simple.x3d

X_ITE X3D Player   Test of basic OrientationInterpolator functionality. An OrientationInterpolator node is used to change the orientation of a Box geometry. The fraction_changed field of a TimeSensor node is used to change the orientation from keyValues of 0, 90, 180, 270 and 360 degrees about the X, Y and Z axes. Each keyValue has a corresponding, different key. The value_changed field is routed to the set_rotation field of the Transform node of the geometry. The result thould be: The Box should rotate about the X axis one full revolution, the about the Y axis, then about the Z axis. All three revolutions should complete every 5 seconds.

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