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X3D Example Archives: VRML 2.0 Sourcebook, Chapter 28 - Anchor

[1] Figure28.1AnchorViewpointsDungeon.x3d - Forward view

Figure 28.2 Anchor Load Another World

An Anchor node creates a group that acts as a clickable anchor where every child node in the group is displayed, and clicking one follows a url to another scene or another Web link. An Anchor can also bring the user to another Viewpoint location in the scene. A description field names each Anchor so that the user knows its purpose.

These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: Introduction to VRML97 SIGGRAPH98 course notes.

2 X3D Scenes      8 Viewpoint Snapshots
Figure 28.1 Anchor Viewpoints Dungeon       [1] Figure28.1AnchorViewpointsDungeon.x3d - Forward view

  [2] Figure28.1AnchorViewpointsDungeon.x3d - Right corner view

  [3] Figure28.1AnchorViewpointsDungeon.x3d - Left corner view

  [4] Figure28.1AnchorViewpointsDungeon.x3d - (default X3D view from 0 0 10)

Figure 28.2 Anchor Load Another World       [5] Figure28.2AnchorLoadAnotherWorld.x3d - Forward view

  [6] Figure28.2AnchorLoadAnotherWorld.x3d - Right corner view

  [7] Figure28.2AnchorLoadAnotherWorld.x3d - Left corner view

  [8] Figure28.2AnchorLoadAnotherWorld.x3d - (default X3D view from 0 0 10)

 

This viewpoint slideshow is online at
http://www.web3d.org/x3d/content/examples/Vrml2.0Sourcebook/Chapter28-Anchor/viewpointSlideshow.html

Viewpoint image version history at
http://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Vrml2.0Sourcebook/Chapter28-Anchor/_viewpoints

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