-
Classes in org.web3d.x3d.sai.VolumeRendering used by org.web3d.x3d.jsail.VolumeRendering
| Class |
Description |
| BlendedVolumeStyle |
BlendedVolumeStyle combines rendering of two voxel data sets into one by blending voxel values.
|
| BoundaryEnhancementVolumeStyle |
BoundaryEnhancementVolumeStyle provides boundary enhancement for the volume rendering style.
|
| CartoonVolumeStyle |
CartoonVolumeStyle generates cartoon-style non-photorealistic rendering of associated volumetric data.
|
| ComposedVolumeStyle |
ComposedVolumeStyle allows compositing multiple rendering styles into single rendering pass.
|
| EdgeEnhancementVolumeStyle |
EdgeEnhancementVolumeStyle specifies edge enhancement for the volume rendering style.
|
| IsoSurfaceVolumeData |
IsoSurfaceVolumeData displays one or more surfaces extracted from a voxel dataset.
|
| OpacityMapVolumeStyle |
OpacityMapVolumeStyle specifies that volumetric data is rendered using opacity mapped to a transfer function texture.
|
| ProjectionVolumeStyle |
ProjectionVolumeStyle uses voxel data to directly generate output color.
|
| SegmentedVolumeData |
SegmentedVolumeData displays a segmented voxel dataset with different RenderStyle nodes.
|
| ShadedVolumeStyle |
All fields fully supported except shadows supported with at least Phong shading at level 3.
|
| SilhouetteEnhancementVolumeStyle |
SilhouetteEnhancementVolumeStyle specifies that volumetric data is rendered with silhouette enhancement.
|
| ToneMappedVolumeStyle |
ToneMappedVolumeStyle specifies that volumetric data is rendered with Gooch shading model of two-toned warm/cool coloring.
|
| VolumeData |
VolumeData displays a simple non-segmented voxel dataset with a single RenderStyle node.
|
| X3DComposableVolumeRenderStyleNode |
The X3DComposableVolumeRenderStyleNode abstract node type is the base type for all node types that allow rendering styles to be sequentially composed together to form a single renderable output.
|
| X3DVolumeDataNode |
The X3DVolumeDataNode abstract node type is the base type for all node types that describe volumetric data to be rendered.
|
| X3DVolumeRenderStyleNode |
The X3DVolumeRenderStyleNode abstract node type is the base type for all node types that specify a specific visual rendering style to be used when rendering volume data.
|
-
Classes in org.web3d.x3d.sai.VolumeRendering used by org.web3d.x3d.sai.VolumeRendering
| Class |
Description |
| BlendedVolumeStyle |
BlendedVolumeStyle combines rendering of two voxel data sets into one by blending voxel values.
|
| BoundaryEnhancementVolumeStyle |
BoundaryEnhancementVolumeStyle provides boundary enhancement for the volume rendering style.
|
| CartoonVolumeStyle |
CartoonVolumeStyle generates cartoon-style non-photorealistic rendering of associated volumetric data.
|
| ComposedVolumeStyle |
ComposedVolumeStyle allows compositing multiple rendering styles into single rendering pass.
|
| EdgeEnhancementVolumeStyle |
EdgeEnhancementVolumeStyle specifies edge enhancement for the volume rendering style.
|
| IsoSurfaceVolumeData |
IsoSurfaceVolumeData displays one or more surfaces extracted from a voxel dataset.
|
| OpacityMapVolumeStyle |
OpacityMapVolumeStyle specifies that volumetric data is rendered using opacity mapped to a transfer function texture.
|
| ProjectionVolumeStyle |
ProjectionVolumeStyle uses voxel data to directly generate output color.
|
| SegmentedVolumeData |
SegmentedVolumeData displays a segmented voxel dataset with different RenderStyle nodes.
|
| ShadedVolumeStyle |
All fields fully supported except shadows supported with at least Phong shading at level 3.
|
| SilhouetteEnhancementVolumeStyle |
SilhouetteEnhancementVolumeStyle specifies that volumetric data is rendered with silhouette enhancement.
|
| ToneMappedVolumeStyle |
ToneMappedVolumeStyle specifies that volumetric data is rendered with Gooch shading model of two-toned warm/cool coloring.
|
| VolumeData |
VolumeData displays a simple non-segmented voxel dataset with a single RenderStyle node.
|
| X3DComposableVolumeRenderStyleNode |
The X3DComposableVolumeRenderStyleNode abstract node type is the base type for all node types that allow rendering styles to be sequentially composed together to form a single renderable output.
|
| X3DVolumeDataNode |
The X3DVolumeDataNode abstract node type is the base type for all node types that describe volumetric data to be rendered.
|
| X3DVolumeRenderStyleNode |
The X3DVolumeRenderStyleNode abstract node type is the base type for all node types that specify a specific visual rendering style to be used when rendering volume data.
|