-
Classes in org.web3d.x3d.sai.Texturing3D used by org.web3d.x3d.jsail.Texturing3D
| Class |
Description |
| ComposedTexture3D |
ComposedTexture3D defines a 3D image-based texture map as a collection of 2D texture sources at various depths.
|
| ImageTexture3D |
ImageTexture3D defines a 3D image-based texture map by specifying a single image file that contains complete 3D data.
|
| PixelTexture3D |
PixelTexture3D defines a 3D image-based texture map as an explicit array of pixel values (image field).
|
| TextureCoordinate3D |
TextureCoordinate3D specifies a set of 3D texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.
|
| TextureCoordinate4D |
TextureCoordinate4D specifies a set of 4D (homogeneous 3D) texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.
|
| TextureTransform3D |
TextureTransform3D applies a 3D transformation to texture coordinates.
|
| TextureTransformMatrix3D |
TextureTransformMatrix3D applies a 3D transformation to texture coordinates.
|
| X3DTexture3DNode |
Base type for all nodes that specify 3D sources for texture images.
|
-
-
Classes in org.web3d.x3d.sai.Texturing3D used by org.web3d.x3d.sai.Texturing3D
| Class |
Description |
| ComposedTexture3D |
ComposedTexture3D defines a 3D image-based texture map as a collection of 2D texture sources at various depths.
|
| ImageTexture3D |
ImageTexture3D defines a 3D image-based texture map by specifying a single image file that contains complete 3D data.
|
| PixelTexture3D |
PixelTexture3D defines a 3D image-based texture map as an explicit array of pixel values (image field).
|
| TextureCoordinate3D |
TextureCoordinate3D specifies a set of 3D texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.
|
| TextureCoordinate4D |
TextureCoordinate4D specifies a set of 4D (homogeneous 3D) texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.
|
| TextureTransform3D |
TextureTransform3D applies a 3D transformation to texture coordinates.
|
| TextureTransformMatrix3D |
TextureTransformMatrix3D applies a 3D transformation to texture coordinates.
|
| X3DTexture3DNode |
Base type for all nodes that specify 3D sources for texture images.
|
-