Package org.web3d.x3d.sai.Texturing3D
Interface PixelTexture3D
- All Superinterfaces:
X3DAppearanceChildNode,X3DNode,X3DTexture3DNode,X3DTextureNode
- All Known Implementing Classes:
PixelTexture3DObject
public interface PixelTexture3D extends X3DTexture3DNode
PixelTexture3D defines a 3D image-based texture map as an explicit array of pixel values (image field).
X3D node tooltip: (X3D version 3.1 or later) [X3DTexture3DNode] PixelTexture3D defines a 3D image-based texture map as an explicit array of pixel values (image field).
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
X3D node tooltip: (X3D version 3.1 or later) [X3DTexture3DNode] PixelTexture3D defines a 3D image-based texture map as an explicit array of pixel values (image field).
- Hint: can contain a single TextureProperties node.
- Hint: insert Shape and Appearance nodes before adding texture.
- Hint: X3D Architecture 33.2.2 3D texturing concepts https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texture3D.html#3DTextureconcepts
- Warning: requires X3D profile='Full' or else include <component name='Texturing3D' level='1'/>
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
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Method Summary
Modifier and Type Method Description int[]getImage()Provide array of int results from inputOutput MFInt32 field named image.X3DMetadataObjectgetMetadata()Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.booleangetRepeatR()Provide boolean value from initializeOnly SFBool field named repeatR.booleangetRepeatS()Provide boolean value from initializeOnly SFBool field named repeatS.booleangetRepeatT()Provide boolean value from initializeOnly SFBool field named repeatT.TexturePropertiesgetTextureProperties()Provide TextureProperties instance (using a properly typed node) from initializeOnly SFNode field textureProperties.PixelTexture3DsetImage(int[] newValue)Accessor method to assign int array to inputOutput MFInt32 field named image.PixelTexture3DsetMetadata(X3DMetadataObject newValue)Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.PixelTexture3DsetRepeatR(boolean newValue)Accessor method to assign boolean value to initializeOnly SFBool field named repeatR.PixelTexture3DsetRepeatS(boolean newValue)Accessor method to assign boolean value to initializeOnly SFBool field named repeatS.PixelTexture3DsetRepeatT(boolean newValue)Accessor method to assign boolean value to initializeOnly SFBool field named repeatT.PixelTexture3DsetTextureProperties(TextureProperties newValue)Accessor method to assign TextureProperties instance (using a properly typed node) to initializeOnly SFNode field textureProperties.
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Method Details
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getImage
int[] getImage()Provide array of int results from inputOutput MFInt32 field named image.
Tooltip: image describes raw data for this 3D texture: number of components to the image [0,4], width, height and depth of the texture, followed by (width x height x depth) pixel values.- Warning: the order of initial values in PixelTexture and PixelTexture3D image arrays are different.
- Returns:
- value of image field
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setImage
Accessor method to assign int array to inputOutput MFInt32 field named image.
Tooltip: image describes raw data for this 3D texture: number of components to the image [0,4], width, height and depth of the texture, followed by (width x height x depth) pixel values.- Warning: the order of initial values in PixelTexture and PixelTexture3D image arrays are different.
- Parameters:
newValue- is new value for the image field.- Returns:
PixelTexture3D- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getMetadata
X3DMetadataObject getMetadata()Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#Metadata
- Specified by:
getMetadatain interfaceX3DAppearanceChildNode- Specified by:
getMetadatain interfaceX3DNode- Specified by:
getMetadatain interfaceX3DTexture3DNode- Specified by:
getMetadatain interfaceX3DTextureNode- Returns:
- value of metadata field
- See Also:
- X3D Scene Authoring Hints: Metadata Nodes
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setMetadata
Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#Metadata
- Specified by:
setMetadatain interfaceX3DAppearanceChildNode- Specified by:
setMetadatain interfaceX3DNode- Specified by:
setMetadatain interfaceX3DTexture3DNode- Specified by:
setMetadatain interfaceX3DTextureNode- Parameters:
newValue- is new value for the metadata field.- Returns:
PixelTexture3D- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
- X3D Scene Authoring Hints: Metadata Nodes
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getRepeatR
boolean getRepeatR()Provide boolean value from initializeOnly SFBool field named repeatR.
Tooltip: Whether to vertically repeat texture along R axis. *- Specified by:
getRepeatRin interfaceX3DTexture3DNode- Returns:
- value of repeatR field
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setRepeatR
Accessor method to assign boolean value to initializeOnly SFBool field named repeatR.
Tooltip: Whether to vertically repeat texture along R axis. *- Specified by:
setRepeatRin interfaceX3DTexture3DNode- Parameters:
newValue- is new value for the repeatR field.- Returns:
PixelTexture3D- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getRepeatS
boolean getRepeatS()Provide boolean value from initializeOnly SFBool field named repeatS.
Tooltip: Whether to horizontally repeat texture along S axis. *- Specified by:
getRepeatSin interfaceX3DTexture3DNode- Returns:
- value of repeatS field
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setRepeatS
Accessor method to assign boolean value to initializeOnly SFBool field named repeatS.
Tooltip: Whether to horizontally repeat texture along S axis. *- Specified by:
setRepeatSin interfaceX3DTexture3DNode- Parameters:
newValue- is new value for the repeatS field.- Returns:
PixelTexture3D- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getRepeatT
boolean getRepeatT()Provide boolean value from initializeOnly SFBool field named repeatT.
Tooltip: Whether to vertically repeat texture along T axis. *- Specified by:
getRepeatTin interfaceX3DTexture3DNode- Returns:
- value of repeatT field
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setRepeatT
Accessor method to assign boolean value to initializeOnly SFBool field named repeatT.
Tooltip: Whether to vertically repeat texture along T axis. *- Specified by:
setRepeatTin interfaceX3DTexture3DNode- Parameters:
newValue- is new value for the repeatT field.- Returns:
PixelTexture3D- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getTextureProperties
TextureProperties getTextureProperties()Provide TextureProperties instance (using a properly typed node) from initializeOnly SFNode field textureProperties.- Specified by:
getTexturePropertiesin interfaceX3DTexture3DNode- Returns:
- value of textureProperties field
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setTextureProperties
Accessor method to assign TextureProperties instance (using a properly typed node) to initializeOnly SFNode field textureProperties.- Specified by:
setTexturePropertiesin interfaceX3DTexture3DNode- Parameters:
newValue- is new value for the textureProperties field.- Returns:
PixelTexture3D- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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