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Interface Summary
| Interface |
Description |
| Group |
Group is a Grouping node that can contain most nodes.
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| StaticGroup |
StaticGroup is similar to Group node but does not allow access to children after creation time.
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| Switch |
Switch is a Grouping node that only renders one (or zero) child at a time.
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| Transform |
Transform is a Grouping node that can contain most nodes.
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| X3DBoundedObject |
X3DBoundedObject indicates that bounding box values can be provided (or computed) to encompass this node and any children.
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| X3DGroupingNode |
Grouping nodes can contain other nodes as children, thus making up the backbone of a scene graph.
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