public class ImageCubeMapTextureObject extends X3DConcreteNode implements ImageCubeMapTexture
Modifier and Type | Field and Description |
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static java.lang.String |
COMPONENT
String constant COMPONENT defines X3D component for the ImageCubeMapTexture element: CubeMapTexturing
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java.lang.String |
containerField_DEFAULT_VALUE
containerField describes typical field relationship of a node to its parent.
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static java.lang.String |
fromField_METADATA
fromField ROUTE name for SFNode field named metadata.
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static java.lang.String |
fromField_URL
fromField ROUTE name for MFString field named url.
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static int |
LEVEL
Integer constant LEVEL provides default X3D CubeMapTexturing component level for this element: 2
|
static java.lang.String |
NAME
String constant NAME provides name of this element: ImageCubeMapTexture.
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static java.lang.String |
toField_METADATA
toField ROUTE name for SFNode field named metadata.
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static java.lang.String |
toField_URL
toField ROUTE name for MFString field named url.
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static java.util.ArrayList<java.lang.String> |
URL_DEFAULT_VALUE
MFString field named url has default value equal to an empty list.
|
CLASS_DEFAULT_VALUE, containerField_ALTERNATE_VALUES, DEF_DEFAULT_VALUE, USE_DEFAULT_VALUE
validationResult
Constructor and Description |
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ImageCubeMapTextureObject()
Constructor for ImageCubeMapTextureObject to initialize member variables with default values.
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ImageCubeMapTextureObject(java.lang.String DEFlabel)
Utility constructor that assigns DEF label after initializing member variables with default values.
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Modifier and Type | Method and Description |
---|---|
ImageCubeMapTextureObject |
addComments(CommentsBlock newCommentsBlock)
Add CommentsBlock to contained commentsList.
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ImageCubeMapTextureObject |
addComments(java.lang.String newComment)
Add comment as String to contained commentsList.
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ImageCubeMapTextureObject |
addComments(java.lang.String[] newComments)
Add comments as String[] array to contained commentsList.
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ImageCubeMapTextureObject |
clearMetadata()
Utility method to clear SFNode value of metadata field.
|
ImageCubeMapTextureObject |
clearTextureProperties()
Utility method to clear SFNode value of textureProperties field.
|
ImageCubeMapTextureObject |
clearUrl()
Utility method to clear MFString value of url field.
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X3DConcreteElement |
findElementByNameValue(java.lang.String nameValue)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.
|
X3DConcreteElement |
findElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.
|
X3DConcreteNode |
findNodeByDEF(java.lang.String DEFvalue)
Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.
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java.lang.String |
getAccessType(java.lang.String fieldName)
Indicate accessType corresponding to given fieldName.
|
java.lang.String |
getComponent()
Defines X3D component for the ImageCubeMapTexture element: CubeMapTexturing
|
int |
getComponentLevel()
Provides default X3D component level for this element: 2
|
java.lang.String |
getElementName()
Provides name of this element: ImageCubeMapTexture
|
java.lang.String |
getFieldType(java.lang.String fieldName)
Indicate type corresponding to given fieldName.
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ISObject |
getIS()
Provide field named IS for establishing IS/connect field connections between ProtoInterface fields and internal ProtoBody nodes.
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X3DMetadataObject |
getMetadata()
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
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ProtoInstanceObject |
getMetadataProtoInstance()
Provide properly typed ProtoInstance for inputOutput SFNode field metadata, if available.
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TextureProperties |
getTextureProperties()
Provide TextureProperties instance (using a properly typed node) from initializeOnly SFNode field textureProperties.
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ProtoInstanceObject |
getTexturePropertiesProtoInstance()
Provide properly typed ProtoInstance for initializeOnly SFNode field textureProperties, if available.
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java.lang.String[] |
getUrl()
Provide array of String results from inputOutput MFString field named url.
|
java.util.ArrayList<java.lang.String> |
getUrlList()
Utility method to get ArrayList value of MFString url field, similar to
getUrl() . |
boolean |
hasElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.
|
boolean |
hasMetadata()
Indicate whether an object is available for inputOutput SFNode field metadata.
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boolean |
hasNodeByDEF(java.lang.String DEFvalue)
Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.
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boolean |
hasTextureProperties()
Indicate whether an object is available for initializeOnly SFNode field textureProperties.
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void |
initialize()
Initialize all member variables to default values.
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ImageCubeMapTextureObject |
setCssClass(SFStringObject newValue)
Assign typed object value to SFString cssClass field, similar to
setCssClass(String) . |
ImageCubeMapTextureObject |
setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
ImageCubeMapTextureObject |
setDEF(SFStringObject newValue)
Assign typed object value to SFString DEF field, similar to
setDEF(String) . |
ImageCubeMapTextureObject |
setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
ImageCubeMapTextureObject |
setIS(ISObject newValue)
Assign field named IS for establishing IS/connect field connections between ProtoInterface fields and internal ProtoBody nodes.
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ImageCubeMapTextureObject |
setMetadata(ProtoInstanceObject newProtoInstanceNode)
Assign ProtoInstance to metadata field.
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ImageCubeMapTextureObject |
setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
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ImageCubeMapTextureObject |
setTextureProperties(ProtoInstance newValue)
Assign ProtoInstance (using a properly typed node) to initializeOnly SFNode field textureProperties.
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ImageCubeMapTextureObject |
setTextureProperties(ProtoInstanceObject newProtoInstanceNode)
Assign ProtoInstance to textureProperties field.
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ImageCubeMapTextureObject |
setTextureProperties(TextureProperties newValue)
Assign TextureProperties instance (using a properly typed node) to initializeOnly SFNode field textureProperties.
|
ImageCubeMapTextureObject |
setUrl(java.util.ArrayList<java.lang.String> newValue)
Assign ArrayList value of MFString url field, similar to
setUrl(String[]) . |
ImageCubeMapTextureObject |
setUrl(MFStringObject newValue)
Assign typed object value to MFString url field, similar to
setUrl(String[]) . |
ImageCubeMapTextureObject |
setUrl(SFStringObject newValue)
Assign single SFString object value to MFString url field, similar to
setUrl(String[]) . |
ImageCubeMapTextureObject |
setUrl(java.lang.String newValue)
Assign singleton String value to MFString url field, similar to
setUrl(String[]) . |
ImageCubeMapTextureObject |
setUrl(java.lang.String[] newValue)
Assign String array to inputOutput MFString field named url.
|
ImageCubeMapTextureObject |
setUSE(ImageCubeMapTextureObject DEFnode)
Assign a USE reference to another DEF node of same node type, similar to
setUSE(String) . |
ImageCubeMapTextureObject |
setUSE(SFStringObject newValue)
Assign typed object value to SFString USE field, similar to
setUSE(String) . |
ImageCubeMapTextureObject |
setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
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java.lang.String |
toStringClassicVRML(int indentLevel)
Recursive method to provide ClassicVRML string serialization.
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java.lang.String |
toStringVRML97(int indentLevel)
Recursive method to provide VRML97 string serialization.
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java.lang.String |
toStringX3D(int indentLevel)
Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.
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java.lang.String |
validate()
Recursive method to validate this element plus all contained nodes and statements.
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getContainerFieldAlternateValues, getContainerFieldOverride, getCssClass, getDEF, getUSE, isNode, isStatement, isUSE, resetContainerFieldOverride, setConcreteCssClass, setConcreteDEF, setConcreteUSE, setContainerFieldOverride
clearParentObject, findAncestorElementByName, findAncestorProtoBody, findAncestorSceneObject, findAncestorX3DObject, getPackageName, getParentObject, getValidationResult, hasAncestorElementByName, hasAncestorProtoBody, hasAncestorSceneObject, hasAncestorX3DObject, setParentObject, toStringClassicVRML, toStringVRML97, toStringX3D
public static final java.lang.String NAME
public static final java.lang.String COMPONENT
public static final int LEVEL
public static final java.util.ArrayList<java.lang.String> URL_DEFAULT_VALUE
public java.lang.String containerField_DEFAULT_VALUE
public static final java.lang.String fromField_METADATA
public static final java.lang.String toField_METADATA
public static final java.lang.String fromField_URL
public static final java.lang.String toField_URL
public ImageCubeMapTextureObject()
public ImageCubeMapTextureObject(java.lang.String DEFlabel)
DEFlabel
- unique DEF name for this X3D nodepublic final java.lang.String getElementName()
getElementName
in class X3DConcreteElement
public final java.lang.String getComponent()
getComponent
in class X3DConcreteElement
public final int getComponentLevel()
getComponentLevel
in class X3DConcreteElement
public java.lang.String getFieldType(java.lang.String fieldName)
getFieldType
in class X3DConcreteElement
fieldName
- name of field in this X3D nodeConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE
public java.lang.String getAccessType(java.lang.String fieldName)
getAccessType
in class X3DConcreteElement
fieldName
- name of field in this X3D nodeConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE
public final void initialize()
initialize
in class X3DConcreteNode
public X3DMetadataObject getMetadata()
getMetadata
in interface X3DNode
getMetadata
in interface ImageCubeMapTexture
getMetadata
in interface X3DEnvironmentTextureNode
getMetadata
in interface X3DAppearanceChildNode
getMetadata
in interface X3DTextureNode
getMetadataProtoInstance()
,
X3D Scene Authoring Hints: Metadata Nodespublic ImageCubeMapTextureObject setMetadata(X3DMetadataObject newValue)
setMetadata
in interface X3DNode
setMetadata
in interface ImageCubeMapTexture
setMetadata
in interface X3DEnvironmentTextureNode
setMetadata
in interface X3DAppearanceChildNode
setMetadata
in interface X3DTextureNode
setMetadata
in class X3DConcreteNode
newValue
- is new value for the metadata field.ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).setMetadata(ProtoInstanceObject)
,
X3D Scene Authoring Hints: Metadata Nodespublic ImageCubeMapTextureObject clearMetadata()
ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public ImageCubeMapTextureObject setMetadata(ProtoInstanceObject newProtoInstanceNode)
setMetadata
in class X3DConcreteNode
newProtoInstanceNode
- is the new ProtoInstance node for the metadata fieldImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).setMetadata(X3DMetadataObject)
,
X3D Scene Authoring Hints: Metadata Nodespublic ProtoInstanceObject getMetadataProtoInstance()
getMetadata()
,
X3D Scene Authoring Hints: Metadata Nodespublic boolean hasMetadata()
getMetadata()
,
getMetadataProtoInstance()
,
X3D Scene Authoring Hints: Metadata Nodespublic TextureProperties getTextureProperties()
getTextureProperties
in interface ImageCubeMapTexture
getTexturePropertiesProtoInstance()
public ImageCubeMapTextureObject setTextureProperties(TextureProperties newValue)
setTextureProperties
in interface ImageCubeMapTexture
newValue
- is new value for the textureProperties field.ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).setTextureProperties(ProtoInstanceObject)
public ImageCubeMapTextureObject setTextureProperties(ProtoInstance newValue)
setTextureProperties
in interface ImageCubeMapTexture
newValue
- is new value for the textureProperties field.ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).setTextureProperties(TextureProperties)
public ImageCubeMapTextureObject clearTextureProperties()
ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public ImageCubeMapTextureObject setTextureProperties(ProtoInstanceObject newProtoInstanceNode)
newProtoInstanceNode
- is the new ProtoInstance node for the textureProperties fieldImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).setTextureProperties(TextureProperties)
public ProtoInstanceObject getTexturePropertiesProtoInstance()
getTextureProperties()
public boolean hasTextureProperties()
getTextureProperties()
,
getTexturePropertiesProtoInstance()
public java.lang.String[] getUrl()
getUrl
in interface ImageCubeMapTexture
getUrl
in interface X3DUrlObject
public java.util.ArrayList<java.lang.String> getUrlList()
getUrl()
.public ImageCubeMapTextureObject setUrl(java.lang.String[] newValue)
setUrl
in interface ImageCubeMapTexture
setUrl
in interface X3DUrlObject
newValue
- is new value for the url field.ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public ImageCubeMapTextureObject setUrl(MFStringObject newValue)
setUrl(String[])
.newValue
- is new value for the url field.ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public ImageCubeMapTextureObject setUrl(SFStringObject newValue)
setUrl(String[])
.newValue
- is new value for the url field.ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public ImageCubeMapTextureObject setUrl(java.lang.String newValue)
setUrl(String[])
.newValue
- is new value for the url field.ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public ImageCubeMapTextureObject setUrl(java.util.ArrayList<java.lang.String> newValue)
setUrl(String[])
.newValue
- is new value for the url field.ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public ImageCubeMapTextureObject clearUrl()
ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public final ImageCubeMapTextureObject setDEF(java.lang.String newValue)
setDEF
in interface X3DNode
setDEF
in interface ImageCubeMapTexture
setDEF
in interface X3DEnvironmentTextureNode
setDEF
in interface X3DAppearanceChildNode
setDEF
in interface X3DTextureNode
setDEF
in class X3DConcreteNode
newValue
- is new value for the DEF field.ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public ImageCubeMapTextureObject setDEF(SFStringObject newValue)
setDEF(String)
.newValue
- is new value for the DEF field.ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public final ImageCubeMapTextureObject setUSE(java.lang.String newValue)
USE
node is still an independent object, with the USE
value matching the DEF
value in the preceding object.
setUSE()
method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.setUSE
in interface X3DNode
setUSE
in interface ImageCubeMapTexture
setUSE
in interface X3DEnvironmentTextureNode
setUSE
in interface X3DAppearanceChildNode
setUSE
in interface X3DTextureNode
setUSE
in class X3DConcreteNode
newValue
- is new value for the USE field.ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public ImageCubeMapTextureObject setUSE(SFStringObject newValue)
setUSE(String)
.newValue
- is new value for the USE field.ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public final ImageCubeMapTextureObject setCssClass(java.lang.String newValue)
setCssClass
in interface X3DNode
setCssClass
in interface ImageCubeMapTexture
setCssClass
in interface X3DEnvironmentTextureNode
setCssClass
in interface X3DAppearanceChildNode
setCssClass
in interface X3DTextureNode
setCssClass
in class X3DConcreteNode
newValue
- is new value for the class field.ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public ImageCubeMapTextureObject setCssClass(SFStringObject newValue)
setCssClass(String)
.newValue
- is new value for the class field.ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public ImageCubeMapTextureObject setIS(ISObject newValue)
setIS
in class X3DConcreteNode
newValue
- is new value for the description field.ImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public ISObject getIS()
getIS
in class X3DConcreteNode
public ImageCubeMapTextureObject setUSE(ImageCubeMapTextureObject DEFnode)
setUSE(String)
.
setUSE()
method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.
DEFnode
- must have a DEF value definedImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public ImageCubeMapTextureObject addComments(java.lang.String newComment)
addComments
in class X3DConcreteElement
newComment
- initial valueImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public ImageCubeMapTextureObject addComments(java.lang.String[] newComments)
addComments
in class X3DConcreteElement
newComments
- array of commentsImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public ImageCubeMapTextureObject addComments(CommentsBlock newCommentsBlock)
addComments
in class X3DConcreteElement
newCommentsBlock
- block of comments to addImageCubeMapTextureObject
- namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public java.lang.String toStringX3D(int indentLevel)
toStringX3D
in class X3DConcreteElement
indentLevel
- number of levels of indentation for this elementX3DObject.FILE_EXTENSION_X3D
,
X3DObject.FILE_EXTENSION_XML
,
X3DObject.toStringXML()
,
X3DObject.toFileXML(String)
,
X3DObject.toFileX3D(String)
,
X3D XML Encoding,
X3D Compressed Binary Encoding: X3D Canonical Formpublic java.lang.String toStringClassicVRML(int indentLevel)
toStringClassicVRML
in class X3DConcreteElement
indentLevel
- number of levels of indentation for this elementX3DObject.FILE_EXTENSION_CLASSICVRML
,
X3D Resources: Virtual Reality Modeling Language (VRML) 97,
Extensible 3D (X3D) encodings Part 2: Classic VRML encoding,
Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Annex A: Grammarpublic java.lang.String toStringVRML97(int indentLevel)
toStringVRML97
in class X3DConcreteElement
indentLevel
- number of levels of indentation for this elementX3DObject.FILE_EXTENSION_VRML97
,
X3D Resources: Virtual Reality Modeling Language (VRML) 97,
Virtual Reality Modeling Language (VRML) 97 specification,
VRML 97 v2.1 Amendmentpublic X3DConcreteElement findElementByNameValue(java.lang.String nameValue)
findElementByNameValue
in class X3DConcreteElement
nameValue
- is value of the name field being searched for in this element and child elements(if any)findNodeByDEF(String)
,
X3DConcreteElement.hasAncestorSceneObject()
,
X3DConcreteElement.findAncestorX3DObject()
public X3DConcreteElement findElementByNameValue(java.lang.String nameValue, java.lang.String elementName)
findElementByNameValue
in class X3DConcreteElement
nameValue
- is value of the name field being searched for in this element and child elements(if any)elementName
- identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)findNodeByDEF(String)
,
X3DConcreteElement.hasAncestorSceneObject()
,
X3DConcreteElement.findAncestorX3DObject()
public boolean hasElementByNameValue(java.lang.String nameValue, java.lang.String elementName)
nameValue
- is value of the name field being searched for in this element and child elements(if any)elementName
- identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)findElementByNameValue(String, String)
public X3DConcreteNode findNodeByDEF(java.lang.String DEFvalue)
findNodeByDEF
in class X3DConcreteElement
DEFvalue
- is value of the name field being searched for in this element and child elements(if any)findElementByNameValue(String)
,
X3DConcreteElement.hasAncestorSceneObject()
,
X3DConcreteElement.findAncestorX3DObject()
public boolean hasNodeByDEF(java.lang.String DEFvalue)
DEFvalue
- is value of the name field being searched for in this element and child elements(if any)findNodeByDEF(String)
public java.lang.String validate()
validate
in class X3DConcreteElement
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