<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
<X3D profile='Immersive'
version='3.3'
xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance'
xsd:noNamespaceSchemaLocation
='
https://www.web3d.org/specifications/x3d-3.3.xsd
'
>
<head>
</head>
<!--
<!--
Event Graph ROUTE Table
shows event connections
-->
<!--
Index for DEF nodes:
Clock,
DorsalFin,
Eye,
Far,
FishWiggle,
HideViewpointsWhenDistant,
LeftEye,
Medium,
Near,
RightEye,
Sardine,
SardineIndex,
Sardines
Index for Viewpoint nodes:
Viewpoint_1,
Viewpoint_2,
Viewpoint_3,
Viewpoint_4,
Viewpoint_5,
Viewpoint_6,
Viewpoint_7,
Viewpoint_8,
Viewpoint_9,
Viewpoint_10,
Viewpoint_11
-->
<Scene>
<LOD DEF='Sardines' range='15 30 60'>
<!-- Three levels of detail, then disappears. -->
<Group DEF='Near'>
<!-- High resolution sardine. -->
<Transform scale='.25 .1 .25'>
<Shape>
<Appearance>
<Material diffuseColor='.61 .61 .61' emissiveColor='.5 .5 .5' shininess='.8' specularColor='.76 .76 .76'/>
</Appearance>
<IndexedFaceSet DEF='SardineIndex' ccw='false' creaseAngle='3.14' solid='false' coordIndex='0 2 1 -1 0 3 2 -1 0 4 3 -1 0 5 4 -1 0 1 8 -1 0 8 7 -1 0 7 6 -1 0 6 5 -1 1 2 10 9 -1 2 3 11 10 -1 3 4 12 11 -1 4 5 13 12 -1 1 9 16 8 -1 8 16 15 7 -1 7 15 14 6 -1 6 14 13 5 -1 9 10 18 17 -1 10 11 19 18 -1 11 12 20 19 -1 12 13 21 20 -1 9 17 24 16 -1 16 24 23 15 -1 15 23 22 14 -1 14 22 21 13 -1 17 18 26 25 -1 18 19 27 26 -1 19 20 28 27 -1 20 21 29 28 -1 17 25 32 24 -1 24 32 31 23 -1 23 31 30 22 -1 22 30 29 21 -1 25 26 34 33 -1 26 27 35 34 -1 27 28 36 35 -1 28 29 37 36 -1 25 33 40 32 -1 32 40 39 31 -1 31 39 38 30 -1 30 38 37 29 -1 33 34 41 -1 34 35 41 -1 35 42 41 -1 35 43 42 -1 36 43 35 -1 36 37 43 -1 33 41 40 -1 40 41 39 -1 39 41 42 -1 39 42 43 -1 39 43 37 -1 38 43 37 -1 50 49 48 47 46 45 44 -1 57 56 55 54 53 52 51 -1 44 45 52 51 -1 45 46 53 52 -1 46 47 54 53 -1 47 48 55 54 -1 48 49 56 55 -1 49 50 57 56 -1'>
<!-- ROUTE information for Sardine node:
[from FishWiggle.value_changed to set_point
]
-->
<Coordinate DEF='Sardine' point='0 0 -1.5 0 .5 -1 -.12 .25 -1 -.25 0 -1 -.12 -.25 -1 0 -.5 -1 .12 -.25 -1 .25 0 -1 .12 .25 -1 0 1 0 -.25 .5 0 -.5 0 0 -.25 -.5 0 0 -1 0 .25 -.5 0 .5 0 0 .25 .5 0 0 .88 .9 -.19 .44 .9 -.37 0 .9 -.19 -.44 .9 0 -.88 .9 .19 -.44 .9 .37 0 .9 .19 .44 .9 0 .75 1.75 -.12 .35 1.75 -.25 0 1.75 -.12 -.35 1.75 0 -.75 1.75 .12 -.35 1.75 .25 0 1.75 .12 .35 1.75 0 .5 2.5 -.05 .25 2.5 -.1 0 2.5 -.05 -.25 2.5 0 -.5 2.5 .05 -.25 2.5 .1 0 2.5 .05 .25 2.5 1 1.25 3.25 0 0 3 0 -1.25 3.25 .01 -.7 -1.7 .01 -.75 -2.3 .01 -.74 -2.325 .01 -.72 -2.35 .01 -.7 -2.36 .01 -.67 -2.35 .01 -.54 -2.29 -.01 -.7 -1.7 -.01 -.75 -2.3 -.01 -.74 -2.325 -.01 -.72 -2.35 -.01 -.7 -2.36 -.01 -.67 -2.35 -.01 -.54 -2.29'/>
</IndexedFaceSet>
</Shape>
<Transform DEF='LeftEye' translation='-.25 .2 -.55'>
<Shape DEF='Eye'>
<Appearance>
<Material diffuseColor='.1 .1 .1' shininess='.5'/>
</Appearance>
<Sphere radius='.1'/>
</Shape>
</Transform>
<Transform DEF='RightEye' translation='.25 .2 -.55'>
</Transform>
<Transform DEF='DorsalFin'>
</Transform>
<Transform>
<Shape>
<Appearance>
<Material diffuseColor='.61 .61 .61' emissiveColor='.4 .4 .4' shininess='.4' specularColor='.75 .75 .75'/>
</Appearance>
<IndexedFaceSet coordIndex='0 3 2 -1 1 3 0 -1 1 0 2 -1 3 1 2 -1'>
<Coordinate point='.1 -.65 .5 .1 -.7 .5 .1 -.7 .8 .15 -1.1 1.2'/>
</IndexedFaceSet>
</Shape>
<Shape>
<Appearance>
<Material diffuseColor='.61 .61 .61' emissiveColor='.4 .4 .4' shininess='.4' specularColor='.75 .75 .75'/>
</Appearance>
<IndexedFaceSet coordIndex='0 3 2 -1 1 3 0 -1 1 0 2 -1 3 1 2 -1'>
<Coordinate point='-.1 -.65 .5 -.1 -.7 .5 -.1 -.7 .8 -.15 -1.1 1.2'/>
</IndexedFaceSet>
</Shape>
</Transform>
</Transform>
</Group>
<Group DEF='Medium'>
<!-- Medium resolution sardine. -->
<Transform scale='.25 .1 .25'>
<Shape>
<Appearance>
<Material diffuseColor='.61 .61 .61' shininess='.9' specularColor='.76 .76 .76'/>
</Appearance>
<IndexedFaceSet USE='
SardineIndex'/>
</Shape>
</Transform>
</Group>
<Group DEF='Far'>
<!-- Low resolution sardine. -->
<Transform rotation='1 0 0 -1.57' scale='.3 .25 .25'>
</Transform>
</Group>
<WorldInfo info='"null"'>
<!-- Lowest resolution node is nothing. -->
</WorldInfo>
</LOD>
<!-- <Group DEF='TestViewpoints'> <Viewpoint description='Hi Res' orientation='0 1 0 1.57' position='2 0 0'/> <Viewpoint description='Med Res' orientation='0 1 0 1.57' position='15 0 0'/> <Viewpoint description='Low Res' orientation='0 1 0 1.57' position='30 0 0'/> </Group> -->
<
ViewpointGroup DEF='
HideViewpointsWhenDistant'
description='
Sardine views up close'
size='
20 20 20'
containerField='
children'>
</
ViewpointGroup>
<Viewpoint description='Single viewpoint when fairly close to sardine' orientation='0 1 0 1.57' position='10 0 0'/>
<!-- ROUTE information for FishWiggle node:
[from Clock.fraction_changed to set_fraction
]
[from value_changed to Sardine.set_point
]
-->
<CoordinateInterpolator DEF='FishWiggle' key='0.0 0.25 0.50 0.75 1.0' keyValue='0 0 -1.5 0 .5 -1 -.12 .25 -1 -.25 0 -1 -.12 -.25 -1 0 -.5 -1 .12 -.25 -1 .25 0 -1 .12 .25 -1 0 1 0 -.25 .5 0 -.5 0 0 -.25 -.5 0 0 -1 0 .25 -.5 0 .5 0 0 .25 0.5 0 0 .88 .9 -.19 .44 .9 -.37 0 .9 -.19 -.44 .9 0 -.88 .9 .19 -.44 .9 .37 0 .9 .19 .44 .9 0 .75 1.75 -.12 .35 1.75 -.25 0 1.75 -.12 -.35 1.75 0 -.75 1.75 .12 -.35 1.75 .25 0 1.75 .12 .35 1.75 0 .5 2.5 -.05 .25 2.5 -.1 0 2.5 -.05 -.25 2.5 0 -.5 2.5 .05 -.25 2.5 .1 0 2.5 .05 .25 2.5 0 1.25 3.25 0 0 3 0 -1.25 3.25 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 0 -1.5 0 .5 -1 -.12 .25 -1 -.25 0 -1 -.12 -.25 -1 0 -.5 -1 .12 -.25 -1 .25 0 -1 .12 .25 -1 0 1 0 -.25 .5 0 -.5 0 0 -.25 -.5 0 0 -1 0 .25 -.5 0 .5 0 0 .25 0.5 0 0 .88 .9 -.19 .44 .9 -.37 0 .9 -.19 -.44 .9 0 -.88 .9 .19 -.44 .9 .37 0 .9 .19 .44 .9 .2 .75 1.75 .08 .35 1.75 -.05 0 1.75 .08 -.35 1.75 .2 -.75 1.75 .32 -.35 1.75 .45 0 1.75 .32 .35 1.75 .3 .5 2.5 .25 .25 2.5 .15 0 2.5 .25 -.25 2.5 .30 -.5 2.5 .35 -.25 2.5 .4 0 2.5 .35 .25 2.5 .50 1.25 3.25 .50 0 3 .50 -1.25 3.25 .3 -.5 2.5 .3 -.5 2.5 .3 -.5 2.5 .3 -.5 2.5 .3 -.5 2.5 .3 -.5 2.5 .3 -.5 2.5 .3 -.5 2.5 .3 -.5 2.5 .3 -.5 2.5 .3 -.5 2.5 .3 -.5 2.5 .3 -.5 2.5 .3 -.5 2.5 0 0 -1.5 0 .5 -1 -.12 .25 -1 -.25 0 -1 -.12 -.25 -1 0 -.5 -1 .12 -.25 -1 .25 0 -1 .12 .25 -1 0 1 0 -.25 .5 0 -.5 0 0 -.25 -.5 0 0 -1 0 .25 -.5 0 .5 0 0 .25 0.5 0 0 .88 .9 -.19 .44 .9 -.37 0 .9 -.19 -.44 .9 0 -.88 .9 .19 -.44 .9 .37 0 .9 .19 .44 .9 0 .75 1.75 -.12 .35 1.75 -.25 0 1.75 -.12 -.35 1.75 0 -.75 1.75 .12 -.35 1.75 .25 0 1.75 .12 .35 1.75 0 .5 2.5 -.05 .25 2.5 -.1 0 2.5 -.05 -.25 2.5 0 -.5 2.5 .05 -.25 2.5 .1 0 2.5 .05 .25 2.5 0 1.25 3.25 0 0 3 0 -1.25 3.25 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 0 -1.5 0 .5 -1 -.12 .25 -1 -.25 0 -1 -.12 -.25 -1 0 -.5 -1 .12 -.25 -1 .25 0 -1 .12 .25 -1 0 1 0 -.25 .5 0 -.5 0 0 -.25 -.5 0 0 -1 0 .25 -.5 0 .5 0 0 .25 0.5 0 0 .88 .9 -.19 .44 .9 -.37 0 .9 -.19 -.44 .9 0 -.88 .9 .19 -.44 .9 .37 0 .9 .19 .44 .9 -.20 .75 1.75 -.32 .35 1.75 -.45 0 1.75 -.32 -.35 1.75 -.20 -.75 1.75 -.08 -.35 1.75 .05 0 1.75 -.08 .35 1.75 -.30 .5 2.5 -.35 .25 2.5 -.4 0 2.5 -.35 -.25 2.5 -.30 -.5 2.5 -.25 -.25 2.5 -.2 0 2.5 -.25 .25 2.5 -.50 1.25 3.25 -.50 0 3 -.50 -1.25 3.25 -.3 -.5 2.5 -.3 -.5 2.5 -.3 -.5 2.5 -.3 -.5 2.5 -.3 -.5 2.5 -.3 -.5 2.5 -.3 -.5 2.5 -.3 -.5 2.5 -.3 -.5 2.5 -.3 -.5 2.5 -.3 -.5 2.5 -.3 -.5 2.5 -.3 -.5 2.5 -.3 -.5 2.5 0 0 -1.5 0 .5 -1 -.12 .25 -1 -.25 0 -1 -.12 -.25 -1 0 -.5 -1 .12 -.25 -1 .25 0 -1 .12 .25 -1 0 1 0 -.25 .5 0 -.5 0 0 -.25 -.5 0 0 -1 0 .25 -.5 0 .5 0 0 .25 0.5 0 0 .88 .9 -.19 .44 .9 -.37 0 .9 -.19 -.44 .9 0 -.88 .9 .19 -.44 .9 .37 0 .9 .19 .44 .9 0 .75 1.75 -.12 .35 1.75 -.25 0 1.75 -.12 -.35 1.75 0 -.75 1.75 .12 -.35 1.75 .25 0 1.75 .12 .35 1.75 0 .5 2.5 -.05 .25 2.5 -.1 0 2.5 -.05 -.25 2.5 0 -.5 2.5 .05 -.25 2.5 .1 0 2.5 .05 .25 2.5 0 1.25 3.25 0 0 3 0 -1.25 3.25 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5 0 -.5 2.5'/>
<
ROUTE
fromNode='
Clock' fromField='fraction_changed' toNode='
FishWiggle' toField='set_fraction'/>
<
ROUTE
fromNode='
FishWiggle' fromField='value_changed' toNode='
Sardine' toField='set_point'/>
</Scene>
</X3D>
<!--
<!--
Event Graph ROUTE Table
shows event connections
-->
<!--
Index for DEF nodes:
Clock,
DorsalFin,
Eye,
Far,
FishWiggle,
HideViewpointsWhenDistant,
LeftEye,
Medium,
Near,
RightEye,
Sardine,
SardineIndex,
Sardines
Index for Viewpoint nodes:
Viewpoint_1,
Viewpoint_2,
Viewpoint_3,
Viewpoint_4,
Viewpoint_5,
Viewpoint_6,
Viewpoint_7,
Viewpoint_8,
Viewpoint_9,
Viewpoint_10,
Viewpoint_11
-->
-->
<!--
Online at
https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/KelpForestExhibit/SardineIndex.html
-->
<!--
Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/X3dForWebAuthors/KelpForestExhibit/Sardine.x3d
-->
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->