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X3D Example Archives: Basic, Followers

[1] 3rdPersonViewChaser.x3d - 3rd Person View Chaser

Follower algorithm These examples illustrate how to use Chaser and Damper nodes, which are defined in the Followers component of the X3D specification. Transitions are computed at run time to produce events that smoothly change from an initial value to a goal value.
17 X3D Scenes      21 Viewpoint Snapshots
3rd Person View Chaser       [1] 3rdPersonViewChaser.x3d - 3rd Person View Chaser

  [2] 3rdPersonViewChaser.x3d - (default X3D view from 0 0 10)

3rd Person View Follower      [3] 3rdPersonViewFollower.x3d - 3rd Person View Follower
 [4] 3rdPersonViewFollower.x3d - (default X3D view from 0 0 10)
Coaster Classical       [5] CoasterClassical.x3d - Far Behind

  [6] CoasterClassical.x3d - Behind

 [7] CoasterClassical.x3d - From the Side
 [8] CoasterClassical.x3d - Far from the Side
 [9] CoasterClassical.x3d - Pilot View
 [10] CoasterClassical.x3d - From the Front
 [11] CoasterClassical.x3d - From the Front 2
 [12] CoasterClassical.x3d - Overview
 [13] CoasterClassical.x3d - (default X3D view from 0 0 10)
Coaster Damper      [14] CoasterDamper.x3d - Far Behind
 [15] CoasterDamper.x3d - Behind
 [16] CoasterDamper.x3d - From the Side
 [17] CoasterDamper.x3d - Far from the Side
 [18] CoasterDamper.x3d - Pilot View
 [19] CoasterDamper.x3d - From the Front
 [20] CoasterDamper.x3d - From the Front 2
 [21] CoasterDamper.x3d - Below
 [22] CoasterDamper.x3d - Overview
 [23] CoasterDamper.x3d - (default X3D view from 0 0 10)
Door Classical       [24] DoorClassical.x3d - initial View

  [25] DoorClassical.x3d - from the top

  [26] DoorClassical.x3d - (default X3D view from 0 0 10)

Door Desired      [27] DoorDesired.x3d - initial View
 [28] DoorDesired.x3d - from the top
 [29] DoorDesired.x3d - (default X3D view from 0 0 10)
Follower External Prototype Declarations       [30] FollowerExternalPrototypeDeclarations.x3d - (default X3D view)

Follower Prototype Declarations       [31] FollowerPrototypeDeclarations.x3d - (default X3D view from 0 0 10)

Poor Mans Inertia      [32] PoorMansInertia.x3d - Unnamed_1 (contains no description)
 [33] PoorMansInertia.x3d - (default X3D view from 0 0 10)
Room Desired      [34] RoomDesired.x3d - inside
 [35] RoomDesired.x3d - outside
 [36] RoomDesired.x3d - (default X3D view from 0 0 10)
Room Direct       [37] RoomDirect.x3d - inside

  [38] RoomDirect.x3d - outside

  [39] RoomDirect.x3d - (default X3D view from 0 0 10)

Sky       [40] Sky.x3d - (default X3D view from 0 0 10)

Slider       [41] Slider.x3d - (default X3D view from 0 0 10)

Test Orientation Follower      [42] TestOrientationFollower.x3d - TestOrientationFollower
 [43] TestOrientationFollower.x3d - (default X3D view from 0 0 10)
Test Position 2DFollower      [44] TestPosition2DFollower.x3d - Unnamed_1 (contains no description)
 [45] TestPosition2DFollower.x3d - (default X3D view from 0 0 10)
Test Position Follower      [46] TestPositionFollower.x3d - TestPositionFollower
 [47] TestPositionFollower.x3d - (default X3D view from 0 0 10)
Test Sliders       [48] TestSliders.x3d - view 1

  [49] TestSliders.x3d - view 2

  [50] TestSliders.x3d - view 3

  [51] TestSliders.x3d - view 4

  [52] TestSliders.x3d - view 5

  [53] TestSliders.x3d - view 6

  [54] TestSliders.x3d - (default X3D view from 0 0 10)

 

This viewpoint slideshow is online at
http://www.web3d.org/x3d/content/examples/Basic/Followers/viewpointSlideshow.html

Viewpoint image version history at
http://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Basic/Followers/_viewpoints

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