_7_31_point_37()))
.append(new MFVec3f(getCoordinate_7_31_point_38()))
.append(new MFVec3f(getCoordinate_7_31_point_39()))
.append(new MFVec3f(getCoordinate_7_31_point_40()))
.append(new MFVec3f(getCoordinate_7_31_point_41()))
.append(new MFVec3f(getCoordinate_7_31_point_42()))
.append(new MFVec3f(getCoordinate_7_31_point_43()))
.append(new MFVec3f(getCoordinate_7_31_point_44()))
.append(new MFVec3f(getCoordinate_7_31_point_45()))
.append(new MFVec3f(getCoordinate_7_31_point_46()))
.append(new MFVec3f(getCoordinate_7_31_point_47()))
.append(new MFVec3f(getCoordinate_7_31_point_48()))
.append(new MFVec3f(getCoordinate_7_31_point_49()))
.append(new MFVec3f(getCoordinate_7_31_point_50()))
.append(new MFVec3f(getCoordinate_7_31_point_51()))
.append(new MFVec3f(getCoordinate_7_31_point_52()))
.append(new MFVec3f(getCoordinate_7_31_point_53()))
.append(new MFVec3f(getCoordinate_7_31_point_54()))
.append(new MFVec3f(getCoordinate_7_31_point_55()))
.append(new MFVec3f(getCoordinate_7_31_point_56()))
.append(new MFVec3f(getCoordinate_7_31_point_57()))
.append(new MFVec3f(getCoordinate_7_31_point_58()))
.append(new MFVec3f(getCoordinate_7_31_point_59()))
.append(new MFVec3f(getCoordinate_7_31_point_60()))
.append(new MFVec3f(getCoordinate_7_31_point_61()))
.append(new MFVec3f(getCoordinate_7_31_point_62()))
.append(new MFVec3f(getCoordinate_7_31_point_63()))
.append(new MFVec3f(getCoordinate_7_31_point_64()))
.append(new MFVec3f(getCoordinate_7_31_point_65()))
.append(new MFVec3f(getCoordinate_7_31_point_66()))
.append(new MFVec3f(getCoordinate_7_31_point_67()))
.append(new MFVec3f(getCoordinate_7_31_point_68()))
.append(new MFVec3f(getCoordinate_7_31_point_69()))
.append(new MFVec3f(getCoordinate_7_31_point_70()))
.append(new MFVec3f(getCoordinate_7_31_point_71()))
.append(new MFVec3f(getCoordinate_7_31_point_72()))
.append(new MFVec3f(getCoordinate_7_31_point_73()))
.append(new MFVec3f(getCoordinate_7_31_point_74()))
.append(new MFVec3f(getCoordinate_7_31_point_75()))
.append(new MFVec3f(getCoordinate_7_31_point_76()))
.append(new MFVec3f(getCoordinate_7_31_point_77()))
.append(new MFVec3f(getCoordinate_7_31_point_78()))
.append(new MFVec3f(getCoordinate_7_31_point_79()))
.append(new MFVec3f(getCoordinate_7_31_point_80()))
.append(new MFVec3f(getCoordinate_7_31_point_81()))
.append(new MFVec3f(getCoordinate_7_31_point_82()))
.append(new MFVec3f(getCoordinate_7_31_point_83()))
.append(new MFVec3f(getCoordinate_7_31_point_84()))
.append(new MFVec3f(getCoordinate_7_31_point_85()))
.append(new MFVec3f(getCoordinate_7_31_point_86()))
.append(new MFVec3f(getCoordinate_7_31_point_87()))
.append(new MFVec3f(getCoordinate_7_31_point_88()))
.append(new MFVec3f(getCoordinate_7_31_point_89()))
.append(new MFVec3f(getCoordinate_7_31_point_90()))
.append(new MFVec3f(getCoordinate_7_31_point_91()))
.append(new MFVec3f(getCoordinate_7_31_point_92()))
.append(new MFVec3f(getCoordinate_7_31_point_93()))
.append(new MFVec3f(getCoordinate_7_31_point_94()))
.append(new MFVec3f(getCoordinate_7_31_point_95()))
.append(new MFVec3f(getCoordinate_7_31_point_96()))
.append(new MFVec3f(getCoordinate_7_31_point_97()))
.append(new MFVec3f(getCoordinate_7_31_point_98()))
.append(new MFVec3f(getCoordinate_7_31_point_99()))
.append(new MFVec3f(getCoordinate_7_31_point_100()))
.append(new MFVec3f(getCoordinate_7_31_point_101()))
.append(new MFVec3f(getCoordinate_7_31_point_102()))
.append(new MFVec3f(getCoordinate_7_31_point_103()))
.append(new MFVec3f(getCoordinate_7_31_point_104()))
.append(new MFVec3f(getCoordinate_7_31_point_105()))
.append(new MFVec3f(getCoordinate_7_31_point_106()))
.append(new MFVec3f(getCoordinate_7_31_point_107()))
.append(new MFVec3f(getCoordinate_7_31_point_108()))
.append(new MFVec3f(getCoordinate_7_31_point_109()))
.append(new MFVec3f(getCoordinate_7_31_point_110()))
.append(new MFVec3f(getCoordinate_7_31_point_111()))
.append(new MFVec3f(getCoordinate_7_31_point_112()))
.append(new MFVec3f(getCoordinate_7_31_point_113()))
.append(new MFVec3f(getCoordinate_7_31_point_114()))
.append(new MFVec3f(getCoordinate_7_31_point_115()))
.append(new MFVec3f(getCoordinate_7_31_point_116()))
.append(new MFVec3f(getCoordinate_7_31_point_117()))
.append(new MFVec3f(getCoordinate_7_31_point_118()))
.append(new MFVec3f(getCoordinate_7_31_point_119()))
.append(new MFVec3f(getCoordinate_7_31_point_120()))
.append(new MFVec3f(getCoordinate_7_31_point_121()))
.append(new MFVec3f(getCoordinate_7_31_point_122()))
.append(new MFVec3f(getCoordinate_7_31_point_123()))
.append(new MFVec3f(getCoordinate_7_31_point_124()))
.append(new MFVec3f(getCoordinate_7_31_point_125()))
.append(new MFVec3f(getCoordinate_7_31_point_126()))
.append(new MFVec3f(getCoordinate_7_31_point_127()))
.append(new MFVec3f(getCoordinate_7_31_point_128()))
.append(new MFVec3f(getCoordinate_7_31_point_129()))
.append(new MFVec3f(getCoordinate_7_31_point_130()))
.append(new MFVec3f(getCoordinate_7_31_point_131()))
.append(new MFVec3f(getCoordinate_7_31_point_132()))
.append(new MFVec3f(getCoordinate_7_31_point_133()))
.append(new MFVec3f(getCoordinate_7_31_point_134()))
.append(new MFVec3f(getCoordinate_7_31_point_135()))
.append(new MFVec3f(getCoordinate_7_31_point_136()))
.append(new MFVec3f(getCoordinate_7_31_point_137()))
.append(new MFVec3f(getCoordinate_7_31_point_138()))
.append(new MFVec3f(getCoordinate_7_31_point_139()))
.append(new MFVec3f(getCoordinate_7_31_point_140()))
.append(new MFVec3f(getCoordinate_7_31_point_141()))
.append(new MFVec3f(getCoordinate_7_31_point_142()))
.append(new MFVec3f(getCoordinate_7_31_point_143()))
.append(new MFVec3f(getCoordinate_7_31_point_144()))
.append(new MFVec3f(getCoordinate_7_31_point_145()))
.append(new MFVec3f(getCoordinate_7_31_point_146()))
.append(new MFVec3f(getCoordinate_7_31_point_147()))
.append(new MFVec3f(getCoordinate_7_31_point_148()))
.append(new MFVec3f(getCoordinate_7_31_point_149()))
.append(new MFVec3f(getCoordinate_7_31_point_150()))
.append(new MFVec3f(getCoordinate_7_31_point_151()))
.append(new MFVec3f(getCoordinate_7_31_point_152()))
.append(new MFVec3f(getCoordinate_7_31_point_153()))
.append(new MFVec3f(getCoordinate_7_31_point_154()))
.append(new MFVec3f(getCoordinate_7_31_point_155()))
.append(new MFVec3f(getCoordinate_7_31_point_156()))
.append(new MFVec3f(getCoordinate_7_31_point_157()))
.append(new MFVec3f(getCoordinate_7_31_point_158()))
.append(new MFVec3f(getCoordinate_7_31_point_159()))
.append(new MFVec3f(getCoordinate_7_31_point_160()))
.append(new MFVec3f(getCoordinate_7_31_point_161()))
.append(new MFVec3f(getCoordinate_7_31_point_162()))
.append(new MFVec3f(getCoordinate_7_31_point_163()))
.append(new MFVec3f(getCoordinate_7_31_point_164()));
return Coordinate_7_31_point;
}
/** The initialized model object, created within initialize() method. */
private X3D x3dModel;
/**
* Provide a
* shallow copy
* of the X3D model.
* @see X3D
* @return LionCoded model
*/
public X3D getX3dModel()
{
return x3dModel;
}
/**
* Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
* @param args array of input parameters, provided as arguments
* @see X3D.handleArguments(args)
* @see X3D.validationReport()
* @see CommandLine
* @see CommandLine.USAGE
* @see ConfigurationProperties
*/
public static void main(String args[])
{
System.out.println("Build this X3D model, showing validation diagnostics...");
X3D thisExampleX3dModel = new LionCoded().getX3dModel();
// System.out.println("X3D model construction complete.");
// next handle command line arguments
boolean hasArguments = (args != null) && (args.length > 0);
boolean validate = true; // default
boolean argumentsLoadNewModel = false;
String fileName = new String();
if (args != null)
{
for (String arg : args)
{
if (arg.toLowerCase().startsWith("-v") || arg.toLowerCase().contains("validate"))
{
validate = true; // making sure
}
if (arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3D) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_CLASSICVRML) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3DB) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_VRML97) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_EXI) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_GZIP) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_ZIP) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_HTML) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_XHTML))
{
argumentsLoadNewModel = true;
fileName = arg;
}
}
}
if (argumentsLoadNewModel)
System.out.println("WARNING: \"Basic.ExperimentalBinaryCompression.LionCoded\" model invocation is attempting to load file \"" + fileName + "\" instead of simply validating itself... file loading ignored.");
else if (hasArguments) // if no arguments provided, this method produces usage warning
thisExampleX3dModel.handleArguments(args);
if (validate)
{
// System.out.println("--- TODO fix duplicated outputs ---"); // omit when duplicated outputs problem is solved/refactored
String validationResults = thisExampleX3dModel.validationReport();
// System.out.println("-----------------------------------"); // omit when duplicated outputs problem is solved/refactored
System.out.print("Basic.ExperimentalBinaryCompression.LionCoded self-validation test results: ");
if (!validationResults.equals("success"))
System.out.println();
System.out.println(validationResults.trim());
}
}
}