[x3d-public] WASM + Vulkan and SPIR-V: github repos

John Carlson yottzumm at gmail.com
Thu May 5 20:50:22 PDT 2022


Interesting conversation from a couple of years ago on WGSL in WebGPU and
doing SPIR-V on the web
https://github.com/gpuweb/gpuweb/issues/847
.

How can we provide an 3D intermediate representation (IR) thats:

1) readable
2) portable
3) secure
4) fast

I doesn’t appear like LLVM is suitable for SPIR-V, can someone confirm that
Khronos has dropped LLVM support for SPIR-V?

Is WebGPU dropping SPIR-V in favor of Vulkan.next?  Enquiring minds want to
know.

What are advantages of WebGPU over WebGL2?

Let me google.


On Thu, May 5, 2022 at 9:45 PM John Carlson <yottzumm at gmail.com> wrote:

> Interesting Graphics GitHub repos.   Not sure if they work or not:
>
> https://github.com/tolziplohu/wasm-vk
> https://github.com/kig/spirv-wasm
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20220505/6f570fd3/attachment.html>


More information about the x3d-public mailing list