Uses of Interface
org.web3d.x3d.sai.Shape.TwoSidedMaterial
| Package | Description |
|---|---|
| org.web3d.x3d.jsail.Shape | |
| org.web3d.x3d.sai.Shape |
-
Uses of TwoSidedMaterial in org.web3d.x3d.jsail.Shape
Classes in org.web3d.x3d.jsail.Shape that implement TwoSidedMaterial Modifier and Type Class Description classTwoSidedMaterialObjectTwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons. -
Uses of TwoSidedMaterial in org.web3d.x3d.sai.Shape
Methods in org.web3d.x3d.sai.Shape that return TwoSidedMaterial Modifier and Type Method Description TwoSidedMaterialTwoSidedMaterial. setAmbientIntensity(float newValue)Accessor method to assign float value to inputOutput SFFloat field named ambientIntensity.TwoSidedMaterialTwoSidedMaterial. setBackAmbientIntensity(float newValue)Accessor method to assign float value to inputOutput SFFloat field named backAmbientIntensity.TwoSidedMaterialTwoSidedMaterial. setBackDiffuseColor(float[] newValue)Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named backDiffuseColor.TwoSidedMaterialTwoSidedMaterial. setBackEmissiveColor(float[] newValue)Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named backEmissiveColor.TwoSidedMaterialTwoSidedMaterial. setBackShininess(float newValue)Accessor method to assign float value to inputOutput SFFloat field named backShininess.TwoSidedMaterialTwoSidedMaterial. setBackSpecularColor(float[] newValue)Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named backSpecularColor.TwoSidedMaterialTwoSidedMaterial. setBackTransparency(float newValue)Accessor method to assign float value to inputOutput SFFloat field named backTransparency.TwoSidedMaterialTwoSidedMaterial. setDiffuseColor(float[] newValue)Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named diffuseColor.TwoSidedMaterialTwoSidedMaterial. setEmissiveColor(float[] newValue)Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named emissiveColor.TwoSidedMaterialTwoSidedMaterial. setMetadata(X3DMetadataObject newValue)Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.TwoSidedMaterialTwoSidedMaterial. setSeparateBackColor(boolean newValue)Accessor method to assign boolean value to inputOutput SFBool field named separateBackColor.TwoSidedMaterialTwoSidedMaterial. setShininess(float newValue)Accessor method to assign float value to inputOutput SFFloat field named shininess.TwoSidedMaterialTwoSidedMaterial. setSpecularColor(float[] newValue)Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named specularColor.TwoSidedMaterialTwoSidedMaterial. setTransparency(float newValue)Accessor method to assign float value to inputOutput SFFloat field named transparency.