jumpcut_anchor.x3d

X_ITE X3D Player   Test jumpcut transition with an Anchor node. An Anchor node, with a url field of "Top_View" (corresponding to the name of Viewpoint in this world) should create a "jump cut" transition of views when the Box geometry in this world is indicated by the pointing device. As a result, indicating the Box geometry should result in a Viewpoint transition to the top view of the Box geometry. The viewer should see a cubic geometry with the word TOP displayed.

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Original X3D scene: jumpcut_anchor.x3d

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