[x3d-public] Updates to Humanoid version numbers required in examples

John Carlson yottzumm at gmail.com
Mon Jun 13 08:01:50 PDT 2022


Right.   I will no longer report Hanim version issues.

I may choose to delete hanim versions < 2 from my example data.

I don’t have a definite agenda, we should meet to discuss the following:

Validation of X3D JSON with something comfortable to Don and works.
Hopefully autogenerated schema is up to date.

Discussion of any nested arrays in X3D JSON.

Testing of x3d.py with x3djsonld.py.  Review of outstanding issues in test
runs.

Discussion of updates to X3D JSON working draft.

Discussion of standardizing Python SAI.

John

On Mon, Jun 13, 2022 at 9:46 AM Brutzman, Donald (Don) (CIV) <
brutzman at nps.edu> wrote:

> Hi John.  All of these models are X3D 3.3 and HAnim 1.0 (ISO version
> number).  Some may be marked HAnim version 1.1, which is what we used as an
> improvement.
>
>
>
> There are some changes in field names and types when going from X3D 3.3 to
> X3D 4.0 (and HAnim 2.0), so care must be taken when converting such
> models.  Simple changing of version number has potential to be error prone.
>
>
>
> all the best, Don
>
> --
>
> Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
>
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
> +1.831.656.2149
>
> X3D graphics, virtual worlds, Navy robotics https://
> faculty.nps.edu/brutzman
>
>
>
> *From:* John Carlson <yottzumm at gmail.com>
> *Sent:* Monday, June 13, 2022 4:35 AM
> *To:* Brutzman, Donald (Don) (CIV) <brutzman at nps.edu>; X3D Graphics
> public mailing list <x3d-public at web3d.org>; Joe D Williams <
> joedwil at earthlink.net>
> *Subject:* Updates to Humanoid version numbers required in examples
>
>
>
> Due to x3d.py restrictions I think, possibly needed version updates to
> HumanoidAnimation archive examples, please update from 1.0 (or whatever) to
> 2.0.  Sorry for the long list:
>
>
>
> AllenDutton.x3d
> AllenStandShootRifleM24.x3d
> BoxMan.x3d
> BoxManAnimationPanel.x3d
> BvhConversion1.x3d
> BvhConversion1Illustrated.x3d
> BvhConversion1Invisible.x3d
> BvhSeamless3dExport1.x3d
> DiamondManLOA_0.x3d
> DiamondManLOA_1.x3d
> DiamondManLOA_2.x3d
> HAnim1SpecificationLOA3Animation.x3d
> HAnim1SpecificationLOA3Illustrated.x3d
> HAnim1SpecificationLOA3Invisible.x3d
> JoeSkinTexcoordDisplacerKick.x3d
> NancyDiving.x3d
> NancyNativeTags.x3d
> NancyStandShootRifleM24.x3d
>
>
>
> $ grep version= *x3d|grep -v xml|grep -v version=.2.0|grep -v X3D| awk -F:
> '{ print $1; }'| xargs ls -1|grep -v new|grep -v Proto| xargs grep
> version=|grep -v xml
> AllenDutton.x3d:    <HAnimHumanoid DEF='hanim_Humanoid' name='Humanoid'
> version='1.0'>
> AllenStandShootRifleM24.x3d:            <HAnimHumanoid DEF='hanim_Allen'
> name='Allen' version='1.0'>
> BoxMan.x3d:    <HAnimHumanoid DEF='boxman_Humanoid'
> info='"authorName=James Smith" "authorEmail=james at vapourtech.com"
> "copyright=(C) 2000 James Smith - james at vapourtech.com"
> "humanoidVersion=1.0"' name='Humanoid' version='1.0'>
> BoxManAnimationPanel.x3d:    <HAnimHumanoid DEF='boxman_Humanoid'
> info='"authorName=James Smith" "authorEmail=james at vapourtech.com"
> "copyright=(C) 2000 James Smith - james at vapourtech.com"
> "humanoidVersion=1.0"' name='Humanoid' version='1.0'>
> BvhConversion1.x3d:    <HAnimHumanoid DEF='Bvh1_Hips' name='Hips'
> version='1.0'>
> BvhConversion1Illustrated.x3d:    <HAnimHumanoid DEF='Bvh1_Hips'
> name='Hips' version='1.0'>
> BvhConversion1Invisible.x3d:    <HAnimHumanoid DEF='Bvh1_Hips' name='Hips'
> version='1.0'>
> BvhSeamless3dExport1.x3d:    <HAnimHumanoid version='1.0'>
> DiamondManLOA_0.x3d:    <HAnimHumanoid DEF='hanim_humanoid'
> name='humanoid' version='1.0'>
> DiamondManLOA_1.x3d:    <HAnimHumanoid DEF='hanim_humanoid'
> name='humanoid' version='1.0'>
> DiamondManLOA_2.x3d:    <HAnimHumanoid DEF='hanim_humanoid'
> name='humanoid' version='1.0'>
> HAnim1SpecificationLOA3Animation.x3d:    <HAnimHumanoid
> DEF='hanim_humanoid' info='"authorName=Matthew T. Beitler Joe D. Williams
> Don Brutzman" "authorEmail=HAnim at web3D.org" "copyright=none"
> "creationDate=12 May 1999" "usageRestrictions=none" "humanoidVersion=1.0"
> "height=1.7504"' name='humanoid' version='1.0'>
> HAnim1SpecificationLOA3Illustrated.x3d:    <HAnimHumanoid
> DEF='hanim_humanoid' info='"authorName=Matthew T. Beitler Joe D. Williams
> Don Brutzman" "authorEmail=HAnim at web3D.org" "copyright=none"
> "creationDate=12 May 1999" "usageRestrictions=none" "humanoidVersion=2.0"
> "height=1.7504"' name='humanoid' version='1.0'>
> HAnim1SpecificationLOA3Invisible.x3d:    <HAnimHumanoid
> DEF='hanim_humanoid' info='"authorName=Matthew T. Beitler Joe D. Williams
> Don Brutzman" "authorEmail=HAnim at web3D.org" "copyright=none"
> "creationDate=12 May 1999" "usageRestrictions=none" "humanoidVersion=1.0"
> "height=1.7504"' name='humanoid' version='1.0'>
> JoeSkinTexcoordDisplacerKick.x3d:      <HAnimHumanoid DEF='Joe_Human'
> name='Human' version='1.0'>
> NancyDiving.x3d:            <HAnimHumanoid DEF='hanim_Nancy' name='Nancy'
> version='1.0'>
> NancyNativeTags.x3d:    <HAnimHumanoid DEF='hanim_Nancy'
> info='"humanoidVersion=Nancy V1.2b" "authorEmail=cindy at ballreich.net"
> "authorName=Cindy Ballreich" "copyright=1997 3Name3D / Yglesias Wallock
> Divekar Inc. all rights reserved." "creationDate=Tue Dec 30 08:30:08 PST
> 1997" "gender=female" "usageRestrictions=Noncommercial usage is ok if
> 3Name3D name and logo http://www.ballreich.net/vrml/HAnim/small_logo.gif
> <https://nam10.safelinks.protection.outlook.com/?url=http%3A%2F%2Fwww.ballreich.net%2Fvrml%2FHAnim%2Fsmall_logo.gif&data=05%7C01%7Cbrutzman%40nps.edu%7C482b68ef709d4b5564ad08da4d30c81a%7C6d936231a51740ea9199f7578963378e%7C0%7C0%7C637907169439429842%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C2000%7C%7C%7C&sdata=g%2BwxdYQEouYMSew3DSEOjYCiaVWU2e3lzBmTN3EyjjM%3D&reserved=0>
> is present and proper credit is given."' name='Nancy' version='1.0'>
> NancyStandShootRifleM24.x3d:            <HAnimHumanoid DEF='hanim_Nancy'
> name='Nancy' version='1.0'>
>
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