<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interchange'
version='3.0'
xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance'
xsd:noNamespaceSchemaLocation
='
https://www.web3d.org/specifications/x3d-3.0.xsd
'
>
<head>
<meta name='title' content='
texturetransform.x3d
'/>
<meta name='Image' content='texturetransform-front.jpg'
/>
<meta name='reference' content='
http://www.nist.gov/vrml.html
'/>
<meta name='reference' content='
http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
'/>
<meta name='creator' content='
http://www.itl.nist.gov/div897/ctg/vrml/members.html
'/>
<meta name='disclaimer' content='
This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html
The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='reference' content='
Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml
'/>
<meta name='reference' content='
Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml
'/>
<meta name='info' content='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
<meta name='translator' content='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='created' content='21 January 2001'/>
<meta name='modified' content='28 August 2023'/>
<meta name='description' content='Test of the textureTransform field of the Appearance node by applying rotations of (left to right) 0, 90, 180, 270 and 360 degrees to an ImageTexture mapped to the faces of primitive geometry. The result is (for all geometry faces): the first column of geometry should show the VTS logo with the horizontal texture direction corresponding to the -X coordinate direction, and the vertical texture direction corresponding to -Y direction. The second column of geometry should map the VTS logo with the positive horizontal direction corresponding to the -Y direction, and the positive vertical axis in the +X direction. The third column should show the positive horizontal axis at +45 degrees (counterclockwise) from the +X direction, and the vertical texture direction corresponding to +45 degrees (counterclockwise) from the Y direction. The fourth column should show the positive horizontal texture axis in the +Y direction, and the positive vertical axis in the -X direction. The fifth column should show the VTS logo with the horizontal texture direction corresponding to the -X coordinate direction, and the vertical texture direction corresponding to -Y direction.'/>
<meta name='identifier' content='
https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/Appearance/texturetransform.x3d
'/>
<meta name='generator' content='X3D-Edit 4.0,
https://savage.nps.edu/X3D-Edit'/>
<meta name='license' content='
../../license.html'/>
</head>
<!--
-->
<Scene>
<WorldInfo title='texturetransform.x3d'/>
<Group>
<Viewpoint description='Front View' position='0 0 15'/>
<Viewpoint description='Rear View' orientation='0 1 0 3.14' position='0 0 -15'/>
<Viewpoint description='Top View' orientation='1 0 0 -1.57' position='0 15 0'/>
<Viewpoint description='Bottom View' orientation='1 0 0 1.57' position='0 -15 0'/>
<Viewpoint description='Right View' orientation='0 1 0 1.57' position='15 0 0'/>
<Viewpoint description='Left View' orientation='0 1 0 -1.57' position='-15 0 0'/>
</Group>
<NavigationInfo type='"EXAMINE" "WALK" "FLY" "ANY"'/>
<DirectionalLight ambientIntensity='1' intensity='0.2'/>
<DirectionalLight ambientIntensity='1' direction='0 0 1' intensity='0.2'/>
<Transform translation='-4 -0.75 0'>
<Shape>
<Appearance>
</Appearance>
<Sphere radius='0.5'/>
</Shape>
</Transform>
<Transform translation='-2 -0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform rotation='
1.57'
scale='
2 2'/>
<Material/>
</Appearance>
<Sphere radius='0.5'/>
</Shape>
</Transform>
<Transform translation='0 -0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform rotation='
3.14'
scale='
2 2'/>
<Material/>
</Appearance>
<Sphere radius='0.5'/>
</Shape>
</Transform>
<Transform translation='2 -0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform rotation='
4.71'
scale='
2 2'/>
<Material/>
</Appearance>
<Sphere radius='0.5'/>
</Shape>
</Transform>
<Transform translation='4 -0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform rotation='
6.28'
scale='
2 2'/>
<Material/>
</Appearance>
<Sphere radius='0.5'/>
</Shape>
</Transform>
<Transform translation='-4 -2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform scale='
2 2'/>
<Material/>
</Appearance>
<Box size='1 1 1'/>
</Shape>
</Transform>
<Transform translation='-2 -2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform rotation='
1.57'
scale='
2 2'/>
<Material/>
</Appearance>
<Box size='1 1 1'/>
</Shape>
</Transform>
<Transform translation='0 -2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform rotation='
3.14'
scale='
2 2'/>
<Material/>
</Appearance>
<Box size='1 1 1'/>
</Shape>
</Transform>
<Transform translation='2 -2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform rotation='
4.71'
scale='
2 2'/>
<Material/>
</Appearance>
<Box size='1 1 1'/>
</Shape>
</Transform>
<Transform translation='4 -2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform rotation='
6.28'
scale='
2 2'/>
<Material/>
</Appearance>
<Box size='1 1 1'/>
</Shape>
</Transform>
<Transform translation='-4 2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform scale='
2 2'/>
<Material/>
</Appearance>
<Cone bottomRadius='0.5' height='1'/>
</Shape>
</Transform>
<Transform translation='-2 2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform rotation='
1.57'
scale='
2 2'/>
<Material/>
</Appearance>
<Cone bottomRadius='0.5' height='1'/>
</Shape>
</Transform>
<Transform translation='0 2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform rotation='
3.14'
scale='
2 2'/>
<Material/>
</Appearance>
<Cone bottomRadius='0.5' height='1'/>
</Shape>
</Transform>
<Transform translation='2 2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform rotation='
4.71'
scale='
2 2'/>
<Material/>
</Appearance>
<Cone bottomRadius='0.5' height='1'/>
</Shape>
</Transform>
<Transform translation='4 2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform rotation='
6.28'
scale='
2 2'/>
<Material/>
</Appearance>
<Cone bottomRadius='0.5' height='1'/>
</Shape>
</Transform>
<Transform translation='-4 0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform scale='
2 2'/>
<Material/>
</Appearance>
<Cylinder height='1' radius='0.5'/>
</Shape>
</Transform>
<Transform translation='-2 0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform rotation='
1.57'
scale='
2 2'/>
<Material/>
</Appearance>
<Cylinder height='1' radius='0.5'/>
</Shape>
</Transform>
<Transform translation='0 0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform rotation='
3.14'
scale='
2 2'/>
<Material/>
</Appearance>
<Cylinder height='1' radius='0.5'/>
</Shape>
</Transform>
<Transform translation='2 0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform rotation='
4.71'
scale='
2 2'/>
<Material/>
</Appearance>
<Cylinder height='1' radius='0.5'/>
</Shape>
</Transform>
<Transform translation='4 0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='
VTS'/>
<
TextureTransform rotation='
6.28'
scale='
2 2'/>
<Material/>
</Appearance>
<Cylinder height='1' radius='0.5'/>
</Shape>
</Transform>
</Scene>
</X3D>
<!--
-->
-->
<!--
Online at
https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/Appearance/texturetransformIndex.html
-->
<!--
Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/Appearance/texturetransform.x3d
-->
<!--
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DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
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(Grey background inside box: inserted documentation)
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For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->