<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive'
version='3.0'
xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance'
xsd:noNamespaceSchemaLocation
='
https://www.web3d.org/specifications/x3d-3.0.xsd
'
>
<head>
<meta name='title' content='scaling.x3d'/>
<meta name='reference' content='
http://www.nist.gov/vrml.html
'/>
<meta name='reference' content='
http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
'/>
<meta name='creator' content='
http://www.itl.nist.gov/div897/ctg/vrml/members.html
'/>
<meta name='disclaimer' content='
This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html
The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='reference' content='
Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml
'/>
<meta name='reference' content='
Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml
'/>
<meta name='info' content='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
<meta name='translator' content='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='translated' content='21 January 2001'/>
<meta name='modified' content='28 August 2023'/>
<meta name='description' content='Test Transform scaling effect on Fog visibility. This world contains two Viewpoint nodes, residing in two seperate Transforms. One Viewpoint is contained in a Transform with a scale of 1 1 1. A second Viewpoint is contained in a Transform with a scale of (.01 .01 .01). Indicating the Text geometry associated with each Viewpoint places the viewer in that Viepoints local coordinate system. A single Fog node with a visibilityLimit of 40 meters, and Box geometry exist in the root Transform. Indicating the appropriate Text geometry with the pointing device moves the Viewpoint to either of the two Transforms local coordinate systems. As a result: indicating the left Text geometry places the Viewpoint at a distance of 20 meters from the Box, while indicating the right Text places the Viewpoint in a local coordinate system where the viewer is 2000 meters from the Box. Hence, indicating the left Text results in a half-fogged Box, while indicating the right Text renderes a fully-fogged Box.'/>
<meta name='identifier' content='
https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Fog/scaling.x3d
'/>
<meta name='generator' content='Vrml97ToX3dNist,
http://ovrt.nist.gov/v2_x3d.html'/>
<meta name='generator' content='X3D-Edit 4.0,
https://savage.nps.edu/X3D-Edit'/>
<meta name='license' content='
../../license.html'/>
</head>
<!--
<!--
Event Graph ROUTE Table
shows event connections
-->
<!--
Index for DEF nodes:
DUMMYFOG,
DUMMYVIEW,
REDFOG,
STACKSCRIPT,
TOUCH1,
TOUCH2,
VIEW1,
VIEW2
Index for Viewpoint nodes:
Viewpoint_1,
Viewpoint_2,
DUMMYVIEW,
VIEW1,
VIEW2
-->
<Scene>
<WorldInfo title='scaling.x3d'/>
<Viewpoint DEF='DUMMYVIEW' description='initial view' position='0 0 20'/>
<
Fog DEF='
DUMMYFOG'/>
<
Fog DEF='
REDFOG'
color='
1 0 0'
visibilityRange='
40'/>
<Transform translation='0 2 0'>
<Shape>
<Appearance>
<Material/>
</Appearance>
<Box size='6 6 2'/>
</Shape>
</Transform>
<Transform translation='-10 2.5 2'>
<Shape>
<Appearance>
<Material/>
</Appearance>
<Text string='"scale = 1 1 1" "(distance = 20)"'>
<FontStyle style='BOLD'/>
</Text>
</Shape>
</Transform>
<Transform translation='4.2 2.5 2'>
<Shape>
<Appearance>
<Material/>
</Appearance>
<Text string='"scale = .01 .01 .01" "(distance = 2000)"'>
<FontStyle style='BOLD'/>
</Text>
</Shape>
</Transform>
<Transform>
</Transform>
<Transform scale='0.01 0.01 0.01'>
</Transform>
<field name='redfog' type='SFNode' accessType='initializeOnly'>
</field>
<field name='view1' type='SFNode' accessType='initializeOnly'>
<Viewpoint USE='
VIEW1'/>
</field>
<field name='view2' type='SFNode' accessType='initializeOnly'>
<Viewpoint USE='
VIEW2'/>
</field>
<field name='smallScale' type='SFBool' accessType='inputOnly'/>
<field name='largeScale' type='SFBool' accessType='inputOnly'/>
</Script>
<
ROUTE
fromNode='
TOUCH1' fromField='isOver' toNode='
STACKSCRIPT' toField='largeScale'/>
<
ROUTE
fromNode='
TOUCH2' fromField='isOver' toNode='
STACKSCRIPT' toField='smallScale'/>
</Scene>
</X3D>
<!--
<!--
Event Graph ROUTE Table
shows event connections
-->
<!--
Index for DEF nodes:
DUMMYFOG,
DUMMYVIEW,
REDFOG,
STACKSCRIPT,
TOUCH1,
TOUCH2,
VIEW1,
VIEW2
Index for Viewpoint nodes:
Viewpoint_1,
Viewpoint_2,
DUMMYVIEW,
VIEW1,
VIEW2
-->
-->
<!--
Online at
https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Fog/scalingIndex.html
-->
<!--
Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Fog/scaling.x3d
-->
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->