<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interchange'  version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.0.xsd ' >
<head>
<meta name='titlecontent=' greyscale_diffuseColor.x3d '/>
<meta name='Imagecontent='greyscale_diffuseColor-front.jpg' />
<meta name='Imagecontent='greyscale_diffuseColor-rear.jpg' />
<meta name='Imagecontent='greyscale_diffuseColor-top.jpg' />
<meta name='Imagecontent='greyscale_diffuseColor-bottom.jpg' />
<meta name='referencecontent=' http://www.nist.gov/vrml.html '/>
<meta name='referencecontent=' http://www.itl.nist.gov/div897/ctg/vrml/vrml.html '/>
<meta name='creatorcontent=' http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<meta name='disclaimercontent=' This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='referencecontent=' Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml '/>
<meta name='referencecontent=' Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml '/>
<meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
<meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='translatedcontent='21 January 2001'/>
<meta name='modifiedcontent='28 August 2023'/>
<meta name='descriptioncontent='Test browser ability to combine a greyscale PixelTexture with the diffuseColor value of a Material node. By adding a "red" diffuseColor to all geometry primitives, a "red" greyscale version of the "checkerboard" should map onto a sphere, cone, box and cylinder. The lower left and upper right squares in the checkerboard are red, and the upper left and lower right squares are reddish-grey. For the sphere, the texture should cover the entire surface, and wrap counterclockwise from the back of the sphere. For the cone, the texture should wrap counterclockwise (from above) starting at the back of the cone. A circle cutout of the texture is applied right side up to the base of the cone when the cone is tilted toward the -z axis. For the cylinder, the texture should wrap counterclockwise (from above) starting at the back of the cylinder. A circle cutout of the texture is applied right side up to the top and bottom caps of the cylinder. For the box, the texture should be applied right side up in its entirety to each face of the box.'/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/PixelTexture/greyscale_diffuseColor.x3d '/>
<meta name='generatorcontent=' Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html '/>
<meta name='generatorcontent='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

to top <!-- Index for DEF node: GreyscaleDiffuseColor
-->
<Scene>
<WorldInfo title='greyscale_diffuseColor.x3d'/>
<NavigationInfo type='"EXAMINE" "WALK" "FLY" "ANY"'/>
<Group>
<Transform translation='6.14221 0.0694613 -0.000999451'>
<Shape>
<Appearance>
<Material diffuseColor='1 0 0'/>
<PixelTexture DEF='GreyscaleDiffuseColorimage='2 2 1 0xFF 0x80 0x80 0xFF'/>
</Appearance>
<Box/>
</Shape>
</Transform>
<Transform translation='-4.85443 0.0694381 -0.00149918'>
<Shape>
<Appearance>
<Material diffuseColor='1 0 0'/>
<PixelTexture USE=' GreyscaleDiffuseColor'/>
</Appearance>
<Sphere/>
</Shape>
</Transform>
<Transform translation='-1.47341 0.036672 -0.00175095'>
<Shape>
<Appearance>
<Material diffuseColor='1 0 0'/>
<PixelTexture USE=' GreyscaleDiffuseColor'/>
</Appearance>
<Cone/>
</Shape>
</Transform>
<Transform translation='2.31094 0.0694206 -0.00187683'>
<Shape>
<Appearance>
<Material diffuseColor='1 0 0'/>
<PixelTexture USE=' GreyscaleDiffuseColor'/>
</Appearance>
<Cylinder/>
</Shape>
</Transform>
</Group>
</Scene>
</X3D>
<!--

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-->
-->

<!-- Online at
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