#X3D V3.0 utf8
# X3D-to-ClassicVRML XSL translation autogenerated by X3dToVrml97.xslt
# https://www.web3d.org/x3d/content/X3dToVrml97.xslt
# Generated using XSLT processor: Saxonica
PROFILE Interactive
# [X3D] version=3.0
# [X3D] noNamespaceSchemaLocation=https://www.web3d.org/specifications/x3d-3.0.xsd
# [head]
META "title" "orientation_changed.x3d"
META "MovingImage" "orientation_changed-movie.mpg"
META "reference" "http://www.nist.gov/vrml.html"
META "reference" "http://www.itl.nist.gov/div897/ctg/vrml/vrml.html"
META "creator" "http://www.itl.nist.gov/div897/ctg/vrml/members.html"
META "disclaimer" "This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified."
META "reference" "Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml"
META "info" "Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d"
### Info:
META "translator" "Michael Kass NIST, Don Brutzman NPS"
META "translated" "21 January 2001"
META "modified" "28 August 2023"
META "description" "A ProximitySensor bounding box of size 10 by 10 by 10 surrounds a Sphere geometry. An avatar shaped like a pointing device receives both the position_changed and orientation_changed events generated by the ProximitySensor when the users pointing device enters its bounding box. The result is: when the user sequentially moves through the Viewpoint stack, the avatar will follow the cursor in both position (X, Y and Z) as well as orientation. When the viewer enters the bounding box, the avatar should always appear as a symmetric diamond with both a horizontal and vertical axis. Regardless of the avatar position inside the ProximitySensor bounding box, the avatar should always appear the same size and have the same orientation, stay positioned at the center of the viewing screen. When viewed from outside the bounding box, the avatar should appear at the perimeter of the bounding box, at its last exit point. The small end portion of the avatar should always intersect the perimeter of the bounding box when viewed from outside the bounding box."
META "identifier" "https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/ProximitySensor/orientation_changed.x3d"
META "generator" "Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html"
META "generator" "X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit"
META "license" "../../license.html"
# [Scene] ========== ========== ==========
WorldInfo {
title "orientation_changed.x3d"
}
NavigationInfo {
type [ "EXAMINE" "WALK" "FLY" "ANY" ]
}
Viewpoint {
description "Outside (Front)"
position 0 0 12
}
Viewpoint {
description "Inside Front"
position 0 0 3
}
Viewpoint {
description "Outside (Front)"
position 0 0 12
}
Viewpoint {
description "Outside (Right)"
orientation 0 1 0 1.57
position 12 0 0
}
Viewpoint {
description "Inside Right"
orientation 0 1 0 1.57
position 3 0 0
}
Viewpoint {
description "Outside (Right)"
orientation 0 1 0 1.57
position 12 0 0
}
Viewpoint {
description "Outside (Bottom)"
orientation 1 0 0 1.57
position 0 -12 0
}
Viewpoint {
description "Inside Bottom"
orientation 1 0 0 1.57
position 0 -3 0
}
Viewpoint {
description "Outside (Bottom)"
orientation 1 0 0 1.57
position 0 -12 0
}
Viewpoint {
description "Outside (Rear)"
orientation 0 1 0 3.14
position 0 0 -12
}
Viewpoint {
description "Inside Rear"
orientation 0 1 0 3.14
position 0 0 -3
}
Viewpoint {
description "Outside (Rear)"
orientation 0 1 0 3.14
position 0 0 -12
}
Viewpoint {
description "Outside (Left)"
orientation 0 1 0 -1.57
position -12 0 0
}
Viewpoint {
description "Inside Left"
orientation 0 1 0 -1.57
position -3 0 0
}
Viewpoint {
description "Outside (Left)"
orientation 0 1 0 -1.57
position -12 0 0
}
Viewpoint {
description "Outside (Top)"
orientation 1 0 0 -1.57
position 0 10 0
}
Viewpoint {
description "Inside Top"
orientation 1 0 0 -1.57
position 0 3 0
}
Viewpoint {
description "Outside (Top)"
orientation 1 0 0 -1.57
position 0 12 0
}
Transform {
children [
Transform {
children [
PointLight {
}
Shape {
appearance Appearance {
material Material {
diffuseColor 1 1 1
}
}
geometry Sphere {
}
}
]
}
Transform {
translation -1 -1 0
children [
PointLight {
}
### Warning: PointLight node location and radius are affected by translation and scaling of parent-hierarchy
]
}
Transform {
translation -1 1 0
}
Transform {
translation 1 1 0
children [
PointLight {
}
### Warning: PointLight node location and radius are affected by translation and scaling of parent-hierarchy
]
}
Transform {
translation 1 -1 0
children [
PointLight {
}
### Warning: PointLight node location and radius are affected by translation and scaling of parent-hierarchy
]
}
Transform {
children [
DEF PROX_SENSOR ProximitySensor {
size 10 10 10
}
Shape {
appearance Appearance {
material Material {
emissiveColor 1 1 1
}
}
geometry IndexedLineSet {
coordIndex [ 0 1 -1 1 2 -1 2 3 -1 3 0 -1 4 5 -1 5 6 -1 6 7 -1 7 4 -1 1 5 -1 2 6 -1 0 4 -1 7 3 -1 ]
coord Coordinate {
point [ -5 -5 -5 5 -5 -5 5 5 -5 -5 5 -5 -5 -5 5 5 -5 5 5 5 5 -5 5 5 ]
}
}
}
Transform {
children [
DEF MYCONE Transform {
children [
Shape {
appearance Appearance {
material Material {
emissiveColor 0 0 1
}
}
geometry IndexedLineSet {
colorPerVertex FALSE
coordIndex [ 0 3 -1 3 4 -1 3 2 -1 2 4 -1 2 1 -1 1 4 -1 1 0 -1 0 4 -1 3 0 -1 0 5 -1 2 3 -1 3 5 -1 1 2 -1 2 5 -1 0 1 -1 1 5 -1 ]
coord Coordinate {
point [ -0.1 0 -1 0 -0.1 -1 0.1 0 -1 0 0.1 -1 0 0 -1 0 0 -0.2 ]
}
color Color {
color [ 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 ]
}
}
}
]
}
]
}
]
}
]
}
ROUTE PROX_SENSOR.orientation_changed TO MYCONE.set_rotation
ROUTE PROX_SENSOR.position_changed TO MYCONE.set_translation