<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive'  version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.0.xsd ' >
<head>
<meta name='titlecontent=' default_binding_proto.x3d '/>
<meta name='Imagecontent='default_binding_proto-front.jpg' />
<meta name='referencecontent=' http://www.nist.gov/vrml.html '/>
<meta name='referencecontent=' http://www.itl.nist.gov/div897/ctg/vrml/vrml.html '/>
<meta name='creatorcontent=' http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<meta name='disclaimercontent=' This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='referencecontent=' Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml '/>
<meta name='referencecontent=' Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml '/>
<meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
<meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='translatedcontent='21 January 2001'/>
<meta name='modifiedcontent='28 August 2023'/>
<meta name='descriptioncontent='Test a PROTO Viewpoint. A Viewpoint node is defined inside a PROTO definition in this world. That PROTO is then instantiated in the world. The result should be: that Viewpoint should be bound to the Viewpoint stack. A RIGHT side Viewpoint node is defined inside A PROTO definition, then instantiated in the world file. As a result, the viewer should see a cubic geometry with the word RIGHT displayed on its face, and Text geometry at the bottom of the world indicating that the Viewpoint position is 10 0 0.'/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Viewpoint/default_binding_proto.x3d '/>
<meta name='generatorcontent=' Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html '/>
<meta name='generatorcontent='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

to top <!-- Event Graph ROUTE Table shows event connections -->
 
<!-- Index for DEF nodes: AVATARSCRIPT, PROX_SENSOR, SquareTexCoord, TRANS0, TRANS1, TYPESTRING0, TYPESTRING1, UnitCube, VIEW1

Index for Viewpoint node: Viewpoint_1

Index for ProtoDeclare definition: ViewProto
-->
<Scene>
<WorldInfo title='default_binding_proto.x3d'/>
<ProtoDeclare name='ViewProto'>
<ProtoBody>
<Viewpoint description='Right Vieworientation='0 1 0 1.57position='10 0 0'/>
</ProtoBody>
</ProtoDeclare>
<NavigationInfo type='"EXAMINE"'/>
<Background groundAngle='1.57groundColor='0 0.5 0 0 0.5 0skyColor='0 0 1'/>

<ProtoInstance name='ViewProtoDEF='VIEW1'/>
<Transform translation='-10 -4 -20'>
<Shape>
<Appearance>
<Material/>
</Appearance>
<Text DEF='TYPESTRING0string='"current position is:"'>
<FontStyle style='BOLD'/>
</Text>
</Shape>
</Transform>
</Transform>
<Transform translation='-10 -5 -20'>
<Shape>
<Appearance>
<Material/>
</Appearance>
<Text DEF='TYPESTRING1string='"message from Script is inserted here"'>
<FontStyle style='BOLD'/>
</Text>
</Shape>
</Transform>
</Transform>
<Shape>
<Appearance> </Appearance>
<IndexedFaceSet coordIndex='0 1 2 3 -1texCoordIndex='0 1 2 3 -1'>
<Coordinate DEF='UnitCubepoint='-1 -1 1 1 -1 1 1 1 1 -1 1 1 1 1 -1 -1 1 -1 -1 -1 -1 1 -1 -1'/>
<TextureCoordinate DEF='SquareTexCoordpoint='0 0 1 0 1 1 0 1'/>
</IndexedFaceSet>
</Shape>
<Shape>
<Appearance> </Appearance>
<IndexedFaceSet coordIndex='1 7 4 2 -1texCoordIndex='0 1 2 3 -1'>
<Coordinate USE=' UnitCube'/>
<TextureCoordinate USE=' SquareTexCoord'/>
</IndexedFaceSet>
</Shape>
<Shape>
<Appearance> </Appearance>
<IndexedFaceSet coordIndex='7 6 5 4 -1texCoordIndex='0 1 2 3 -1'>
<Coordinate USE=' UnitCube'/>
<TextureCoordinate USE=' SquareTexCoord'/>
</IndexedFaceSet>
</Shape>
<Shape>
<Appearance> </Appearance>
<IndexedFaceSet coordIndex='0 3 5 6 -1texCoordIndex='1 2 3 0 -1'>
<Coordinate USE=' UnitCube'/>
<TextureCoordinate USE=' SquareTexCoord'/>
</IndexedFaceSet>
</Shape>
<Shape>
<Appearance> </Appearance>
<IndexedFaceSet coordIndex='3 2 4 5 -1texCoordIndex='0 1 2 3 -1'>
<Coordinate USE=' UnitCube'/>
<TextureCoordinate USE=' SquareTexCoord'/>
</IndexedFaceSet>
</Shape>
<Shape>
<Appearance> </Appearance>
<IndexedFaceSet coordIndex='0 6 7 1 -1texCoordIndex='3 0 1 2 -1'>
<Coordinate USE=' UnitCube'/>
<TextureCoordinate USE=' SquareTexCoord'/>
</IndexedFaceSet>
</Shape>
<field name='typestring1type='SFNodeaccessType='initializeOnly'>
<Text USE=' TYPESTRING1'/>
</field>
<field name='printPositiontype='SFVec3faccessType='inputOnly'/>
</Script>
< ROUTE  fromNode=' PROX_SENSOR' fromField='position_changed' toNode=' AVATARSCRIPT' toField='printPosition'/>
< ROUTE  fromNode=' PROX_SENSOR' fromField='position_changed' toNode=' TRANS0' toField='set_translation'/>
< ROUTE  fromNode=' PROX_SENSOR' fromField='orientation_changed' toNode=' TRANS0' toField='set_rotation'/>
< ROUTE  fromNode=' PROX_SENSOR' fromField='position_changed' toNode=' TRANS1' toField='set_translation'/>
< ROUTE  fromNode=' PROX_SENSOR' fromField='orientation_changed' toNode=' TRANS1' toField='set_rotation'/>
</Scene>
</X3D>
<!--

to top <!-- Event Graph ROUTE Table shows event connections -->
 
<!-- Index for DEF nodes: AVATARSCRIPT, PROX_SENSOR, SquareTexCoord, TRANS0, TRANS1, TYPESTRING0, TYPESTRING1, UnitCube, VIEW1

Index for Viewpoint node: Viewpoint_1

Index for ProtoDeclare definition: ViewProto
-->

Event Graph ROUTE Table entries with 5 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

PROX_SENSOR
ProximitySensor
position_changed
SFVec3f

ROUTE
event to
(1)
AVATARSCRIPT
Script
printPosition
SFVec3f
PROX_SENSOR
ProximitySensor
position_changed
SFVec3f

ROUTE
event to
(1)
TRANS0
Transform
set_translation
SFVec3f
PROX_SENSOR
ProximitySensor
orientation_changed
SFRotation

ROUTE
event to
(1)
TRANS0
Transform
set_rotation
SFRotation
PROX_SENSOR
ProximitySensor
position_changed
SFVec3f

ROUTE
event to
(1)
TRANS1
Transform
set_translation
SFVec3f
PROX_SENSOR
ProximitySensor
orientation_changed
SFRotation

ROUTE
event to
(1)
TRANS1
Transform
set_rotation
SFRotation


VIEW1
ProtoInstance
ViewProto
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 


-->

<!-- Online at
https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Viewpoint/default_binding_protoIndex.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Viewpoint/default_binding_proto.x3d -->

<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
    <ProtoInstance name='ProtoName'> <field name='fieldName'/> </ProtoInstance> -->

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