Uses of Interface
org.web3d.x3d.sai.EnvironmentalEffects.X3DBackgroundNode
| Package | Description |
|---|---|
| org.web3d.x3d.jsail.EnvironmentalEffects | |
| org.web3d.x3d.sai.EnvironmentalEffects |
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Uses of X3DBackgroundNode in org.web3d.x3d.jsail.EnvironmentalEffects
Classes in org.web3d.x3d.jsail.EnvironmentalEffects that implement X3DBackgroundNode Modifier and Type Class Description classBackgroundObjectBackground simulates ground and sky, using vertical arrays of wraparound color values.classTextureBackgroundObjectTextureBackground simulates ground and sky, using vertical arrays of wraparound color values, TextureBackground can also provide backdrop texture images on all six sides. -
Uses of X3DBackgroundNode in org.web3d.x3d.sai.EnvironmentalEffects
Subinterfaces of X3DBackgroundNode in org.web3d.x3d.sai.EnvironmentalEffects Modifier and Type Interface Description interfaceBackgroundBackground simulates ground and sky, using vertical arrays of wraparound color values.interfaceTextureBackgroundTextureBackground simulates ground and sky, using vertical arrays of wraparound color values, TextureBackground can also provide backdrop texture images on all six sides.Methods in org.web3d.x3d.sai.EnvironmentalEffects that return X3DBackgroundNode Modifier and Type Method Description X3DBackgroundNodeX3DBackgroundNode. setGroundAngle(float[] newValue)Accessor method to assign float array unit axis, angle (in radians) to inputOutput MFFloat field named groundAngle.X3DBackgroundNodeX3DBackgroundNode. setGroundColor(float[] newValue)Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput MFColor field named groundColor.X3DBackgroundNodeX3DBackgroundNode. setMetadata(X3DMetadataObject newValue)Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.X3DBackgroundNodeX3DBackgroundNode. setSkyAngle(float[] newValue)Accessor method to assign float array unit axis, angle (in radians) to inputOutput MFFloat field named skyAngle.X3DBackgroundNodeX3DBackgroundNode. setSkyColor(float[] newValue)Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput MFColor field named skyColor.X3DBackgroundNodeX3DBackgroundNode. setTransparency(float newValue)Accessor method to assign float value to inputOutput SFFloat field named transparency.