[x3d-public] WASM + Vulkan and SPIR-V: github repos
John Carlson
yottzumm at gmail.com
Thu May 5 20:50:22 PDT 2022
Interesting conversation from a couple of years ago on WGSL in WebGPU and
doing SPIR-V on the web
https://github.com/gpuweb/gpuweb/issues/847
.
How can we provide an 3D intermediate representation (IR) thats:
1) readable
2) portable
3) secure
4) fast
I doesn’t appear like LLVM is suitable for SPIR-V, can someone confirm that
Khronos has dropped LLVM support for SPIR-V?
Is WebGPU dropping SPIR-V in favor of Vulkan.next? Enquiring minds want to
know.
What are advantages of WebGPU over WebGL2?
Let me google.
On Thu, May 5, 2022 at 9:45 PM John Carlson <yottzumm at gmail.com> wrote:
> Interesting Graphics GitHub repos. Not sure if they work or not:
>
> https://github.com/tolziplohu/wasm-vk
> https://github.com/kig/spirv-wasm
>
>
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