Package org.web3d.x3d.sai.Geometry2D
Interface TriangleSet2D
- All Superinterfaces:
X3DGeometryNode,X3DNode
- All Known Implementing Classes:
TriangleSet2DObject
public interface TriangleSet2D extends X3DGeometryNode
TriangleSet2D is a geometry node that defines a set of filled 2D triangles in X-Y plane.
X3D node tooltip: [X3DGeometryNode] TriangleSet2D is a geometry node that defines a set of filled 2D triangles in X-Y plane.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
X3D node tooltip: [X3DGeometryNode] TriangleSet2D is a geometry node that defines a set of filled 2D triangles in X-Y plane.
- Hint: insert a Shape node before adding geometry or Appearance.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
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Method Summary
Modifier and Type Method Description X3DMetadataObjectgetMetadata()Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.booleangetSolid()Provide boolean value from initializeOnly SFBool field named solid.float[]getVertices()Provide array of 2-tuple float results from inputOutput MFVec2f field named vertices.TriangleSet2DsetMetadata(X3DMetadataObject newValue)Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.TriangleSet2DsetSolid(boolean newValue)Accessor method to assign boolean value to initializeOnly SFBool field named solid.TriangleSet2DsetVertices(float[] newValue)Accessor method to assign 2-tuple float array to inputOutput MFVec2f field named vertices.
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Method Details
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getMetadata
X3DMetadataObject getMetadata()Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#Metadata
- Specified by:
getMetadatain interfaceX3DGeometryNode- Specified by:
getMetadatain interfaceX3DNode- Returns:
- value of metadata field
- See Also:
- X3D Scene Authoring Hints: Metadata Nodes
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setMetadata
Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#Metadata
- Specified by:
setMetadatain interfaceX3DGeometryNode- Specified by:
setMetadatain interfaceX3DNode- Parameters:
newValue- is new value for the metadata field.- Returns:
TriangleSet2D- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
- X3D Scene Authoring Hints: Metadata Nodes
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getSolid
boolean getSolid()Provide boolean value from initializeOnly SFBool field named solid.
Tooltip: Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).- Warning: default value true can completely hide geometry if viewed from wrong side!
- Hint: if in doubt, use solid='false' for maximum visibility.
- Warning: solid false not supported in VRML97.
- Returns:
- value of solid field
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setSolid
Accessor method to assign boolean value to initializeOnly SFBool field named solid.
Tooltip: Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).- Warning: default value true can completely hide geometry if viewed from wrong side!
- Hint: if in doubt, use solid='false' for maximum visibility.
- Warning: solid false not supported in VRML97.
- Parameters:
newValue- is new value for the solid field.- Returns:
TriangleSet2D- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getVertices
float[] getVertices()Provide array of 2-tuple float results from inputOutput MFVec2f field named vertices.
Tooltip: 2D coordinates of TriangleSet2D vertices.- Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
- Returns:
- value of vertices field
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setVertices
Accessor method to assign 2-tuple float array to inputOutput MFVec2f field named vertices.
Tooltip: 2D coordinates of TriangleSet2D vertices.- Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
- Parameters:
newValue- is new value for the vertices field.- Returns:
TriangleSet2D- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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