Uses of Interface
org.web3d.x3d.sai.Shape.Appearance
| Package | Description |
|---|---|
| org.web3d.x3d.jsail.Shape | |
| org.web3d.x3d.sai.Shape |
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Uses of Appearance in org.web3d.x3d.jsail.Shape
Classes in org.web3d.x3d.jsail.Shape that implement Appearance Modifier and Type Class Description classAppearanceObjectAppearance specifies the visual properties of geometry by containing the Material, ImageTexture/MovieTexture/PixelTexture, FillProperties, LineProperties, programmable shader nodes (ComposedShader, PackagedShader, ProgramShader) and TextureTransform nodes. -
Uses of Appearance in org.web3d.x3d.sai.Shape
Methods in org.web3d.x3d.sai.Shape that return Appearance Modifier and Type Method Description AppearanceAppearance. setFillProperties(FillProperties newValue)Accessor method to assign FillProperties instance (using a properly typed node) to inputOutput SFNode field fillProperties.AppearanceAppearance. setLineProperties(LineProperties newValue)Accessor method to assign LineProperties instance (using a properly typed node) to inputOutput SFNode field lineProperties.AppearanceAppearance. setMaterial(X3DMaterialNode newValue)Accessor method to assign X3DMaterialNode instance (using a properly typed node) to inputOutput SFNode field material.AppearanceAppearance. setMetadata(X3DMetadataObject newValue)Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.AppearanceAppearance. setPointProperties(PointProperties newValue)Accessor method to assign PointProperties instance (using a properly typed node) to inputOutput SFNode field pointProperties.AppearanceAppearance. setShaders(X3DNode[] newValue)Accessor method to assign X3DNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field shaders.AppearanceAppearance. setTexture(X3DTextureNode newValue)Accessor method to assign X3DTextureNode instance (using a properly typed node) to inputOutput SFNode field texture.AppearanceAppearance. setTextureTransform(X3DTextureTransformNode newValue)Accessor method to assign X3DTextureTransformNode instance (using a properly typed node) to inputOutput SFNode field textureTransform.