Package org.web3d.x3d.sai.Rendering
Interface LineSet
- All Superinterfaces:
X3DGeometryNode,X3DNode
- All Known Implementing Classes:
LineSetObject
public interface LineSet extends X3DGeometryNode
LineSet is a geometry node that can contain a Coordinate|CoordinateDouble node and optionally a Color|ColorRGBA node.
X3D node tooltip: [X3DGeometryNode] LineSet is a geometry node that can contain a Coordinate|CoordinateDouble node and optionally a Color|ColorRGBA node.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
X3D node tooltip: [X3DGeometryNode] LineSet is a geometry node that can contain a Coordinate|CoordinateDouble node and optionally a Color|ColorRGBA node.
- Hint: Polygonal chain https://en.wikipedia.org/wiki/Polygonal_chain
- Hint: either values in a contained Color node, or else Material emissiveColor in corresponding Appearance node, are used for rendering lines and points.
- Warning: lines are not lit, are not texture-mapped, and do not participate in collision detection.
- Warning: use a different color (or Material emissiveColor) than the Background color, otherwise geometry is invisible.
- Hint: adding LineProperties to the corresponding Appearance node can modify the rendering style of these lines.
- Hint: step-wise variation or linear interpolation of color values can be used as a good scientific visualization technique to map arbitrary function values to a color map.
- Hint: insert a Shape node before adding geometry or Appearance.
- Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
- Hint: consider including Fog (with Fog color matching Background color) to provide further depth cueing for LineSet (LS).
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
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Method Summary
Modifier and Type Method Description voidaddAttrib(X3DNode[] newValue)Add array of child attrib nodes to array of existing nodes (if any).X3DNode[]getAttrib()Provide array of X3DNode results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field attrib.X3DColorNodegetColor()Provide X3DColorNode instance (using a properly typed node) using RGB values [0..1] from inputOutput SFNode field color.X3DCoordinateNodegetCoord()Provide X3DCoordinateNode instance (using a properly typed node) from inputOutput SFNode field coord.FogCoordinategetFogCoord()Provide FogCoordinate instance (using a properly typed node) from inputOutput SFNode field fogCoord.X3DMetadataObjectgetMetadata()Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.int[]getVertexCount()Provide array of int results within allowed range of [2,infinity) from inputOutput MFInt32 field named vertexCount.voidsetAttrib(X3DNode newValue)Set single child attrib node, replacing prior array of existing nodes (if any).LineSetsetAttrib(X3DNode[] newValue)Accessor method to assign X3DNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field attrib.LineSetsetColor(X3DColorNode newValue)Accessor method to assign X3DColorNode instance (using a properly typed node) to inputOutput SFNode field color.LineSetsetCoord(X3DCoordinateNode newValue)Accessor method to assign X3DCoordinateNode instance (using a properly typed node) to inputOutput SFNode field coord.LineSetsetFogCoord(FogCoordinate newValue)Accessor method to assign FogCoordinate instance (using a properly typed node) to inputOutput SFNode field fogCoord.LineSetsetMetadata(X3DMetadataObject newValue)Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.LineSetsetVertexCount(int[] newValue)Accessor method to assign int array to inputOutput MFInt32 field named vertexCount.
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Method Details
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getAttrib
X3DNode[] getAttrib()Provide array of X3DNode results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field attrib.
Tooltip: [X3DVertexAttributeNode] Single contained FloatVertexAttribute node that specifies list of per-vertex attribute information for programmable shaders.- Hint: X3D Architecture 32.2.2.4 Per-vertex attributes, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/shaders.html#Pervertexattributes
Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.- Returns:
- value of attrib field
- See Also:
X3DVertexAttributeNode
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setAttrib
Accessor method to assign X3DNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field attrib.
Tooltip: [X3DVertexAttributeNode] Single contained FloatVertexAttribute node that specifies list of per-vertex attribute information for programmable shaders.- Hint: X3D Architecture 32.2.2.4 Per-vertex attributes, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/shaders.html#Pervertexattributes
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.- Parameters:
newValue- is new value for the attrib field.- Returns:
LineSet- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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addAttrib
Add array of child attrib nodes to array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.- Parameters:
newValue- is new value array to be appended the attrib field.
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setAttrib
Set single child attrib node, replacing prior array of existing nodes (if any).- Parameters:
newValue- is new node for the attrib field
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getColor
X3DColorNode getColor()Provide X3DColorNode instance (using a properly typed node) using RGB values [0..1] from inputOutput SFNode field color.
Tooltip: [X3DColorNode] Single contained Color or ColorRGBA node that specifies color values applied to corresponding vertices according to colorIndex and colorPerVertex fields. *- Returns:
- value of color field
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setColor
Accessor method to assign X3DColorNode instance (using a properly typed node) to inputOutput SFNode field color.
Tooltip: [X3DColorNode] Single contained Color or ColorRGBA node that specifies color values applied to corresponding vertices according to colorIndex and colorPerVertex fields. *- Parameters:
newValue- is new value for the color field.- Returns:
LineSet- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getCoord
X3DCoordinateNode getCoord()Provide X3DCoordinateNode instance (using a properly typed node) from inputOutput SFNode field coord.
Tooltip: [X3DCoordinateNode] Single contained Coordinate or CoordinateDouble node that specifies a list of vertex values. *- Returns:
- value of coord field
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setCoord
Accessor method to assign X3DCoordinateNode instance (using a properly typed node) to inputOutput SFNode field coord.
Tooltip: [X3DCoordinateNode] Single contained Coordinate or CoordinateDouble node that specifies a list of vertex values. *- Parameters:
newValue- is new value for the coord field.- Returns:
LineSet- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getFogCoord
FogCoordinate getFogCoord()Provide FogCoordinate instance (using a properly typed node) from inputOutput SFNode field fogCoord.
Tooltip: [FogCoordinate] Single contained FogCoordinate node that specifies depth parameters for fog in corresponding geometry. *- Returns:
- value of fogCoord field
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setFogCoord
Accessor method to assign FogCoordinate instance (using a properly typed node) to inputOutput SFNode field fogCoord.
Tooltip: [FogCoordinate] Single contained FogCoordinate node that specifies depth parameters for fog in corresponding geometry. *- Parameters:
newValue- is new value for the fogCoord field.- Returns:
LineSet- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getMetadata
X3DMetadataObject getMetadata()Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#Metadata
- Specified by:
getMetadatain interfaceX3DGeometryNode- Specified by:
getMetadatain interfaceX3DNode- Returns:
- value of metadata field
- See Also:
- X3D Scene Authoring Hints: Metadata Nodes
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setMetadata
Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#Metadata
- Specified by:
setMetadatain interfaceX3DGeometryNode- Specified by:
setMetadatain interfaceX3DNode- Parameters:
newValue- is new value for the metadata field.- Returns:
LineSet- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
- X3D Scene Authoring Hints: Metadata Nodes
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getVertexCount
int[] getVertexCount()Provide array of int results within allowed range of [2,infinity) from inputOutput MFInt32 field named vertexCount.
Tooltip: [2,+infinity) vertexCount describes how many vertices are used in each individual polyline segment from the Coordinate point values. Coordinate point values are assigned as a block of points to each line by taking vertexCount[n] vertices at a time. *- Returns:
- value of vertexCount field
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setVertexCount
Accessor method to assign int array to inputOutput MFInt32 field named vertexCount.
Tooltip: [2,+infinity) vertexCount describes how many vertices are used in each individual polyline segment from the Coordinate point values. Coordinate point values are assigned as a block of points to each line by taking vertexCount[n] vertices at a time. *- Parameters:
newValue- is new value for the vertexCount field.- Returns:
LineSet- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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