Difference between revisions of "BallJoint"

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*[[Node Reference]]
 
*[[Node Reference]]
==Background==
+
==BallJoint==
  
 
Specification Link: [http://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/rigid_physics.html#BallJoint BallJoint]
 
Specification Link: [http://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/rigid_physics.html#BallJoint BallJoint]

Revision as of 02:05, 24 April 2015

BallJoint

Specification Link: BallJoint

BallJoint : X3DRigidJointNode {
  SFVec3f  [in,out] anchorPoint      0 0 0  (-∞,∞)
  SFNode   [in,out] body1            []     [RigidBody]
  SFNode   [in,out] body2            []     [RigidBody]
  MFString [in,out] forceOutput      "NONE" ["ALL", "NONE", ...]
  SFNode   [in,out] metadata         NULL   [X3DMetadataObject]
  SFVec3f  [out]    body1AnchorPoint []
  SFVec3f  [out]    body2AnchorPoint []
}

DTD Validation

Children

Children must appear as follows:

  1. A single, optional IS.
  2. A single, optional node derived from X3DMetadataObject for the metadata field.
  3. Any number of RigidBody or Prototype nodes in any order.

Attributes

  • There is no check that the values in the forceOutput field are acceptable.

Schema Validation

Children

Children must appear as follows:

  1. A single, optional IS.
  2. A single, optional node derived from X3DMetadataObject for the metadata field.
  3. A maximum of two additional children, which may be either RigidBody or Prototype nodes in any order.

Attributes

  • There is no check that the values in the forceOutput field are acceptable.


Schematron validation

TBD