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X3D Example Archives: VRML 2.0 Sourcebook, Chapter 06 - Rotating Shapes

[1] Figure06.04bRotation45xWithAxes.x3d - View shape

Figure 06.09 Triple Asterisk 3D With Axes

Rotation orients a coordinate system about a rotation axis by a rotation angle measured in radians. To help remember positive and negative rotation directions: open your hand, stick out your thumb, aim your thumb in an axis positive direction, and curl your fingers around the axis. The curl direction is a positive rotation.

These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: Introduction to VRML97 SIGGRAPH98 course notes.

9 X3D Scenes      18 Viewpoint Snapshots
Figure 06.04b Rotation 45x With Axes       [1] Figure06.04bRotation45xWithAxes.x3d - View shape

  [2] Figure06.04bRotation45xWithAxes.x3d - (default X3D view from 0 0 10)

Figure 06.05b Rotation - 45x With Axes       [3] Figure06.05bRotation-45xWithAxes.x3d - View shape

  [4] Figure06.05bRotation-45xWithAxes.x3d - (default X3D view from 0 0 10)

Figure 06.06b Rotation 45y With Axes       [5] Figure06.06bRotation45yWithAxes.x3d - View shape

  [6] Figure06.06bRotation45yWithAxes.x3d - (default X3D view from 0 0 10)

Figure 06.07b Rotation - 45z With Axes       [7] Figure06.07bRotation-45zWithAxes.x3d - View shape

  [8] Figure06.07bRotation-45zWithAxes.x3d - (default X3D view from 0 0 10)

Figure 06.08 Asterisk 3D With Axes       [9] Figure06.08Asterisk3dWithAxes.x3d - View shape

  [10] Figure06.08Asterisk3dWithAxes.x3d - (default X3D view from 0 0 10)

Figure 06.09 Triple Asterisk 3D With Axes       [11] Figure06.09TripleAsterisk3dWithAxes.x3d - View shape

  [12] Figure06.09TripleAsterisk3dWithAxes.x3d - (default X3D view)

Figure 06.10 Simple Arch       [13] Figure06.10SimpleArch.x3d - View arch from position 0 6 16, looking downward.

  [14] Figure06.10SimpleArch.x3d - (default X3D view from 0 0 10)

Figure 06.11 Desk Lamp Base       [15] Figure06.11DeskLampBase.x3d - View lamp base

  [16] Figure06.11DeskLampBase.x3d - (default X3D view from 0 0 10)

Figure 06.1 2Desk Lamp Base Two Arms       [17] Figure06.12DeskLampBaseTwoArms.x3d - View lamp base

  [18] Figure06.12DeskLampBaseTwoArms.x3d - (default X3D view from 0 0 10)

 

This viewpoint slideshow is online at
http://www.web3d.org/x3d/content/examples/Vrml2.0Sourcebook/Chapter06-RotatingShapes/viewpointSlideshow.html

Viewpoint image version history at
http://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Vrml2.0Sourcebook/Chapter06-RotatingShapes/_viewpoints

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