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Interface Summary
| Interface |
Description |
| Appearance |
Appearance specifies the visual properties of geometry by containing the Material, ImageTexture/MovieTexture/PixelTexture, FillProperties, LineProperties, programmable shader nodes (ComposedShader, PackagedShader, ProgramShader) and TextureTransform nodes.
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| FillProperties |
FillProperties indicates whether appearance is filled or hatched for associated geometry nodes inside the same Shape.
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| LineProperties |
LineProperties allows precise fine-grained control over the rendering style of lines and edges for associated geometry nodes inside the same Shape.
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| Material |
Material specifies surface rendering properties for associated geometry nodes.
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| PointProperties |
PointProperties allows precise fine-grained control over the rendering style of PointSet node points inside the same Shape.
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| Shape |
Shape can appear under any grouping node.
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| TwoSidedMaterial |
TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.
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| X3DAppearanceChildNode |
Nodes of this type can be used as child nodes for Appearance.
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| X3DAppearanceNode |
Base type for all Appearance nodes.
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| X3DMaterialNode |
Base type for all Material nodes.
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| X3DShapeNode |
Base type for all Shape nodes.
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