Class NormalInterpolatorExample

java.lang.Object
X3dForWebAuthors.Chapter07EventAnimationInterpolation.NormalInterpolatorExample

public class NormalInterpolatorExample extends Object

Example normal (perpendicular vector) animation, where orange vectors show normal direction at each polygon vertex.

Related links: Catalog page NormalInterpolatorExample, source NormalInterpolatorExample.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title NormalInterpolatorExample.x3d
description Example normal (perpendicular vector) animation, where orange vectors show normal direction at each polygon vertex.
creator Don Brutzman
created 3 May 2008
modified 25 August 2023
reference https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter19-NormalsShading/Figure19.27SquareFaceAnimatingNormals.x3d
subject X3D NormalInterpolator example
identifier https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation/NormalInterpolatorExample.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.