ParticleSystem |
ParticleSystem.setAppearance(X3DAppearanceNode newValue) |
Accessor method to assign X3DAppearanceNode instance (using a properly typed node) to inputOutput SFNode field appearance.
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ParticleSystem |
ParticleSystem.setBboxCenter(float[] newValue) |
Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.
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ParticleSystem |
ParticleSystem.setBboxSize(float[] newValue) |
Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.
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ParticleSystem |
ParticleSystem.setColorKey(float[] newValue) |
Accessor method to assign float array to initializeOnly MFFloat field named colorKey.
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ParticleSystem |
ParticleSystem.setColorRamp(X3DColorNode newValue) |
Accessor method to assign X3DColorNode instance (using a properly typed node) to initializeOnly SFNode field colorRamp.
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ParticleSystem |
ParticleSystem.setCreateParticles(boolean newValue) |
Accessor method to assign boolean value to inputOutput SFBool field named createParticles.
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ParticleSystem |
ParticleSystem.setDisplayBBox(boolean newValue) |
Accessor method to assign boolean value to inputOutput SFBool field named displayBBox.
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ParticleSystem |
ParticleSystem.setEmitter(X3DParticleEmitterNode newValue) |
Accessor method to assign X3DParticleEmitterNode instance (using a properly typed node) to initializeOnly SFNode field emitter.
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ParticleSystem |
ParticleSystem.setEnabled(boolean newValue) |
Accessor method to assign boolean value to inputOutput SFBool field named enabled.
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ParticleSystem |
ParticleSystem.setGeometry(X3DGeometryNode newValue) |
Accessor method to assign X3DGeometryNode instance (using a properly typed node) to inputOutput SFNode field geometry.
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ParticleSystem |
ParticleSystem.setGeometryType(java.lang.String newValue) |
Accessor method to assign String enumeration value ("LINE" | "POINT" | "QUAD" | "SPRITE" | "TRIANGLE" | "GEOMETRY") to initializeOnly SFString field named geometryType.
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ParticleSystem |
ParticleSystem.setLifetimeVariation(float newValue) |
Accessor method to assign float value to inputOutput SFFloat field named lifetimeVariation.
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ParticleSystem |
ParticleSystem.setMaxParticles(int newValue) |
Accessor method to assign int value to inputOutput SFInt32 field named maxParticles.
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ParticleSystem |
ParticleSystem.setMetadata(X3DMetadataObject newValue) |
Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
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ParticleSystem |
ParticleSystem.setParticleLifetime(float newValue) |
Accessor method to assign float value to inputOutput SFFloat field named particleLifetime.
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ParticleSystem |
ParticleSystem.setParticleSize(float[] newValue) |
Accessor method to assign 2-tuple float array to inputOutput SFVec2f field named particleSize.
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ParticleSystem |
ParticleSystem.setPhysics(X3DNode[] newValue) |
Accessor method to assign X3DNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to initializeOnly MFNode field physics.
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ParticleSystem |
ParticleSystem.setTexCoordKey(float[] newValue) |
Accessor method to assign float array to initializeOnly MFFloat field named texCoordKey.
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ParticleSystem |
ParticleSystem.setTexCoordRamp(TextureCoordinate newValue) |
Accessor method to assign TextureCoordinate instance (using a properly typed node) to initializeOnly SFNode field texCoordRamp.
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ParticleSystem |
ParticleSystem.setVisible(boolean newValue) |
Accessor method to assign boolean value to inputOutput SFBool field named visible.
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