collidefalse.x3d

X_ITE X3D Player   Test a collide value of false. A Collision node with a collide value of false has Shape node containing primitive geometry as its children. In addition the "root" Collision node has child Collision node with collide values of "true" for an IndexedFaceSet, an ElevationGrid and Extrusion geomtry children. Because collide is false for the root Collide node, collisions between the viewer avatar and geometry are not detected, and the viewer should be able to "enter" and "move through" all geometry.

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Original X3D scene: collidefalse.x3d

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