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X3D Example Archives: VRML 2 Sourcebook, Chapter 23 Fog

[1] Figure23_1FogTestWorld.x3d 30m above 60m x 60m square
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Fog simulates atmospheric effects by blending distant objects with fog color.

Fog increases realism and can be used to set a mood, even indoors. Add fog outside to create hazy worlds, or add fog inside to create dark dungeons. Fog has a color, a type, and a visibility range. Fog limits the viewer's sight, reducing the amount of the world you have to build and the amount of the world that must be drawn.

These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: Introduction to VRML97 SIGGRAPH98 course notes.

Figure 23.5 Binding Fogs And Backgrounds
10 X3D Models                 21 X3D Model Viewpoint Snapshots

Figure23_1FogTestWorld
Figure 23 1 Fog Test World.x3d    
[1] Figure23_1FogTestWorld.x3d 30m above 60m x 60m square
[2] Figure23_1FogTestWorld.x3d 60m above 60m x 60m square
[3] Figure23_1FogTestWorld.x3d (default X3D view from 0 0 10)

Figure23_2aLinearFogVisibility0
Figure 23 2a Linear Fog Visibility 0.x3d    
[4] Figure23_2aLinearFogVisibility0.x3d Seven pairs of columns
[5] Figure23_2aLinearFogVisibility0.x3d (default X3D view from 0 0 10)

Figure23_2bLinearFogVisibility40
Figure 23 2b Linear Fog Visibility 40.x3d    
[6] Figure23_2bLinearFogVisibility40.x3d Seven pairs of columns
[7] Figure23_2bLinearFogVisibility40.x3d (default X3D view from 0 0 10)

Figure23_2cLinearFogVisibility30
Figure 23 2c Linear Fog Visibility 30.x3d    
[8] Figure23_2cLinearFogVisibility30.x3d Seven pairs of columns
[9] Figure23_2cLinearFogVisibility30.x3d (default X3D view from 0 0 10)

Figure23_2dLinearFogVisibility20
Figure 23 2D Linear Fog Visibility 20.x3d    
[10] Figure23_2dLinearFogVisibility20.x3d Seven pairs of columns
[11] Figure23_2dLinearFogVisibility20.x3d (default X3D view from 0 0 10)

Figure23_3aExponentialFogVisibility100
Figure 23 3a Exponential Fog Visibility 100.x3d    
[12] Figure23_3aExponentialFogVisibility100.x3d Seven pairs of columns
[13] Figure23_3aExponentialFogVisibility100.x3d (default X3D view)

Figure23_3bExponentialFogVisibility40
Figure 23 3b Exponential Fog Visibility 40.x3d    
[14] Figure23_3bExponentialFogVisibility40.x3d Seven pairs of columns
[15] Figure23_3bExponentialFogVisibility40.x3d (default X3D view)

Figure23_3cExponentialFogVisibility20
Figure 23 3c Exponential Fog Visibility 20.x3d    
[16] Figure23_3cExponentialFogVisibility20.x3d Seven pairs of columns
[17] Figure23_3cExponentialFogVisibility20.x3d (default X3D view)

Figure23_4BlackFogVisibility40
Figure 23 4 Black Fog Visibility 40.x3d    
[18] Figure23_4BlackFogVisibility40.x3d A foggy world using black fog
[19] Figure23_4BlackFogVisibility40.x3d (default X3D view from 0 0 10)

Figure23_5BindingFogsAndBackgrounds
Figure 23 5 Binding Fogs And Backgrounds.x3d    
[20] Figure23_5BindingFogsAndBackgrounds.x3d Binding fog and background pairs
[21] Figure23_5BindingFogsAndBackgrounds.x3d (default X3D view from 0 0 10)
 

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