Uses of Interface
org.web3d.x3d.sai.CubeMapTexturing.ComposedCubeMapTexture
| Package | Description |
|---|---|
| org.web3d.x3d.jsail.CubeMapTexturing | |
| org.web3d.x3d.sai.CubeMapTexturing |
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Uses of ComposedCubeMapTexture in org.web3d.x3d.jsail.CubeMapTexturing
Classes in org.web3d.x3d.jsail.CubeMapTexturing that implement ComposedCubeMapTexture Modifier and Type Class Description classComposedCubeMapTextureObjectComposedCubeMapTexture is a texture node that defines a cubic environment map source as an explicit set of images drawn from individual 2D texture nodes. -
Uses of ComposedCubeMapTexture in org.web3d.x3d.sai.CubeMapTexturing
Methods in org.web3d.x3d.sai.CubeMapTexturing that return ComposedCubeMapTexture Modifier and Type Method Description ComposedCubeMapTextureComposedCubeMapTexture. setBack(X3DTexture2DNode newValue)Accessor method to assign X3DTexture2DNode instance (using a properly typed node) to inputOutput SFNode field back.ComposedCubeMapTextureComposedCubeMapTexture. setBottom(X3DTexture2DNode newValue)Accessor method to assign X3DTexture2DNode instance (using a properly typed node) to inputOutput SFNode field bottom.ComposedCubeMapTextureComposedCubeMapTexture. setFront(X3DTexture2DNode newValue)Accessor method to assign X3DTexture2DNode instance (using a properly typed node) to inputOutput SFNode field front.ComposedCubeMapTextureComposedCubeMapTexture. setLeft(X3DTexture2DNode newValue)Accessor method to assign X3DTexture2DNode instance (using a properly typed node) to inputOutput SFNode field left.ComposedCubeMapTextureComposedCubeMapTexture. setMetadata(X3DMetadataObject newValue)Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.ComposedCubeMapTextureComposedCubeMapTexture. setRight(X3DTexture2DNode newValue)Accessor method to assign X3DTexture2DNode instance (using a properly typed node) to inputOutput SFNode field right.ComposedCubeMapTextureComposedCubeMapTexture. setTop(X3DTexture2DNode newValue)Accessor method to assign X3DTexture2DNode instance (using a properly typed node) to inputOutput SFNode field top.