Package org.web3d.x3d.sai.Texturing3D
Interface TextureCoordinate4D
- All Superinterfaces:
X3DGeometricPropertyNode,X3DNode,X3DTextureCoordinateNode
- All Known Implementing Classes:
TextureCoordinate4DObject
public interface TextureCoordinate4D extends X3DTextureCoordinateNode
TextureCoordinate4D specifies a set of 4D (homogeneous 3D) texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.
X3D node tooltip: (X3D version 3.1 or later) [X3DTextureCoordinateNode] TextureCoordinate4D specifies a set of 4D (homogeneous 3D) texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
X3D node tooltip: (X3D version 3.1 or later) [X3DTextureCoordinateNode] TextureCoordinate4D specifies a set of 4D (homogeneous 3D) texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.
- Hint: add Shape and then polgyonal/planar geometry before adding texture coordinates.
- Warning: requires X3D profile='Full' or else include <component name='Texturing3D' level='1'/>
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
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Method Summary
Modifier and Type Method Description X3DMetadataObjectgetMetadata()Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.float[]getPoint()Provide array of 4-tuple float results from inputOutput MFVec4f field named point.TextureCoordinate4DsetMetadata(X3DMetadataObject newValue)Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.TextureCoordinate4DsetPoint(float[] newValue)Accessor method to assign 4-tuple float array to inputOutput MFVec4f field named point.
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Method Details
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getMetadata
X3DMetadataObject getMetadata()Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#Metadata
- Specified by:
getMetadatain interfaceX3DGeometricPropertyNode- Specified by:
getMetadatain interfaceX3DNode- Specified by:
getMetadatain interfaceX3DTextureCoordinateNode- Returns:
- value of metadata field
- See Also:
- X3D Scene Authoring Hints: Metadata Nodes
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setMetadata
Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#Metadata
- Specified by:
setMetadatain interfaceX3DGeometricPropertyNode- Specified by:
setMetadatain interfaceX3DNode- Specified by:
setMetadatain interfaceX3DTextureCoordinateNode- Parameters:
newValue- is new value for the metadata field.- Returns:
TextureCoordinate4D- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
- X3D Scene Authoring Hints: Metadata Nodes
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getPoint
float[] getPoint()Provide array of 4-tuple float results from inputOutput MFVec4f field named point.
Tooltip: 4-tuple values of 4D texture coordinates, either in range [0,1] or higher if repeating. *- Returns:
- value of point field
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setPoint
Accessor method to assign 4-tuple float array to inputOutput MFVec4f field named point.
Tooltip: 4-tuple values of 4D texture coordinates, either in range [0,1] or higher if repeating. *- Parameters:
newValue- is new value for the point field.- Returns:
TextureCoordinate4D- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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