Uses of Interface
org.web3d.x3d.sai.Grouping.X3DBoundedObject
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Uses of X3DBoundedObject in org.web3d.x3d.jsail.CADGeometry
Classes in org.web3d.x3d.jsail.CADGeometry that implement X3DBoundedObject Modifier and Type Class Description classCADAssemblyObjectCADAssembly holds a set of Computer-Aided Design (CAD) assemblies or parts grouped together.classCADFaceObjectCADFace holds geometry representing one face in a Computer-Aided Design (CAD) CADPart.classCADLayerObjectCADLayer nodes define a hierarchy that shows layer structure for a Computer-Aided Design (CAD) model.classCADPartObjectCADPart is an atomic part that defines both coordinate-system location and the faces that constitute a part in a Computer-Aided Design (CAD) model. -
Uses of X3DBoundedObject in org.web3d.x3d.jsail.DIS
Classes in org.web3d.x3d.jsail.DIS that implement X3DBoundedObject Modifier and Type Class Description classEspduTransformObjectEspduTransform is a networked Transform node that can contain most nodes.classReceiverPduObjectReceiverPdu is a networked Protocol Data Unit (PDU) information node that transmits the state of radio frequency (RF) receivers modeled in a simulation.classSignalPduObjectSignalPdu is a networked Protocol Data Unit (PDU) information node that communicates the transmission of voice, audio or other data modeled in a simulation.classTransmitterPduObjectTransmitterPdu is a networked Protocol Data Unit (PDU) information node that provides detailed information about a radio transmitter modeled in a simulation. -
Uses of X3DBoundedObject in org.web3d.x3d.jsail.Geospatial
Classes in org.web3d.x3d.jsail.Geospatial that implement X3DBoundedObject Modifier and Type Class Description classGeoLocationObjectGeoLocation positions a regular X3D model onto earth's surface.classGeoLODObjectNote that MFNode rootNode field can contain multiple nodes and has accessType inputOutput.classGeoTransformObjectGeoTransform is a Grouping node that can contain most nodes. -
Uses of X3DBoundedObject in org.web3d.x3d.jsail.Grouping
Classes in org.web3d.x3d.jsail.Grouping that implement X3DBoundedObject Modifier and Type Class Description classGroupObjectGroup is a Grouping node that can contain most nodes.classStaticGroupObjectStaticGroup is similar to Group node but does not allow access to children after creation time.classSwitchObjectSwitch is a Grouping node that only renders one (or zero) child at a time.classTransformObjectTransform is a Grouping node that can contain most nodes. -
Uses of X3DBoundedObject in org.web3d.x3d.jsail.HAnim
Classes in org.web3d.x3d.jsail.HAnim that implement X3DBoundedObject Modifier and Type Class Description classHAnimHumanoidObjectThe HAnimHumanoid node is used to: (a) store references to the joints, segments, sites, skeleton, optional skin, and fixed viewpoints, (b) serve as a container for the entire humanoid, (c) provide a convenient way of moving the humanoid through its environment, and (d) store human-readable metadata such as name, version, author, copyright, age, gender and other information.classHAnimJointObjectHAnimJoint node can represent each joint in a body.classHAnimSegmentObjectHAnimSegment node contains Shape geometry for each body segment.classHAnimSiteObjectAn HAnimSite node serves three purposes: (a) define an "end effector" location which can be used by an inverse kinematics system, (b) define an attachment point for accessories such as jewelry and clothing, and (c) define a location for a Viewpoint virtual camera in the reference frame of an HAnimSegment (such as a view "through the eyes" of the humanoid for use in multi-user worlds). -
Uses of X3DBoundedObject in org.web3d.x3d.jsail.Layering
Classes in org.web3d.x3d.jsail.Layering that implement X3DBoundedObject Modifier and Type Class Description classViewportObjectViewport is a Grouping node that can contain most nodes. -
Uses of X3DBoundedObject in org.web3d.x3d.jsail.Layout
Classes in org.web3d.x3d.jsail.Layout that implement X3DBoundedObject Modifier and Type Class Description classLayoutGroupObjectLayoutGroup is a Grouping node that can contain most nodes, whose children are related by a common layout within a parent layout.classScreenGroupObjectScreenGroup is a Grouping node that can contain most nodes. -
Uses of X3DBoundedObject in org.web3d.x3d.jsail.Navigation
Classes in org.web3d.x3d.jsail.Navigation that implement X3DBoundedObject Modifier and Type Class Description classBillboardObjectBillboard is a Grouping node that can contain most nodes.classCollisionObjectCollision detects camera-to-object contact using current view and NavigationInfo avatarSize.classLODObjectLOD (Level Of Detail) uses camera-to-object distance to switch among contained child levels. -
Uses of X3DBoundedObject in org.web3d.x3d.jsail.Networking
Classes in org.web3d.x3d.jsail.Networking that implement X3DBoundedObject Modifier and Type Class Description classAnchorObjectAnchor is a Grouping node that can contain most nodes.classInlineObjectInline can load another X3D or VRML model into the current scene via url. -
Uses of X3DBoundedObject in org.web3d.x3d.jsail.NURBS
Classes in org.web3d.x3d.jsail.NURBS that implement X3DBoundedObject Modifier and Type Class Description classNurbsSetObjectNurbsSet collects a set of NurbsSurface nodes into a common group and treats NurbsSurface set as a unit during tessellation, thereby enforcing tessellation continuity along borders. -
Uses of X3DBoundedObject in org.web3d.x3d.jsail.ParticleSystems
Classes in org.web3d.x3d.jsail.ParticleSystems that implement X3DBoundedObject Modifier and Type Class Description classParticleSystemObjectParticleSystem specifies a complete particle system. -
Uses of X3DBoundedObject in org.web3d.x3d.jsail.Picking
Classes in org.web3d.x3d.jsail.Picking that implement X3DBoundedObject Modifier and Type Class Description classPickableGroupObjectPickableGroup is a Grouping node that can contain most nodes. -
Uses of X3DBoundedObject in org.web3d.x3d.jsail.RigidBodyPhysics
Classes in org.web3d.x3d.jsail.RigidBodyPhysics that implement X3DBoundedObject Modifier and Type Class Description classCollidableOffsetObjectCollidableOffset repositions geometry relative to center of owning body.classCollidableShapeObjectCollidableShape connects the collision detection system, the rigid body model, and the renderable scene graph.classCollisionCollectionObjectCollisionCollection holds a collection of objects that can be managed as a single entity for resolution of inter-object collisions.classCollisionSpaceObjectCollisionSpace holds collection of objects considered together for resolution of inter-object collisions. -
Uses of X3DBoundedObject in org.web3d.x3d.jsail.Shape
Classes in org.web3d.x3d.jsail.Shape that implement X3DBoundedObject Modifier and Type Class Description classShapeObjectShape can appear under any grouping node. -
Uses of X3DBoundedObject in org.web3d.x3d.jsail.VolumeRendering
Classes in org.web3d.x3d.jsail.VolumeRendering that implement X3DBoundedObject Modifier and Type Class Description classIsoSurfaceVolumeDataObjectIsoSurfaceVolumeData displays one or more surfaces extracted from a voxel dataset.classSegmentedVolumeDataObjectSegmentedVolumeData displays a segmented voxel dataset with different RenderStyle nodes.classVolumeDataObjectVolumeData displays a simple non-segmented voxel dataset with a single RenderStyle node. -
Uses of X3DBoundedObject in org.web3d.x3d.sai.CADGeometry
Subinterfaces of X3DBoundedObject in org.web3d.x3d.sai.CADGeometry Modifier and Type Interface Description interfaceCADAssemblyCADAssembly holds a set of Computer-Aided Design (CAD) assemblies or parts grouped together.interfaceCADFaceCADFace holds geometry representing one face in a Computer-Aided Design (CAD) CADPart.interfaceCADLayerCADLayer nodes define a hierarchy that shows layer structure for a Computer-Aided Design (CAD) model.interfaceCADPartCADPart is an atomic part that defines both coordinate-system location and the faces that constitute a part in a Computer-Aided Design (CAD) model. -
Uses of X3DBoundedObject in org.web3d.x3d.sai.DIS
Subinterfaces of X3DBoundedObject in org.web3d.x3d.sai.DIS Modifier and Type Interface Description interfaceEspduTransformEspduTransform is a networked Transform node that can contain most nodes.interfaceReceiverPduReceiverPdu is a networked Protocol Data Unit (PDU) information node that transmits the state of radio frequency (RF) receivers modeled in a simulation.interfaceSignalPduSignalPdu is a networked Protocol Data Unit (PDU) information node that communicates the transmission of voice, audio or other data modeled in a simulation.interfaceTransmitterPduTransmitterPdu is a networked Protocol Data Unit (PDU) information node that provides detailed information about a radio transmitter modeled in a simulation. -
Uses of X3DBoundedObject in org.web3d.x3d.sai.Geospatial
Subinterfaces of X3DBoundedObject in org.web3d.x3d.sai.Geospatial Modifier and Type Interface Description interfaceGeoLocationGeoLocation positions a regular X3D model onto earth's surface.interfaceGeoLODNote that MFNode rootNode field can contain multiple nodes and has accessType inputOutput.interfaceGeoTransformGeoTransform is a Grouping node that can contain most nodes. -
Uses of X3DBoundedObject in org.web3d.x3d.sai.Grouping
Subinterfaces of X3DBoundedObject in org.web3d.x3d.sai.Grouping Modifier and Type Interface Description interfaceGroupGroup is a Grouping node that can contain most nodes.interfaceStaticGroupStaticGroup is similar to Group node but does not allow access to children after creation time.interfaceSwitchSwitch is a Grouping node that only renders one (or zero) child at a time.interfaceTransformTransform is a Grouping node that can contain most nodes.interfaceX3DGroupingNodeGrouping nodes can contain other nodes as children, thus making up the backbone of a scene graph.Methods in org.web3d.x3d.sai.Grouping that return X3DBoundedObject Modifier and Type Method Description X3DBoundedObjectX3DBoundedObject. setBboxCenter(float[] newValue)Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.X3DBoundedObjectX3DBoundedObject. setBboxSize(float[] newValue)Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.X3DBoundedObjectX3DBoundedObject. setDisplayBBox(boolean newValue)Accessor method to assign boolean value to inputOutput SFBool field named displayBBox.X3DBoundedObjectX3DBoundedObject. setVisible(boolean newValue)Accessor method to assign boolean value to inputOutput SFBool field named visible. -
Uses of X3DBoundedObject in org.web3d.x3d.sai.HAnim
Subinterfaces of X3DBoundedObject in org.web3d.x3d.sai.HAnim Modifier and Type Interface Description interfaceHAnimHumanoidThe HAnimHumanoid node is used to: (a) store references to the joints, segments, sites, skeleton, optional skin, and fixed viewpoints, (b) serve as a container for the entire humanoid, (c) provide a convenient way of moving the humanoid through its environment, and (d) store human-readable metadata such as name, version, author, copyright, age, gender and other information.interfaceHAnimJointHAnimJoint node can represent each joint in a body.interfaceHAnimSegmentHAnimSegment node contains Shape geometry for each body segment.interfaceHAnimSiteAn HAnimSite node serves three purposes: (a) define an "end effector" location which can be used by an inverse kinematics system, (b) define an attachment point for accessories such as jewelry and clothing, and (c) define a location for a Viewpoint virtual camera in the reference frame of an HAnimSegment (such as a view "through the eyes" of the humanoid for use in multi-user worlds). -
Uses of X3DBoundedObject in org.web3d.x3d.sai.Layering
Subinterfaces of X3DBoundedObject in org.web3d.x3d.sai.Layering Modifier and Type Interface Description interfaceViewportViewport is a Grouping node that can contain most nodes.interfaceX3DViewportNodeThe X3DViewportNode abstract node type is the base node type for viewport nodes. -
Uses of X3DBoundedObject in org.web3d.x3d.sai.Layout
Subinterfaces of X3DBoundedObject in org.web3d.x3d.sai.Layout Modifier and Type Interface Description interfaceLayoutGroupLayoutGroup is a Grouping node that can contain most nodes, whose children are related by a common layout within a parent layout.interfaceScreenGroupScreenGroup is a Grouping node that can contain most nodes. -
Uses of X3DBoundedObject in org.web3d.x3d.sai.Navigation
Subinterfaces of X3DBoundedObject in org.web3d.x3d.sai.Navigation Modifier and Type Interface Description interfaceBillboardBillboard is a Grouping node that can contain most nodes.interfaceCollisionCollision detects camera-to-object contact using current view and NavigationInfo avatarSize.interfaceLODLOD (Level Of Detail) uses camera-to-object distance to switch among contained child levels. -
Uses of X3DBoundedObject in org.web3d.x3d.sai.Networking
Subinterfaces of X3DBoundedObject in org.web3d.x3d.sai.Networking Modifier and Type Interface Description interfaceAnchorAnchor is a Grouping node that can contain most nodes.interfaceInlineInline can load another X3D or VRML model into the current scene via url. -
Uses of X3DBoundedObject in org.web3d.x3d.sai.NURBS
Subinterfaces of X3DBoundedObject in org.web3d.x3d.sai.NURBS Modifier and Type Interface Description interfaceNurbsSetNurbsSet collects a set of NurbsSurface nodes into a common group and treats NurbsSurface set as a unit during tessellation, thereby enforcing tessellation continuity along borders. -
Uses of X3DBoundedObject in org.web3d.x3d.sai.ParticleSystems
Subinterfaces of X3DBoundedObject in org.web3d.x3d.sai.ParticleSystems Modifier and Type Interface Description interfaceParticleSystemParticleSystem specifies a complete particle system. -
Uses of X3DBoundedObject in org.web3d.x3d.sai.Picking
Subinterfaces of X3DBoundedObject in org.web3d.x3d.sai.Picking Modifier and Type Interface Description interfacePickableGroupPickableGroup is a Grouping node that can contain most nodes. -
Uses of X3DBoundedObject in org.web3d.x3d.sai.RigidBodyPhysics
Subinterfaces of X3DBoundedObject in org.web3d.x3d.sai.RigidBodyPhysics Modifier and Type Interface Description interfaceCollidableOffsetCollidableOffset repositions geometry relative to center of owning body.interfaceCollidableShapeCollidableShape connects the collision detection system, the rigid body model, and the renderable scene graph.interfaceCollisionCollectionCollisionCollection holds a collection of objects that can be managed as a single entity for resolution of inter-object collisions.interfaceCollisionSpaceCollisionSpace holds collection of objects considered together for resolution of inter-object collisions.interfaceX3DNBodyCollidableNodeThe X3DNBodyCollidableNode abstract node type represents objects that act as the interface between the rigid body physics, collision geometry proxy, and renderable objects in the scene graph hierarchy.interfaceX3DNBodyCollisionSpaceNodeThe X3DNBodyCollisionSpaceNode abstract node type represents objects that act as a self-contained spatial collection of objects that can interact through collision detection routines. -
Uses of X3DBoundedObject in org.web3d.x3d.sai.Shape
Subinterfaces of X3DBoundedObject in org.web3d.x3d.sai.Shape Modifier and Type Interface Description interfaceShapeShape can appear under any grouping node.interfaceX3DShapeNodeBase type for all Shape nodes. -
Uses of X3DBoundedObject in org.web3d.x3d.sai.VolumeRendering
Subinterfaces of X3DBoundedObject in org.web3d.x3d.sai.VolumeRendering Modifier and Type Interface Description interfaceIsoSurfaceVolumeDataIsoSurfaceVolumeData displays one or more surfaces extracted from a voxel dataset.interfaceSegmentedVolumeDataSegmentedVolumeData displays a segmented voxel dataset with different RenderStyle nodes.interfaceVolumeDataVolumeData displays a simple non-segmented voxel dataset with a single RenderStyle node.interfaceX3DVolumeDataNodeThe X3DVolumeDataNode abstract node type is the base type for all node types that describe volumetric data to be rendered.