stoptime_2_looptrue.x3d

X_ITE X3D Player   Test TimeSensor behavior when stopTime is greater then startTime, and loop is set to true. A red Sphere geometry has an associated TimeSensor . A TouchSensor also associated with the Sphere sends its touchTime event to the TimeSensors startTime field. As a result, indicating the moving Sphere geometry with the pointing device should start the Sphere movement. A green Box geometry has an associated TouchSensor. The touchTime event of the TouchSensor is routed to the set_stopTime field of the red Spheres TimeSensor. Results should be: indicating the red Sphere geometry with the pointing device should start the Sphere movement. Indicating the green Box geometry with the pointing device should stop the Sphere movement. If the green Box is not indicated by the pointing device after the Sphere starts moving, the Sphere should continue its movement forever.

Display error: X3D model not shown.

Your HTML browser does not appear to support all features required by the X_ITE X3D player!

Original X3D scene: stoptime_2_looptrue.x3d

X_ITE Console