simpleType shaderLanguageValues
type restriction of xs:NMTOKEN
properties
base xs:NMTOKEN
facets
Kind Value Annotation
enumeration Cg
appinfo
nVidia Cg shading language
enumeration GLSL
appinfo
OpenGL shading language (GLSL)
enumeration HLSL
appinfo
Microsoft High Level Shading Language (HLSL)
annotation
appinfo
<xs:attribute name="componentName" type="componentNameChoices" fixed="Shaders"/>
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="1"/>
                shaderLanguageValues are supported enumeration values for the language field in shader nodes including "Cg" "GLSL" "HLSL", other values are optionally supported by browsers. Used to optionally determine the language type if no MIME-type information is available. This list is unbounded, additional enumeration values are allowed.
           
source <xs:simpleType name="shaderLanguageValues">
 
<xs:annotation>
   
<xs:appinfo>
     
<xs:attribute name="componentName" type="componentNameChoices" fixed="Shaders"/>
     
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="1"/>
                shaderLanguageValues are supported enumeration values for the language field in shader nodes including "Cg" "GLSL" "HLSL", other values are optionally supported by browsers. Used to optionally determine the language type if no MIME-type information is available. This list is unbounded, additional enumeration values are allowed.
           
</xs:appinfo>
   
<xs:documentation source="https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/shaders.html#X3DShaderNode"/>
 
</xs:annotation>
 
<xs:restriction base="xs:NMTOKEN">
   
<xs:enumeration value="Cg">
     
<xs:annotation>
       
<xs:appinfo>nVidia Cg shading language</xs:appinfo>
     
</xs:annotation>
   
</xs:enumeration>
   
<xs:enumeration value="GLSL">
     
<xs:annotation>
       
<xs:appinfo>OpenGL shading language (GLSL)</xs:appinfo>
     
</xs:annotation>
   
</xs:enumeration>
   
<xs:enumeration value="HLSL">
     
<xs:annotation>
       
<xs:appinfo>Microsoft High Level Shading Language (HLSL)</xs:appinfo>
     
</xs:annotation>
   
</xs:enumeration>
 
</xs:restriction>
</xs:simpleType>


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