[x3d-public] X3D minutes 14 May 2021: Web3D 2021, CAD STEP presentations, X3D-Edit, id attribute, XML SFString in MFString

Michalis Kamburelis michalis.kambi at gmail.com
Fri May 14 14:14:15 PDT 2021


AD 1.d. (Blender meeting) - any of these dates are OK for me, happy to
attend and tell what I know.

This (getting Blender exporter into a workable state) is a very important
thing for me, and still something that I don't have time to tackle myself.
I'm very interested do we have somebody willing to work on it, I can
provide some guidance about technical stuff and my wishlist (PBR materials
with textures, animations with and without skinning, metadata). Blender
devs are happy to apply contributions send through Blender Phabricator.

Once you choose a date please send me a calendar invite so that I don't
forget:)

Regards,
Michalis

W dniu pt., 14.05.2021 o 19:33 Don Brutzman <brutzman at nps.edu> napisał(a):

> Attendees: Vince Marchetti, Dick Puk, Don Brutzman
>
> 1. News and Progress Updates.
>
> a. Web3D 2021 Conference meeting occurs every 2 weeks
>
> Currently archiving Web3D 2020 as static pages, soon transitioning Web3D
> 2021 site.
>
> [1.1] https://web3d.siggraph.org
>
> [1.2] Web3D 2021 8 - 12 November 2021
>        https://web3d2021.isti.cnr.it
>        https://web3d2021.isti.cnr.it/submissions/
>
> Due date for submission of papers, tutorials, Industrial Use Cases and
> Workshops is *30 July*.
>
> ---
>
> b. CAD presentations by Joint Working Group (JWG) 16 to SC4 STEP
>
> This work has been long ongoing, focused on presentation and geometry
> services for CAD models.  X3D is one part of the solution space.
>
> Tremendous slides and video presented by Jean Brange, Soonhung Han and
> Christophe Mouton with contributions by Vince Marchetti also.
>
> We are looking to share these impressive assets publicly, hopefully next
> week.
>
> ---
>
> c. Continuing progress with X3D-Edit and X3D Validator
>
> Several fixes applied, X3D-Edit beta testing continues...
>
> X3D Validator we debugged an issue, so revisions of that software are
> expected next week.
>
> ---
>
> d. Propose upcoming meeting to discuss Blender export/import improvements
>
> Team effort needed to improve Blender, several people have skills, can we
> get deliberate about it?
>
> What is a good Friday, we could schedule 0800-0900 pacific (one hour
> before regular X3D meeting)
>
> * Michalis Kamburelis, Andreas Plesch, Nicholas Polys, what day works for
> you?
>
> Available dates: 21 May, 28 May, 11 June.
>
> ---
>
> e. X3D4 Architecture Committee Draft (CD) ballot comments not yet
> received, we are tracking that progress.  Once received we can plan on
> editors meetings.  Wondering if there will be a way for ISO participants to
> look at Mantis issues, perhaps through a guest account.
>
> ---
>
> 2. Allowing id attribute on X3D nodes to facilitate usage with HTML
>
> [2.0] allowing presence of /id/ attribute on X3D nodes to encourage model
> usage with HTML
>
> https://web3d.org/pipermail/x3d-public_web3d.org/2021-May/015181.html
>
> We discussed the email.  The sense of things is that this is an option for
> models and not a requirement, no functional collisions intended or expected.
>
> Open issue to be considered is whether it will be permitted in ClassicVRML
> encoding and SAI, to be reviewed when those specifications are being
> reviewed.
>
> We'll allow a week or two consideration on the mailing list to play out.
>
> Following that, we can then decide on XML encoding supporting /id/ similar
> to /style/ attribute.  The goal is not to require new or different
> functionality, rather simply allow this option to be included without
> provoking warnings/errors.
>
> ---
>
> 3. Allowing unquoted SFString values in MFString array
>
> Long-standing issue for X3D XML encoding, goal is hopefully to match
> functionality of parsing string payloads that is found in BNF grammar rules
> in ClassicVRML encoding.
>
> Recent conceptual breakthrough in consolidating our shared understanding
> was that, after XML parsing rules are performed, we want values expressed
> in the X3D XML Encoding to be functionally equivalent to ClassicVRML
> encoding parsing.
>
> If we can get to agreement, it seems to be a significant improvement in
> clarity and reliability of XML parsing of X3D models.  Intent is not break
> any existing model content that is following the rules.
>
> [3.0] Mantis 1320: relax requirement for quoted single-string value in
> MFString array
>        https://www.web3d.org/member-only/mantis/view.php?id=1320
>
> We went through several curious examples illustrating relationships.  We
> should do more (perhaps in a table illustration or spreadsheet?) to
> illustrate further, since it is a tricky business to express these things
> unambiguously.
>
> We will also need a number of X3D example scenes to illustrate these
> relationships already, we seem to have these already in X3D Examples
> Archives, deserves close checking.
>
> Can we have some tricky examples for further exploration next week?
>
> This is fundamental and thus deserves careful consideration to achieve
> common understanding and implementation.
>
> ---
>
> [deferred, follow-on issue]
>
> 4. XML encoding containerField default for MetadataSet in X3D4
>
> TODO once prior issue resolved, hopefully next week...
>
> [4.0] Mantis 1283: XML encoding: change X3D4 MetadataSet default
> containerField='value' ?
>        https://www.web3d.org/member-only/mantis/view.php?id=1283
>
> There are a number of other simple MetadataSet mantis issues which might
> be quickly resolved when we look at this.
>
> Especially noticeable for MetadataSet structures containing multiple
> MetadataString values and containerField.
>
> [3.1] X3D Example Archives: X3D4WA, X3D for Web Authors, Chapter 15
> Metadata
>        XmpMetadataEmbedded.x3d model
>
> https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter15Metadata/XmpMetadataEmbeddedIndex.html
>
> Intend to show that verbose containerField approach is always correct,
> meaning it always matches the X3D4 Architecture.  The objective for XML
> encoding of X3D4 is to acceptably handle terse/omitted containerField usage.
>
> ---
>
> Next week Dick and Don will begin preparing preliminary-draft Proposed
> Disposition of Comments document for X3D4 CD ballot, facilitating the
> future editors editing.
>
> Have fun with X3D4!  8)
>
> all the best, Don
> --
> Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
> X3D graphics, virtual worlds, navy robotics
> http://faculty.nps.edu/brutzman
>
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>
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