Class ToneMappedVolumeStyleObject

java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.VolumeRendering.ToneMappedVolumeStyleObject
All Implemented Interfaces:
X3DNode, ToneMappedVolumeStyle, X3DComposableVolumeRenderStyleNode, X3DVolumeRenderStyleNode

public class ToneMappedVolumeStyleObject
extends X3DConcreteNode
implements ToneMappedVolumeStyle
ToneMappedVolumeStyle specifies that volumetric data is rendered with Gooch shading model of two-toned warm/cool coloring.

X3D node tooltip: (X3D version 3.3 or later) [X3DComposableVolumeRenderStyleNode] ToneMappedVolumeStyle specifies that volumetric data is rendered with Gooch shading model of two-toned warm/cool coloring.
  • Hint: ToneMappedVolumeStyle can contain a single Texture3D node with containerField='surfaceNormals'
  • Warning: requires X3D profile='Full' or else include <component name='VolumeRendering' level='2'/>

Note that SFColorObject provides a variety of color constants.

Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also:
X3D Abstract Specification: ToneMappedVolumeStyle, X3D Tooltips: ToneMappedVolumeStyle, X3D Scene Authoring Hints: Volume