[x3d-public] Fitness requirements for virtual worlds

John Carlson yottzumm at gmail.com
Sun Mar 7 09:20:44 PST 2021


Has anyone worked on fitness requirements for virtual worlds yet?   I know
about quality control, X3D validator, X3DJSAIL, but I’m interested in
evolving scenegraphs, similar to how Cameron Browne evolves games.
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