Web3D Consortium Working Groups are technical committees that consider and develop solutions for specific technical challenges and opportunities. Working group charters are reviewed by the Board of Directors to meet the needs of the Consortium and the community.
The Extensible 3D (X3D) Working Group coordinates all technical development efforts. Working groups are essentially driven by the efforts of participants. They focus on issues and technologies that produce improvements to our open standards. All efforts are geared towards improving a coordinated set of steadily evolving ISO standards.
The X3D CAD Working Group develops and demonstrates best practices for exporting Computer-Aided Design (CAD) models into X3D to support Web applications.
The Geospatial (X3D-Earth) Working Group uses the Web architecture, XML languages, and open protocols to build a standards-based X3D Earth specification usable by governments, industry, scientists, academia, and the general public.
The H-Anim Working group develops and demonstrates the Humanoid Animation (H-Anim) International Standard. H-Anim supports a wide variety of articulated figures, including anatomically correct human models, incorporating haptic and kinematic interfaces in order to enable sharable skeletons, bodies and animations.
The Medical Working Group for X3D develops and demonstrates open interoperable standards for the representation of human anatomy based on a wide variety of imaging modalities.
Mixed and Augmented Reality (MAR) capabilities present computer-generated information within the real world, developing compatible extensions to X3D visualization and interactivity that implement an emerging ISO reference model.
The X3D Graphics Working Group addresses all X3D specification issues and coordinates the technical development of future improvements.