Interface TriangleSet2D

All Superinterfaces:
X3DGeometryNode, X3DNode
All Known Implementing Classes:
TriangleSet2D

public interface TriangleSet2D extends X3DGeometryNode
TriangleSet2D is a geometry node that defines a set of filled 2D triangles in X-Y plane.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. X3D node tooltip: [X3DGeometryNode] TriangleSet2D is a geometry node that defines a set of filled 2D triangles in X-Y plane. Hint: insert a Shape node before adding geometry or Appearance. *


Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also:
  • Method Summary

    Modifier and Type
    Method
    Description
    Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
    boolean
    Provide boolean value from initializeOnly SFBool field named solid.
    float[]
    Provide array of 2-tuple float results from inputOutput MFVec2f field named vertices.
    Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
    setSolid(boolean newValue)
    Accessor method to assign boolean value to initializeOnly SFBool field named solid.
    setVertices(float[] newValue)
    Accessor method to assign 2-tuple float array to inputOutput MFVec2f field named vertices.
  • Method Details

    • getMetadata

      X3DMetadataObject getMetadata()
      Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.

      Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node. Hint: X3D Architecture 7.2.4 Metadata <a href="https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/components/core.html#Metadata" target="_blank">https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/components/core.html#Metadata</a> *
      Specified by:
      getMetadata in interface X3DGeometryNode
      Specified by:
      getMetadata in interface X3DNode
      Returns:
      value of metadata field
      See Also:
    • setMetadata

      TriangleSet2D setMetadata(X3DMetadataObject newValue)
      Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.

      Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node. Hint: X3D Architecture 7.2.4 Metadata <a href="https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/components/core.html#Metadata" target="_blank">https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/components/core.html#Metadata</a> *
      Specified by:
      setMetadata in interface X3DGeometryNode
      Specified by:
      setMetadata in interface X3DNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      TriangleSet2D - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • getSolid

      boolean getSolid()
      Provide boolean value from initializeOnly SFBool field named solid.

      Tooltip: Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off). Hint: mnemonic "this geometry is solid like a brick" (you don't render the inside of a brick). Warning: default value true can completely hide geometry if viewed from wrong side! Hint: if in doubt, use solid='false' for maximum visibility. Warning: solid false not supported in VRML97. Hint: (X3D version 4.0 draft) accessType relaxed to inputOutput in order to support animation and visualization. *
      Returns:
      value of solid field
    • setSolid

      TriangleSet2D setSolid(boolean newValue)
      Accessor method to assign boolean value to initializeOnly SFBool field named solid.

      Tooltip: Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off). Hint: mnemonic "this geometry is solid like a brick" (you don't render the inside of a brick). Warning: default value true can completely hide geometry if viewed from wrong side! Hint: if in doubt, use solid='false' for maximum visibility. Warning: solid false not supported in VRML97. Hint: (X3D version 4.0 draft) accessType relaxed to inputOutput in order to support animation and visualization. *
      Parameters:
      newValue - is new value for the solid field.
      Returns:
      TriangleSet2D - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getVertices

      float[] getVertices()
      Provide array of 2-tuple float results from inputOutput MFVec2f field named vertices.

      Tooltip: 2D coordinates of TriangleSet2D vertices. Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, avoiding the need for potentially expensive tessellation at run time. Hint: for size animation, modify the scale of a parent/ancestor Transform node instead. *
      Returns:
      value of vertices field
    • setVertices

      TriangleSet2D setVertices(float[] newValue)
      Accessor method to assign 2-tuple float array to inputOutput MFVec2f field named vertices.

      Tooltip: 2D coordinates of TriangleSet2D vertices. Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, avoiding the need for potentially expensive tessellation at run time. Hint: for size animation, modify the scale of a parent/ancestor Transform node instead. *
      Parameters:
      newValue - is new value for the vertices field.
      Returns:
      TriangleSet2D - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).