Package org.web3d.x3d.sai.Texturing3D
Interface TextureTransform3D
- All Superinterfaces:
X3DAppearanceChildNode,X3DNode,X3DTextureTransformNode
- All Known Implementing Classes:
TextureTransform3DObject
public interface TextureTransform3D extends X3DTextureTransformNode
TextureTransform3D applies a 3D transformation to texture coordinates.
X3D node tooltip: (X3D version 3.1 or later) [X3DTextureTransformNode] TextureTransform3D applies a 3D transformation to texture coordinates.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
X3D node tooltip: (X3D version 3.1 or later) [X3DTextureTransformNode] TextureTransform3D applies a 3D transformation to texture coordinates.
- Warning: resulting visible effects appear reversed because image changes occur before mapping to geometry.
- Hint: order of operations is translation, rotation about center, non-uniform scale about center.
- Hint: insert Shape and Appearance nodes before adding TextureTransform3D.
- Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
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Method Summary
Modifier and Type Method Description float[]getCenter()Provide array of 3-tuple float results from inputOutput SFVec3f field named center.X3DMetadataObjectgetMetadata()Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.float[]getRotation()Provide array of 4-tuple float results unit axis, angle (in radians) from inputOutput SFRotation field named rotation.float[]getScale()Provide array of 3-tuple float results from inputOutput SFVec3f field named scale.float[]getTranslation()Provide array of 3-tuple float results from inputOutput SFVec3f field named translation.TextureTransform3DsetCenter(float[] newValue)Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named center.TextureTransform3DsetMetadata(X3DMetadataObject newValue)Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.TextureTransform3DsetRotation(float[] newValue)Accessor method to assign 4-tuple float array unit axis, angle (in radians) to inputOutput SFRotation field named rotation.TextureTransform3DsetScale(float[] newValue)Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named scale.TextureTransform3DsetTranslation(float[] newValue)Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named translation.
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Method Details
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getCenter
float[] getCenter()Provide array of 3-tuple float results from inputOutput SFVec3f field named center.
Tooltip: center point in 2D (s,t) texture coordinates for rotation and scaling. *- Returns:
- value of center field
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setCenter
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named center.
Tooltip: center point in 2D (s,t) texture coordinates for rotation and scaling. *- Parameters:
newValue- is new value for the center field.- Returns:
TextureTransform3D- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getMetadata
X3DMetadataObject getMetadata()Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#Metadata
- Specified by:
getMetadatain interfaceX3DAppearanceChildNode- Specified by:
getMetadatain interfaceX3DNode- Specified by:
getMetadatain interfaceX3DTextureTransformNode- Returns:
- value of metadata field
- See Also:
- X3D Scene Authoring Hints: Metadata Nodes
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setMetadata
Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#Metadata
- Specified by:
setMetadatain interfaceX3DAppearanceChildNode- Specified by:
setMetadatain interfaceX3DNode- Specified by:
setMetadatain interfaceX3DTextureTransformNode- Parameters:
newValue- is new value for the metadata field.- Returns:
TextureTransform3D- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
- X3D Scene Authoring Hints: Metadata Nodes
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getRotation
float[] getRotation()Provide array of 4-tuple float results unit axis, angle (in radians) from inputOutput SFRotation field named rotation.
Tooltip: rotation angle of texture about center (opposite effect appears on geometry). *- Returns:
- value of rotation field
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setRotation
Accessor method to assign 4-tuple float array unit axis, angle (in radians) to inputOutput SFRotation field named rotation.
Tooltip: rotation angle of texture about center (opposite effect appears on geometry). *- Parameters:
newValue- is new value for the rotation field.- Returns:
TextureTransform3D- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getScale
float[] getScale()Provide array of 3-tuple float results from inputOutput SFVec3f field named scale.
Tooltip: Non-uniform planar scaling of texture about center (opposite effect appears on geometry). *- Returns:
- value of scale field
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setScale
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named scale.
Tooltip: Non-uniform planar scaling of texture about center (opposite effect appears on geometry). *- Parameters:
newValue- is new value for the scale field.- Returns:
TextureTransform3D- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getTranslation
float[] getTranslation()Provide array of 3-tuple float results from inputOutput SFVec3f field named translation.
Tooltip: Lateral/vertical shift in 2D (s,t) texture coordinates (opposite effect appears on geometry). *- Returns:
- value of translation field
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setTranslation
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named translation.
Tooltip: Lateral/vertical shift in 2D (s,t) texture coordinates (opposite effect appears on geometry). *- Parameters:
newValue- is new value for the translation field.- Returns:
TextureTransform3D- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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