startltstoplooptrue.x3d

X_ITE X3D Player   Test of loop equals true, and the startTime less than stopTime. The chime sound will play until stopTime is reached. Clicking on the "Start" button sets startTime to "now". Simultaneously, stopTime is set to ("now" + 12 seconds). As a result, the sound will cycle for 2 complete loops (a total of 10 seconds), then setop 2 seconds into the third loop. If the "Stop" button is pressed any time before stopTime is reached, the sound should stop instantly.

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Original X3D scene: startltstoplooptrue.x3d

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