complexType X3DComposedGeometryNode
diagram x3d-3.0_diagrams/x3d-3.0_p186.png
type extension of X3DGeometryNode
properties
base X3DGeometryNode
abstract true
children IS MetadataDouble MetadataFloat MetadataInteger MetadataSet MetadataString Color ColorRGBA Coordinate CoordinateDouble GeoCoordinate Normal TextureCoordinate TextureCoordinateGenerator MultiTextureCoordinate ProtoInstance
used by
elements IndexedFaceSet IndexedTriangleFanSet IndexedTriangleSet IndexedTriangleStripSet TriangleFanSet TriangleSet TriangleStripSet
attributes
Name  Type  Use  Default  Fixed  Annotation
DEF  xs:ID        
appinfo

DEF defines a unique ID name for each node, referenceable by other nodes.
USE  xs:IDREF        
appinfo

USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
class  xs:NMTOKENS        
appinfo

The class attribute is a space-separated list of classes, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.
ccw  SFBool    true    
colorPerVertex  SFBool    true    
normalPerVertex  SFBool    true    
solid  SFBool    true    
annotation
appinfo
<!-- attrib attribute added in X3D version 3.1 -->
<xs:attribute name="solid" type="SFBool" default="true" fixed="initializeOnlyField"/>
<xs:element name="color" type="SFNode" fixed="inputOutputField" default="X3DColorNode"/>
<xs:element name="coord" type="SFNode" fixed="inputOutputField" default="X3DCoordinateNode"/>
<!-- fogCoord attribute added in X3D version 3.1 -->
<xs:element name="normal" type="SFNode" fixed="inputOutputField" default="X3DNormalNode"/>
<xs:element name="texCoord" type="SFNode" fixed="inputOutputField" default="X3DTextureCoordinateNode"/>
<xs:attribute name="componentName" type="componentNameChoices" fixed="Rendering"/>
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="1"/>
Composed geometry nodes produce renderable geometry, can contain Color Coordinate Normal TextureCoordinate, and are contained by a Shape node.
source <xs:complexType name="X3DComposedGeometryNode" abstract="true">
 
<xs:annotation>
   
<xs:appinfo>
     
<!-- attrib attribute added in X3D version 3.1 -->
     
<xs:attribute name="solid" type="SFBool" default="true" fixed="initializeOnlyField"/>
     
<xs:element name="color" type="SFNode" fixed="inputOutputField" default="X3DColorNode"/>
     
<xs:element name="coord" type="SFNode" fixed="inputOutputField" default="X3DCoordinateNode"/>
     
<!-- fogCoord attribute added in X3D version 3.1 -->
     
<xs:element name="normal" type="SFNode" fixed="inputOutputField" default="X3DNormalNode"/>
     
<xs:element name="texCoord" type="SFNode" fixed="inputOutputField" default="X3DTextureCoordinateNode"/>
     
<xs:attribute name="componentName" type="componentNameChoices" fixed="Rendering"/>
     
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="1"/>
Composed geometry nodes produce renderable geometry, can contain Color Coordinate Normal TextureCoordinate, and are contained by a Shape node.
</xs:appinfo>
   
<xs:documentation source="https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/rendering.html#X3DComposedGeometryNode"/>
 
</xs:annotation>
 
<xs:complexContent>
   
<xs:extension base="X3DGeometryNode">
     
<xs:group ref="ColorCoordinateNormalTexCoordContentModel" minOccurs="0"/>
     
<xs:attribute name="ccw" type="SFBool" default="true"/>
     
<xs:attribute name="colorPerVertex" type="SFBool" default="true"/>
     
<xs:attribute name="normalPerVertex" type="SFBool" default="true"/>
     
<xs:attribute name="solid" type="SFBool" default="true"/>
   
</xs:extension>
   
<!-- ComposedGeometryContentModel in X3D version 3.1 -->
 
</xs:complexContent>
</xs:complexType>

attribute X3DComposedGeometryNode/@ccw
type SFBool
properties
default true
source <xs:attribute name="ccw" type="SFBool" default="true"/>

attribute X3DComposedGeometryNode/@colorPerVertex
type SFBool
properties
default true
source <xs:attribute name="colorPerVertex" type="SFBool" default="true"/>

attribute X3DComposedGeometryNode/@normalPerVertex
type SFBool
properties
default true
source <xs:attribute name="normalPerVertex" type="SFBool" default="true"/>

attribute X3DComposedGeometryNode/@solid
type SFBool
properties
default true
source <xs:attribute name="solid" type="SFBool" default="true"/>


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