filled_textureIndex.x3d

X_ITE X3D Player   Tese of textCoord field set to valid values (and not NULL), the texCoordIndex field is set to valid values for the texCoord field. Under these conditions the image texture is apply to the vertices in the IndexedFaceSet in the order given by the texCoordIndex field.

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Original X3D scene: filled_textureIndex.x3d

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