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X3D Example Archives: VRML 2.0 Sourcebook, Chapter 02 - Introduction

[1] Figure02.1Hut.x3d - (default X3D view from 0 0 10)

Your first VRML world - a brown hut

This chapter describes VRML file structure, a sample VRML file, understanding the header and understanding UTF8. Guidance is provided for using comments, nodes, node type name, fields and values, and using field names.

These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: Introduction to VRML97 SIGGRAPH98 course notes.

1 X3D Scenes      1 Viewpoint Snapshots
Figure 02.1 Hut       [1] Figure02.1Hut.x3d - (default X3D view from 0 0 10)

 

This viewpoint slideshow is online at
http://www.web3d.org/x3d/content/examples/Vrml2.0Sourcebook/Chapter02-Introduction/viewpointSlideshow.html

Viewpoint image version history at
http://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Vrml2.0Sourcebook/Chapter02-Introduction/_viewpoints

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