<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<meta name='titlecontent='test_direffect_diffusesim.x3d'/>
<meta name='MovingImagecontent='test-direffect-diffusesim-movie.mpg'/>
<meta name='referencecontent=' http://www.nist.gov/vrml.html '/>
<meta name='referencecontent=' http://www.itl.nist.gov/div897/ctg/vrml/vrml.html '/>
<meta name='creatorcontent=' http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<meta name='disclaimercontent=' This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, http://www.web3d.org/working-groups/x3d'/>
<meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='translatedcontent='21 January 2001'/>
<meta name='modifiedcontent='15 April 2017'/>
<meta name='descriptioncontent='This test addresses the effect of the light direction on the diffuse color of a simple geometry. One simple geometry (sphere) is drawn in the local coordinate system and a DirectionalLight is also defined with intensity 1 and color 1 1 1. The test starts by clicking on the text above the geometry. The direction of the light is increased as the animation progresses and the diffuse color brightness of the object should also increase at those points where the light shines directly on the object. The direction values used are: 1 0 0,0 0 -1,1 0 0,0 0 1. The geometry are originally defined with a diffuseColor of 0 0 1.'/>
<meta name='identifiercontent=' http://www.web3d.org/x3d/content/examples/ConformanceNist/Lights/DirectionalLight/test_direffect_diffusesim.x3d '/>
<meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
<!-- -->
<Viewpoint description='Front Viewposition='0 0 15'/>
<Viewpoint description='Left Vieworientation='0 1 0 -1.57position='-15 0 0'/>
<Viewpoint description='Right Vieworientation='0 1 0 1.57position='15 0 0'/>
<Viewpoint description='Rear Vieworientation='0 1 0 3.14position='0 0 -15'/>
<Background groundColor='0 0 0skyColor='0.8 0.8 0.8'/>
<NavigationInfo headlight='falsetype='"EXAMINE" "WALK" "FLY" "ANY"'/>
<PointLight on='false'/>
<SpotLight beamWidth='1.570796cutOffAngle='.785398on='false'/>
<Transform scale='0.02 0.02 0.02translation='-3.4 3 0'>
<Appearance DEF='the-appearance'>
<!-- ROUTE information for the-click node:  [from text-color.value_changed to emissiveColor ] -->
<Material DEF='the-clickambientIntensity='1emissiveColor='0 0 1'/>
<Text string='"CLICK HERE TO START"'>
<FontStyle size='32style='BOLD'/>
<!-- ROUTE information for the-touch node:  [from touchTime to the-time.startTime ] [from touchTime to text-time.startTime ] -->
<TouchSensor DEF='the-touchdescription='touch to activate'/>
<!-- ROUTE information for text-time node:  [from the-touch.touchTime to startTime ] [from fraction_changed to text-color.set_fraction ] -->
<TimeSensor DEF='text-time'/>
<!-- ROUTE information for the-time node:  [from the-touch.touchTime to startTime ] [from fraction_changed to the-direction.set_fraction ] -->
<TimeSensor DEF='the-timecycleInterval='6'/>
<!-- ROUTE information for the-direction node:  [from the-time.fraction_changed to set_fraction ] [from value_changed to the-light.direction ] -->
<PositionInterpolator DEF='the-directionkey='0.25 0.5 0.75 1keyValue='1 0 0 0 0 -1 -1 0 0 0 0 1'/>
<!-- ROUTE information for text-color node:  [from text-time.fraction_changed to set_fraction ] [from value_changed to the-click.emissiveColor ] -->
<ColorInterpolator DEF='text-colorkey='0 0.5 1keyValue='0 0 1 1 1 1 0 0 1'/>
<!-- ROUTE information for the-light node:  [from the-direction.value_changed to direction ] -->
<DirectionalLight DEF='the-light'/>
<Material diffuseColor='0 0 1'/>
<Sphere radius='2.5'/>
<ROUTE fromNode='the-touchfromField='touchTimetoNode='the-timetoField='startTime'/>
<ROUTE fromNode='the-touchfromField='touchTimetoNode='text-timetoField='startTime'/>
<ROUTE fromNode='the-timefromField='fraction_changedtoNode='the-directiontoField='set_fraction'/>
<ROUTE fromNode='text-timefromField='fraction_changedtoNode='text-colortoField='set_fraction'/>
<ROUTE fromNode='text-colorfromField='value_changedtoNode='the-clicktoField='emissiveColor'/>
<ROUTE fromNode='the-directionfromField='value_changedtoNode='the-lighttoField='direction'/>

Index for DEF nodes : text-color, text-time, the-appearance, the-click, the-direction, the-light, the-time, the-touch

Index for Viewpoint images : Viewpoint_1, Viewpoint_2, Viewpoint_3, Viewpoint_4

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)

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