hierarchy.x3d

(.x3d scene, pretty-print source, statistics, info & logs, X3DOM Player)

Test of a NormalInterpolator node to continue to generate and receive events when outside the Transform hierarchy. A Switch node is the parent of a NormalInterpolator node that changes the illumination of an IndexedFaceSet geometry. The NormalInterpolator has been "switched out" by setting the whichChoice field to -1. The result should be, the NormalInterpolator should continue send and receive events, and animate the illumination of the geometry such that light appears to move horizontally, then vertically around the box shaped IndexedFaceSet.

 

X3D Scene   Metadata
archive   http://www.web3d.org/x3d/content/examples/ConformanceNist/Interpolators/NormalInterpolator
title   hierarchy.x3d
MovingImage   hierarchy-movie.mpg
reference   http://www.nist.gov/vrml.html
reference   http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
creator   http://www.itl.nist.gov/div897/ctg/vrml/members.html
disclaimer   This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.
info   Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, http://www.web3d.org/working-groups/x3d
translator   Michael Kass NIST, Don Brutzman NPS
translated   21 January 2001
modified   27 January 2011
description   Test of a NormalInterpolator node to continue to generate and receive events when outside the Transform hierarchy. A Switch node is the parent of a NormalInterpolator node that changes the illumination of an IndexedFaceSet geometry. The NormalInterpolator has been "switched out" by setting the whichChoice field to -1. The result should be, the NormalInterpolator should continue send and receive events, and animate the illumination of the geometry such that light appears to move horizontally, then vertically around the box shaped IndexedFaceSet.
identifier   http://www.web3d.org/x3d/content/examples/ConformanceNist/Interpolators/NormalInterpolator/hierarchy.x3d
generator   Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator   X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license   ../../license.html
 
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