<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
<X3D profile='Immersive'  version='3.3 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.3.xsd ' >
<head>
<meta name='titlecontent=' ScriptControlEvents.x3d '/>
<meta name='descriptioncontent='A three-way light controlled by a Script node.'/>
<meta name='creatorcontent='Leonard Daly and Don Brutzman'/>
<meta name='createdcontent='10 June 2006'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='referencecontent=' https://X3dGraphics.com '/>
<meta name='referencecontent=' https://www.web3d.org/x3d/content/examples/X3dResources.html '/>
<meta name='rightscontent='Copyright 2006, Daly Realism and Don Brutzman'/>
<meta name='subjectcontent=' X3D book, X3D graphics, X3D-Edit, http://www.x3dGraphics.com '/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09EventUtilitiesScripting/ScriptControlEvents.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../license.html'/>
</head>
<!--

to top <!-- Event Graph ROUTE Table shows event connections -->
 
<!-- Index for DEF nodes: Base, Bulb, Button, ButtonMover, ButtonTimer, ButtonTouch, ControlBox, ControlButton, ControlScript, Lamp, lightBulb, PushButtonBox

Index for Viewpoint nodes: Viewpoint_1, Viewpoint_2
-->
<Scene>
<WorldInfo title='ScriptControlEvents.x3d'/>
<Background skyColor='1 1 1'/>
<Viewpoint description='Push button to change light colororientation='1 0 0 -0.45position='0 2 5'/>
<Viewpoint description='Book Vieworientation='0 1 0 0.83position='0.92 0.07 0.63'/>
<Transform DEF='PushButtonBoxtranslation='-2 0 0'>
<Transform DEF='ControlBox'>
<Shape>
<Appearance>
<Material diffuseColor='0 .8 0'/>
</Appearance>
<Box size='1 .5 1'/>
</Shape>
</Transform>
<!-- ROUTE information for ControlButton node:  [from ButtonMover.value_changed to translation ] -->
<Transform DEF='ControlButtontranslation='0 .25 0'>
<!-- ROUTE information for ButtonTouch node:  [from touchTime to ButtonTimer.startTime ] -->
<TouchSensor DEF='ButtonTouchdescription='touch to activate'/>

<Shape>
<Cylinder DEF='Buttonbottom='falseheight='.5radius='.25'/>
<Appearance>
<Material diffuseColor='1 0 0'/>
</Appearance>
</Shape>
<!-- ROUTE information for ButtonMover node:  [from ButtonTimer.fraction_changed to set_fraction ] [from ControlScript.motion to keyValue ] [from value_changed to ControlButton.translation ] -->
<PositionInterpolator DEF='ButtonMoverkey='0 1keyValue='0 .25 0 0 .05 0'/>


< ROUTE  fromNode=' ButtonTouch' fromField='touchTime' toNode=' ButtonTimer' toField='startTime'/>
< ROUTE  fromNode=' ButtonTimer' fromField='fraction_changed' toNode=' ButtonMover' toField='set_fraction'/>
< ROUTE  fromNode=' ButtonMover' fromField='value_changed' toNode=' ControlButton' toField='translation'/>
</Transform>
</Transform>
<Transform DEF='Lamptranslation='1 0 0'>
<Transform DEF='Base'>
<Shape>
<Appearance>
<Material/>
</Appearance>
<Cylinder height='.5radius='.25'/>
</Shape>
</Transform>
<Transform DEF='Bulbtranslation='0 .5 0'>
<Shape>
<Appearance>
<!-- ROUTE information for lightBulb node:  [from ControlScript.lightColor to diffuseColor ] -->
<Material DEF='lightBulbdiffuseColor='.4 .4 .4'/>
</Appearance>
<Sphere radius='.5'/>
</Shape>
</Transform>
</Transform>
<field name='buttonMotionDonetype='SFBoolaccessType='inputOnly'/>
<field name='motiontype='MFVec3faccessType='outputOnly'/>
<field name='buttonDowntype='SFBoolvalue='trueaccessType='initializeOnly'/>
<field name='lightColortype='SFColoraccessType='outputOnly'/>
</Script>
< ROUTE  fromNode=' ButtonTimer' fromField='isActive' toNode=' ControlScript' toField='buttonMotionDone'/>
< ROUTE  fromNode=' ControlScript' fromField='motion' toNode=' ButtonMover' toField='keyValue'/>
< ROUTE  fromNode=' ControlScript' fromField='lightColor' toNode=' lightBulb' toField='diffuseColor'/>
</Scene>
</X3D>
<!--

to top <!-- Event Graph ROUTE Table shows event connections -->
 
<!-- Index for DEF nodes: Base, Bulb, Button, ButtonMover, ButtonTimer, ButtonTouch, ControlBox, ControlButton, ControlScript, Lamp, lightBulb, PushButtonBox

Index for Viewpoint nodes: Viewpoint_1, Viewpoint_2
-->

Event Graph ROUTE Table entries with 6 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

ButtonTouch
TouchSensor
touchTime
SFTime

ROUTE
event to
(1)
ButtonTimer
TimeSensor
startTime
SFTime

 
 
then
ButtonTimer
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(2)
ButtonMover
PositionInterpolator
set_fraction
SFFloat

 
 
then
ButtonMover
PositionInterpolator
value_changed
SFVec3f

ROUTE
event to
(3)
ControlButton
Transform
translation
SFVec3f
 
 
 
then
ButtonTimer
TimeSensor
isActive
SFBool

ROUTE
event to
(2)
ControlScript
Script
buttonMotionDone
SFBool

 
 
then
ControlScript
Script
lightColor
SFColor

ROUTE
event to
(3)
lightBulb
Material
diffuseColor
SFColor
 
 
 
then
ControlScript
Script
motion
MFVec3f

ROUTE
event to
(3)
ButtonMover
PositionInterpolator
keyValue
MFVec3f

 
 
then
ButtonMover
PositionInterpolator
value_changed
SFVec3f

ROUTE
event to
(4)
ControlButton
Transform
translation
SFVec3f



-->

<!-- Online at
https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09EventUtilitiesScripting/ScriptControlEventsIndex.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09EventUtilitiesScripting/ScriptControlEvents.x3d -->

<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
-->

to top <!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->