<head>
</head>
<!--
<!--
Event Graph ROUTE Table
shows event connections
-->
<!--
Index for DEF nodes:
clock,
clock2,
clock3,
node_path,
node_path2,
node_path2a,
node_path3,
node_path3a,
node_path4,
node_path4a,
node_path5,
node_path5a,
node_path6,
node_path6a,
node_patha,
numberEight,
numberSeven,
numberSix,
packet1_2transmit,
packet1_transmit,
packet2,
packet2_1,
packet2_1a,
packet2_2,
packet2_2a,
packet2_2transmit,
packet2_3,
packet2_3a,
packet2_3b,
packet2_3b2,
packet2_4,
packet2_4a,
packet2_5,
packet2_5a,
packet2_6,
packet2_6a,
packet2_transmit,
packet3,
packet3_1,
packet3_1a,
packet3_2,
packet3_2a,
packet3_2transmit,
packet3_3,
packet3_3a,
packet3_3b,
packet3_3b2,
packet3_4,
packet3_4a,
packet3_4b,
packet3_4b2,
packet3_5,
packet3_5a,
packet3_6,
packet3_6a,
packet3_transmit,
packet4_2transmit,
packet4_transmit,
packet5_2transmit,
packet5_transmit,
packet6_2transmit,
packet6_transmit,
packets_group,
path2,
path2_2,
path2_2a,
path2_3,
path2_3a,
path2_4,
path2_4a,
path2_5,
path2_5a,
path2_6,
path2_6a,
path2a,
path3,
path3_2,
path3_2a,
path3_3,
path3_3a,
path3_4,
path3_4a,
path3_5,
path3_5a,
path3_6,
path3_6a,
path3a,
prim_packet,
primaryTouch,
secondaryTouch,
tertiaryTouch,
toggleScript1,
toggleScript2,
toggleScript3
-->
<Scene>
<WorldInfo title='NetworkReroutingRoutes.x3d'/>
<Group DEF='packets_group'>
<Transform rotation='0 0 1 1.57' translation='-6 -.5 0'>
<Shape DEF='prim_packet'>
<Appearance>
<Material emissiveColor='.8 .2 .2'/>
</Appearance>
<Cylinder height='.5' radius='.075'/>
</Shape>
</Transform>
</Transform>
<Transform rotation='0 0 1 1.57' translation='-6 -.5 0'>
</Transform>
</Transform>
<Transform rotation='0 1 0 -.785' translation='-4 -.5 0'>
<Transform rotation='0 0 1 1.57'>
</Transform>
</Transform>
</Transform>
<Transform rotation='0 1 0 -.785' translation='-4 -.5 0'>
<Transform rotation='0 0 1 1.57'>
</Transform>
</Transform>
</Transform>
<Transform rotation='0 1 0 .785' translation='-2 -.5 2'>
<Transform rotation='0 0 1 1.57'>
</Transform>
</Transform>
</Transform>
<Transform rotation='0 1 0 .785' translation='-2 -.5 2'>
<Transform rotation='0 0 1 1.57'>
</Transform>
</Transform>
</Transform>
<Transform rotation='0 1 0 -.785' translation='0 -.5 0'>
<Transform rotation='0 0 1 1.57'>
</Transform>
</Transform>
</Transform>
<Transform rotation='0 1 0 -.785' translation='0 -.5 0'>
<Transform rotation='0 0 1 1.57'>
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</Transform>
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<Transform rotation='0 1 0 .785' translation='2 -.5 2'>
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<Transform rotation='0 1 0 .785' translation='2 -.5 2'>
<Transform rotation='0 0 1 1.57'>
</Transform>
</Transform>
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<Transform rotation='0 0 1 1.57' translation='4 -.5 0'>
</Transform>
</Transform>
<Transform rotation='0 0 1 1.57' translation='4 -.5 0'>
</Transform>
</Transform>
<Transform rotation='0 0 1 1.57' translation='-6 -.5 0'>
<Shape DEF='packet2'>
<Appearance>
<Material emissiveColor='.2 .2 1'/>
</Appearance>
<Cylinder height='.5' radius='.075'/>
</Shape>
</Transform>
</Transform>
<Transform rotation='0 0 1 1.57' translation='-6 -.5 0'>
</Transform>
</Transform>
<Transform rotation='0 1 0 -.785' translation='-4 -.5 0'>
<Transform rotation='0 0 1 1.57'>
</Transform>
</Transform>
</Transform>
<Transform rotation='0 1 0 -.785' translation='-4 -.5 0'>
<Transform rotation='0 0 1 1.57'>
</Transform>
</Transform>
</Transform>
<Transform rotation='0 1 0 .785' translation='-2 -.5 2'>
<Transform rotation='0 0 1 1.57'>
</Transform>
</Transform>
</Transform>
<Transform rotation='0 1 0 .785' translation='-2 -.5 2'>
<Transform rotation='0 0 1 1.57'>
</Transform>
</Transform>
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<Transform rotation='0 0 1 1.57' translation='-4 -.5 4'>
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</Transform>
</Transform>
<Transform rotation='0 1 0 .785' translation='0 -.5 4'>
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</Transform>
</Transform>
</Transform>
<Transform rotation='0 1 0 .785' translation='0 -.5 4'>
<Transform rotation='0 0 1 1.57'>
</Transform>
</Transform>
</Transform>
<Transform rotation='0 1 0 .785' translation='2 -.5 2'>
<Transform rotation='0 0 1 1.57'>
</Transform>
</Transform>
</Transform>
<Transform rotation='0 1 0 .785' translation='2 -.5 2'>
<Transform rotation='0 0 1 1.57'>
</Transform>
</Transform>
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<Transform rotation='0 0 1 1.57' translation='4 -.5 0'>
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</Transform>
<Transform rotation='0 0 1 1.57' translation='4 -.5 0'>
</Transform>
</Transform>
<Transform rotation='0 0 1 1.57' translation='-6 -.5 0'>
<Shape DEF='packet3'>
<Appearance>
<Material emissiveColor='.2 1 .2'/>
</Appearance>
<Cylinder height='.5' radius='.075'/>
</Shape>
</Transform>
</Transform>
<Transform rotation='0 0 1 1.57' translation='-6 -.5 0'>
</Transform>
</Transform>
<Transform rotation='0 1 0 .785' translation='-4 -.5 0'>
<Transform rotation='0 0 1 1.57'>
</Transform>
</Transform>
</Transform>
<Transform rotation='0 1 0 .785' translation='-4 -.5 0'>
<Transform rotation='0 0 1 1.57'>
</Transform>
</Transform>
</Transform>
<Transform rotation='0 1 0 -.785' translation='-2 -.5 -2'>
<Transform rotation='0 0 1 1.57'>
</Transform>
</Transform>
</Transform>
<Transform rotation='0 1 0 -.785' translation='-2 -.5 -2'>
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<Transform rotation='0 0 1 1.57' translation='-4 -.5 -4'>
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<Transform rotation='0 0 1 1.57' translation='-4 -.5 -4'>
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<Transform rotation='0 0 1 1.57' translation='0 -.5 -4'>
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<Transform rotation='0 1 0 .785' translation='4 -.5 -4'>
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<Transform rotation='0 1 0 .785' translation='4 -.5 -4'>
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<Transform rotation='0 1 0 -.785' translation='2 -.5 -2'>
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<Transform rotation='0 1 0 -.785' translation='2 -.5 -2'>
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<Transform rotation='0 0 1 1.57' translation='4 -.5 0'>
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</Transform>
<Transform rotation='0 0 1 1.57' translation='4 -.5 0'>
</Transform>
</Transform>
<Transform scale='.4 .4 .4' translation='-5 -.5 -6'>
<Group>
<Shape>
<Appearance>
<Material emissiveColor='.8 .2 .2'/>
</Appearance>
<Cylinder height='2.5' radius='.75'/>
</Shape>
<Shape>
<Appearance>
<Material diffuseColor='.5 .5 .5'/>
</Appearance>
<Box/>
</Shape>
<Transform translation='0 10.5 0'>
<Billboard>
<Shape>
<Text string='"Primary"'>
<FontStyle horizontal='false' style='BOLD'/>
</Text>
<Appearance>
<Material emissiveColor='1 .2 .2'/>
</Appearance>
</Shape>
</Billboard>
</Transform>
</Group>
</Transform>
<Transform scale='.4 .4 .4' translation='-4 -.5 -6'>
<Group>
<Shape>
<Appearance>
<Material diffuseColor='.5 .5 .5'/>
</Appearance>
<Box/>
</Shape>
<Shape>
<Appearance>
<Material emissiveColor='.2 .2 .8'/>
</Appearance>
<Cylinder height='2.5' radius='.75'/>
</Shape>
</Group>
<Transform translation='0 10.5 0'>
<Billboard>
<Shape>
<Text string='"Secondary"'>
<FontStyle horizontal='false' style='BOLD'/>
</Text>
<Appearance>
<Material emissiveColor='.2 .2 1'/>
</Appearance>
</Shape>
</Billboard>
</Transform>
</Transform>
<Transform scale='.4 .4 .4' translation='-3 -.5 -6'>
<Group>
<Shape>
<Appearance>
<Material diffuseColor='.5 .5 .5'/>
</Appearance>
<Box/>
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<Shape>
<Appearance>
<Material emissiveColor='.2 .8 .2'/>
</Appearance>
<Cylinder height='2.5' radius='.75'/>
</Shape>
</Group>
<Transform translation='0 10.5 0'>
<Billboard>
<Shape>
<Text string='"Tertiary"'>
<FontStyle horizontal='false' style='BOLD'/>
</Text>
<Appearance>
<Material emissiveColor='.2 1 .2'/>
</Appearance>
</Shape>
</Billboard>
</Transform>
</Transform>
<Transform scale='2 .4 .4' translation='-4 -.75 -6'>
<Shape>
<Appearance>
<Material diffuseColor='.5 .5 .5'/>
</Appearance>
<Box/>
</Shape>
</Transform>
<Transform scale='.4 .4 .4' translation='-.25 2 -6'>
<Billboard>
<Shape>
<Text string='"Hop Count:"'>
<FontStyle style='BOLD'/>
</Text>
<Appearance>
<Material/>
</Appearance>
</Shape>
</Billboard>
</Transform>
<Transform translation='-.5 1 -6'>
<Billboard>
<Shape>
<Text string='"6"'>
<FontStyle style='BOLD'/>
</Text>
<Appearance>
</Appearance>
</Shape>
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</Transform>
<Transform translation='.5 1 -6'>
<Billboard>
<Shape>
<Text string='"7"'>
<FontStyle style='BOLD'/>
</Text>
<Appearance>
</Appearance>
</Shape>
</Billboard>
</Transform>
<Transform translation='1.5 1 -6'>
<Billboard>
<Shape>
<Text string='"8"'>
<FontStyle style='BOLD'/>
</Text>
<Appearance>
</Appearance>
</Shape>
</Billboard>
</Transform>
<field name='toggle' type='SFBool' accessType='inputOnly'/>
<field name='state' type='SFBool' value='false' accessType='initializeOnly'/>
<field name='toggleValue' type='SFBool' accessType='outputOnly'/>
<field name='transState' type='SFFloat' value='1' accessType='initializeOnly'/>
<field name='transparency' type='SFFloat' accessType='outputOnly'/>
<![CDATA[
ecmascript:
function toggle ( value, ts ) {
if(value == true){
state = !state;
toggleValue = state;
}
if(state){
transState = 0;
transparency = transState;
}
else{
transState = 1;
transparency = transState;
}
}
]]>
</Script>
<field name='toggle' type='SFBool' accessType='inputOnly'/>
<field name='state' type='SFBool' value='false' accessType='initializeOnly'/>
<field name='toggleValue' type='SFBool' accessType='outputOnly'/>
<field name='transState' type='SFFloat' value='1' accessType='initializeOnly'/>
<field name='transparency' type='SFFloat' accessType='outputOnly'/>
<![CDATA[
ecmascript:
function toggle ( value, ts ) {
if(value == true){
state = !state;
toggleValue = state;
}
if(state){
transState = 0;
transparency = transState;
}
else{
transState = 1;
transparency = transState;
}
}
]]>
</Script>
<field name='toggle' type='SFBool' accessType='inputOnly'/>
<field name='state' type='SFBool' value='false' accessType='initializeOnly'/>
<field name='toggleValue' type='SFBool' accessType='outputOnly'/>
<field name='transState' type='SFFloat' value='1' accessType='initializeOnly'/>
<field name='transparency' type='SFFloat' accessType='outputOnly'/>
<![CDATA[
ecmascript:
function toggle ( value, ts ) {
if(value == true){
state = !state;
toggleValue = state;
}
if(state){
transState = 0;
transparency = transState;
}
else{
transState = 1;
transparency = transState;
}
}
]]>
</Scene>